Beispiel #1
0
void i2c_stop(unsigned char state) {
  TWCR = _BV(TWINT) | _BV(TWEN) | _BV(TWSTO); // Завершение передача
  i2c_state = I2C_STATE_STOPPING;
  if (i2c_callback != 0) {
    if (i2c_callback(state)){
      // Повторное выполнение запроса
      i2c_result_end_pos = i2c_buf_pos = i2c_result_pos = 0;
      i2c_end_of_block = i2c_buf[i2c_buf_pos++] + 1;
      TWCR = _BV(TWINT) | _BV(TWSTA) | _BV(TWEN) | _BV(TWIE); // Send START condition.
      return;
    }
  }
  sei();
  timer1PutTask(2, &set_free, 0); // Задержка примерно 1/62500 * 30 секунды
}
Beispiel #2
0
static void i2c_irq_handler(unsigned irq) {
//i2c state machine.

  //printf("I2C irq handler\n");
  //first let's make sure nothing is f'ed up
  //TODO: uncomment this error checking when we have some way to handle errors
//  if(((i2c_regs->cmd_status & I2C_ST_RXACK) != 0) && i2c_dir == I2C_DIR_WRITE) { //we got a NACK and we didn't send it
//    printf("\tNACK received\n");
//    i2c_async_err();
//    return;
//  }// else printf("\tACK received, proceeding\n");

  if(i2c_regs->cmd_status & I2C_ST_AL) { 
    printf("\tArbitration lost!\n");
    i2c_async_err();
    return;
  }

  if(i2c_regs->cmd_status & I2C_ST_TIP) {
    //printf("\tI2C still busy in interrupt\n");
    return;
  }

  //now decide what to do
  switch(i2c_state) {

  case I2C_STATE_IDLE:
    //this is an error. in idle state, we shouldn't be transferring data, and the fact that the IRQ fired is terrible bad.
    printf("AAAAAHHHHH INTERRUPT IN THE IDLE STATE AAAHHHHHHHHH\n");
    i2c_async_err();
    break;

  case I2C_STATE_CONTROL_BYTE_SENT: //here we've sent the control byte, and we're either clocking data in or out now, but we haven't received a byte yet.
  case I2C_STATE_DATA:      //here we're sending/receiving data and if we're receiving there's data in the data reg

    //if(i2c_state == I2C_STATE_DATA) printf("\tI2C in state DATA with dir=%d and len=%d\n", i2c_dir, i2c_len);
    //else printf("\tI2C in state CONTROL_BYTE_SENT with dir=%d and len=%d\n", i2c_dir, i2c_len);

    if(i2c_dir == I2C_DIR_READ) {
      if(i2c_state == I2C_STATE_DATA) *(i2c_bufptr++) = i2c_regs->data;
      //printf("\tRead %x\n", *(i2c_bufptr-1));
      //set up another data byte
      if(i2c_len > 1) //only one more byte to transfer
        i2c_regs->cmd_status = I2C_CMD_RD;
      else
        i2c_regs->cmd_status = I2C_CMD_RD | I2C_CMD_NACK | I2C_CMD_STOP;
    }
    else if(i2c_dir == I2C_DIR_WRITE) {
      //write a byte
      //printf("\tWriting %x\n", *i2c_bufptr);
      i2c_regs->data = *(i2c_bufptr++);
      if(i2c_len > 1)
        i2c_regs->cmd_status = I2C_CMD_WR;
      else {
        //printf("\tGenerating STOP\n");
        i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_STOP;
      }
    };
    i2c_len--;
    if(i2c_len == 0) i2c_state = I2C_STATE_LAST_BYTE;
    else i2c_state = I2C_STATE_DATA; //takes care of the addr_sent->data transition
    break;


  case I2C_STATE_LAST_BYTE: //here we've already sent the last read request and the last data is waiting for us.
    //printf("\tI2C in state LAST BYTE\n");

    if(i2c_dir == I2C_DIR_READ) {
      *(i2c_bufptr++) = i2c_regs->data;
      //printf("\tRead %x\n", *(i2c_bufptr-1));
      i2c_state = I2C_STATE_DATA_READY;
    } else {
      i2c_state = I2C_STATE_IDLE;
    }
    i2c_regs->ctrl &= ~I2C_CTRL_IE; //disable interrupts until next time

    if(i2c_callback) {
      i2c_callback(); //if we registered a callback, call it!
    }

    break;


  default: //terrible things have happened.
    break;
  }

}