void CollocationsDialogController::sl_onTaskFinished(Task* t) {
    if (t != task || t->getState()!= Task::State_Finished) {
        return;
    }
    importResults();
    task = NULL;
    updateState();
    timer->stop();
}
Beispiel #2
0
void ORFDialog::sl_onTaskFinished(Task* t) {
    if (t == task && t->getState() == Task::State_Finished) {
        importResults();
        task = NULL;
        updateState();
        timer->stop();
    }
    if (t == aaUpdateTask && t->getState() == Task::State_Finished) {
        findStartedAAUpdateTask();
    }
}
void CollocationsDialogController::sl_onTimer() {
    importResults();
    updateState();
}
Beispiel #4
0
void ORFDialog::sl_onTimer() {
    importResults();
}