Beispiel #1
0
int main(int argc, char * argv[])
{
	glutInit(&argc , argv);
	glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE);
	glutInitWindowPosition(0 , 0);
	glutInitWindowSize(window_width, window_height);
	glutCreateWindow("Warp");
	glutDisplayFunc(DisplayFunc);
	glutTimerFunc(1000 / 60, TimerFunc, 1000 / 60);
	glutReshapeFunc(ReshapeFunc);
	glutSpecialFunc(SpecialFunc);
	glutKeyboardFunc(KeyboardFunc);
	glutMouseFunc(MouseFunc);
	glutMotionFunc(MotionFunc);
	glutCloseFunc(CloseFunc);
	glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_CONTINUE_EXECUTION);
	glEnable(GL_DEPTH_TEST);

	ilInit();
	iluInit();
	ilutInit();
	ilutRenderer(ILUT_OPENGL);

	if (glewInit() != GLEW_OK)
	{
		cerr << "GLEW failed to initialize." << endl;
		return 0;
	}
			
	if (!shader.Initialize("stub.vert", "stub.frag"))
	{
		return 0;
	}

	if (!background.Initialize("back.vert", "back.frag"))
	{
		return 0;
	}


	image_1_handle = ilutGLLoadImage("lotr-scene.jpg");
	image_1_w = ilGetInteger(IL_IMAGE_WIDTH);
	image_1_h = ilGetInteger(IL_IMAGE_HEIGHT);
	
	tex_handle = ilutGLLoadImage("Home-Theater.jpg");
	tex_w = ilGetInteger(IL_IMAGE_WIDTH);
	tex_h = ilGetInteger(IL_IMAGE_HEIGHT);

	left_overlay_handle = ilutGLLoadImage("left-over.jpg");
	right_overlay_handle = ilutGLLoadImage("right-over.jpg");
	left_curtain_handle = ilutGLLoadImage("left-curtain.jpg");

	cout << "Image 1: " << image_1_w << " x " << image_1_h << endl;
	cout << "Background: " << tex_w << " x " << tex_h << endl;
	
	if (!frame.Initialize(glm::ivec2(image_1_w, image_1_h), 1, true))
	{
		cerr << "Frame buffer 1 failed to initialize." << endl;
		return 0;
	}

	cout << "Window Size: " << window_width << " x " << window_height << endl;
	cout << "Frame buffer 1 size: " << frame.size.x << " x " << frame.size.y << endl;

	glutMainLoop();
	return 0;
}
void ilOgl::Init()
{
	ilutRenderer(ILUT_OPENGL);
	return;
}
Beispiel #3
0
int main(int argc, char **argv)
{
	if (argc != 2)
	{
		cout << "No configuration file" << endl;
		system("pause");
		return 1;
	}

    ilInit();
    iluInit();
    ilEnable(IL_FILE_OVERWRITE);
    ilutRenderer(ILUT_OPENGL);

    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH);
    glutInitWindowSize(640, 480);
    glutInitWindowPosition(100, 100);
    glutCreateWindow("JelloSim by AlineN");
    glutDisplayFunc(onDrawCb);
    glutKeyboardFunc(onKeyboardCb);
    glutSpecialFunc(onKeyboardSpecialCb);
    glutMouseFunc(onMouseCb);
    glutMotionFunc(onMouseMotionCb); 
    glutTimerFunc(100, onTimerCb, 0);
    glutReshapeFunc(onResizeCb);

    int intMenu = glutCreateMenu(onMenuCb);
    glutAddMenuEntry("Euler\t'8'", '8');
    glutAddMenuEntry("Midpoint\t'9'", '9');
    glutAddMenuEntry("RK4\t'0'", '0');

    int displayMenu = glutCreateMenu(onMenuCb);
    glutAddMenuEntry("Mesh\t'1'", '1');
    glutAddMenuEntry("Forces\t'2'", '2');
    glutAddMenuEntry("Collision Normals\t'3'", '3');
    glutAddMenuEntry("Structural Springs\t'4'", '4');
    glutAddMenuEntry("Shear Springs\t'5'", '5');
    glutAddMenuEntry("Bend Springs\t'6'", '6');

    theMenu = glutCreateMenu(onMenuCb);
    glutAddMenuEntry("Start\t'>'", '>');
    glutAddMenuEntry("Pause\t'='", '=');
    glutAddMenuEntry("Reset\t'<'", '<');
    glutAddMenuEntry("Record\t'r'", 'r');
    glutAddSubMenu("Integration Type", intMenu);
    glutAddSubMenu("Draw Settings", displayMenu);
    glutAddMenuEntry("_________________", -1);
    glutAddMenuEntry("Exit", 27);
    glutAttachMenu(GLUT_RIGHT_BUTTON);

	init();
	if (loadJelloParameters(argv[1]) != 0)
	{
		cout << "Failed to open configuration file" << endl;
		system("pause");
		return 1;
	}

    glutMainLoop();
    return 0;             
}
Beispiel #4
0
void EditorUI::Initialize ()
{
	optimizeOnLoad=true;

	archives.Load ();

	ilInit ();
	ilutInit();
	ilutRenderer(ILUT_OPENGL);

	callback.ui = this;
	new BackupManager(&callback);
	
	objectViewer = new ObjectView (this, objectTree);
	uiIK = new IK_UI (&callback);
	uiTimeline = new TimelineUI (&callback);
	uiAnimTrackEditor = new AnimTrackEditorUI (&callback, uiTimeline);
	uiRotator = new RotatorUI;
	uiRotator->CreateUI(&callback);
	uiBackupViewer = new BackupViewerUI(&callback);

	tools.SetEditor (&callback);
	tools.camera->button = selectCameraTool;
	tools.move->button = selectMoveTool;
	tools.rotate->button = selectRotateTool;
	tools.scale->button = selectScaleTool;
	tools.texmap->button = selectTextureTool;
	tools.color->button = selectColorTool;
	tools.flip->button = selectFlipTool;
	tools.originMove->button = selectOriginMoveTool;
	tools.rotateTex->button = selectRotateTexTool;
	tools.toggleCurvedPoly->button = selectCurvedPolyTool;
	tools.LoadImages();

	currentTool = tools.GetDefaultTool ();
	modelDrawer = new ModelDrawer;
	model = 0;
	SetModel (new Model);
	UpdateTitle();

	textureHandler = new TextureHandler ();

	for (set<string>::iterator arch=archives.archives.begin();arch!=archives.archives.end();++arch)
		textureHandler->Load (arch->c_str());

	textureGroupHandler = new TextureGroupHandler (textureHandler);
	textureGroupHandler->Load ((applicationPath + TextureGroupConfig).c_str());
	
	UpdateTextureGroups();
	InitTexBrowser();

	uiMapping = new MappingUI (&callback);
	uiTexBuilder = new TexBuilderUI (0,0);

	LoadSettings();

	// create 4 views if no views were specified in the config (ie: there was no config)
	if (!viewsGroup->children()) {
		viewsGroup->begin();

		EditorViewWindow *views[4];
		int vw = viewsGroup->w ();
		int vh = viewsGroup->h ();

		for (int a=0;a<4;a++)
		{
			int Xofs=(a&1)*vw/2;
			int Yofs=(a&2)*vh/4;
			int W=vw/2;
			int H=vh/2;
			if (Xofs) W = vw-Xofs;
			if (Yofs) H = vh-Yofs;
			views[a]=new EditorViewWindow (Xofs, Yofs, W,H, &callback);
			views[a]->SetMode(a);
			views[a]->bDrawRadius = false;
		}
		views[3]->rendermode = M3D_TEX;

		viewsGroup->end();
	}

	BACKUP_POINT("New model");
}
Beispiel #5
0
int TextureControl::InitImageLibrary() {
	ilInit();
	iluInit();
	ilutRenderer(ILUT_WIN32);
	return 0;
}
Beispiel #6
0
int main()
{
	if (!glfwInit())
		exit(EXIT_FAILURE);
	if (!glfwOpenWindow(screenWidth, screenHeight, 0, 0, 0, 0, 0, 0, GLFW_WINDOW))
	{
		glfwTerminate();
		exit(EXIT_FAILURE);
	}
	glfwSetWindowTitle("Example Program: Craig McMillan 10004794 ");
	GLenum error = glewInit();
	if (error != GLEW_OK)
	{
		std::cout << "Error: " << glewGetErrorString(error) <<std::endl;
		exit(EXIT_FAILURE);
	}

	const GLubyte* renderer = glGetString(GL_RENDERER);
	const GLubyte* vendor = glGetString(GL_VENDOR);
	const GLubyte* version = glGetString(GL_VERSION);
	const GLubyte* glslVersion = glGetString(GL_SHADING_LANGUAGE_VERSION);
	GLint major , minor;
	glGetIntegerv(GL_MAJOR_VERSION, &major);
	glGetIntegerv(GL_MINOR_VERSION, &minor);
	printf("GL VENDOR : %s\n", vendor);
	printf("GL Renderer : %s\n", renderer);
	printf("GL Version (string) : %s\n", version);
	printf("GL Version (integer) : %d.%d\n", major, minor);
	printf("GLSL version : %s\n", glslVersion);

	ilInit();
	iluInit();
	ilutRenderer(ILUT_OPENGL);

	initialise();

	double prevTimeStamp = glfwGetTime();
	double lastFPS = glfwGetTime();
	double currentTimeStamp;
	int nbFrames = 0;
	while (running)
	{
		currentTimeStamp = glfwGetTime();
		//calculate frame rate
		nbFrames++;
		update(currentTimeStamp - prevTimeStamp);
		if (currentTimeStamp - lastFPS >= 1.0)
		{			
			printf("%f ms/frame\n", double(nbFrames));
			nbFrames = 0;
			lastFPS += 1.0;
		}
		render();
		prevTimeStamp = currentTimeStamp;
	} 

	cleanup();

	glfwTerminate();

	exit(EXIT_SUCCESS);

}
Beispiel #7
0
int APIENTRY WinMain(HINSTANCE hInst, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	MSG			msg;
	WNDCLASSEX	wcex;
	HACCEL		hAccelTable;

	hInstance = hInst;
	memset(OpenFileName, 0, 2048 * sizeof(TCHAR));

	BackBrush = CreateSolidBrush(RGB(128,128,128));

	wcex.cbSize			= sizeof(WNDCLASSEX);
	wcex.style			= CS_HREDRAW | CS_VREDRAW;
	wcex.lpfnWndProc	= (WNDPROC)WndProc;
	wcex.cbClsExtra		= 0;
	wcex.cbWndExtra		= 0;
	wcex.hInstance		= hInstance;
	wcex.hIcon			= LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON1));
	wcex.hCursor		= LoadCursor(NULL, IDC_ARROW);
	wcex.hbrBackground	= BackBrush;
	wcex.lpszMenuName	= (LPCWSTR)IDR_MENU1; //@TODO: (LPCSTR)IDR_MENU1;
	wcex.lpszClassName	= TITLE;
	wcex.hIconSm		= LoadIcon(wcex.hInstance, (LPCTSTR)IDI_ICON1);

	RegisterClassEx(&wcex);

	HWnd = CreateWindow(TITLE, TITLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE,
						50, 50, 400, 300, NULL, NULL, hInstance, NULL);
	if (HWnd == NULL)
		return FALSE;

	//if (SDL_Init(SDL_INIT_TIMER) < 0)
	//	return FALSE;
	//atexit(SDL_Quit);

	// Display the window
	ShowWindow(HWnd, nCmdShow);
	UpdateWindow(HWnd);

	// Initialize DevIL
	ilInit();
	iluInit();
	ilutRenderer(ILUT_WIN32);

	// Is there a file to load from the command-line?
	if (__argc > 1) {
		ilGenImages(1, Undos);
		ilBindImage(Undos[0]);
		/*if (ilLoadImage(__argv[1])) {
			CurImage = 0;
			//ilConvertImage(IL_BGRA);
			ilutRenderer(ILUT_WIN32);
			ResizeWin();
			CreateGDI();
			sprintf(NewTitle, "%s - %s", TITLE, __argv[1]);
			SetWindowText(HWnd, NewTitle);
		}*/
	}

	hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDR_MENU1);

	while (GetMessage(&msg, NULL, 0, 0)) {
		if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) {
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}

#ifdef _DEBUG
	_CrtDumpMemoryLeaks();
#endif

	return (int)msg.wParam;
}
Beispiel #8
0
// Window procedure, handles all messages for this program
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	static HMENU		hMenu;
	static ILuint		Colours;
	static RECT			Rect;
	static PAINTSTRUCT	ps;
    static HDROP		hDrop;

	static TCHAR OpenFilter[2048];
	static TCHAR SaveFilter[2048];
	static TCHAR *OFilter[] = {
		L"All Files (*.*)", L"*.*",
		L"Alias|Wavefront Files (*.pix)", L"*.pix",
		L"Cut Files (*.cut)", L"*.cut",
		L"Dcx Files (*.dcx)", L"*.dcx",
		L"Graphics Interchange Format (*.gif)", L"*.gif",
		L"Half-Life Model Files (*.mdl)", L"*.mdl",
		L"Homeworld Image Files (*.lif)", L"*.lif",
		L"Image Files (All Supported Types)", L"*.jpe;*.jpg;*.jpeg;*.lif;*.bmp;*.ico;*.pbm;*.pgm;*.pnm;*.ppm;*.png;*.bw;*.rgb;*.rgba;*.sgi;*.tga;*.tif;*.tiff;*.pcx;*.xpm;*.psp;*.psd;*.pix;*.pxr;*.cut;*.dcx",
		L"Jpeg Files (*.jpe, *.jpg, *.jpeg)", L"*.jpe;*.jpg;*.jpeg",
		L"Kodak Photo CD Files (*.pcd)", L"*.pcd",
		L"Microsoft Bitmap Files (*.bmp)", L"*.bmp",
		L"Microsoft DirectDraw Surface (*.dds)", L"*.dds",
		L"Microsoft Icon Files (*.ico, *.cur)", L"*.ico, *.cur",
		L"Multiple Network Graphics Files (*.mng)", L"*.mng",
		L"Paint Shop Pro Files (*.psp)", L"*.psp",
		L"PhotoShop Files (*.psd)", L"*.psd",
		L"Pic Files (*.pic)", L"*.pic",
		L"Pixar Files (*.pix)", L"*.pix",
		L"Portable AnyMap Files (*.pbm, *.pgm, *.pnm, *.ppm)", L"*.pbm;*.pgm;*.pnm;*.ppm",
		L"Portable Network Graphics Files (*.png)", L"*.png",
		L"Sgi Files (*.sgi)", L"*.bw;*.rgb;*.rgba;*.sgi",
		L"Targa Files (*.tga, *.vda, *.icb, *.vst)", L"*.tga;*.vda;*.icb;*.vst",
		L"Tiff Files (*.tif)", L"*.tif;*.tiff",
		L"Valve Texture Files (*.vtf)", L"*.vtf",
		L"Quake Wal Files (*.wal)", L"*.wal",
		L"X PixelMap (*.xpm)", L"*.xpm",
		L"ZSoft Pcx Files (*.pcx)", L"*.pcx",
		L"\0\0"
	};
	static TCHAR *SFilter[] = {
		L"All Files (*.*)", L"*.*",
		L"C-Style Header (*.h)", L"*.h",
		L"Jpeg Files (*.jpe, *.jpg, *.jpeg)", L"*.jpe;*.jpg;*.jpeg",
		L"Microsoft Bitmap Files (*.bmp)", L"*.bmp",
		L"Microsoft DirectDraw Surface (*.dds)", L"*.dds",
		L"PhotoShop Files (*.psd)", L"*.psd",
		L"Portable AnyMap Files (*.pbm, *.pgm, *.ppm)", L"*.pbm;*.pgm;*.ppm",
		L"Portable Network Graphics Files (*.png)", L"*.png",
		L"Sgi Files (*.sgi)", L"*.bw;*.rgb;*.rgba;*.sgi",
		L"Targa Files (*.tga)", L"*.tga",
		L"Tiff Files (*.tif)", L"*.tif",
		L"ZSoft Pcx Files (*.pcx)", L"*.pcx",
		L"\0\0"
	};
	static OPENFILENAME Ofn = {
		sizeof(OPENFILENAME),
		hWnd,
		NULL,
		OpenFilter,
		NULL,
		0,
		0,
		OpenFileName,
		2048,
		NULL,
		0,
		NULL,
		NULL,
		OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_PATHMUSTEXIST,
		0,
		0,
		NULL,
		NULL,
		NULL,
		NULL
	};

	POINT  CurMouse;
	static POINT		PrevMouse;
	static ILboolean	MouseDown = IL_FALSE;

	static RECT			WinSize;

	unsigned int		currentColor = 0x80000000;
	unsigned int		originalColor = 0x80000000;
	bool				userClickedOK;
	ILclampf			Red = 255, Green = 255, Blue = 255;
	ILubyte				*AlphaChannel;
	ILenum				Origin;

	switch (message)
	{
		case WM_CREATE:
			GenFilterString(OpenFilter, OFilter);
			GenFilterString(SaveFilter, SFilter);

			hDC = GetDC(hWnd);
			DragAcceptFiles(hWnd, TRUE);

			ReleaseDC(hWnd, hDC);
			break;

		case WM_CLOSE:

#ifdef _DEBUG
		_CrtDumpMemoryLeaks();
#endif
			DestroyGDI();
			DestroyWindow(hWnd);
			UnregisterClass(TITLE, hInstance);
			break;

		case WM_DESTROY:
			PostQuitMessage(0);
			break;

		case WM_PAINT:
			GetWindowRect(HWnd, &WinSize);  // Shouldn't be here!
			hDC = BeginPaint(hWnd, &ps);
			//StretchBlt(hDC, 0, 0, WinSize.right - WinSize.left,
			//	WinSize.bottom - WinSize.top, BackHDC, 0, 0, 1, 1, SRCCOPY);
			WinSize.right -= WinSize.left;
			WinSize.bottom -= WinSize.top;
			WinSize.top = 0;
			WinSize.left = 0;
			FillRect(hDC, &WinSize, BackBrush);

            BitBlt(hDC, XOff, YOff, (WORD)BmpInfo.biWidth, (WORD)BmpInfo.biHeight, 
				  hMemDC, 0, 0, SRCCOPY);
			EndPaint(hWnd, &ps);
			ValidateRect(hWnd, NULL);
			break;

		case WM_KEYDOWN:
			if (wParam == VK_ESCAPE)
				PostQuitMessage(0);

			// View the next image in the animation chain.
			if (wParam == VK_RIGHT) {
				ilBindImage(Undos[0]);  // @TODO: Implement undos better with this.
				CurImage++;
				if (CurImage > ilGetInteger(IL_NUM_IMAGES))
					CurImage = 0;  // Go back to the beginning of the animation.
				ilActiveImage(CurImage);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}

			if (wParam == '0') {
				ilBindImage(Undos[0]);  // @TODO: Implement undos better with this.
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}

			if (wParam == '1') {
				ilActiveMipmap(1);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}
			else if (wParam == '2') {
				ilActiveMipmap(2);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}
			else if (wParam == '3') {
				ilActiveMipmap(3);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}
			else if (wParam == '4') {
				ilActiveMipmap(4);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}
			else if (wParam == '5') {
				ilActiveMipmap(5);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}
			else if (wParam == '6') {
				ilActiveMipmap(6);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}
			else if (wParam == '7') {
				ilActiveMipmap(7);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}
			else if (wParam == '8') {
				ilActiveMipmap(8);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}
			else if (wParam == '9') {
				ilActiveMipmap(9);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}

			// View the previous image in the animation chain.
			if (wParam == VK_LEFT) {
				ilBindImage(Undos[0]);  // @TODO: Implement undos better with this.
				CurImage--;
				if (CurImage < 0)
					CurImage = 0;
				ilActiveImage(CurImage);
				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();
			}

			if (wParam == VK_PRIOR) {
				if (!GetPrevImage())
					break;

				DestroyGDI();
				if (UndoSize == 0)
					UndoSize = 1;
				ilDeleteImages(UndoSize, Undos);
				UndoSize = 0;
				XOff = 0;
				YOff = 0;

				ilGenImages(1, Undos);
				ilBindImage(Undos[0]);

				//last_elapsed = SDL_GetTicks();
				if (!ilLoadImage(OpenFileName)) {
					wsprintf(CurFileName, L"%s", OpenFileName);
					wsprintf(NewTitle, L"%s - Could not open %s", TITLE, OpenFileName);
					SetWindowText(hWnd, NewTitle);
					return (0L);
				}
				CurImage = 0;
				//cur_elapsed = SDL_GetTicks();
				elapsed = cur_elapsed - last_elapsed;
				last_elapsed = cur_elapsed;

				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();

				wsprintf(CurFileName, L"%s", OpenFileName);
				wsprintf(NewTitle, L"%s - %s:  %u ms", TITLE, OpenFileName, (unsigned int)elapsed);
				SetWindowText(hWnd, NewTitle);
			}

			if (wParam == VK_NEXT) {
				if (!GetNextImage())
					break;

				DestroyGDI();
				if (UndoSize == 0)
					UndoSize = 1;
				ilDeleteImages(UndoSize, Undos);
				UndoSize = 0;
				XOff = 0;
				YOff = 0;

				ilGenImages(1, Undos);
				ilBindImage(Undos[0]);

				//last_elapsed = SDL_GetTicks();
				if (!ilLoadImage(OpenFileName)) {
					wsprintf(CurFileName, L"%s", OpenFileName);
					wsprintf(NewTitle, L"%s - Could not open %s", TITLE, OpenFileName);
					SetWindowText(hWnd, NewTitle);
					return (0L);
				}
				CurImage = 0;
				//cur_elapsed = SDL_GetTicks();
				elapsed = cur_elapsed - last_elapsed;
				last_elapsed = cur_elapsed;

				ilutRenderer(ILUT_WIN32);
				ResizeWin();
				CreateGDI();

				wsprintf(CurFileName, L"%s", OpenFileName);
				wsprintf(NewTitle, L"%s - %s:  %u ms", TITLE, OpenFileName, (unsigned int)elapsed);
				SetWindowText(hWnd, NewTitle);
			}

			InvalidateRect(hWnd, NULL, FALSE);
			break;

		// Moves the "viewport"
		case WM_MOUSEMOVE:
			if (!MouseDown)
				break;
			GetCursorPos(&CurMouse);

			XOff += CurMouse.x - PrevMouse.x;
			YOff += CurMouse.y - PrevMouse.y;

			PrevMouse.x = CurMouse.x;
			PrevMouse.y = CurMouse.y;
			InvalidateRect(hWnd, NULL, FALSE);
			break;

		case WM_LBUTTONDOWN:
			MouseDown = IL_TRUE;
			GetCursorPos(&PrevMouse);
			break;

		case WM_LBUTTONUP:
			MouseDown = IL_FALSE;
			break;

		case WM_DROPFILES:
			hDrop = (HDROP)wParam;
			DragQueryFile(hDrop, 0, OpenFileName, 512);

			DestroyGDI();
			ilDeleteImages(UndoSize, Undos);
			UndoSize = 0;

			ilGenImages(1, Undos);
			ilBindImage(Undos[0]);
			ilLoadImage(OpenFileName);
			CurImage = 0;

			ilutRenderer(ILUT_WIN32);
			ResizeWin();
			CreateGDI();

			wsprintf(CurFileName, L"%s", OpenFileName);
			wsprintf(NewTitle, L"%s - %s", TITLE, OpenFileName);
			SetWindowText(hWnd, NewTitle);

			DragFinish(hDrop);
			return 0;

		case WM_COMMAND:
			FilterType = LOWORD(wParam);
	
			switch (LOWORD(wParam))
			{
				case ID_FILE_EXIT:
					PostMessage(hWnd, WM_CLOSE, 0, 0);
					return (0L);

				case ID_HELP_ABOUT:
					DialogBox (hInstance,
						MAKEINTRESOURCE(IDD_DIALOG_ABOUT),
						hWnd,
						AboutDlgProc);
					return (0L);

				case ID_FILE_PROPERTIES:
					DialogBox (hInstance,
						MAKEINTRESOURCE(IDD_DIALOG_PROPERTIES),
						hWnd,
						PropertiesDlgProc);
					return (0L);

				case ID_BATCHCONVERT:
					DialogBox (hInstance,
						MAKEINTRESOURCE(IDD_DIALOG_BATCHCONV),
						hWnd,
						BatchDlgProc);
					return (0L);

				case ID_EFFECTS_COUNTCOLORS:
					Colours = iluColoursUsed();
					TCHAR ColourString[255];
					wsprintf(ColourString, L"The number of colours in this image is:  %d", Colours);
					MessageBox(NULL, ColourString, L"Colour Count", MB_OK);
					return (0L);

				case ID_EFFECTSTOOLS_BACKGROUNDCOLOUR:
					//userClickedOK = FSColorPickerDoModal(&currentColor, true, &originalColor, true, 0);
					userClickedOK = 0;

					if (userClickedOK) {
						Red = (ILfloat)((currentColor & 0xff0000) >> 16) / 255.0f;
						Green = (ILfloat)((currentColor & 0xff00) >> 8) / 255.0f;
						Blue = (ILfloat)(currentColor & 0xff) / 255.0f;

						ilClearColour(Red, Green, Blue, 1.0f);
					}

					return (0L);

				case ID_EDIT_COPY:
					ilutSetWinClipboard();
					return (0L);

				case ID_EDIT_PASTE:
					ILuint Test;
					ilGenImages(1, &Test);
					ilBindImage(Test);

					// Check if there's anything in the clipboard.
					if (!ilutGetWinClipboard()) {
						ilDeleteImages(1, &Test);
						return (0L);
					}
					ilDeleteImages(1, &Test);

					DestroyGDI();
					ilDeleteImages(UndoSize, Undos);
					UndoSize = 0;
					XOff = 0;
					YOff = 0;

					ilGenImages(1, Undos);
					ilBindImage(Undos[0]);
					ilutGetWinClipboard();

					wsprintf(CurFileName, L"Clipboard Paste");
					wsprintf(NewTitle, L"%s - Pasted from the Clipboard", TITLE);
					SetWindowText(hWnd, NewTitle);

					//ilConvertImage(IL_BGRA);
					ilutRenderer(ILUT_WIN32);
					ResizeWin();
					CreateGDI();
					return (0L);

				// @TODO:  Will probably fail if no image loaded!
				case ID_FILE_PRINT:
					/*PRINTDLG	Pd;
					DOCINFO		Di;
					//HDC			PrintDC;
					//HBITMAP		PrintReplace;

					memset(&Pd, 0, sizeof(PRINTDLG));
					Pd.lStructSize = sizeof(PRINTDLG);
					Pd.hwndOwner = hWnd;
					Pd.Flags = PD_RETURNDC;
					Pd.nCopies = 1;
					Pd.nFromPage = 0xFFFF;
					Pd.nToPage = 0xFFFF;
					Pd.nMinPage = 1;
					Pd.nMaxPage = 0xFFFF;

					if (!PrintDlg(&Pd))
						return (0L);

					Di.cbSize = sizeof(DOCINFO);
					Di.lpszDocName = L"DevIL Printing Test";
					Di.lpszOutput = NULL;
					Di.lpszDatatype = NULL;
					Di.fwType = 0;

					StartDoc(Pd.hDC, &Di);
					StartPage(Pd.hDC);

					//PrintDC = CreateCompatibleDC(Pd.hDC);
					//PrintReplace = (HBITMAP)SelectObject(PrintDC, hBitmap);
					StretchBlt(Pd.hDC, 0, 0, Width * 2, Height * 2, hMemDC, 0, 0, Width, Height, SRCCOPY);

					EndPage(Pd.hDC);
					EndDoc(Pd.hDC);
					//DeleteObject(PrintReplace);
					//DeleteDC(PrintDC);
					DeleteDC(Pd.hDC);*/

					ilutWinPrint(0, 0, ilGetInteger(IL_IMAGE_WIDTH) * 2, ilGetInteger(IL_IMAGE_HEIGHT) * 2, hDC);

					return (0L);

				case ID_FILE_LOAD:
					wsprintf(OpenFileName, L"*.*");
					Ofn.lpstrFilter = OpenFilter;
					Ofn.lpstrFile = OpenFileName;
					Ofn.lpstrTitle = L"Open File";
					Ofn.nFilterIndex = 1;
					Ofn.Flags = OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_PATHMUSTEXIST;

					if (!GetOpenFileName(&Ofn))
						return (0L);

					DestroyGDI();
					if (UndoSize == 0)
						UndoSize = 1;
					ilDeleteImages(UndoSize, Undos);
					UndoSize = 0;
					XOff = 0;
					YOff = 0;

					ilGenImages(1, Undos);
					ilBindImage(Undos[0]);

					//last_elapsed = SDL_GetTicks();
					if (!ilLoadImage(OpenFileName))
						return (0L);
					CurImage = 0;
					//cur_elapsed = SDL_GetTicks();
					elapsed = cur_elapsed - last_elapsed;
					last_elapsed = cur_elapsed;

					//iluBuildMipmaps();

					//ilConvertImage(IL_RGBA, IL_UNSIGNED_BYTE);
					//ilEnable(IL_NVIDIA_COMPRESS);
					//ilEnable(IL_SQUISH_COMPRESS);
					//ilSetInteger(IL_DXTC_FORMAT, IL_DXT5);
					//free(ilCompressDXT(ilGetData(), ilGetInteger(IL_IMAGE_WIDTH), ilGetInteger(IL_IMAGE_HEIGHT), 1, IL_DXT5, &Size));
					//free(ilNVidiaCompressDXT(ilGetData(), ilGetInteger(IL_IMAGE_WIDTH), ilGetInteger(IL_IMAGE_HEIGHT), 1, IL_DXT5));

					ilutRenderer(ILUT_WIN32);
					ResizeWin();
					CreateGDI();

					wsprintf(CurFileName, L"%s", OpenFileName);
					wsprintf(NewTitle, L"%s - %s:  %u ms", TITLE, OpenFileName, (unsigned int)elapsed);
					SetWindowText(hWnd, NewTitle);

					return (0L);

				case ID_FILE_OPENURL:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) != TRUE) {
						return (0L);
					}

					DestroyGDI();
					ilDeleteImages(UndoSize, Undos);
					UndoSize = 0;
					XOff = 0;
					YOff = 0;

					ilGenImages(1, Undos);
					ilBindImage(Undos[0]);
					/*if (!ilutWinLoadUrl(FilterEditString))
						return (0L);*/

					ilutRenderer(ILUT_WIN32);
					ResizeWin();
					CreateGDI();
					
					wsprintf(NewTitle, L"%s - %s", TITLE, FilterEditString);
					SetWindowText(hWnd, NewTitle);

					return (0L);

				case ID_FILE_SAVE:
					wsprintf(SaveFileName, L"monkey.tga");
					Ofn.lpstrFilter = SaveFilter;
					Ofn.lpstrFile = SaveFileName;
					Ofn.lpstrTitle = L"Save File";
					Ofn.nFilterIndex = 1;
					Ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;

					if (!GetSaveFileName(&Ofn))
						return (0L);

					ilEnable(IL_FILE_OVERWRITE);
					//ilBindImage(Undos[0]);  //@TODO: Do better here...

					//last_elapsed = SDL_GetTicks();
					ilSaveImage(SaveFileName);

					//cur_elapsed = SDL_GetTicks();
					elapsed = cur_elapsed - last_elapsed;
					last_elapsed = cur_elapsed;

					wsprintf(CurFileName, L"%s", SaveFileName);
					wsprintf(NewTitle, L"%s - %s:  %u ms", TITLE, SaveFileName, (unsigned int)elapsed);
					SetWindowText(hWnd, NewTitle);

					return (0L);

				case ID_EDIT_UNDOLEVEL:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						NumUndosAllowed = FilterParamInt <= 10 ? FilterParamInt : 10;
					}
					return (0L);

				case ID_EDIT_UNDO:
					if (UndoSize && NumUndosAllowed) {
						ilDeleteImages(1, &Undos[UndoSize]);
						ilBindImage(Undos[--UndoSize]);
						ResizeWin();
						CreateGDI();
					}
					return (0L);

				case ID_EDIT_VIEWIMAGENUM:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						ilBindImage(Undos[0]);  // @TODO: Implement undos better with this.
						ilActiveImage(FilterParamInt);
						ilutRenderer(ILUT_WIN32);
						ResizeWin();
						CreateGDI();
					}
					return (0L);

				case ID_EDIT_VIEWFACE:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						ilActiveFace(FilterParamInt);
						ilutRenderer(ILUT_WIN32);
						ResizeWin();
						CreateGDI();
					}
					return (0L);

				case ID_EDIT_VIEWMIPMAP:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						ilActiveMipmap(FilterParamInt);
						ilutRenderer(ILUT_WIN32);
						ResizeWin();
						CreateGDI();
					}
					return (0L);

				case ID_EDIT_NEXT:
					ilBindImage(Undos[0]);  // @TODO: Implement undos better with this.
					CurImage++;
					ilActiveImage(CurImage);
					ilutRenderer(ILUT_WIN32);
					ResizeWin();
					CreateGDI();
					return (0L);

				case ID_EDIT_PREV:
					ilBindImage(Undos[0]);  // @TODO: Implement undos better with this.
					CurImage--;
					ilActiveImage(CurImage);
					ilutRenderer(ILUT_WIN32);
					ResizeWin();
					CreateGDI();
					return (0L);
			}


			if (++UndoSize > NumUndosAllowed) {
				if (NumUndosAllowed > 0) {
					UndoSize = NumUndosAllowed;
					ilDeleteImages(1, &Undos[0]);
					memcpy(Undos, Undos+1, NumUndosAllowed * sizeof(ILuint));
					ilBindImage(Undos[UndoSize]);
				}
			}

			if (NumUndosAllowed > 0) {
				ilGetIntegerv(IL_ACTIVE_IMAGE, (ILint*)&Undos[UndoSize]);
				/*ilGenImages(1, &Undos[UndoSize]);
				ilBindImage(Undos[UndoSize]);
				ilCopyImage(Undos[UndoSize-1]);*/
				Undos[UndoSize] = ilCloneCurImage();
				ilBindImage(Undos[UndoSize]);
			}

			DestroyGDI();
			switch (LOWORD(wParam))
			{
				case ID_CONVERT_PALETTE:
					ilConvertImage(IL_COLOUR_INDEX, IL_UNSIGNED_BYTE);
					break;

				case ID_CONVERT_RGB:
					ilConvertImage(IL_RGB, ilGetInteger(IL_IMAGE_TYPE));
					break;

				case ID_CONVERT_RGBA:
					ilConvertImage(IL_RGBA, ilGetInteger(IL_IMAGE_TYPE));
					break;

				case ID_CONVERT_BGR:
					ilConvertImage(IL_BGR, ilGetInteger(IL_IMAGE_TYPE));
					break;

				case ID_CONVERT_BGRA:
					ilConvertImage(IL_BGRA, ilGetInteger(IL_IMAGE_TYPE));
					break;

				case ID_CONVERT_LUMINANCE:
					ilConvertImage(IL_LUMINANCE, ilGetInteger(IL_IMAGE_TYPE));
					break;

				case ID_CONVERT_LUMINANCEALPHA:
					ilConvertImage(IL_LUMINANCE_ALPHA, ilGetInteger(IL_IMAGE_TYPE));
					break;

				case ID_EDIT_VIEWALPHA:
					Origin = ilGetInteger(IL_ORIGIN_MODE);
					AlphaChannel = ilGetAlpha(IL_UNSIGNED_BYTE);
					ilTexImage(ilGetInteger(IL_IMAGE_WIDTH), ilGetInteger(IL_IMAGE_HEIGHT),
						ilGetInteger(IL_IMAGE_DEPTH), 1, IL_LUMINANCE, IL_UNSIGNED_BYTE, AlphaChannel);
					free(AlphaChannel);
					ilRegisterOrigin(Origin);
					break;

				case ID_EFFECTS_FLIP:
					iluFlipImage();
					break;

				case ID_EFFECTS_MIRROR:
					iluMirror();
					break;

				case ID_FILTER_EMBOSS:
					iluEmboss();
					break;

				case ID_FILTER_EQUALIZE:
					iluEqualize();
					break;

				case ID_FILTER_ALIENIFY:
					iluAlienify();
					break;

				case ID_FILTER_NEGATIVE:
					iluNegative();
					break;

				case ID_EFFECTS_FILTERS_EDGEDETECT_EMBOSS:
					iluEdgeDetectE();
					break;

				case ID_EFFECTS_FILTERS_EDGEDETECT_SOBEL:
					iluEdgeDetectS();
					break;

				case ID_EFFECTS_FILTERS_EDGEDETECT_PREWITT:
					iluEdgeDetectP();
					break;

				case ID_FILTER_NOISE:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						iluNoisify(FilterParamFloat);
					}
					break;

				case ID_EFFECTS_FILTERS_WAVE:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						iluWave(FilterParamFloat);
					}
					break;

				case ID_FILTER_PIXELIZE:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						iluPixelize(FilterParamInt);
					}
					break;

				case ID_FILTERS_BLUR_AVERAGE:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						iluBlurAvg(FilterParamInt);
					}
					break;

				case ID_FILTERS_BLUR_GAUSSIAN:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						iluBlurGaussian(FilterParamInt);
						/*iluMatrixMode(ILU_CONVOLUTION_MATRIX);
						iluLoadFilter(ILU_FILTER_GAUSSIAN_5X5);
						iluApplyMatrix();*/
					}
					break;

				case ID_FILTER_GAMMACORRECT:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						iluGammaCorrect(FilterParamFloat);
					}
					break;

				case ID_FILTER_SHARPEN:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						iluSharpen(FilterParamFloat, 1);
					}
					break;

				case ID_EFFECTS_FILTERS_ROTATE:
					if (DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_FILTER),
						hWnd, FilterDlgProc) == TRUE) {
						iluRotate(FilterParamFloat);
						ResizeWin();
					}
					break;

				case ID_EFFECTS_FILTERS_SCALE:
					HWnd = hWnd;
					iluImageParameter(ILU_FILTER, ILU_BILINEAR);
					DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIALOG_RESIZE), hWnd, ResizeDlgProc);
					break;

			}

			CreateGDI();
			InvalidateRect(hWnd, NULL, FALSE);
			break;

		default:
		  return (DefWindowProc(hWnd, message, wParam, lParam));
	}

    return (0L);
}
Beispiel #9
0
ILvoid ilWin32::Init()
{
	ilutRenderer(ILUT_WIN32);
	return;
}
Beispiel #10
0
ILvoid ilAlleg::Init()
{
	ilutRenderer(IL_ALLEGRO);
	return;
}
/* Program entry point */
int 
main(int argc, char *argv[])
{

    glutInit(&argc, argv);
    glutInitWindowSize(winWidth,winHeight);
    glutInitWindowPosition(300,50);
    glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL);
    glutCreateWindow("Turmites v01    ----     Martin Johansson");

	// Parse settings file
	std::ifstream file_settings("settings.txt");
	if(file_settings.is_open()) {
		std::cout << "Successfully opened settings.txt" << std::endl;
	}
	if( !file_settings.is_open() ) {
		file_settings.open("../settings.txt");
	}
	if(file_settings.is_open()) {
		std::cout << "Successfully opened settings.txt in down folder" << std::endl;
	}

	std::string str;
	std::vector<int> v;

	// Debug
	
	// Get map size and boarder settings
	while(std::getline(file_settings, str)) {
		std::istringstream iss(str);
		int n;	
		while (iss >> n)
			v.push_back(n);
	}

	// Validate input
	if(v.size() != 3 || v[0] < 2 || v[1] < 2 || v[2]<0 || v[2]>1) {
		printf("Error reading settings file");
		return EXIT_FAILURE;	
	}
	
	// Create the turmite on the specified map size
	turmite.reset(new Turmite(v[0], v[1]));
	
	// Set boundary condition
	turmite->toroidalWalk = v[2];
	
	bool success = turmite->readInput();
	if(!success) {
		printf("Error loading input file.");
		return EXIT_FAILURE;
	}

	//callbacks
	glutDisplayFunc(draw);
	glutReshapeFunc(changeSize);
	glutCreateMenu(timer);
		glutAddMenuEntry("Fastest",   1);
		glutAddMenuEntry("2 ms delay",   2);
		glutAddMenuEntry("10 ms delay",   10);
		glutAddMenuEntry("100 ms delay",   100);
		glutAddMenuEntry("Slowest",  1000);
	glutAttachMenu(GLUT_RIGHT_BUTTON);

	 // Setup keyboard
	glutKeyboardFunc(keyboard);

    ilInit();  
    iluInit();      
    ilutRenderer(ILUT_OPENGL);                  		

	Viewer::init(winWidth,winHeight);

    glutMainLoop();


    return EXIT_SUCCESS;
}
Beispiel #12
0
/* inicjuje 
 * -oswietlenie
 * -cieniowanie
 * -biblioteke glut
 * -wspolprace z systemem okienkowym
 */
void init()
{   
   GLenum err = glewInit();
	if (GLEW_OK != err)
	{
		std::cout << "GLEW initialisation error: " << glewGetErrorString(err) << std::endl;
		exit(-1);
	}
	std::cout << "GLEW intialised successfully. Using GLEW version: " << glewGetString(GLEW_VERSION) << std::endl;
 


    GLfloat mat_ambient[]    = { 1.0, 1.0,  1.0, 1.0 };
	GLfloat mat_diffuse[]    = { 0.5, 0.5,  0.5, 1.0 };
    GLfloat mat_specular[]   = { 1.0, 1.0,  1.0, 1.0 };
    GLfloat light1_position[] = { 10.0,		5.0,	10.0,	1.0 };
	GLfloat light2_position[] = { -10.0,	10.0,	-10.0,	1.0 };
	GLfloat light3_position[] = { 10.0,		10.0,	-10.0,	1.0 };
	GLfloat light4_position[] = { -10.0,	10.0,	10.0,	1.0 };
    GLfloat lm_ambient[]     = { 0.2, 0.2,  0.2, 1.0 };

    glMaterialfv( GL_FRONT, GL_AMBIENT, mat_ambient );
    glMaterialfv( GL_FRONT, GL_SPECULAR, mat_specular );
    glMaterialf( GL_FRONT, GL_SHININESS, 50.0 );
    glLightfv( GL_LIGHT0, GL_POSITION, light1_position );
		glLightfv( GL_LIGHT1, GL_POSITION, light2_position );
		glLightfv(GL_LIGHT1, GL_DIFFUSE, mat_diffuse);
		glLightfv( GL_LIGHT2, GL_POSITION, light3_position );
		glLightfv(GL_LIGHT2, GL_DIFFUSE, mat_diffuse);
		glLightfv( GL_LIGHT3, GL_POSITION, light4_position );
		glLightfv(GL_LIGHT3, GL_DIFFUSE, mat_diffuse);
    glLightModelfv( GL_LIGHT_MODEL_AMBIENT, lm_ambient );
    
	glEnable(GL_NORMALIZE);

    glShadeModel( GL_SMOOTH );													// obliczanie swiatla 
	
    glEnable( GL_LIGHTING );
    glEnable( GL_LIGHT0 );
	glEnable( GL_LIGHT1 );
	glEnable( GL_LIGHT2 );
	glEnable( GL_LIGHT3 );

    glDepthFunc( GL_LESS );
    glEnable( GL_DEPTH_TEST );
	//glBlendFunc (GL_SRC_ALPHA, GL_ONE);


	// DevIL sanity check
	if ( (iluGetInteger(IL_VERSION_NUM) < IL_VERSION) || (iluGetInteger(ILU_VERSION_NUM) < ILU_VERSION) || (ilutGetInteger(ILUT_VERSION_NUM) < ILUT_VERSION) )
	{
		std::cout << "DevIL versions are different... Exiting." << std::endl;
		exit(-1);
	}
	

	// Initialise all DevIL functionality
	ilInit();
	iluInit();
	ilutInit();
	ilutRenderer(ILUT_OPENGL);	// Tell DevIL that we're using OpenGL for our rendering

}
void TransIcelandicExpress::redraw( void ) {	

	static tex_init = 0;	

	
	if (!tex_init) {		

		ilutRenderer( ILUT_OPENGL );

		ilGenImages( 1, &ImageName );

		ilBindImage( ImageName );
		glEnable( GL_TEXTURE_2D );
		glEnable( GL_BLEND );
		glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
	
		if (!ilLoadImage( "ludum48.png" )) {
			printf("Loading image failed\n");
		}

		
		gl_tex_id = ilutGLBindTexImage();
		ilutGLTexImage( 0 );

		tex_init = 1;
	} 

	glBindTexture (GL_TEXTURE_2D, gl_tex_id );

	glClearColor( 0.3f, 0.4f, 0.6f, 1.0f );
	glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );

	//glEnable( GL_CULL_FACE );
	glEnable( GL_DEPTH_TEST );

	// 3d part
	glMatrixMode( GL_PROJECTION );
	glLoadIdentity();
	gluPerspective( 60.0, 800.0/600.0, 0.05, 100.0 );



	gluLookAt(	player->pos[0]+cameraPos[0], 
				player->pos[1]+cameraPos[1]+c_PlayerHeight, 
				player->pos[2]+cameraPos[2],

				player->pos[0], 
				player->pos[1]+ c_PlayerHeight, 
				player->pos[2],

				0.0, 1.0, 0.0 );
				

	glMatrixMode( GL_MODELVIEW );
	glLoadIdentity();

	// apply some of the camera xform to the light just to make
	// it more shiny
	glPushMatrix();
	float viewHead = atan2( cameraPos[2], cameraPos[0] );	
	glRotated( viewHead * SG_RADIANS_TO_DEGREES, 0.0f, 1.0f, 0.0f );
	setupLights();
	glPopMatrix();

	draw3d();

	// 2d part
	glMatrixMode( GL_PROJECTION );
	glLoadIdentity();	
	gluOrtho2D( 0, 800, 0, 600 ) ;

	glMatrixMode( GL_MODELVIEW );
	glLoadIdentity();

	glDisable( GL_LIGHTING );
	draw2d();

	SDL_GL_SwapBuffers();

}