/********************************** Main routine ************************************/ void main(){ buf= (double*)calloc(N+1, sizeof(double)); // initialize board and the audio port init_hardware(); /* initialize hardware interrupts */ init_HWI(); /* loop indefinitely, waiting for interrupts */ while(1) {}; }
/********************************** Main routine ************************************/ void main(){ // initialize board and the audio port init_hardware(); /* initialize hardware interrupts */ init_HWI(); /* loop indefinitely, waiting for interrupts */ while(1) {}; }
/********************************** Main routine ************************************/ void main() { int k, j; // used in various for loops /* Initialize and zero fill arrays */ inbuffer = (float *) calloc(CIRCBUF, sizeof(float)); /* Input array */ outbuffer = (float *) calloc(CIRCBUF, sizeof(float)); /* Output array */ inframe = (float *) calloc(FFTLEN, sizeof(float)); /* Array for processing*/ outframe = (float *) calloc(FFTLEN, sizeof(float)); /* Array for processing*/ inwin = (float *) calloc(FFTLEN, sizeof(float)); /* Input window */ outwin = (float *) calloc(FFTLEN, sizeof(float)); /* Output window */ intermediate_frame = (complex *) calloc(FFTLEN, sizeof(complex)); /* Processing window */ intermediate_frame_cpy = (complex *) calloc(FFTLEN, sizeof(complex)); prevFrame = (complex *) calloc(FFTLEN, sizeof(complex)); nextFrame = (complex *) calloc(FFTLEN, sizeof(complex)); noise_est = (float *) calloc(OVERSAMP*FFTLEN, sizeof(float)); //Noise estimate. 2D array min_noise_est = (float *) calloc(FFTLEN, sizeof(float)); /* initialize board and the audio port */ init_hardware(); /* initialize hardware interrupts */ init_HWI(); /* initialize algorithm constants */ for (k=0;k<FFTLEN;k++) { inwin[k] = sqrt((1.0-WINCONST*cos(PI*(2*k+1)/FFTLEN))/OVERSAMP); outwin[k] = inwin[k]; } ingain=INGAIN; outgain=OUTGAIN; //Initialise the M bins for (k=0; k<OVERSAMP; k++) for (j=0; j<FFTLEN; j++) noise_est[k*FFTLEN+k] = 9999999999999999; //Initialise K for enhancement1 K_pole = exp(-TFRAME/time_const); K_pole_enh3 = exp(-TFRAME/time_const_enh3); /* main loop, wait for interrupt */ while(1) process_frame(); }
/********************************** Main routine ************************************/ void main(){ root=(node*)malloc(sizeof(node)); root->next=NULL; create_buffer(); // initialize board and the audio port init_hardware(); /* initialize hardware interrupts */ init_HWI(); /* loop indefinitely, waiting for interrupts */ while(1) {}; }
/********************************** Main routine ************************************/ void main() { /* setup arrays */ init_arrays(); /* initialize board and the audio port */ init_hardware(); /* initialize hardware interrupts */ init_HWI(); /* loop indefinitely, waiting for interrupts */ while(1) { wait_buffer(); }; }
/********************************** Main routine ************************************/ void main() { int k; // used in various for loops /* Initialize and zero fill arrays */ inbuffer = (float *) calloc(CIRCBUF, sizeof(float)); /* Input array */ outbuffer = (float *) calloc(CIRCBUF, sizeof(float)); /* Output array */ inframe = (float *) calloc(FFTLEN, sizeof(float)); /* Array for processing*/ outframe = (float *) calloc(FFTLEN, sizeof(float)); /* Array for processing*/ inwin = (float *) calloc(FFTLEN, sizeof(float)); /* Input window */ outwin = (float *) calloc(FFTLEN, sizeof(float)); /* Output window */ M1 = (float *) calloc(FFTLEN, sizeof(float)); M2 = (float *) calloc(FFTLEN, sizeof(float)); M3 = (float *) calloc(FFTLEN, sizeof(float)); M4 = (float *) calloc(FFTLEN, sizeof(float)); N_i = (float *) calloc(FFTLEN, sizeof(float)); N = (float *) calloc(FFTLEN, sizeof(float)); P = (float *) calloc(FFTLEN, sizeof(float)); buffer = (complex *) calloc(FFTLEN, sizeof(complex)); /* initialize board and the audio port */ init_hardware(); /* initialize hardware interrupts */ init_HWI(); /* initialize algorithm constants */ for (k=0;k<FFTLEN;k++) { inwin[k] = sqrt((1.0-WINCONST*cos(PI*(2*k+1)/FFTLEN))/OVERSAMP); outwin[k] = inwin[k]; } ingain=INGAIN; outgain=OUTGAIN; /* main loop, wait for interrupt */ while(1) process_frame(); }
/********************************** Main routine ************************************/ void main() { int k; // used in various for loops int ii; //used in 2d array init //int tau = TAU; //time constant for input low pass filter --enhancement 1 /* Initialize and zero fill arrays */ inBuffer = (float *) calloc(CIRCBUFFLEN, sizeof(float)); /* Input array */ outBuffer = (float *) calloc(CIRCBUFFLEN, sizeof(float)); /* Output array */ inFrame = (float *) calloc(FFTLEN, sizeof(float)); /* Array for processing*/ outFrame = (float *) calloc(FFTLEN, sizeof(float)); /* Array for processing*/ inWin = (float *) calloc(FFTLEN, sizeof(float)); /* Input window */ outWin = (float *) calloc(FFTLEN, sizeof(float)); /* Output window */ fft_input = (complex*)calloc(FFTLEN, sizeof(complex)); //Freq components of input lowPass = (float*)calloc(FFTLEN, sizeof(float)); //Low passed of freq components of input // fftMag_noise = (float*)calloc(FFTLEN, sizeof(float)); //Mag of Freq components of best noise guess fft_gain = (float*)calloc(FFTLEN, sizeof(float)); //What we multiply input with to subtract noise /* intialise 2D array */ /*noiseBuffers = (noiseBufferStruct*)calloc(NBUFFLEN, sizeof(noiseBufferStruct*)); //an array of noiseBuffer struct for(ii = 0; ii<NBUFFLEN; ii++){ noiseBuffers[ii].fSpectrum = (float*) calloc(NFREQ, sizeof(float)); noiseBuffers[ii].power = 0; }*/ recentThreeFrames = (complex**)calloc(FFTLEN, sizeof(complex*)); //an array of compelex struct for(ii = 0; ii<3; ii++){ recentThreeFrames[ii] = (complex*) calloc(FFTLEN, sizeof(complex)); } inputLPF_k = exp(-TFRAME/tau); noiseLPF_k = exp(-TFRAME/tau); inputLPF4_k = exp(-TFRAME/tau4); noiseLPF4_k = exp(-TFRAME/tau4); M1 = (float *) calloc(FFTLEN, sizeof(float)); M2 = (float *) calloc(FFTLEN, sizeof(float)); M3 = (float *) calloc(FFTLEN, sizeof(float)); M4 = (float *) calloc(FFTLEN, sizeof(float)); minM= (float *) calloc(FFTLEN, sizeof(float)); /* noiseBuffer = calloc(OVERSAMP, sizeof(float *)); for(ii = 0; ii < NFREQ; ii++) { noiseBuffer[ii] = calloc(NFREQ, sizeof(float)); } */ /* initialize board and the audio port */ init_hardware(); /* initialize hardware interrupts */ init_HWI(); /* initialize algorithm constants */ for (k=0;k<FFTLEN;k++){ inWin[k] = sqrt((1.0-WINCONST*cos(PI*(2*k+1)/FFTLEN))/OVERSAMP); outWin[k] = inWin[k]; } inGain=INGAIN; outGain=OUTGAIN; /* main loop, wait for interrupt */ while(1) process_frame(); }