Beispiel #1
0
std::unique_ptr<DebugMap>
MachODebugMapParser::parseOneBinary(const MachOObjectFile &MainBinary,
                                    StringRef BinaryPath) {
  loadMainBinarySymbols(MainBinary);
  Result = make_unique<DebugMap>(MainBinary.getArchTriple(), BinaryPath);
  MainBinaryStrings = MainBinary.getStringTableData();
  for (const SymbolRef &Symbol : MainBinary.symbols()) {
    const DataRefImpl &DRI = Symbol.getRawDataRefImpl();
    if (MainBinary.is64Bit())
      handleStabDebugMapEntry(MainBinary.getSymbol64TableEntry(DRI));
    else
      handleStabDebugMapEntry(MainBinary.getSymbolTableEntry(DRI));
  }

  resetParserState();
  return std::move(Result);
}
/// This main parsing routine tries to open the main binary and if
/// successful iterates over the STAB entries. The real parsing is
/// done in handleStabSymbolTableEntry.
ErrorOr<std::unique_ptr<DebugMap>> MachODebugMapParser::parse() {
  auto MainBinOrError = MainBinaryHolder.GetFileAs<MachOObjectFile>(BinaryPath);
  if (auto Error = MainBinOrError.getError())
    return Error;

  const MachOObjectFile &MainBinary = *MainBinOrError;
  loadMainBinarySymbols();
  Result = make_unique<DebugMap>(getTriple(MainBinary));
  MainBinaryStrings = MainBinary.getStringTableData();
  for (const SymbolRef &Symbol : MainBinary.symbols()) {
    const DataRefImpl &DRI = Symbol.getRawDataRefImpl();
    if (MainBinary.is64Bit())
      handleStabDebugMapEntry(MainBinary.getSymbol64TableEntry(DRI));
    else
      handleStabDebugMapEntry(MainBinary.getSymbolTableEntry(DRI));
  }

  resetParserState();
  return std::move(Result);
}