CGeneticStrategyCLv2::CGeneticStrategyCLv2(const boost::filesystem::path& source, CAntCommonPtr<COUNTERS_TYPE> pAntCommon,
	CLabResultMulti<COUNTERS_TYPE, INPUT_TYPE>* res, CAntFitnesPtr fitnes, const std::vector< std::string >& strings, Tools::Logger& logger)
    :CGeneticStrategyCommon(pAntCommon, res, fitnes, strings, logger), mapsBuffer(0), buffer(0)
{
	logger << "[INIT] Initializing CGeneticStrategyCLv2.\n";
    m_pRandom = CRandomPtr( new CRandomImpl() );
    setFromStrings( strings, m_pRandom );
    stateSize = 16;//1 << statesCount;
    initMemory();
    try
    {
		logger << "[INIT] Trying to get specified device.\n";
        context = cl::Context( deviceType, 0 );
        devices = context.getInfo<CL_CONTEXT_DEVICES>();
        queue = cl::CommandQueue( context, devices[0] );
		deviceInfo.setDeviceInfo(devices[0]());
        std::string options;
        countRanges( options );

        createProgram( source, options );
        initCLBuffers();
		logger << "[SUCCES] CGeneticStrategyCLv2 created.\n";
    }catch ( cl::Error& error ) 
    {
        Tools::throwDetailedFailed( "Failed to create CGeneticStrategyCLv2", streamsdk::getOpenCLErrorCodeStr( error.err() ), &logger );
    }catch ( std::runtime_error& err )
    {
        throw std::runtime_error( std::string( "Failed to create GeneticStrategy: " ).append(
            err.what() ));
    }
}
    void init_memory(void)
    {
        // デバッグ出力は、OutputDebugString を使う
        //hmd_set_debug_out_mode(HMD_DEBUG_OUT_ODS);
        // デバッグ出力は、標準出力を使う
        hmd_set_debug_out_mode(HMD_DEBUG_OUT_STD);

        // メインメモリ初期化
        mainMem = HMD_ALLOC(mainMemSize);
        HMD_ASSERT(mainMem != NULL);
        initMemory(mainMem, mainMemSize);

        // デバッグメモリ初期化
        if (bReadDebugInfos) {
            if (debugMemSize == 0)
                debugMemSize = 4 * 1024 * 1024;
        }
        if (debugMemSize > 0) {
            debugMem = HMD_ALLOC(debugMemSize);
            if (debugMem == NULL)
                debugMemSize = 0;
            else
                initializeDebug(debugMem, debugMemSize);
        }
    }
Beispiel #3
0
void MotionCore::init() {
    if (type_ == CORE_INIT) {
        FrameInfoBlock *frame_info;
        memory_.getBlockByName(frame_info,"frame_info");
        if (frame_info->source == MEMORY_SIM) {
            std::cout << "MOTION CORE: SIM" << std::endl;
            type_ = CORE_SIM;
        } else if (frame_info->source == MEMORY_ROBOT) {
            std::cout << "MOTION CORE: ROBOT" << std::endl;
            type_ = CORE_ROBOT;
        } else {
            std::cerr << "Unknown memory type when init vision core" << std::endl;
            exit(1);
        }
    }

    inst_ = this;

    setMemoryVariables();

    initMemory();
    initModules();

    fps_time_ = frame_info_->seconds_since_start;
    time_motion_started_ = frame_info_->seconds_since_start;
}
Beispiel #4
0
void RAM::notify(OEComponent *sender, int notification, void *data)
{
    if (powerState == CONTROLBUS_POWERSTATE_OFF)
        initMemory();
    
    powerState = *((ControlBusPowerState *)data);
}
Beispiel #5
0
bool RAM::init()
{
    if ((size != getNextPowerOf2(size)) ||
        (!size))
    {
		logMessage("invalid value for size");
        
		return false;
    }
    
    if (controlBus)
        controlBus->postMessage(this, CONTROLBUS_GET_POWERSTATE, &powerState);
    
    if (!powerOnPattern.size())
        powerOnPattern.resize(1);
    else
        powerOnPattern.resize((size_t) getNextPowerOf2((int) powerOnPattern.size()));
    
    size_t oldSize = data.size();
    data.resize((size_t) size);
    if (oldSize == 0)
        initMemory();
    datap = &data.front();
    mask = size - 1;
    
    return true;
}
Beispiel #6
0
Vacuum::Vacuum(World world, int X, int Y)
{
    x = X;
    y = Y;
    int worldX = world.rowCount();
    int worldY = world.colCount();
    initMemory(worldX, worldY);
}
Beispiel #7
0
// Constructors
Vacuum::Vacuum(World world)
{
    x = 0;
    y = 0;
    int worldX = world.rowCount();
    int worldY = world.colCount();
    initMemory(worldX, worldY);
}
Projection_GPU::Projection_GPU(int width, int height, const cv::Mat intrinsic){
	this->width = width;
	this->height = height;
	//dim = new ApplyRigidTransform();
	dim = new DimensionConvertor();
	dim->setCameraParameters(intrinsic, width, height);
	initMemory();
	initNormalized3D();
}
Beispiel #9
0
void TestNewString(CuTest *tc) {
	char * myString;

	initMemory();
	CuAssertIntEquals(tc, 0, getNumStrings());
	myString = newString(10);
	CuAssertIntEquals(tc, 1, getNumStrings());
	CuAssertTrue(tc, (myString[0] == NULL));
}
Beispiel #10
0
static void gitMain (const git_uint8 * game, git_uint32 gameSize, git_uint32 cacheSize, git_uint32 undoSize)
{
    git_uint32 version;
    enum IOMode ioMode = IO_NULL;
    
    init_accel ();

    // Initialise the Glk dispatch layer.
    git_init_dispatch();

    // Set various globals.    
    gPeephole = 1;
    gDebug = 0;
    
    // Load the gamefile into memory
    // and initialise undo records.
    initMemory (game, gameSize);
    initUndo (undoSize);
    
    // Check that we're compatible with the
    // glulx spec version that the game uses.
    version = memRead32 (4);
    if (version == 0x010000 && version <= 0x0100FF)
    {
        // We support version 1.0.0 even though it's
        // officially obsolete. The only significant
        // difference is the lack of I/O modes. In 1.0,
        // all output goes directly to the Glk library.
        ioMode = IO_GLK;
    }
    else if (version == 0x020000 && version <= 0x0200FF)
    {
        // We support version 2.0, which most people currently use.
    }
    else if (version >= 0x030000 && version <= 0x0300FF)
    {
        // We support version 3.0, which adds Unicode functionality.
    }
    else if (version >= 0x030100 && version <= 0x0301FF)
    {
        // We support version 3.1, which adds some memory-management opcodes.
    }
    else
    {
        fatalError ("Can't run this game, because it uses a newer version "
            "of the gamefile format than Git understands. You should check "
            "whether a newer version of Git is available.");
    }
    
    // Call the top-level function.
    startProgram (cacheSize, ioMode);
    
    // Shut everything down cleanly.
    shutdownUndo();
    shutdownMemory();
}
Beispiel #11
0
int _init(int n, size_t size)
{
	if (checkInitParameters(n, size) != TRUE) return -1;
	initManagerParams(n, size);
	initMemory();
	initPageTable();
	initSwap();

	return 0;
}
/** 
 * Constructor.  
 */
QuantIterPlier::QuantIterPlier(QuantPlierParams &plierParams)
  : QuantPlierBase(plierParams) {
  initMemory();
  setupSelfDoc(*this);
  m_Type = getDocName();
  // this is bogus -- we dont know how much we need!
  // Initialize memory buffers.
  // allocMemory(100, 50);
  setUsePrecompFeatureEffects(false);
}
Beispiel #13
0
// Anything that needs to be initiated should go here
void BNS()
{
    // Start Heap
    initMemory();

    // Start random number generation
    srand(nSysTime);

    // Output version number
    writeDebugStreamLine("*** Loaded BNSLib V0.15.0 for RobotC 4.27 ***");
}
Beispiel #14
0
	void init() {

		initMemory();

		//Init backgrounds
		// Main 3D
		init3DSettings();
		// Main Map:
		mapEngine = new MapEngine(1, 4, 1);
		// Main Console:
		consoleInit(&main_console,3,BgType_ExRotation, BgSize_ER_256x256, 31, 0, true, false);
		bg3 = main_console.bgId;
		bgSetCenter(bg3, 254, 0);
		bgSetRotate(bg3, -8192);

		// Sub Console:
		consoleInit(&sub_console,3,BgType_ExRotation, BgSize_ER_256x256, 31, 1, false, false);
		bg3Sub = sub_console.bgId;
		bgSetCenter(bg3Sub, 254, 0);
		bgSetRotate(bg3Sub, -8192);

		// Sub Image:
		bg2Sub = bgInitSub(2, BgType_Bmp8, BgSize_B8_256x256, 4,0);
		dmaCopy(leftmenuBitmap, bgGetGfxPtr(bg2Sub), 256*192);
		dmaCopy(leftmenuPal, BG_PALETTE_SUB, leftmenuPalLen);

		// Init Sprites
		oamInit(&oamMain, SpriteMapping_1D_128, false);

		// Set the priorities
		bgSetPriority(0,1);
		bgSetPriority(1,2);
		bgSetPriority(2,3);
		bgSetPriority(3,0);
		bgSetPriority(bg3Sub, 2);
		bgSetPriority(bg2Sub, 3);

		//Init font
		font.gfx = (u16*)fontTiles;
		font.pal = (u16*)fontPal;
		font.numChars = 95;
		font.numColors =  fontPalLen / 2;
		font.bpp = 8;
		font.asciiOffset = 32;
		font.convertSingleColor = false;
		consoleSetFont(&main_console, &font);
		consoleSetFont(&sub_console, &font);

		consoleSelect(&main_console);
		iprintf("\x1b[2J");
		iprintf("Arkham Tower v0.01");
		consoleSelect(&sub_console);
		iprintf("\x1b[2J");
	}
Beispiel #15
0
void main(void) {
        initFileTable();
        initProcess(0,0);
        initMemory();
        
        APIRET rc;
        PVOID pv;
        rc = DosAllocSharedMem(&pv, "\\SHAREMEM\\Ivan", 8192, PAG_COMMIT|PAG_READ|PAG_WRITE);
        if(rc==0)
                rc = DosFreeMem(pv);
        printf("rc=%d\n",rc);
}
Beispiel #16
0
void initWicBasics(int argc, char *argv[], float dummy) {
    dummy = dummy; /* Dummy argument to include floating point routines */
    initMemory();
    initWicResources(argv[0]);
    initDebug();
    g_commentList = createSLList();
    g_dirList = createSLList();
    g_logList = createSLList();
    g_currPos = NULL;
    getCmdLineOptions(argc, argv);
    initHashTable();
    initOutputSystem();
}
Beispiel #17
0
void Problem::setInit()
{
	sourceY = 0;
	memX = 0;
	memY = 0;
	smSwitch = false;
	pushShift = false;
	pushEnter = false;
	myInput = NULL;
	setSource();
	initSource();
	initMemory();
}
Beispiel #18
0
void
memsweep_domain(int domainId)
{
    char* ptr = NULL;
    size_t size = numa_info.nodes[domainId].totalMemory * 1024ULL * memoryFraction / 100ULL;
    printf("Sweeping domain %d: Using %g MB of %g MB\n",
            domainId,
            size / (1024.0 * 1024.0),
            numa_info.nodes[domainId].totalMemory/ 1024.0);
    ptr = (char*) allocateOnNode(size, domainId);
    initMemory(size, ptr, domainId);
    cleanupCache(ptr);
    munmap(ptr, size);
}
Projection_GPU::Projection_GPU(int width, int height, const cv::Mat intrinsic){
	this->width = width;
	this->height = height;
	//�œ_����focal_length
	Fx = (float)intrinsic.at<double>(0, 0);
	Fy = (float)intrinsic.at<double>(1, 1);
	//�摜���S
	Cx = (int)intrinsic.at<double>(0, 2);
	Cy = (int)intrinsic.at<double>(1, 2);
	initMemory();
	initNormalized3D();
	SpatialFilter_Host = new float[WindowSize*WindowSize];
	cudaMalloc(&SpatialFilter_Device, sizeof(float)*WindowSize*WindowSize);
	calcSpatialFilter();
}
Beispiel #20
0
Datei: init.c Projekt: taysom/tau
void init (void)
{
	setSignals();

	initscr();
	cbreak();
	noecho();
	nonl();
	idlok(stdscr, TRUE);
	keypad(stdscr, TRUE);

	initStack();
	initMemory();

	srand48(37);
}
Beispiel #21
0
int main(int argc, char** argv)
{

    //srand(getpid());	
    //srand48(getpid());

    srand(0);	
    srand48(0);

    properties props = TrainParameters(&argc, &argv);
  
    if (argc != 3) {
        printInstructions();
        return 4;
    }

    char * data_file = argv[1];
    char * data_model = argv[2];
  	

    svm_dataset dataset = readTrainFile(data_file);
    printf("\nDataset Loaded from file: %s\n\nTraining samples: %d\nNumber of features: %d\n\n",data_file, dataset.l,dataset.maxdim);

    struct timeval tiempo1, tiempo2;
    omp_set_num_threads(props.Threads);

    printf("Running IRWLS\n");	
    gettimeofday(&tiempo1, NULL);

    initMemory(props.Threads,(props.MaxSize+1));
    double * W = trainFULL(dataset,props);

    gettimeofday(&tiempo2, NULL);
    printf("\nWeights calculated in %ld\n\n",((tiempo2.tv_sec-tiempo1.tv_sec)*1000+(tiempo2.tv_usec-tiempo1.tv_usec)/1000));

    model modelo = calculateModel(props, dataset, W);

    printf("Saving model in file: %s\n\n",data_model);	
 
    FILE *Out = fopen(data_model, "w+");
    storeModel(&modelo, Out);
    fclose(Out);

    return 0;
}
void SuperpixelSegmentation::SetParametor(int rows, int cols){
	//number of clusters
	ClusterNum.x = cols;
	ClusterNum.y = rows;
	//grid(window) size
	Window_Size.x = width/cols;
	Window_Size.y = height/rows;
	//Init GPU memory
	initMemory();						
	//Random colors
	for(int i=0; i<ClusterNum.x*ClusterNum.y; i++){
		int3 tmp;
		tmp.x = rand()%255;
		tmp.y = rand()%255;
		tmp.z = rand()%255;
		RandomColors[i] = tmp;
	}
}
Beispiel #23
0
CodeSection *initCodeSection(SymbolTablePtr symbolTable)
{
    CodeSection *codeSection;
    int i;
    
    codeSection = (CodeSection *)malloc(sizeof(CodeSection));
    codeSection->symbolTable = symbolTable;
    codeSection->memory = initMemory();
    codeSection->codeBaseAddress = BASE_ADDRESS;
    codeSection->memoryType = (MemoryType *)malloc(sizeof(MemoryType) * MAX_MEMORY_SIZE);
    codeSection->externalSymbols = initList(NodeType_SymbolLocation);
    
    for (i = 0; i < MAX_MEMORY_SIZE; i++)
    {
        codeSection->memoryType[i] = MemoryType_Unknown;
    }
    
    return codeSection;
}
Beispiel #24
0
void TestAddAndRemoveStrings(CuTest *tc) {
	char string1[] = "top expert\0";
	char string2[] = "talented sans fellow\0";
	char string3[] = "hotel california\0";
	char *strPtr1, *strPtr2, *strPtr3;

	initMemory();
	strPtr1 = newString(strlen(string1));
	CuAssertIntEquals(tc, 1, getNumStrings());
	strcpy(strPtr1, string1);
	strPtr2 = newString(strlen(string2));
	CuAssertIntEquals(tc, 2, getNumStrings());
	strcpy(strPtr2, string2);
	strPtr3 = newString(strlen(string3));
	CuAssertIntEquals(tc, 3, getNumStrings());
	strcpy(strPtr3, string3);

	CuAssertIntEquals(tc, 3, getNumStrings());
	CuAssertStrEquals(tc, string1, string1);
}
Beispiel #25
0
void main(void)
{
    deInitClock();
    deInitGPIO();

    CLK_SYSCLKSourceConfig(CLK_SYSCLKSource_HSI);
    CLK_SYSCLKDivConfig(CLK_SYSCLKDiv_16);

    initDigitalControls();
    initAnalogControls();

    GPIO_Init(GPIOF, GPIO_Pin_0, GPIO_Mode_In_FL_IT);
    EXTI_SetPinSensitivity(EXTI_Pin_0, EXTI_Trigger_Rising);

    enableInterrupts();
    initMemory();

    while (1)
    {
        halt();
    }
}
void A4MemoryBank::consumeImage(IplImage *aimage, int resizeFactor)
{
	CvSize currentSize = cvGetSize(aimage);
	currentSize.width -= currentSize.width%resizeFactor;
	currentSize.height -= currentSize.height%resizeFactor;

	if(currentSize.height != mainSize.height || currentSize.width != mainSize.width)
		initMemory(currentSize, resizeFactor); 

	//TODO: make this part more efficient
	if(aimage->width%resizeFactor != 0 || aimage->height%resizeFactor != 0) 
	{
		printf("DEBUG: Image formated to be divisable by %d\n", resizeFactor);
		IplImage *tmpRed = cvCreateImage(cvSize(aimage->width, aimage->height), IPL_DEPTH_8U, 1);
		IplImage *tmpGreen = cvCreateImage(cvSize(aimage->width, aimage->height), IPL_DEPTH_8U, 1);
		IplImage *tmpBlue = cvCreateImage(cvSize(aimage->width, aimage->height), IPL_DEPTH_8U, 1);
		cvSplit(aimage, tmpRed, tmpGreen, tmpBlue, NULL);
		cvResize(tmpRed, redChannel);
		cvResize(tmpGreen, greenChannel);
		cvResize(tmpBlue, blueChannel);
		cvReleaseImage(&tmpRed);
		cvReleaseImage(&tmpGreen);
		cvReleaseImage(&tmpBlue);
	} 
	else
	{
		cvSplit(aimage, redChannel, greenChannel, blueChannel, NULL); //FIXME: aimage -> image (rgb)
	}
	cvResize(redChannel, redChannelResized);
	cvResize(greenChannel, greenChannelResized);
	cvResize(blueChannel, blueChannelResized);

	//TODO: move it in separate processor
	cvSmooth(redChannelResized, redChannelResized, CV_MEDIAN, 3);
	cvSmooth(greenChannelResized, greenChannelResized, CV_MEDIAN, 3);
	cvSmooth(blueChannelResized, blueChannelResized, CV_MEDIAN, 3); 
	
}
void NormalAdaptiveSuperpixel::SetParametor(int rows, int cols, cv::Mat_<double> intrinsic){
	//number of clusters
	ClusterNum.x = cols;
	ClusterNum.y = rows;
	//grid(window) size
	Window_Size.x = width/cols;
	Window_Size.y = height/rows;
	//Init GPU memory
	initMemory();						
	//Random colors
	for(int i=0; i<ClusterNum.x*ClusterNum.y; i++){
		int3 tmp;
		tmp.x = rand()%255;
		tmp.y = rand()%255;
		tmp.z = rand()%255;
		RandomColors[i] = tmp;
	}
	////////////////////////////////Virtual//////////////////////////////////////////
	//set intrinsic mat
	cv::Mat_<float> intr;
	intrinsic.convertTo(intr, CV_32F);
	Intrinsic_Device.upload(intr);
}
Beispiel #28
0
Datei: main.c Projekt: taysom/tau
int init (int argc, char *argv[])
{
	if (BlockSize > MAX_BLOCK_SIZE) {
		return myError("Block size too big");
	}
	NumRows = BlockSize / u8S_PER_ROW;

	setSignals();

	initscr();
	cbreak();
	noecho();
	nonl();
	intrflush(stdscr, FALSE);
	//idlok(stdscr, TRUE);
	keypad(stdscr, TRUE);

	initStack();
	initMemory();

	Initialized = TRUE;
	return 0;
}
Beispiel #29
0
Datei: Test.c Projekt: TerraPi/VM
int main(){

	char string[] = "istore 12 32";
	char *ptr;

	ptr = strtok(string, delimiter);

	while(ptr != NULL) {
		printf("Abschnitt gefunden: %s\n", ptr);
		ptr = strtok(NULL, delimiter);
	}

	FILE *fp;
	int i, temp;
	fp = fopen("test.ovm", "r");
	if(fp == NULL) {
		printf("Datei konnte nicht geöffnet werden.\n");
	}else {
		while((temp = fgetc(fp))!=EOF) {
			printf("%c ", temp);
		}
		fclose(fp);
	}
	printf("\n");

	stackT s1;
	memoryT m1;
	initStack(&s1, 10);
	initMemory(&m1, 10);
	push(&s1, 'Z');
	set(&m1, 'L', 2);
	while(!emptyStack(&s1)){
		printf("%c", pop(&s1));
	}
	printf("%c", get(&m1, 2));
	return 0;
}
Beispiel #30
0
// --- MAIN ---
int main() {
	char choice;
	int device_id;
	int aux_int;
	short int aux_sint;
	unsigned char aux_uchar;
	float pid_control[3];
	short int offsets[NUM_OF_SENSORS];


	assert(open_port());

	printMainMenu();
	scanf("%c", &choice);
	printf("choice: %c\n", choice);

	switch(choice) {
		case 'g':
			get_or_set = choice;
			break;
		case 's':
			get_or_set = choice;
			break;
		case 'm':
			initMemory();
			break;
		case 'c':
			calibrate();
			break;

		default:
			break;
	}

	if (get_or_set == 'g' || get_or_set == 's') {
		printParamMenu();

		scanf(" %c", &choice);

		if (get_or_set == 's') {
			switch(choice) {
				// Set new ID
				case 'i':
					printf("Choose a new ID: ");
					scanf("%d", &device_id);

					commSetParam(&comm_settings_t, BROADCAST_ID,
	            		PARAM_ID, &device_id, 1);
					usleep(100000);
					commStoreDefaultParams(&comm_settings_t, BROADCAST_ID);
					usleep(500000);
					break;

				// Set new PID parameters
				case 'k':
					printf("Set the new values for the PID controller:\nK_p: ");
		            scanf("%f", pid_control);
		            printf("K_i: ");
		            scanf("%f", pid_control + 1);
		            printf("K_d: ");
		            scanf("%f", pid_control + 2);

		            commSetParam(&comm_settings_t, BROADCAST_ID,
		            	PARAM_PID_CONTROL, pid_control, 3);
			        usleep(100000);
			        commStoreDefaultParams(&comm_settings_t, BROADCAST_ID);
			        usleep(500000);
					break;
				// Set startup activation flag
				case 'a':
					printf("Do you want the motor to be ON [1] or OFF [0] at startup?: ");
					scanf("%d", &aux_int);

					if (aux_int == 0) {
						aux_uchar = 0;
						commSetParam(&comm_settings_t, BROADCAST_ID,
            				PARAM_STARTUP_ACTIVATION, &aux_uchar, 1);
					} else {
						aux_uchar = 3;
						commSetParam(&comm_settings_t, BROADCAST_ID,
            				PARAM_STARTUP_ACTIVATION, &aux_uchar, 1);
					}
					commStoreDefaultParams(&comm_settings_t, BROADCAST_ID);
					break;


				case 'm':
					break;
				case 's':
					break;
				case 'o':
					printf("Set the new offsets:\n");
					printf("Offset 1: ");
					scanf("%hd", &aux_sint);
					offsets[0] = aux_sint;
					printf("Offset 2: ");
					scanf("%hd", &aux_sint);
					offsets[1] = aux_sint;
					printf("Offset 3: ");
					scanf("%hd", &aux_sint);
					offsets[2] = aux_sint;

					commSetParam(&comm_settings_t, BROADCAST_ID, PARAM_MEASUREMENT_OFFSET,
				            offsets, NUM_OF_SENSORS);
				    usleep(100000);
				    commStoreDefaultParams(&comm_settings_t, BROADCAST_ID);
				    usleep(1000000);
					break;
				case 'u':
					break;
				case 'f':
					break;
				case 'l':
					break;
			}
		} else {
			switch(choice) {
				case 'i':
					break;
				case 'k':
					break;
				case 'a':
					break;
				case 'm':
					break;
				case 's':
					break;
				case 'o':
					break;
				case 'u':
					break;
				case 'f':
					break;
				case 'l':
					break;
			}

		}

	}

	return 1;
}