Beispiel #1
0
//gboolean
//gst_gl_context_create (GstGLContext * context, GstGLContext * other_context, GError ** error)
static gpointer
gst_gl_context_create_thread (GstGLContext * context)
{
  GstGLContextClass *context_class;
  GstGLWindowClass *window_class;
  GstGLFuncs *gl;
  gboolean ret = FALSE;
  GstGLAPI compiled_api, user_api, gl_api;
  gchar *api_string;
  gchar *compiled_api_s;
  gchar *user_api_string;
  const gchar *user_choice;
  GError **error;
  GstGLContext *other_context;
  GString *ext_g_str = NULL;
  const gchar *ext_const_c_str = NULL;

  g_mutex_lock (&context->priv->render_lock);

  error = context->priv->error;
  other_context = context->priv->other_context;

  context_class = GST_GL_CONTEXT_GET_CLASS (context);
  window_class = GST_GL_WINDOW_GET_CLASS (context->window);

  if (window_class->open) {
    if (!window_class->open (context->window, error)) {
      g_assert (error == NULL || *error != NULL);
      goto failure;
    }
  }

  gl = context->gl_vtable;
  compiled_api = _compiled_api ();

  user_choice = g_getenv ("GST_GL_API");

  user_api = gst_gl_api_from_string (user_choice);
  user_api_string = gst_gl_api_to_string (user_api);

  compiled_api_s = gst_gl_api_to_string (compiled_api);

  if ((user_api & compiled_api) == GST_GL_API_NONE) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
        "Cannot create context with the user requested api (%s).  "
        "We have support for (%s)", user_api_string, compiled_api_s);
    g_free (user_api_string);
    g_free (compiled_api_s);
    goto failure;
  }

  if (context_class->choose_format &&
      !context_class->choose_format (context, error)) {
    g_assert (error == NULL || *error != NULL);
    g_free (compiled_api_s);
    g_free (user_api_string);
    goto failure;
  }

  GST_INFO ("Attempting to create opengl context. user chosen api(s) (%s), "
      "compiled api support (%s)", user_api_string, compiled_api_s);

  if (!context_class->create_context (context, compiled_api & user_api,
          other_context, error)) {
    g_assert (error == NULL || *error != NULL);
    g_free (compiled_api_s);
    g_free (user_api_string);
    goto failure;
  }
  GST_INFO ("created context");

  if (!context_class->activate (context, TRUE)) {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
        "Failed to activate the GL Context");
    g_free (compiled_api_s);
    g_free (user_api_string);
    goto failure;
  }

  gl_api = gst_gl_context_get_gl_api (context);
  g_assert (gl_api != GST_GL_API_NONE && gl_api != GST_GL_API_ANY);

  api_string = gst_gl_api_to_string (gl_api);
  GST_INFO ("available GL APIs: %s", api_string);

  if (((compiled_api & gl_api) & user_api) == GST_GL_API_NONE) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
        "failed to create context, context "
        "could not provide correct api. user (%s), compiled (%s), context (%s)",
        user_api_string, compiled_api_s, api_string);
    g_free (api_string);
    g_free (compiled_api_s);
    g_free (user_api_string);
    goto failure;
  }

  g_free (api_string);
  g_free (compiled_api_s);
  g_free (user_api_string);

  gl->GetError = gst_gl_context_get_proc_address (context, "glGetError");
  gl->GetString = gst_gl_context_get_proc_address (context, "glGetString");
  gl->GetStringi = gst_gl_context_get_proc_address (context, "glGetStringi");
  gl->GetIntegerv = gst_gl_context_get_proc_address (context, "glGetIntegerv");

  if (!gl->GetError || !gl->GetString) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
        "could not GetProcAddress core opengl functions");
    goto failure;
  }

  /* gl api specific code */
  ret = _create_context_info (context, gl_api, &context->priv->gl_major,
      &context->priv->gl_minor, error);

  if (!ret) {
    g_assert (error == NULL || *error != NULL);
    goto failure;
  }

  /* GL core contexts and GLES3 */
  if (gl->GetIntegerv && gl->GetStringi && context->priv->gl_major >= 3)
    ext_g_str = _build_extension_string (context);

  if (ext_g_str && ext_g_str->len) {
    GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_g_str->str);
    _gst_gl_feature_check_ext_functions (context, context->priv->gl_major,
        context->priv->gl_minor, ext_g_str->str);

    context->priv->gl_exts = g_string_free (ext_g_str, FALSE);
  } else {
    ext_const_c_str = (const gchar *) gl->GetString (GL_EXTENSIONS);
    if (!ext_const_c_str)
      ext_const_c_str = "";

    GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_const_c_str);
    _gst_gl_feature_check_ext_functions (context, context->priv->gl_major,
        context->priv->gl_minor, ext_const_c_str);

    context->priv->gl_exts = g_strdup (ext_const_c_str);
  }

  context->priv->alive = TRUE;

  g_cond_signal (&context->priv->create_cond);

//  g_mutex_unlock (&context->priv->render_lock);
  gst_gl_window_send_message_async (context->window,
      (GstGLWindowCB) _unlock_create_thread, context, NULL);

  gst_gl_window_run (context->window);

  GST_INFO ("loop exited\n");

  g_mutex_lock (&context->priv->render_lock);

  context->priv->alive = FALSE;

  context_class->activate (context, FALSE);

  context_class->destroy_context (context);

  /* User supplied callback */
  if (context->window->close)
    context->window->close (context->window->close_data);

  /* window specific shutdown */
  if (window_class->close) {
    window_class->close (context->window);
  }

  g_cond_signal (&context->priv->destroy_cond);

  g_mutex_unlock (&context->priv->render_lock);

  return NULL;

failure:
  {
    g_cond_signal (&context->priv->create_cond);
    g_mutex_unlock (&context->priv->render_lock);
    return NULL;
  }
}
static gboolean
gst_gl_context_egl_create_context (GstGLContext * context,
    GstGLAPI gl_api, GstGLContext * other_context, GError ** error)
{
  GstGLContextEGL *egl;
  GstGLWindow *window = NULL;
  EGLNativeWindowType window_handle = (EGLNativeWindowType) 0;
  gint i = 0;
  EGLint context_attrib[5];
  EGLint majorVersion;
  EGLint minorVersion;
  const gchar *egl_exts;
  gboolean need_surface = TRUE;
  guintptr external_gl_context = 0;
  GstGLDisplay *display;

  egl = GST_GL_CONTEXT_EGL (context);
  window = gst_gl_context_get_window (context);

  if (other_context) {
    if (gst_gl_context_get_gl_platform (other_context) != GST_GL_PLATFORM_EGL) {
      g_set_error (error, GST_GL_CONTEXT_ERROR,
          GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
          "Cannot share context with non-EGL context");
      goto failure;
    }
    external_gl_context = gst_gl_context_get_gl_context (other_context);
  }

  if ((gl_api & (GST_GL_API_OPENGL | GST_GL_API_GLES2)) == GST_GL_API_NONE) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
        "EGL supports opengl or gles2");
    goto failure;
  }

  display = gst_gl_context_get_display (context);

  if (display->type == GST_GL_DISPLAY_TYPE_EGL) {
    egl->egl_display = (EGLDisplay) gst_gl_display_get_handle (display);
  } else {
    guintptr native_display = gst_gl_display_get_handle (display);

    if (!native_display) {
      GstGLWindow *window = NULL;
      GST_WARNING ("Failed to get a global display handle, falling back to "
          "per-window display handles.  Context sharing may not work");

      if (other_context)
        window = gst_gl_context_get_window (other_context);
      if (!window)
        window = gst_gl_context_get_window (context);
      if (window) {
        native_display = gst_gl_window_get_display (window);
        gst_object_unref (window);
      }
    }

    egl->egl_display = eglGetDisplay ((EGLNativeDisplayType) native_display);
  }
  gst_object_unref (display);

  if (eglInitialize (egl->egl_display, &majorVersion, &minorVersion)) {
    GST_INFO ("egl initialized, version: %d.%d", majorVersion, minorVersion);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
        "Failed to initialize egl: %s", gst_gl_context_egl_get_error_string ());
    goto failure;
  }

  if (gl_api & GST_GL_API_OPENGL) {
    /* egl + opengl only available with EGL 1.4+ */
    if (majorVersion == 1 && minorVersion <= 3) {
      if ((gl_api & ~GST_GL_API_OPENGL) == GST_GL_API_NONE) {
        g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_OLD_LIBS,
            "EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        goto failure;
      } else {
        GST_WARNING
            ("EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        if (gl_api & GST_GL_API_GLES2) {
          goto try_gles2;
        } else {
          g_set_error (error, GST_GL_CONTEXT_ERROR,
              GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
              "Failed to choose a suitable OpenGL API");
          goto failure;
        }
      }
    }

    if (!eglBindAPI (EGL_OPENGL_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL API: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }

    GST_INFO ("Using OpenGL");
    egl->gl_api = GST_GL_API_OPENGL;
  } else if (gl_api & GST_GL_API_GLES2) {
  try_gles2:
    if (!eglBindAPI (EGL_OPENGL_ES_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL|ES API: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }

    GST_INFO ("Using OpenGL|ES 2.0");
    egl->gl_api = GST_GL_API_GLES2;
  }

  if (!gst_gl_context_egl_choose_config (egl, other_context, error)) {
    g_assert (error == NULL || *error != NULL);
    goto failure;
  }

  egl_exts = eglQueryString (egl->egl_display, EGL_EXTENSIONS);

  GST_DEBUG ("about to create gl context\n");

  if (egl->gl_api & GST_GL_API_GLES2) {
    context_attrib[i++] = EGL_CONTEXT_CLIENT_VERSION;
    context_attrib[i++] = 2;
  }
#if !defined(GST_DISABLE_GST_DEBUG) && defined(EGL_KHR_create_context)
  if (gst_gl_check_extension ("EGL_KHR_create_context", egl_exts)) {
    context_attrib[i++] = EGL_CONTEXT_FLAGS_KHR;
    context_attrib[i++] = EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
  }
#endif
  context_attrib[i++] = EGL_NONE;

  egl->egl_context =
      eglCreateContext (egl->egl_display, egl->egl_config,
      (EGLContext) external_gl_context, context_attrib);

#ifdef EGL_KHR_create_context
  if (egl->egl_context == EGL_NO_CONTEXT && egl->gl_api & GST_GL_API_GLES2
      && eglGetError () != EGL_SUCCESS) {
    /* try without EGL_CONTEXT_FLAGS flags as it was added to
     * EGL_KHR_create_context for gles contexts */
    int i;
    for (i = 0; i < G_N_ELEMENTS (context_attrib); i++) {
      if (context_attrib[i] == EGL_CONTEXT_FLAGS_KHR ||
          context_attrib[i] == EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR)
        context_attrib[i] = EGL_NONE;
    }
    egl->egl_context =
        eglCreateContext (egl->egl_display, egl->egl_config,
        (EGLContext) external_gl_context, context_attrib);
  }
#endif

  if (egl->egl_context != EGL_NO_CONTEXT) {
    GST_INFO ("gl context created: %" G_GUINTPTR_FORMAT,
        (guintptr) egl->egl_context);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
        "Failed to create a OpenGL context: %s",
        gst_gl_context_egl_get_error_string ());
    goto failure;
  }

  if (other_context == NULL) {
    /* FIXME do we want a window vfunc ? */
#if GST_GL_HAVE_WINDOW_X11
    if (GST_GL_IS_WINDOW_X11 (context->window)) {
      gst_gl_window_x11_create_window ((GstGLWindowX11 *) context->window);
    }
#endif
#if GST_GL_HAVE_WINDOW_WIN32
    if (GST_GL_IS_WINDOW_WIN32 (context->window)) {
      gst_gl_window_win32_create_window ((GstGLWindowWin32 *) context->window);
    }
#endif
  }

  if (window)
    window_handle =
        (EGLNativeWindowType) gst_gl_window_get_window_handle (window);

  if (window_handle) {
    egl->egl_surface =
        eglCreateWindowSurface (egl->egl_display, egl->egl_config,
        window_handle, NULL);
  } else if (!gst_gl_check_extension ("EGL_KHR_surfaceless_context", egl_exts)) {
    EGLint surface_attrib[7];
    gint j = 0;

    /* FIXME: Width/height doesn't seem to matter but we can't leave them
     * at 0, otherwise X11 complains about BadValue */
    surface_attrib[j++] = EGL_WIDTH;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_HEIGHT;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_LARGEST_PBUFFER;
    surface_attrib[j++] = EGL_TRUE;
    surface_attrib[j++] = EGL_NONE;

    egl->egl_surface =
        eglCreatePbufferSurface (egl->egl_display, egl->egl_config,
        surface_attrib);
  } else {
    egl->egl_surface = EGL_NO_SURFACE;
    need_surface = FALSE;
  }

  if (need_surface) {
    if (egl->egl_surface != EGL_NO_SURFACE) {
      GST_INFO ("surface created");
    } else {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to create window surface: %s",
          gst_gl_context_egl_get_error_string ());
      goto failure;
    }
  }

  /* EGLImage functions */
  if (GST_GL_CHECK_GL_VERSION (majorVersion, minorVersion, 1, 5)) {
    egl->eglCreateImage = gst_gl_context_get_proc_address (context,
        "eglCreateImage");
    egl->eglDestroyImage = gst_gl_context_get_proc_address (context,
        "eglDestroyImage");
  } else if (gst_gl_check_extension ("EGL_KHR_image_base", egl_exts)) {
    egl->eglCreateImage = gst_gl_context_get_proc_address (context,
        "eglCreateImageKHR");
    egl->eglDestroyImage = gst_gl_context_get_proc_address (context,
        "eglDestroyImageKHR");
  }
  if (egl->eglCreateImage == NULL || egl->eglDestroyImage == NULL) {
    egl->eglCreateImage = NULL;
    egl->eglDestroyImage = NULL;
  }

  if (window)
    gst_object_unref (window);

  return TRUE;

failure:
  if (window)
    gst_object_unref (window);

  return FALSE;
}
/**
 * gst_gl_context_fill_info:
 * @context: a #GstGLContext:
 *
 * Fills @context's info (version, extensions, vtable, etc) from the GL
 * context in the current thread.  Typically used with wrapped contexts to
 * allow wrapped contexts to be used as regular #GstGLContext's.
 *
 * Since: 1.6
 */
gboolean
gst_gl_context_fill_info (GstGLContext * context, GError ** error)
{
  GstGLFuncs *gl;
  GString *ext_g_str = NULL;
  const gchar *ext_const_c_str = NULL;
  GstGLAPI gl_api;
  gboolean ret;

  g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
  g_return_val_if_fail (context->priv->active_thread == g_thread_self (),
      FALSE);

  gl = context->gl_vtable;
  gl_api = gst_gl_context_get_gl_api (context);

  gl->GetError = gst_gl_context_get_proc_address (context, "glGetError");
  gl->GetString = gst_gl_context_get_proc_address (context, "glGetString");
  gl->GetStringi = gst_gl_context_get_proc_address (context, "glGetStringi");
  gl->GetIntegerv = gst_gl_context_get_proc_address (context, "glGetIntegerv");

  if (!gl->GetError || !gl->GetString) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
        "could not GetProcAddress core opengl functions");
    goto failure;
  }

  /* gl api specific code */
  ret = _create_context_info (context, gl_api, &context->priv->gl_major,
      &context->priv->gl_minor, error);

  if (!ret) {
    g_assert (error == NULL || *error != NULL);
    goto failure;
  }

  /* GL core contexts and GLES3 */
  if (gl->GetIntegerv && gl->GetStringi && context->priv->gl_major >= 3)
    ext_g_str = _build_extension_string (context);

  if (ext_g_str && ext_g_str->len) {
    GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_g_str->str);
    _gst_gl_feature_check_ext_functions (context, context->priv->gl_major,
        context->priv->gl_minor, ext_g_str->str);

    context->priv->gl_exts = g_string_free (ext_g_str, FALSE);
  } else {
    ext_const_c_str = (const gchar *) gl->GetString (GL_EXTENSIONS);
    if (!ext_const_c_str)
      ext_const_c_str = "";

    GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_const_c_str);
    _gst_gl_feature_check_ext_functions (context, context->priv->gl_major,
        context->priv->gl_minor, ext_const_c_str);

    context->priv->gl_exts = g_strdup (ext_const_c_str);
  }

  if (gl_api & GST_GL_API_OPENGL3
      && !gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 4, 1)
      && !gst_gl_check_extension ("GL_ARB_ES2_compatibility",
          context->priv->gl_exts)) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
        "An opengl3 context created but the required ES2 compatibility was not found");
    goto failure;
  }

  /* Does not implement OES_vertex_array_object properly, see
   * https://bugzilla.gnome.org/show_bug.cgi?id=750185 */
  if (g_strcmp0 ((const gchar *) gl->GetString (GL_VENDOR),
          "Imagination Technologies") == 0
      && g_strcmp0 ((const gchar *) gl->GetString (GL_RENDERER),
          "PowerVR SGX 544MP") == 0) {
    gl->GenVertexArrays = NULL;
    gl->DeleteVertexArrays = NULL;
    gl->BindVertexArray = NULL;
    gl->IsVertexArray = NULL;
  }

  return TRUE;

failure:
  return FALSE;
}
static gboolean
gst_gl_context_egl_create_context (GstGLContext * context,
    GstGLAPI gl_api, GstGLContext * other_context, GError ** error)
{
  GstGLContextEGL *egl;
  GstGLWindow *window = NULL;
  EGLNativeWindowType window_handle = (EGLNativeWindowType) 0;
  EGLint majorVersion;
  EGLint minorVersion;
  gboolean need_surface = TRUE;
  guintptr external_gl_context = 0;
  GstGLDisplay *display;

  egl = GST_GL_CONTEXT_EGL (context);
  window = gst_gl_context_get_window (context);

  GST_DEBUG_OBJECT (context, "Creating EGL context");

  if (other_context) {
    if (gst_gl_context_get_gl_platform (other_context) != GST_GL_PLATFORM_EGL) {
      g_set_error (error, GST_GL_CONTEXT_ERROR,
          GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
          "Cannot share context with non-EGL context");
      goto failure;
    }
    external_gl_context = gst_gl_context_get_gl_context (other_context);
  }

  if ((gl_api & (GST_GL_API_OPENGL | GST_GL_API_OPENGL3 | GST_GL_API_GLES2)) ==
      GST_GL_API_NONE) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API,
        "EGL supports opengl or gles2");
    goto failure;
  }

  display = gst_gl_context_get_display (context);

  if (display->type == GST_GL_DISPLAY_TYPE_EGL) {
    egl->egl_display = (EGLDisplay) gst_gl_display_get_handle (display);
  } else {
    guintptr native_display = gst_gl_display_get_handle (display);

    if (!native_display) {
      GstGLWindow *window = NULL;
      GST_WARNING ("Failed to get a global display handle, falling back to "
          "per-window display handles.  Context sharing may not work");

      if (other_context)
        window = gst_gl_context_get_window (other_context);
      if (!window)
        window = gst_gl_context_get_window (context);
      if (window) {
        native_display = gst_gl_window_get_display (window);
        gst_object_unref (window);
      }
    }

    egl->egl_display = eglGetDisplay ((EGLNativeDisplayType) native_display);
  }
  gst_object_unref (display);

  if (eglInitialize (egl->egl_display, &majorVersion, &minorVersion)) {
    GST_INFO ("egl initialized, version: %d.%d", majorVersion, minorVersion);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
        "Failed to initialize egl: %s",
        gst_gl_context_egl_get_error_string (eglGetError ()));
    goto failure;
  }

  egl->egl_exts = eglQueryString (egl->egl_display, EGL_EXTENSIONS);

  if (gl_api & (GST_GL_API_OPENGL | GST_GL_API_OPENGL3)) {
    GstGLAPI chosen_gl_api = 0;
    gint i;

    /* egl + opengl only available with EGL 1.4+ */
    if (majorVersion == 1 && minorVersion <= 3) {
      if ((gl_api & ~GST_GL_API_OPENGL) == GST_GL_API_NONE) {
        g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_OLD_LIBS,
            "EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        goto failure;
      } else {
        GST_WARNING
            ("EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)",
            majorVersion, minorVersion);
        if (gl_api & GST_GL_API_GLES2) {
          goto try_gles2;
        } else {
          g_set_error (error, GST_GL_CONTEXT_ERROR,
              GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
              "Failed to choose a suitable OpenGL API");
          goto failure;
        }
      }
    }

    if (!eglBindAPI (EGL_OPENGL_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL API: %s",
          gst_gl_context_egl_get_error_string (eglGetError ()));
      goto failure;
    }

    GST_INFO ("Bound OpenGL");

    /* api, version only matters for gles */
    if (!gst_gl_context_egl_choose_config (egl, GST_GL_API_OPENGL, 0, error)) {
      g_assert (error == NULL || *error != NULL);
      goto failure;
    }

    for (i = 0; i < G_N_ELEMENTS (opengl_versions); i++) {
      gint profileMask = 0;
      gint contextFlags = 0;

      if (GST_GL_CHECK_GL_VERSION (opengl_versions[i].major,
              opengl_versions[i].minor, 3, 2)) {
        /* skip gl3 contexts if requested */
        if ((gl_api & GST_GL_API_OPENGL3) == 0)
          continue;

        chosen_gl_api = GST_GL_API_OPENGL3;
#if defined(EGL_KHR_create_context)
        profileMask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
        contextFlags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
#endif
      } else if (opengl_versions[i].major == 3 && opengl_versions[i].minor == 1) {
        /* skip 3.1, the implementation is free to give us either a core or a
         * compatibility context (we have no say) */
        continue;
      } else {
        /* skip legacy contexts if requested */
        if ((gl_api & GST_GL_API_OPENGL) == 0)
          continue;

        chosen_gl_api = GST_GL_API_OPENGL;
      }

      egl->egl_context =
          _create_context_with_flags (egl, (EGLContext) external_gl_context,
          chosen_gl_api, opengl_versions[i].major,
          opengl_versions[i].minor, contextFlags, profileMask);

      if (egl->egl_context)
        break;

#if defined(EGL_KHR_create_context)
      profileMask &= ~EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;

      egl->egl_context =
          _create_context_with_flags (egl, (EGLContext) external_gl_context,
          chosen_gl_api, opengl_versions[i].major,
          opengl_versions[i].minor, contextFlags, profileMask);

      if (egl->egl_context)
        break;
#endif
    }

    egl->gl_api = chosen_gl_api;
  } else if (gl_api & GST_GL_API_GLES2) {
    gint i;

  try_gles2:
    if (!eglBindAPI (EGL_OPENGL_ES_API)) {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to bind OpenGL|ES API: %s",
          gst_gl_context_egl_get_error_string (eglGetError ()));
      goto failure;
    }

    GST_INFO ("Bound OpenGL|ES");

    for (i = 0; i < G_N_ELEMENTS (gles2_versions); i++) {
      gint profileMask = 0;
      gint contextFlags = 0;

      if (!gst_gl_context_egl_choose_config (egl, GST_GL_API_GLES2,
              gles2_versions[i].major, error)) {
        continue;
      }
#if defined(EGL_KHR_create_context)
      /* try a debug context */
      contextFlags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;

      egl->egl_context =
          _create_context_with_flags (egl, (EGLContext) external_gl_context,
          GST_GL_API_GLES2, gles2_versions[i].major,
          gles2_versions[i].minor, contextFlags, profileMask);

      if (egl->egl_context)
        break;

      /* try without a debug context */
      contextFlags &= ~EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
#endif

      egl->egl_context =
          _create_context_with_flags (egl, (EGLContext) external_gl_context,
          GST_GL_API_GLES2, gles2_versions[i].major,
          gles2_versions[i].minor, contextFlags, profileMask);

      if (egl->egl_context)
        break;
    }
    egl->gl_api = GST_GL_API_GLES2;
  }

  if (egl->egl_context != EGL_NO_CONTEXT) {
    GST_INFO ("gl context created: %" G_GUINTPTR_FORMAT,
        (guintptr) egl->egl_context);
  } else {
    g_set_error (error, GST_GL_CONTEXT_ERROR,
        GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
        "Failed to create a OpenGL context: %s",
        gst_gl_context_egl_get_error_string (eglGetError ()));
    goto failure;
  }
  /* FIXME do we want a window vfunc ? */
#if GST_GL_HAVE_WINDOW_X11
  if (GST_IS_GL_WINDOW_X11 (context->window)) {
    gst_gl_window_x11_create_window ((GstGLWindowX11 *) context->window);
  }
#endif

  if (other_context == NULL) {
#if GST_GL_HAVE_WINDOW_WAYLAND
    if (GST_IS_GL_WINDOW_WAYLAND_EGL (context->window)) {
      gst_gl_window_wayland_egl_create_window ((GstGLWindowWaylandEGL *)
          context->window);
    }
#endif
#if GST_GL_HAVE_WINDOW_WIN32
    if (GST_IS_GL_WINDOW_WIN32 (context->window)) {
      gst_gl_window_win32_create_window ((GstGLWindowWin32 *) context->window);
    }
#endif
#if GST_GL_HAVE_WINDOW_DISPMANX
    if (GST_IS_GL_WINDOW_DISPMANX_EGL (context->window)) {
      gst_gl_window_dispmanx_egl_create_window ((GstGLWindowDispmanxEGL *)
          context->window);
    }
#endif
  }

  if (window)
    window_handle =
        (EGLNativeWindowType) gst_gl_window_get_window_handle (window);

  if (window_handle) {
    GST_DEBUG ("Creating EGLSurface from window_handle %p",
        (void *) window_handle);
    egl->egl_surface =
        eglCreateWindowSurface (egl->egl_display, egl->egl_config,
        window_handle, NULL);
    /* Store window handle for later comparision */
    egl->window_handle = window_handle;
  } else if (!gst_gl_check_extension ("EGL_KHR_surfaceless_context",
          egl->egl_exts)) {
    EGLint surface_attrib[7];
    gint j = 0;

    GST_DEBUG ("Surfaceless context, creating PBufferSurface");
    /* FIXME: Width/height doesn't seem to matter but we can't leave them
     * at 0, otherwise X11 complains about BadValue */
    surface_attrib[j++] = EGL_WIDTH;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_HEIGHT;
    surface_attrib[j++] = 1;
    surface_attrib[j++] = EGL_LARGEST_PBUFFER;
    surface_attrib[j++] = EGL_TRUE;
    surface_attrib[j++] = EGL_NONE;

    egl->egl_surface =
        eglCreatePbufferSurface (egl->egl_display, egl->egl_config,
        surface_attrib);
  } else {
    GST_DEBUG ("No surface/handle !");
    egl->egl_surface = EGL_NO_SURFACE;
    need_surface = FALSE;
  }

  if (need_surface) {
    if (egl->egl_surface != EGL_NO_SURFACE) {
      GST_INFO ("surface created");
    } else {
      g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
          "Failed to create window surface: %s",
          gst_gl_context_egl_get_error_string (eglGetError ()));
      goto failure;
    }
  }

  /* EGLImage functions */
  if (GST_GL_CHECK_GL_VERSION (majorVersion, minorVersion, 1, 5)) {
    egl->eglCreateImage = gst_gl_context_get_proc_address (context,
        "eglCreateImage");
    egl->eglDestroyImage = gst_gl_context_get_proc_address (context,
        "eglDestroyImage");
  } else if (gst_gl_check_extension ("EGL_KHR_image_base", egl->egl_exts)) {
    egl->eglCreateImage = gst_gl_context_get_proc_address (context,
        "eglCreateImageKHR");
    egl->eglDestroyImage = gst_gl_context_get_proc_address (context,
        "eglDestroyImageKHR");
  }
  if (egl->eglCreateImage == NULL || egl->eglDestroyImage == NULL) {
    egl->eglCreateImage = NULL;
    egl->eglDestroyImage = NULL;
  }

  if (window)
    gst_object_unref (window);

  return TRUE;

failure:
  if (window)
    gst_object_unref (window);

  return FALSE;
}
Beispiel #5
0
/**
 * gst_gl_context_fill_info:
 * @context: a #GstGLContext:
 *
 * Fills @context's info (version, extensions, vtable, etc) from the GL
 * context in the current thread.  Typically used with wrapped contexts to
 * allow wrapped contexts to be used as regular #GstGLContext's.
 *
 * Since: 1.6
 */
gboolean
gst_gl_context_fill_info (GstGLContext * context, GError ** error)
{
  GstGLFuncs *gl;
  GString *ext_g_str = NULL;
  const gchar *ext_const_c_str = NULL;
  GstGLAPI gl_api;
  gboolean ret;

  g_return_val_if_fail (GST_GL_IS_CONTEXT (context), FALSE);
  g_return_val_if_fail (context->priv->active_thread == g_thread_self (),
      FALSE);

  gl = context->gl_vtable;
  gl_api = gst_gl_context_get_gl_api (context);

  gl->GetError = gst_gl_context_get_proc_address (context, "glGetError");
  gl->GetString = gst_gl_context_get_proc_address (context, "glGetString");
  gl->GetStringi = gst_gl_context_get_proc_address (context, "glGetStringi");
  gl->GetIntegerv = gst_gl_context_get_proc_address (context, "glGetIntegerv");

  if (!gl->GetError || !gl->GetString) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
        "could not GetProcAddress core opengl functions");
    goto failure;
  }

  /* gl api specific code */
  ret = _create_context_info (context, gl_api, &context->priv->gl_major,
      &context->priv->gl_minor, error);

  if (!ret) {
    g_assert (error == NULL || *error != NULL);
    goto failure;
  }

  /* GL core contexts and GLES3 */
  if (gl->GetIntegerv && gl->GetStringi && context->priv->gl_major >= 3)
    ext_g_str = _build_extension_string (context);

  if (ext_g_str && ext_g_str->len) {
    GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_g_str->str);
    _gst_gl_feature_check_ext_functions (context, context->priv->gl_major,
        context->priv->gl_minor, ext_g_str->str);

    context->priv->gl_exts = g_string_free (ext_g_str, FALSE);
  } else {
    ext_const_c_str = (const gchar *) gl->GetString (GL_EXTENSIONS);
    if (!ext_const_c_str)
      ext_const_c_str = "";

    GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_const_c_str);
    _gst_gl_feature_check_ext_functions (context, context->priv->gl_major,
        context->priv->gl_minor, ext_const_c_str);

    context->priv->gl_exts = g_strdup (ext_const_c_str);
  }

  if (gl_api & GST_GL_API_OPENGL3
      && !gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 4, 1)
      && !gst_gl_check_extension ("GL_ARB_ES2_compatibility",
          context->priv->gl_exts)) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
        "An opengl3 context created but the required ES2 compatibility was not found");
    goto failure;
  }

  return TRUE;

failure:
  return FALSE;
}