void slot_button::update_rc(const logic_gui_context& context, const this_in_container& this_id) { const auto& step = context.get_step(); const auto& cosmos = step.get_cosmos(); const auto slot_id = cosmos[this_id.get_location().slot_id]; if (slot_id->always_allow_exactly_one_item) { this_id->set_flag(augs::gui::flag::ENABLE_DRAWING); if (slot_id.has_items()) { const_dereferenced_location<item_button_in_item> child_item_button = context.dereference_location(item_button_in_item{ slot_id.get_items_inside()[0].get_id() }); if (child_item_button->is_being_wholely_dragged_or_pending_finish(context, child_item_button)) { this_id->set_flag(augs::gui::flag::ENABLE_DRAWING); } else { this_id->unset_flag(augs::gui::flag::ENABLE_DRAWING); } } } this_id->slot_relative_pos = griddify(this_id->slot_relative_pos); this_id->user_drag_offset = griddify(this_id->user_drag_offset); vec2i absolute_pos = this_id->slot_relative_pos + this_id->user_drag_offset; if (context.get_rect_world().is_currently_dragging(this_id)) { absolute_pos += griddify(context.get_rect_world().current_drag_amount); } this_id->rc.set_position(absolute_pos); }
void item_button::draw_complete_dragged_ghost(draw_info in) { auto parent_slot = item->get<components::item>().current_slot; auto prev_abs = absolute_xy; absolute_xy += in.owner.current_drag_amount; draw_dragged_ghost_inside(in); absolute_xy = prev_abs + griddify(in.owner.current_drag_amount); }
void slot_button::advance_elements(const logic_gui_context& context, const this_in_container& this_id, const gui_entropy& entropies, const augs::delta dt) { game_gui_rect_node::advance_elements(context, this_id, entropies, dt); for (const auto& info : entropies.get_events_for(this_id)) { this_id->detector.update_appearance(info); if (info == gui_event::lfinisheddrag) { this_id->user_drag_offset += griddify(info.total_dragged_amount); } } }
void item_button::consume_gui_event(event_info info) { if (is_inventory_root()) return; detector.update_appearance(info); auto parent_slot = item->get<components::item>().current_slot; if (info == rect::gui_event::ldrag) { if (!started_drag) { started_drag = true; if (parent_slot->is_attachment_slot) if (get_meta(parent_slot).get_rect_absolute().hover(info.owner.state.mouse.pos)) { get_meta(parent_slot).houted_after_drag_started = false; } } } if (info == rect::gui_event::rclick) { is_container_open = !is_container_open; } if (info == rect::gui_event::lfinisheddrag) { started_drag = false; auto& gui = gui_element_entity->get_owner_world().get_system<gui_system>(); auto& drag_result = gui.prepare_drag_and_drop_result(); if (drag_result.possible_target_hovered && drag_result.will_drop_be_successful()) { gui.parent_world.post_message(drag_result.intent); } else if (!drag_result.possible_target_hovered) { vec2i griddified = griddify(info.owner.current_drag_amount); if (parent_slot->is_attachment_slot) { get_meta(parent_slot).user_drag_offset += griddified; get_meta(parent_slot).houted_after_drag_started = true; } else { drag_offset_in_item_deposit += griddified; } } } // if(being_dragged && inf == rect::gui_event::lup) }