Beispiel #1
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static HRESULT WINAPI d3d9_query_GetData(IDirect3DQuery9 *iface, void *data, DWORD size, DWORD flags)
{
    struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
    enum wined3d_query_type type;
    HRESULT hr;

    TRACE("iface %p, data %p, size %u, flags %#x.\n",
            iface, data, size, flags);

    wined3d_mutex_lock();
    type = wined3d_query_get_type(query->wined3d_query);
    if (type == WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT && data)
    {
        struct wined3d_query_data_timestamp_disjoint data_disjoint;

        if (size > sizeof(data_disjoint.disjoint))
            size = sizeof(data_disjoint.disjoint);

        hr = wined3d_query_get_data(query->wined3d_query, &data_disjoint, sizeof(data_disjoint), flags);
        memcpy(data, &data_disjoint.disjoint, size);
    }
    else
    {
        hr = wined3d_query_get_data(query->wined3d_query, data, size, flags);
    }
    wined3d_mutex_unlock();

    return hr;
}
Beispiel #2
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static ULONG WINAPI IDirect3DQuery9Impl_AddRef(IDirect3DQuery9 *iface)
{
    IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
    ULONG ref = InterlockedIncrement(&This->ref);

    TRACE("%p increasing refcount to %u.\n", iface, ref);

    return ref;
}
Beispiel #3
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static ULONG WINAPI d3d9_query_AddRef(IDirect3DQuery9 *iface)
{
    struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
    ULONG refcount = InterlockedIncrement(&query->refcount);

    TRACE("%p increasing refcount to %u.\n", iface, refcount);

    return refcount;
}
Beispiel #4
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static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(IDirect3DQuery9 *iface)
{
    IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
    D3DQUERYTYPE type;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    type = wined3d_query_get_type(This->wineD3DQuery);
    wined3d_mutex_unlock();

    return type;
}
Beispiel #5
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static HRESULT WINAPI IDirect3DQuery9Impl_Issue(IDirect3DQuery9 *iface, DWORD dwIssueFlags)
{
    IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
    HRESULT hr;

    TRACE("iface %p, flags %#x.\n", iface, dwIssueFlags);

    wined3d_mutex_lock();
    hr = wined3d_query_issue(This->wineD3DQuery, dwIssueFlags);
    wined3d_mutex_unlock();

    return hr;
}
Beispiel #6
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static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(IDirect3DQuery9 *iface)
{
    IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
    DWORD ret;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    ret = wined3d_query_get_data_size(This->wineD3DQuery);
    wined3d_mutex_unlock();

    return ret;
}
Beispiel #7
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static D3DQUERYTYPE WINAPI d3d9_query_GetType(IDirect3DQuery9 *iface)
{
    struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
    D3DQUERYTYPE type;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    type = wined3d_query_get_type(query->wined3d_query);
    wined3d_mutex_unlock();

    return type;
}
Beispiel #8
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static HRESULT WINAPI d3d9_query_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device)
{
    struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);

    TRACE("iface %p, device %p.\n", iface, device);

    *device = (IDirect3DDevice9 *)query->parent_device;
    IDirect3DDevice9_AddRef(*device);

    TRACE("Returning device %p.\n", *device);

    return D3D_OK;
}
Beispiel #9
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static HRESULT WINAPI d3d9_query_Issue(IDirect3DQuery9 *iface, DWORD flags)
{
    struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
    HRESULT hr;

    TRACE("iface %p, flags %#x.\n", iface, flags);

    wined3d_mutex_lock();
    hr = wined3d_query_issue(query->wined3d_query, flags);
    wined3d_mutex_unlock();

    return hr;
}
Beispiel #10
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static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface,
        IDirect3DDevice9 **device)
{
    IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);

    TRACE("iface %p, device %p.\n", iface, device);

    *device = (IDirect3DDevice9 *)This->parentDevice;
    IDirect3DDevice9_AddRef(*device);

    TRACE("Returning device %p.\n", *device);

    return D3D_OK;
}
Beispiel #11
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static HRESULT WINAPI IDirect3DQuery9Impl_GetData(IDirect3DQuery9 *iface, void *pData,
        DWORD dwSize, DWORD dwGetDataFlags)
{
    IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
    HRESULT hr;

    TRACE("iface %p, data %p, size %u, flags %#x.\n",
            iface, pData, dwSize, dwGetDataFlags);

    wined3d_mutex_lock();
    hr = wined3d_query_get_data(This->wineD3DQuery, pData, dwSize, dwGetDataFlags);
    wined3d_mutex_unlock();

    return hr;
}
Beispiel #12
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static ULONG WINAPI IDirect3DQuery9Impl_Release(IDirect3DQuery9 *iface)
{
    IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
    ULONG ref = InterlockedDecrement(&This->ref);

    TRACE("%p decreasing refcount to %u.\n", iface, ref);

    if (ref == 0) {
        wined3d_mutex_lock();
        wined3d_query_decref(This->wineD3DQuery);
        wined3d_mutex_unlock();

        IDirect3DDevice9Ex_Release(This->parentDevice);
        HeapFree(GetProcessHeap(), 0, This);
    }
    return ref;
}
Beispiel #13
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static ULONG WINAPI d3d9_query_Release(IDirect3DQuery9 *iface)
{
    struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
    ULONG refcount = InterlockedDecrement(&query->refcount);

    TRACE("%p decreasing refcount to %u.\n", iface, refcount);

    if (!refcount)
    {
        wined3d_mutex_lock();
        wined3d_query_decref(query->wined3d_query);
        wined3d_mutex_unlock();

        IDirect3DDevice9Ex_Release(query->parent_device);
        HeapFree(GetProcessHeap(), 0, query);
    }
    return refcount;
}
Beispiel #14
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static DWORD WINAPI d3d9_query_GetDataSize(IDirect3DQuery9 *iface)
{
    struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
    enum wined3d_query_type type;
    DWORD ret;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    type = wined3d_query_get_type(query->wined3d_query);
    if (type == WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT)
        ret = sizeof(BOOL);
    else
        ret = wined3d_query_get_data_size(query->wined3d_query);
    wined3d_mutex_unlock();

    return ret;
}
Beispiel #15
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static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(IDirect3DQuery9 *iface, REFIID riid,
        void **ppobj)
{
    IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);

    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);

    if (IsEqualGUID(riid, &IID_IUnknown)
        || IsEqualGUID(riid, &IID_IDirect3DQuery9)) {
        IDirect3DQuery9_AddRef(iface);
        *ppobj = This;
        return S_OK;
    }

    WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
    *ppobj = NULL;
    return E_NOINTERFACE;
}