scene::Node& MDLModel_fromBuffer( unsigned char* buffer, const char* name ){ if ( !ident_equal( buffer, MDL_IDENT ) ) { globalErrorStream() << "MDL read error: incorrect ident\n"; return MDLModel_default(); } else { return MDLModel_new( buffer, name ); } }
scene::Node& MD2Model_fromBuffer( unsigned char* buffer, ArchiveFile& file ){ if ( !ident_equal( buffer, MD2_IDENT ) ) { globalErrorStream() << "MD2 read error: incorrect ident\n"; return MD2Model_default(); } else { return MD2Model_new( buffer, file ); } }
Image* LoadMDLImageBuff( byte* buffer ){ if ( !LoadPalette() ) { return 0; } if ( !ident_equal( buffer, MDL_IDENT ) ) { globalErrorStream() << "LoadMDLImage: data has wrong ident\n"; return 0; } PointerInputStream inputStream( buffer ); inputStream.seek( 4 + 4 + 12 + 12 + 4 + 12 ); //int numskins = istream_read_int32_le( inputStream ); int skinwidth = istream_read_int32_le( inputStream ); int skinheight = istream_read_int32_le( inputStream ); inputStream.seek( 4 + 4 + 4 + 4 + 4 + 4 ); switch ( istream_read_int32_le( inputStream ) ) { case MDL_SKIN_SINGLE: break; case MDL_SKIN_GROUP: int numskins = istream_read_int32_le( inputStream ); inputStream.seek( numskins * 4 ); break; } RGBAImage* image = new RGBAImage( skinwidth, skinheight ); unsigned char* pRGBA = image->getRGBAPixels(); for ( int i = 0; i < ( skinheight ); i++ ) { for ( int j = 0; j < ( skinwidth ); j++ ) { byte index = istream_read_byte( inputStream ); *pRGBA++ = mdl_palette[index * 3 + 0]; *pRGBA++ = mdl_palette[index * 3 + 1]; *pRGBA++ = mdl_palette[index * 3 + 2]; *pRGBA++ = 255; } } return image; }