Beispiel #1
0
void
jpeg_mem_term(j_common_ptr cinfo)
{
    jpeg_compress_data *jcd = cinfo2jcd(cinfo);
    gs_memory_chunk_release(jcd->cmem);
    jcd->cmem = NULL;
}
Beispiel #2
0
static void gs_j_mem_term (j_common_ptr cinfo)
{
    gs_memory_t *cmem = (gs_memory_t *)(GET_CUST_MEM_DATA(cinfo)->priv);
    gs_memory_t *mem = gs_memory_chunk_target(cmem);

    gs_memory_chunk_release(cmem);
    
    (void)jpeg_cust_mem_set_private(GET_CUST_MEM_DATA(cinfo), mem);
}
Beispiel #3
0
/* This is also exported for teardown after background printing */
void
teardown_device_and_mem_for_thread(gx_device *dev, gp_thread_id thread_id, bool bg_print)
{
    gx_device_clist_common *thread_cdev = (gx_device_clist_common *)dev;
    gx_device_clist_reader *thread_crdev = (gx_device_clist_reader *)dev;
    gs_memory_t *thread_memory = dev->memory;

    /* First finish the thread */
    gp_thread_finish(thread_id);

    if (bg_print) {
        /* we are cleaning up a background printing thread, so we clean up similarly to */
        /* what is done  by clist_finish_page, but without re-opening the clist files.  */
        clist_teardown_render_threads(dev);	/* we may have used multiple threads */
        /* free the thread's icc_table since this was not done by clist_finish_page */
        clist_free_icc_table(thread_crdev->icc_table, thread_memory);
        thread_crdev->icc_table = NULL;
        /* NB: gdev_prn_free_memory below will free the color_usage_array */
    } else {
        /* make sure this doesn't get freed by gdev_prn_free_memory below */
        ((gx_device_clist_reader *)thread_cdev)->color_usage_array = NULL;
    }
    rc_decrement(thread_crdev->icc_cache_cl, "teardown_render_thread");
    thread_crdev->icc_cache_cl = NULL;
    /*
     * Free the BufferSpace, close the band files, optionally unlinking them.
     * We unlink the files if this call is cleaning up from bg printing.
     * Note that the BufferSpace is freed using 'ppdev->buf' so the 'data'
     * pointer doesn't need to be the one that the thread started with
     */
    /* If this thread was being used for background printing and NumRenderingThreads > 0 */
    /* the clist_setup_render_threads may have already closed these files                */
    if (thread_cdev->page_info.cfile != NULL)
        thread_cdev->page_info.io_procs->fclose(thread_cdev->page_info.bfile, thread_cdev->page_info.bfname, bg_print);
    if (thread_cdev->page_info.bfile != NULL)
        thread_cdev->page_info.io_procs->fclose(thread_cdev->page_info.cfile, thread_cdev->page_info.cfname, bg_print);
    thread_cdev->do_not_open_or_close_bandfiles = true; /* we already closed the files */

    gdev_prn_free_memory((gx_device *)thread_cdev);
    /* Free the device copy this thread used.  Note that the
       deviceN stuff if was allocated and copied earlier for the device
       will be freed with this call and the icc_struct ref count will be decremented. */
    gs_free_object(thread_memory, thread_cdev, "clist_teardown_render_threads");
#ifdef DEBUG
    dmprintf(thread_memory, "rendering thread ending memory state...\n");
    gs_memory_chunk_dump_memory(thread_memory);
    dmprintf(thread_memory, "                                    memory dump done.\n");
#endif
    gs_memory_chunk_release(thread_memory);
}
Beispiel #4
0
/* Set up and start the render threads */
static int
clist_setup_render_threads(gx_device *dev, int y)
{
    gx_device_printer *pdev = (gx_device_printer *)dev;
    gx_device_clist *cldev = (gx_device_clist *)dev;
    gx_device_clist_common *cdev = (gx_device_clist_common *)cldev;
    gx_device_clist_reader *crdev = &cldev->reader;
    gs_memory_t *mem = cdev->bandlist_memory;
    gx_device *protodev;
    gs_c_param_list paramlist;
    int i, code, band;
    int band_count = cdev->nbands;
    char fmode[4];

    crdev->num_render_threads = pdev->num_render_threads_requested;

    if(gs_debug[':'] != 0)
	dprintf1("%% %d rendering threads requested.\n", pdev->num_render_threads_requested);

    if (crdev->num_render_threads > band_count)
	crdev->num_render_threads = band_count;	/* don't bother starting more threads than bands */

    /* Allocate and initialize an array of thread control structures */
    crdev->render_threads = (clist_render_thread_control_t *)
	      gs_alloc_byte_array(mem, crdev->num_render_threads,
	      sizeof(clist_render_thread_control_t), "clist_setup_render_threads" );
    /* fallback to non-threaded if allocation fails */
    if (crdev->render_threads == NULL) {
	eprintf(" VMerror prevented threads from starting.\n");
	return_error(gs_error_VMerror);
    }


    memset(crdev->render_threads, 0, crdev->num_render_threads *
	    sizeof(clist_render_thread_control_t));
    crdev->main_thread_data = cdev->data;		/* save data area */
    /* Based on the line number requested, decide the order of band rendering */
    /* Almost all devices go in increasing line order (except the bmp* devices ) */
    crdev->thread_lookahead_direction = (y < (cdev->height - 1)) ? 1 : -1;
    band = y / crdev->page_info.band_params.BandHeight;

    /* Close the files so we can open them in multiple threads */
    if ((code = cdev->page_info.io_procs->fclose(cdev->page_cfile, cdev->page_cfname, false)) < 0 ||
        (code = cdev->page_info.io_procs->fclose(cdev->page_bfile, cdev->page_bfname, false)) < 0) {
	gs_free_object(mem, crdev->render_threads, "clist_setup_render_threads");
	crdev->render_threads = NULL;
	eprintf("Closing clist files prevented threads from starting.\n");
        return_error(gs_error_unknownerror); /* shouldn't happen */
    }
    cdev->page_cfile = cdev->page_bfile = NULL;
    strcpy(fmode, "r");			/* read access for threads */
    strncat(fmode, gp_fmode_binary_suffix, 1);
    /* Find the prototype for this device (needed so we can copy from it) */
    for (i=0; (protodev = (gx_device *)gs_getdevice(i)) != NULL; i++)
	if (strcmp(protodev->dname, dev->dname) == 0)
	    break;
    if (protodev == NULL) {
	eprintf("Could not find prototype device. Rendering threads not started.\n");
	return gs_error_rangecheck;
    }

    gs_c_param_list_write(&paramlist, mem);
    if ((code = gs_getdeviceparams(dev, (gs_param_list *)&paramlist)) < 0) {
	eprintf1("Error getting device params, code=%d. Rendering threads not started.\n", code);
	return code;
    }

    /* Loop creating the devices and semaphores for each thread, then start them */
    for (i=0; (i < crdev->num_render_threads) && (band >= 0) && (band < band_count);
	    i++, band += crdev->thread_lookahead_direction) {
	gx_device *ndev;
	gx_device_clist *ncldev;
	gx_device_clist_common *ncdev;
	clist_render_thread_control_t *thread = &(crdev->render_threads[i]);

	/* Every thread will have a 'chunk allocator' to reduce the interaction
	 * with the 'base' allocator which has 'mutex' (locking) protection. 
	 * This improves performance of the threads.
	 */
	if ((code = gs_memory_chunk_wrap(&(thread->memory), mem )) < 0) {
	    eprintf1("chunk_wrap returned error code: %d\n", code);
	    break;
	}

        thread->band = -1;		/* a value that won't match any valid band */
	if ((code = gs_copydevice((gx_device **) &ndev, protodev, thread->memory)) < 0) {
	    code = 0;		/* even though we failed, no cleanup needed */
	    break;
	}
	ncldev = (gx_device_clist *)ndev;
	ncdev = (gx_device_clist_common *)ndev;
	gx_device_fill_in_procs(ndev);
	((gx_device_printer *)ncdev)->buffer_memory = ncdev->memory =
		ncdev->bandlist_memory = thread->memory;
	gs_c_param_list_read(&paramlist);
	ndev->PageCount = dev->PageCount;	/* copy to prevent mismatch error */
	if ((code = gs_putdeviceparams(ndev, (gs_param_list *)&paramlist)) < 0)
	    break;
	ncdev->page_uses_transparency = cdev->page_uses_transparency;
	/* gdev_prn_allocate_memory sets the clist for writing, creating new files.
	 * We need  to unlink those files and open the main thread's files, then
	 * reset the clist state for reading/rendering
	 */
	if ((code = gdev_prn_allocate_memory(ndev, NULL, ndev->width, ndev->height)) < 0)
	    break;
	thread->cdev = ndev;
	/* close and unlink the temp files just created */
	cdev->page_info.io_procs->fclose(ncdev->page_cfile, ncdev->page_cfname, true);
	cdev->page_info.io_procs->fclose(ncdev->page_bfile, ncdev->page_bfname, true);
	/* open the main thread's files for this thread */
	if ((code=cdev->page_info.io_procs->fopen(cdev->page_cfname, fmode, &ncdev->page_cfile,
			    thread->memory, thread->memory, true)) < 0 ||
	     (code=cdev->page_info.io_procs->fopen(cdev->page_bfname, fmode, &ncdev->page_bfile,
			    thread->memory, thread->memory, false)) < 0)
	    break;
	clist_render_init(ncldev);	/* Initialize clist device for reading */
	ncdev->page_bfile_end_pos = cdev->page_bfile_end_pos;

	/* create the buf device for this thread, and allocate the semaphores */
	if ((code = gdev_create_buf_device(cdev->buf_procs.create_buf_device,
				&(thread->bdev), cdev->target,
				band*crdev->page_band_height, NULL,
				thread->memory, clist_get_band_complexity(dev,y)) < 0)) 
	    break;
	if ((thread->sema_this = gx_semaphore_alloc(thread->memory)) == NULL ||
	    (thread->sema_group = gx_semaphore_alloc(thread->memory)) == NULL) {
	    code = gs_error_VMerror;
	    break;
	}
	/* Start thread 'i' to do band */
	if ((code = clist_start_render_thread(dev, i, band)) < 0)
	    break;
    }
    gs_c_param_list_release(&paramlist);
    /* If the code < 0, the last thread creation failed -- clean it up */
    if (code < 0) {
	/* the following relies on 'free' ignoring NULL pointers */
	gx_semaphore_free(crdev->render_threads[i].sema_group); 
	gx_semaphore_free(crdev->render_threads[i].sema_this); 
	if (crdev->render_threads[i].bdev != NULL)
	    cdev->buf_procs.destroy_buf_device(crdev->render_threads[i].bdev);
	if (crdev->render_threads[i].cdev != NULL) {
	    gx_device_clist_common *thread_cdev = (gx_device_clist_common *)crdev->render_threads[i].cdev;
	    
    	    /* Close the file handles, but don't delete (unlink) the files */
	    thread_cdev->page_info.io_procs->fclose(thread_cdev->page_bfile, thread_cdev->page_bfname, false);
	    thread_cdev->page_info.io_procs->fclose(thread_cdev->page_cfile, thread_cdev->page_cfname, false);
	    thread_cdev->do_not_open_or_close_bandfiles = true;	/* we already closed the files */

	    gdev_prn_free_memory((gx_device *)thread_cdev);
	    gs_free_object(crdev->render_threads[i].memory, thread_cdev,
	    "clist_setup_render_threads");
	}
	if (crdev->render_threads[i].memory != NULL)
	    gs_memory_chunk_release(crdev->render_threads[i].memory); 
    }
    /* If we weren't able to create at least one thread, punt	*/
    /* Although a single thread isn't any more efficient, the	*/
    /* machinery still works, so that's OK.			*/
    if (i == 0) {
	if (crdev->render_threads[0].memory != NULL)
	    gs_memory_chunk_release(crdev->render_threads[0].memory); 
	gs_free_object(mem, crdev->render_threads, "clist_setup_render_threads");
	crdev->render_threads = NULL;
	/* restore the file pointers */
	if (cdev->page_cfile == NULL) {
	    char fmode[4];

	    strcpy(fmode, "a+");	/* file already exists and we want to re-use it */
	    strncat(fmode, gp_fmode_binary_suffix, 1);
	    cdev->page_info.io_procs->fopen(cdev->page_cfname, fmode, &cdev->page_cfile,
				mem, cdev->bandlist_memory, true);
	    cdev->page_info.io_procs->fseek(cdev->page_cfile, 0, SEEK_SET, cdev->page_cfname);
	    cdev->page_info.io_procs->fopen(cdev->page_bfname, fmode, &cdev->page_bfile,
				mem, cdev->bandlist_memory, false);
	    cdev->page_info.io_procs->fseek(cdev->page_bfile, 0, SEEK_SET, cdev->page_bfname);
	}
	eprintf1("Rendering threads not started, code=%d.\n", code);
	return_error(code);
    }
    crdev->num_render_threads = i;
    crdev->curr_render_thread = 0;

    if(gs_debug[':'] != 0)
	dprintf1("%% Using %d rendering threads\n", i);

    return 0;
}
Beispiel #5
0
void
clist_teardown_render_threads(gx_device *dev)
{
    gx_device_clist *cldev = (gx_device_clist *)dev;
    gx_device_clist_common *cdev = (gx_device_clist_common *)dev;
    gx_device_clist_reader *crdev = &cldev->reader;
    gs_memory_t *mem = cdev->bandlist_memory;
    int i;

    if (crdev->render_threads != NULL) {

	/* Wait for each thread to finish then free its memory */
	for (i = (crdev->num_render_threads - 1); i >= 0; i--) {
	    clist_render_thread_control_t *thread = &(crdev->render_threads[i]);
	    gx_device_clist_common *thread_cdev = (gx_device_clist_common *)thread->cdev;

	    if (thread->status == RENDER_THREAD_BUSY)
		gx_semaphore_wait(thread->sema_this);
	    /* Free control semaphores */
	    gx_semaphore_free(thread->sema_group);
	    gx_semaphore_free(thread->sema_this);
	    /* destroy the thread's buffer device */
	    thread_cdev->buf_procs.destroy_buf_device(thread->bdev);
	    /*
	     * Free the BufferSpace, close the band files 
	     * Note that the BufferSpace is freed using 'ppdev->buf' so the 'data'
	     * pointer doesn't need to be the one that the thread started with
	     */
	    /* Close the file handles, but don't delete (unlink) the files */
	    thread_cdev->page_info.io_procs->fclose(thread_cdev->page_bfile, thread_cdev->page_bfname, false);
	    thread_cdev->page_info.io_procs->fclose(thread_cdev->page_cfile, thread_cdev->page_cfname, false);
	    thread_cdev->do_not_open_or_close_bandfiles = true;	/* we already closed the files */
	    gdev_prn_free_memory((gx_device *)thread_cdev);
	    /* Free the device copy this thread used */
	    gs_free_object(thread->memory, thread_cdev, "clist_teardown_render_threads");
#ifdef DEBUG
	    if (gs_debug[':'])
		dprintf2("%% Thread %d total usertime=%ld msec\n", i, thread->cputime);
	    dprintf1("\nthread: %d ending memory state...\n", i);
	    gs_memory_chunk_dump_memory(thread->memory); 
	    dprintf("                                    memory dump done.\n");
#endif

	    gs_memory_chunk_release(thread->memory); 
	}
	cdev->data = crdev->main_thread_data;	/* restore the pointer for writing */
	gs_free_object(mem, crdev->render_threads, "clist_teardown_render_threads");
	crdev->render_threads = NULL;

	/* Now re-open the clist temp files so we can write to them */
	if (cdev->page_cfile == NULL) {
	    char fmode[4];

	    strcpy(fmode, "a+");	/* file already exists and we want to re-use it */
	    strncat(fmode, gp_fmode_binary_suffix, 1);
	    cdev->page_info.io_procs->fopen(cdev->page_cfname, fmode, &cdev->page_cfile,
				mem, cdev->bandlist_memory, true);
	    cdev->page_info.io_procs->fseek(cdev->page_cfile, 0, SEEK_SET, cdev->page_cfname);
	    cdev->page_info.io_procs->fopen(cdev->page_bfname, fmode, &cdev->page_bfile,
				mem, cdev->bandlist_memory, false);
	    cdev->page_info.io_procs->fseek(cdev->page_bfile, 0, SEEK_SET, cdev->page_bfname);
	}
    }
}
Beispiel #6
0
/* Exported for use by background printing.                             */
gx_device *
setup_device_and_mem_for_thread(gs_memory_t *chunk_base_mem, gx_device *dev, bool bg_print, gsicc_link_cache_t **cachep)
{
    int i, code;
    char fmode[4];
    gs_memory_t *thread_mem;
    gx_device_clist *cldev = (gx_device_clist *)dev;
    gx_device_printer *pdev = (gx_device_printer *)dev;
    gx_device_clist_common *cdev = (gx_device_clist_common *)cldev;
    gx_device *ndev;
    gx_device_clist *ncldev;
    gx_device_clist_common *ncdev;
    gx_device_printer *npdev;
    gx_device *protodev;
    gs_c_param_list paramlist;
    gs_devn_params *pclist_devn_params;

    /* Every thread will have a 'chunk allocator' to reduce the interaction
     * with the 'base' allocator which has 'mutex' (locking) protection.
     * This improves performance of the threads.
     */
    if ((code = gs_memory_chunk_wrap(&(thread_mem), chunk_base_mem )) < 0) {
        emprintf1(dev->memory, "chunk_wrap returned error code: %d\n", code);
        return NULL;
    }
    /* Find the prototype for this device (needed so we can copy from it) */
    for (i=0; (protodev = (gx_device *)gs_getdevice(i)) != NULL; i++)
        if (strcmp(protodev->dname, dev->dname) == 0)
            break;

    /* Clone the device from the prototype device */
    if (protodev == NULL ||
        (code = gs_copydevice((gx_device **) &ndev, protodev, thread_mem)) < 0) {
        gs_memory_chunk_release(thread_mem);
        return NULL;
    }
    ncldev = (gx_device_clist *)ndev;
    ncdev = (gx_device_clist_common *)ndev;
    npdev = (gx_device_printer *)ndev;
    gx_device_fill_in_procs(ndev);
    ((gx_device_printer *)ncdev)->buffer_memory =
        ncdev->memory =
            ncdev->bandlist_memory =
               thread_mem;
    ndev->PageCount = dev->PageCount;       /* copy to prevent mismatch error */
    npdev->file = pdev->file;               /* For background printing when doing N copies with %d */
    strcpy((npdev->fname), (pdev->fname));
    ndev->color_info = dev->color_info;     /* copy before putdeviceparams */
    ndev->pad = dev->pad;
    ndev->log2_align_mod = dev->log2_align_mod;
    ndev->is_planar = dev->is_planar;
#if CMM_THREAD_SAFE
        ndev->icc_struct = dev->icc_struct;  /* Set before put params */
        rc_increment(ndev->icc_struct);
#endif
    /* get the current device parameters to put into the cloned device */
    gs_c_param_list_write(&paramlist, dev->memory);
    if ((code = gs_getdeviceparams(dev, (gs_param_list *)&paramlist)) < 0) {
        emprintf1(dev->memory,
                  "Error getting device params, code=%d. Rendering threads not started.\n",
                  code);
        goto out_cleanup;
    }
    gs_c_param_list_read(&paramlist);
    if ((code = gs_putdeviceparams(ndev, (gs_param_list *)&paramlist)) < 0)
        goto out_cleanup;
    gs_c_param_list_release(&paramlist);

    /* In the case of a separation device, we need to make sure we get the
       devn params copied over */
    pclist_devn_params = dev_proc(dev, ret_devn_params)(dev);
    if (pclist_devn_params != NULL) {
        code = devn_copy_params(dev, ndev);
        if (code < 0) {
#ifdef DEBUG /* suppress a warning on a release build */
            gs_note_error(gs_error_VMerror);
#endif
            goto out_cleanup;
        }
    }
    /* Also make sure supports_devn is set correctly */
    ndev->icc_struct->supports_devn = cdev->icc_struct->supports_devn;
    ncdev->page_uses_transparency = cdev->page_uses_transparency;
    if_debug3m(gs_debug_flag_icc, cdev->memory,
               "[icc] MT clist device = 0x%p profile = 0x%p handle = 0x%p\n",
               ncdev,
               ncdev->icc_struct->device_profile[0],
               ncdev->icc_struct->device_profile[0]->profile_handle);
    /* If the device is_planar, then set the flag in the new_device and the procs */
    if ((ncdev->is_planar = cdev->is_planar))
        gdev_prn_set_procs_planar(ndev);

    /* gdev_prn_allocate_memory sets the clist for writing, creating new files.
     * We need  to unlink those files and open the main thread's files, then
     * reset the clist state for reading/rendering
     */
    if ((code = gdev_prn_allocate_memory(ndev, NULL, ndev->width, ndev->height)) < 0)
        goto out_cleanup;

    /* close and unlink the temp files just created */
    ncdev->page_info.io_procs->fclose(ncdev->page_info.cfile, ncdev->page_info.cfname, true);
    ncdev->page_info.io_procs->fclose(ncdev->page_info.bfile, ncdev->page_info.bfname, true);
    ncdev->page_info.cfile = ncdev->page_info.bfile = NULL;

    /* open the main thread's files for this thread */
    strcpy(fmode, "r");                 /* read access for threads */
    strncat(fmode, gp_fmode_binary_suffix, 1);
    if ((code=cdev->page_info.io_procs->fopen(cdev->page_info.cfname, fmode, &ncdev->page_info.cfile,
                        thread_mem, thread_mem, true)) < 0 ||
         (code=cdev->page_info.io_procs->fopen(cdev->page_info.bfname, fmode, &ncdev->page_info.bfile,
                        thread_mem, thread_mem, false)) < 0)
        goto out_cleanup;

    strcpy((ncdev->page_info.cfname), (cdev->page_info.cfname));
    strcpy((ncdev->page_info.bfname), (cdev->page_info.bfname));
    clist_render_init(ncldev);      /* Initialize clist device for reading */
    ncdev->page_info.bfile_end_pos = cdev->page_info.bfile_end_pos;

    /* The threads are maintained until clist_finish_page.  At which
       point, the threads are torn down, the master clist reader device
       is changed to writer, and the icc_table and the icc_cache_cl freed */
#if CMM_THREAD_SAFE
    /* safe to share the link cache */
    ncdev->icc_cache_cl = cdev->icc_cache_cl;
    rc_increment(cdev->icc_cache_cl, "setup_render_thread");
#else
    /* each thread needs its own link cache */
    if (cachep != NULL) {
        if (*cachep == NULL) {
            /* We don't have one cached that we can reuse, so make one. */
            if ((*cachep = gsicc_cache_new(thread_mem->thread_safe_memory)) == NULL)
                goto out_cleanup;
        }
        rc_increment(*cachep);
        ncdev->icc_cache_cl = *cachep;
    } else if ((ncdev->icc_cache_cl = gsicc_cache_new(thread_mem)) == NULL)
        goto out_cleanup;
#endif
    if (bg_print) {
        gx_device_clist_reader *ncrdev = (gx_device_clist_reader *)ncdev;

        if (cdev->icc_table != NULL) {
            /* This is a background printing thread, so it cannot share the icc_table  */
            /* since this probably was created with a GC'ed allocator and the bg_print */
            /* thread can't deal with the relocation. Free the cdev->icc_table and get */
            /* a new one from the clist.                                               */
            clist_free_icc_table(cdev->icc_table, cdev->memory);
            cdev->icc_table = NULL;
            if ((code = clist_read_icctable((gx_device_clist_reader *)ncdev)) < 0)
                goto out_cleanup;
        }
        /* Similarly for the color_usage_array, when the foreground device switches to */
        /* writer mode, the foreground's array will be freed.                          */
        if ((code = clist_read_color_usage_array(ncrdev)) < 0)
            goto out_cleanup;
    } else {
    /* Use the same profile table and color usage array in each thread */
        ncdev->icc_table = cdev->icc_table;		/* OK for multiple rendering threads */
        ((gx_device_clist_reader *)ncdev)->color_usage_array =
                ((gx_device_clist_reader *)cdev)->color_usage_array;
    }
    /* Needed for case when the target has cielab profile and pdf14 device
       has a RGB profile stored in the profile list of the clist */
    ncdev->trans_dev_icc_hash = cdev->trans_dev_icc_hash;

    /* success */
    return ndev;

out_cleanup:
    /* Close the file handles, but don't delete (unlink) the files */
    if (ncdev->page_info.bfile != NULL)
        ncdev->page_info.io_procs->fclose(ncdev->page_info.bfile, ncdev->page_info.bfname, false);
    if (ncdev->page_info.cfile != NULL)
        ncdev->page_info.io_procs->fclose(ncdev->page_info.cfile, ncdev->page_info.cfname, false);
    ncdev->do_not_open_or_close_bandfiles = true; /* we already closed the files */

    if (ndev != NULL) {
        gdev_prn_free_memory(ndev);
        gs_free_object(thread_mem, ndev, "setup_device_and_mem_for_thread");
    }
    gs_memory_chunk_release(thread_mem);
    return NULL;
}
Beispiel #7
0
/* Set up and start the render threads */
static int
clist_setup_render_threads(gx_device *dev, int y, gx_process_page_options_t *options)
{
    gx_device_printer *pdev = (gx_device_printer *)dev;
    gx_device_clist *cldev = (gx_device_clist *)dev;
    gx_device_clist_common *cdev = (gx_device_clist_common *)cldev;
    gx_device_clist_reader *crdev = &cldev->reader;
    gs_memory_t *mem = cdev->bandlist_memory;
    gs_memory_t *chunk_base_mem = mem->thread_safe_memory;
    gs_memory_status_t mem_status;
    int i, band;
    int code = 0;
    int band_count = cdev->nbands;
    int band_height = crdev->page_info.band_params.BandHeight;
    crdev->num_render_threads = pdev->num_render_threads_requested;

    if(gs_debug[':'] != 0)
        dmprintf1(mem, "%% %d rendering threads requested.\n", pdev->num_render_threads_requested);

    if (crdev->num_render_threads > band_count)
        crdev->num_render_threads = band_count; /* don't bother starting more threads than bands */

    /* Allocate and initialize an array of thread control structures */
    crdev->render_threads = (clist_render_thread_control_t *)
              gs_alloc_byte_array(mem, crdev->num_render_threads,
              sizeof(clist_render_thread_control_t), "clist_setup_render_threads" );
    /* fallback to non-threaded if allocation fails */
    if (crdev->render_threads == NULL) {
        emprintf(mem, " VMerror prevented threads from starting.\n");
        return_error(gs_error_VMerror);
    }

    memset(crdev->render_threads, 0, crdev->num_render_threads *
            sizeof(clist_render_thread_control_t));
    crdev->main_thread_data = cdev->data;               /* save data area */
    /* Based on the line number requested, decide the order of band rendering */
    /* Almost all devices go in increasing line order (except the bmp* devices ) */
    crdev->thread_lookahead_direction = (y < (cdev->height - 1)) ? 1 : -1;
    band = y / band_height;

    /* If the 'mem' is not thread safe, we need to wrap it in a locking memory */
    gs_memory_status(chunk_base_mem, &mem_status);
    if (mem_status.is_thread_safe == false) {
            return_error(gs_error_VMerror);
    }

    /* If we don't have one large enough already, create an icc cache list */
    if (crdev->num_render_threads > crdev->icc_cache_list_len) {
        void *old = crdev->icc_cache_list;
        crdev->icc_cache_list = gs_alloc_byte_array(mem->thread_safe_memory,
                                    crdev->num_render_threads,
                                    sizeof(void*), "clist_render_setup_threads");
        if (crdev->icc_cache_list == NULL) {
            crdev->icc_cache_list = NULL;
            return_error(gs_error_VMerror);
        }
        if (crdev->icc_cache_list_len > 0)
            memcpy(crdev->icc_cache_list, old, sizeof(void *)*crdev->icc_cache_list_len);
        memset(&crdev->icc_cache_list[crdev->icc_cache_list_len], 0,
            (crdev->num_render_threads - crdev->icc_cache_list_len) * sizeof(void *));
        crdev->icc_cache_list_len = crdev->num_render_threads;
        gs_free_object(mem, old, "clist_render_setup_threads");
    }

    /* Loop creating the devices and semaphores for each thread, then start them */
    for (i=0; (i < crdev->num_render_threads) && (band >= 0) && (band < band_count);
            i++, band += crdev->thread_lookahead_direction) {
        gx_device *ndev;
        clist_render_thread_control_t *thread = &(crdev->render_threads[i]);

        ndev = setup_device_and_mem_for_thread(chunk_base_mem, dev, false, &crdev->icc_cache_list[i]);
        if (ndev == NULL) {
            code = gs_error_VMerror;	/* set code to an error for cleanup after the loop */
            break;
        }

        thread->cdev = ndev;
        thread->memory = ndev->memory;
        thread->band = -1;              /* a value that won't match any valid band */
        thread->options = options;
        thread->buffer = NULL;
        if (options && options->init_buffer_fn) {
            code = options->init_buffer_fn(options->arg, dev, thread->memory, dev->width, band_height, &thread->buffer);
            if (code < 0)
                break;
        }

        /* create the buf device for this thread, and allocate the semaphores */
        if ((code = gdev_create_buf_device(cdev->buf_procs.create_buf_device,
                                &(thread->bdev), ndev,
                                band*crdev->page_band_height, NULL,
                                thread->memory, &(crdev->color_usage_array[0])) < 0))
            break;
        if ((thread->sema_this = gx_semaphore_alloc(thread->memory)) == NULL ||
            (thread->sema_group = gx_semaphore_alloc(thread->memory)) == NULL) {
            code = gs_error_VMerror;
            break;
        }
        /* Start thread 'i' to do band */
        if ((code = clist_start_render_thread(dev, i, band)) < 0)
            break;
    }
    /* If the code < 0, the last thread creation failed -- clean it up */
    if (code < 0) {
        band -= crdev->thread_lookahead_direction;	/* update for 'next_band' usage */
        /* the following relies on 'free' ignoring NULL pointers */
        gx_semaphore_free(crdev->render_threads[i].sema_group);
        gx_semaphore_free(crdev->render_threads[i].sema_this);
        if (crdev->render_threads[i].bdev != NULL)
            cdev->buf_procs.destroy_buf_device(crdev->render_threads[i].bdev);
        if (crdev->render_threads[i].cdev != NULL) {
            gx_device_clist_common *thread_cdev = (gx_device_clist_common *)crdev->render_threads[i].cdev;

            /* Close the file handles, but don't delete (unlink) the files */
            thread_cdev->page_info.io_procs->fclose(thread_cdev->page_info.bfile, thread_cdev->page_info.bfname, false);
            thread_cdev->page_info.io_procs->fclose(thread_cdev->page_info.cfile, thread_cdev->page_info.cfname, false);
            thread_cdev->do_not_open_or_close_bandfiles = true; /* we already closed the files */

            gdev_prn_free_memory((gx_device *)thread_cdev);
            gs_free_object(crdev->render_threads[i].memory, thread_cdev,
            "clist_setup_render_threads");
        }
        if (crdev->render_threads[i].buffer != NULL && options && options->free_buffer_fn != NULL) {
            options->free_buffer_fn(options->arg, dev, crdev->render_threads[i].memory, crdev->render_threads[i].buffer);
            crdev->render_threads[i].buffer = NULL;
        }
        if (crdev->render_threads[i].memory != NULL) {
            gs_memory_chunk_release(crdev->render_threads[i].memory);
            crdev->render_threads[i].memory = NULL;
        }
    }
    /* If we weren't able to create at least one thread, punt   */
    /* Although a single thread isn't any more efficient, the   */
    /* machinery still works, so that's OK.                     */
    if (i == 0) {
        if (crdev->render_threads[0].memory != NULL) {
            gs_memory_chunk_release(crdev->render_threads[0].memory);
            /* free up the locking wrapper if we allocated one */
            if (chunk_base_mem != mem) {
                gs_memory_locked_release((gs_memory_locked_t *)chunk_base_mem);
                gs_free_object(mem, chunk_base_mem, "clist_setup_render_threads(locked allocator)");
            }
        }
        gs_free_object(mem, crdev->render_threads, "clist_setup_render_threads");
        crdev->render_threads = NULL;
        /* restore the file pointers */
        if (cdev->page_info.cfile == NULL) {
            char fmode[4];

            strcpy(fmode, "a+");        /* file already exists and we want to re-use it */
            strncat(fmode, gp_fmode_binary_suffix, 1);
            cdev->page_info.io_procs->fopen(cdev->page_info.cfname, fmode, &cdev->page_info.cfile,
                                mem, cdev->bandlist_memory, true);
            cdev->page_info.io_procs->fseek(cdev->page_info.cfile, 0, SEEK_SET, cdev->page_info.cfname);
            cdev->page_info.io_procs->fopen(cdev->page_info.bfname, fmode, &cdev->page_info.bfile,
                                mem, cdev->bandlist_memory, false);
            cdev->page_info.io_procs->fseek(cdev->page_info.bfile, 0, SEEK_SET, cdev->page_info.bfname);
        }
        emprintf1(mem, "Rendering threads not started, code=%d.\n", code);
        return_error(code);
    }
    crdev->num_render_threads = i;
    crdev->curr_render_thread = 0;
        crdev->next_band = band;

    if(gs_debug[':'] != 0)
        dmprintf1(mem, "%% Using %d rendering threads\n", i);

    return 0;
}