Beispiel #1
0
void *worker(void *arg) {
  struct state *s = arg;
  s->workfn = s->opi & MFwrt ? wwriter : wreader;
  s->posfn  = s->opi & MFrnd ? randpos : linpos;
  s->fd = open(fn, (s->opi & MFwrt ? O_WRONLY : O_RDONLY) | oflags);
  if (s->fd < 0) {
    int e = errno;
    decnr();
    errno = e;
    edie(fn);
  }
  s->stime = curtime();
  for(;;) {
    if (term) break;
    if (s->workfn(s, s->posfn(s)) < 0) {
      perror(ion[s->opi]);
      break;
    }
    ++s->ioc;
    incc();
    if (bm && s->ioc >= bm) break;
  }
  decnr();
  return 0;
}
Beispiel #2
0
int main()
{
    int *p = 0;
    struct S x;
    enum E d = B;
    enum E *q = &d;
    char c = '@';
    char *r = &c;

    if( p != NULL ) fail(__LINE__);
    x.a = A;
    x.b = 0;
    x.c = 0;
    if( ince( x.a ) != B ) fail(__LINE__);
    if( incc( x.b ) != 1 ) fail(__LINE__);
    if( incu( x.c ) != 2 ) fail(__LINE__);
    if( ince( *q ) != C ) fail(__LINE__);
    if( incc( *r ) != ('@'+1) ) fail(__LINE__);
    _PASS;
}
void DominatorGraph::slt (int r, int *idom) {
	int bsize = n+1;
	int *buffer    = new int [6*bsize];
	int *pre2label = &buffer[0];
	int *parent    = &buffer[bsize];
	int *semi      = &buffer[2*bsize];
	int *label     = &buffer[3*bsize];
	int *dom       = &buffer[4*bsize];
	int *ubucket   = &buffer[5*bsize];

	int *label2pre = idom;          //indexed by label

	resetcounters();

	int i;
	for (i=n; i>=0; i--) {
		label[i] = semi[i] = i;
		ubucket[i] = 0;
	}

	//pre-dfs
	int N = preDFSp (r, label2pre, pre2label, parent);

	// process the vertices in reverse preorder 
	for (i=N; i>1; i--) {
		/*--------------------- 
		 | process i-th bucket
		 *--------------------*/
		for (int v=ubucket[i]; v; v=ubucket[v]) {
			rcompress (v, parent, semi, label, i);
			int u = label[v];
			incc();
			dom[v] = (semi[u]<semi[v]) ? u : i;
		}
		//no need to empty the bucket

		/*---------------------------------------------
		 | check incoming arcs, update semi-dominators
		 *--------------------------------------------*/
		int *p, *stop;
		getInBounds (pre2label[i], p, stop);
		for (; p<stop; p++) {
			int v = label2pre[*p];
			incc();
			if (v) {
				int u; 
				incc();
				if (v<=i) {u=v;} //v is an ancestor of i
				else {
					rcompress (v, parent, semi, label, i);
					u = label[v];
				}
				incc();
				if (semi[u]<semi[i]) semi[i] = semi[u];
			}
		}

		/*---------------------------
		 | process candidate semidom
		 *--------------------------*/
		int s = semi[i];
		incc();
		if (s!=parent[i]) { //if semidominator n not parent: add i to s's bucket
			ubucket[i] = ubucket[s]; 
			ubucket[s] = i;
		} else {
			dom[i] = s; //semidominator is parent: s is a candidate dominator
		}
	}

	/*------------------
	 | process bucket 1
	 *-----------------*/
	for (int v=ubucket[1]; v; v=ubucket[v]) dom[v]=1;

	/*---------------
	 | recover idoms 
	 *--------------*/
	dom[1] = 1;
	idom[r] = r;
	for (i=2; i<=N; i++) {
		incc();
		if (dom[i]!=semi[i]) dom[i]=dom[dom[i]]; //make relative absolute
		idom[pre2label[i]] = pre2label[dom[i]];
   	}

	delete [] buffer; //cleanup stuff
}