/*
 * Read tuple(s) for given reader in nowait mode, and load into its tuple
 * array, until we have MAX_TUPLE_STORE of them or would have to block.
 */
static void
load_tuple_array(GatherMergeState *gm_state, int reader)
{
	GMReaderTupleBuffer *tuple_buffer;
	int			i;

	/* Don't do anything if this is the leader. */
	if (reader == 0)
		return;

	tuple_buffer = &gm_state->gm_tuple_buffers[reader - 1];

	/* If there's nothing in the array, reset the counters to zero. */
	if (tuple_buffer->nTuples == tuple_buffer->readCounter)
		tuple_buffer->nTuples = tuple_buffer->readCounter = 0;

	/* Try to fill additional slots in the array. */
	for (i = tuple_buffer->nTuples; i < MAX_TUPLE_STORE; i++)
	{
		HeapTuple	tuple;

		tuple = gm_readnext_tuple(gm_state,
								  reader,
								  true,
								  &tuple_buffer->done);
		if (!HeapTupleIsValid(tuple))
			break;
		tuple_buffer->tuple[i] = tuple;
		tuple_buffer->nTuples++;
	}
}
Beispiel #2
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/*
 * Read the tuple for given reader in nowait mode, and form the tuple array.
 */
static void
form_tuple_array(GatherMergeState *gm_state, int reader)
{
	GMReaderTupleBuffer *tuple_buffer = &gm_state->gm_tuple_buffers[reader];
	int			i;

	/* Last slot is for leader and we don't build tuple array for leader */
	if (reader == gm_state->nreaders)
		return;

	/*
	 * We here because we already read all the tuples from the tuple array, so
	 * initialize the counter to zero.
	 */
	if (tuple_buffer->nTuples == tuple_buffer->readCounter)
		tuple_buffer->nTuples = tuple_buffer->readCounter = 0;

	/* Tuple array is already full? */
	if (tuple_buffer->nTuples == MAX_TUPLE_STORE)
		return;

	for (i = tuple_buffer->nTuples; i < MAX_TUPLE_STORE; i++)
	{
		tuple_buffer->tuple[i] = heap_copytuple(gm_readnext_tuple(gm_state,
																  reader,
																  false,
																  &tuple_buffer->done));
		if (!HeapTupleIsValid(tuple_buffer->tuple[i]))
			break;
		tuple_buffer->nTuples++;
	}
}
/*
 * Store the next tuple for a given reader into the appropriate slot.
 *
 * Returns true if successful, false if not (either reader is exhausted,
 * or we didn't want to wait for a tuple).  Sets done flag if reader
 * is found to be exhausted.
 */
static bool
gather_merge_readnext(GatherMergeState *gm_state, int reader, bool nowait)
{
	GMReaderTupleBuffer *tuple_buffer;
	HeapTuple	tup;

	/*
	 * If we're being asked to generate a tuple from the leader, then we just
	 * call ExecProcNode as normal to produce one.
	 */
	if (reader == 0)
	{
		if (gm_state->need_to_scan_locally)
		{
			PlanState  *outerPlan = outerPlanState(gm_state);
			TupleTableSlot *outerTupleSlot;
			EState	   *estate = gm_state->ps.state;

			/* Install our DSA area while executing the plan. */
			estate->es_query_dsa = gm_state->pei ? gm_state->pei->area : NULL;
			outerTupleSlot = ExecProcNode(outerPlan);
			estate->es_query_dsa = NULL;

			if (!TupIsNull(outerTupleSlot))
			{
				gm_state->gm_slots[0] = outerTupleSlot;
				return true;
			}
			/* need_to_scan_locally serves as "done" flag for leader */
			gm_state->need_to_scan_locally = false;
		}
		return false;
	}

	/* Otherwise, check the state of the relevant tuple buffer. */
	tuple_buffer = &gm_state->gm_tuple_buffers[reader - 1];

	if (tuple_buffer->nTuples > tuple_buffer->readCounter)
	{
		/* Return any tuple previously read that is still buffered. */
		tup = tuple_buffer->tuple[tuple_buffer->readCounter++];
	}
	else if (tuple_buffer->done)
	{
		/* Reader is known to be exhausted. */
		return false;
	}
	else
	{
		/* Read and buffer next tuple. */
		tup = gm_readnext_tuple(gm_state,
								reader,
								nowait,
								&tuple_buffer->done);
		if (!HeapTupleIsValid(tup))
			return false;

		/*
		 * Attempt to read more tuples in nowait mode and store them in the
		 * pending-tuple array for the reader.
		 */
		load_tuple_array(gm_state, reader);
	}

	Assert(HeapTupleIsValid(tup));

	/* Build the TupleTableSlot for the given tuple */
	ExecStoreHeapTuple(tup,			/* tuple to store */
					   gm_state->gm_slots[reader],	/* slot in which to store
													 * the tuple */
					   true);		/* pfree tuple when done with it */

	return true;
}
Beispiel #4
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/*
 * Store the next tuple for a given reader into the appropriate slot.
 *
 * Returns false if the reader is exhausted, and true otherwise.
 */
static bool
gather_merge_readnext(GatherMergeState *gm_state, int reader, bool nowait)
{
	GMReaderTupleBuffer *tuple_buffer;
	HeapTuple	tup = NULL;

	/*
	 * If we're being asked to generate a tuple from the leader, then we just
	 * call ExecProcNode as normal to produce one.
	 */
	if (gm_state->nreaders == reader)
	{
		if (gm_state->need_to_scan_locally)
		{
			PlanState  *outerPlan = outerPlanState(gm_state);
			TupleTableSlot *outerTupleSlot;

			outerTupleSlot = ExecProcNode(outerPlan);

			if (!TupIsNull(outerTupleSlot))
			{
				gm_state->gm_slots[reader] = outerTupleSlot;
				return true;
			}
			gm_state->gm_tuple_buffers[reader].done = true;
			gm_state->need_to_scan_locally = false;
		}
		return false;
	}

	/* Otherwise, check the state of the relevant tuple buffer. */
	tuple_buffer = &gm_state->gm_tuple_buffers[reader];

	if (tuple_buffer->nTuples > tuple_buffer->readCounter)
	{
		/* Return any tuple previously read that is still buffered. */
		tuple_buffer = &gm_state->gm_tuple_buffers[reader];
		tup = tuple_buffer->tuple[tuple_buffer->readCounter++];
	}
	else if (tuple_buffer->done)
	{
		/* Reader is known to be exhausted. */
		DestroyTupleQueueReader(gm_state->reader[reader]);
		gm_state->reader[reader] = NULL;
		return false;
	}
	else
	{
		/* Read and buffer next tuple. */
		tup = heap_copytuple(gm_readnext_tuple(gm_state,
											   reader,
											   nowait,
											   &tuple_buffer->done));

		/*
		 * Attempt to read more tuples in nowait mode and store them in the
		 * tuple array.
		 */
		if (HeapTupleIsValid(tup))
			form_tuple_array(gm_state, reader);
		else
			return false;
	}

	Assert(HeapTupleIsValid(tup));

	/* Build the TupleTableSlot for the given tuple */
	ExecStoreTuple(tup,			/* tuple to store */
				   gm_state->gm_slots[reader],	/* slot in which to store the
												 * tuple */
				   InvalidBuffer,	/* buffer associated with this tuple */
				   true);		/* pfree this pointer if not from heap */

	return true;
}