Beispiel #1
0
int 
main(int argc, char **argv)
{
    extern int game_is_being_shut_down;
    int i, new_mudlib = 0;
    char *p;
    struct svalue *ret;
    extern struct svalue catch_value;
    extern void init_cfuns(void);
    struct gdexception exception_frame;

    (void)setlinebuf(stdout);

    const0.type = T_NUMBER; const0.u.number = 0;
    const1.type = T_NUMBER; const1.u.number = 1;
    constempty.type = T_FUNCTION; constempty.u.func = &funcempty;
    funcempty.funtype = FUN_EMPTY;
    catch_value = const0;
    
    /*
     * Check that the definition of EXTRACT_UCHAR() is correct.
     */
    p = (char *)&i;
    *p = -10;
    if (EXTRACT_UCHAR(p) != 0x100 - 10)
    {
	(void)fprintf(stderr, "Bad definition of EXTRACT_UCHAR() in config.h.\n");
	exit(1);
    }
    set_current_time();
#ifdef PROFILE_LPC
    set_profile_timebase(60.0); /* One minute */
#endif

#ifdef DRAND48
    srand48((long)current_time);
#else
#ifdef RANDOM
    srandom(current_time);
#else
#error No random generator specified!\n
#endif /* RANDOM */
#endif /* DRAND48 */

#if RESERVED_SIZE > 0
    reserved_area = malloc(RESERVED_SIZE);
#endif
    init_tasks();
    query_load_av();
    init_num_args();
    init_machine();
    init_cfuns();

    /*
     * Set up the signal handling.
     */
    init_signals();

    /*
     * The flags are parsed twice !
     * The first time, we only search for the -m flag, which specifies
     * another mudlib, and the D-flags, so that they will be available
     * when compiling master.c.
     */
    for (i = 1; i < argc; i++)
    {
	if (atoi(argv[i]))
	    port_number = atoi(argv[i]);
	else if (argv[i][0] != '-')
	    continue;
	switch(argv[i][1])
	{
	case 'D':
	    if (argv[i][2]) { /* Amylaar : allow flags to be passed down to
				 the LPC preprocessor */
		struct lpc_predef_s *tmp;
		
		tmp = (struct lpc_predef_s *)
		    xalloc(sizeof(struct lpc_predef_s));
		if (!tmp)
		    fatal("xalloc failed\n");
		tmp->flag = string_copy(argv[i]+2);
		tmp->next = lpc_predefs;
		lpc_predefs = tmp;
		continue;
	    }
	    (void)fprintf(stderr, "Illegal flag syntax: %s\n", argv[i]);
	    exit(1);
	    /* NOTREACHED */
	case 'N':
	    no_ip_demon++; continue;
	case 'm':
	    if (chdir(argv[i]+2) == -1)
	    {
	        (void)fprintf(stderr, "Bad mudlib directory: %s\n", argv[i]+2);
		exit(1);
	    }
	    new_mudlib = 1;
	    break;
	}
    }

    if (!new_mudlib && chdir(MUD_LIB) == -1) {
        (void)fprintf(stderr, "Bad mudlib directory: %s\n", MUD_LIB);
	exit(1);
    }

    if (setjmp(exception_frame.e_context))
    {
	clear_state();
	add_message("Anomaly in the fabric of world space.\n");
    } 
    else
    {
	exception_frame.e_exception = NULL;
	exception_frame.e_catch = 0;
	exception = &exception_frame;
	auto_ob = 0;
	master_ob = 0;
	
	if ((auto_ob = load_object("secure/auto", 1, 0, 0)) != NULL)
	{
	    add_ref(auto_ob, "main");
	    auto_ob->prog->flags |= PRAGMA_RESIDENT;
	}

	get_simul_efun();
	master_ob = load_object("secure/master", 1, 0, 0);
	if (master_ob)
	{
	    /*
	     * Make sure master_ob is never made a dangling pointer.
	     * Look at apply_master_ob() for more details.
	     */
	    add_ref(master_ob, "main");
	    master_ob->prog->flags |= PRAGMA_RESIDENT;
            resolve_master_fkntab();
	    create_object(master_ob);
            load_parse_information();
	    clear_state();
	}
    }
    exception = NULL;
    if (auto_ob == 0) 
    {
	(void)fprintf(stderr, "The file secure/auto must be loadable.\n");
	exit(1);
    }
    if (master_ob == 0) 
    {
	(void)fprintf(stderr, "The file secure/master must be loadable.\n");
	exit(1);
    }
    set_inc_list(apply_master_ob(M_DEFINE_INCLUDE_DIRS, 0));
    {
	struct svalue* ret1;

	ret1 = apply_master_ob(M_PREDEF_DEFINES, 0);
	if (ret1 && ret1->type == T_POINTER)
	{
	    int ii;
	    struct lpc_predef_s *tmp;

	    for (ii = 0; ii < ret1->u.vec->size; ii++)
		if (ret1->u.vec->item[ii].type == T_STRING)
		{
		    tmp = (struct lpc_predef_s *)
			xalloc(sizeof(struct lpc_predef_s));
		    tmp->flag = string_copy(ret1->u.vec->item[ii].u.string);
		    tmp->next = lpc_predefs;
		    lpc_predefs = tmp;
		}
	}
    }
    for (i = 1; i < argc; i++)
    {
	if (atoi(argv[i]))
	    ;
	else if (argv[i][0] != '-')
	{
	    (void)fprintf(stderr, "Bad argument %s\n", argv[i]);
	    exit(1);
	}
	else 
	{
	    /*
	     * Look at flags. -m has already been tested.
	     */
	    switch(argv[i][1])
	    {
	    case 'f':
		push_string(argv[i]+2, STRING_MSTRING);
		(void)apply_master_ob(M_FLAG, 1);
		if (game_is_being_shut_down)
		{
		    (void)fprintf(stderr, "Shutdown by master object.\n");
		    exit(0);
		}
		continue;
	    case 'e':
		e_flag++; continue;
	    case 'O':
		warnobsoleteflag++; continue;
	    case 'D':
		continue;
	    case 'N':
		continue;
	    case 'm':
		continue;
	    case 'd':
		d_flag = atoi(argv[i] + 2);
		continue;
	    case 'c':
		comp_flag++; continue;
	    case 'l':
		unlimited++;
		continue;
	    case 't':
		t_flag++; continue;
	    case 'S':
		s_flag++; 
		mudstatus_set(1, -1, -1); /* Statistics, default limits */
		continue;
	    case 'u':
#ifdef CATCH_UDP_PORT
		udp_port = atoi (&argv[i][2]);
#endif
		continue;
	    case 'p':
#ifdef SERVICE_PORT
		service_port = atoi (&argv[i][2]);
#endif
		continue;
	    case 'y':
#ifdef YYDEBUG
		yydebug = 1;
#endif
		continue;
	    default:
		(void)fprintf(stderr, "Unknown flag: %s\n", argv[i]);
		exit(1);
	    }
	}
    }

    /*
     * See to it that the mud name is always defined in compiled files
     */
    ret = apply_master_ob(M_GET_MUD_NAME, 0);

    if (ret && ret->type == T_STRING)
    {
	struct lpc_predef_s *tmp;
		
	tmp = (struct lpc_predef_s *)
	    xalloc(sizeof(struct lpc_predef_s));
	if (!tmp) 
	    fatal("xalloc failed\n");
	tmp->flag = string_copy(ret->u.string);
	tmp->next = lpc_predefs;
	lpc_predefs = tmp;
    }

    ret = apply_master_ob(M_GET_VBFC_OBJECT, 0);
    if (ret && ret->type == T_OBJECT)
    {
	vbfc_object = ret->u.ob;
	INCREF(vbfc_object->ref);
    }
    else
	vbfc_object = 0;

    if (game_is_being_shut_down)
	exit(1);

    if (!t_flag)
	init_call_out();

    preload_objects(e_flag);
    (void)apply_master_ob(M_FINAL_BOOT, 0);
    

    mainloop();
    /* backend(); */

    return 0;
}
Beispiel #2
0
int 
main(int argc, char **argv)
{
    extern int game_is_being_shut_down;
    char *p;
    int i = 0;
    struct svalue *ret;
    extern struct svalue catch_value;
    extern void init_cfuns(void);
    struct gdexception exception_frame;

    (void)setlinebuf(stdout);

    parse_args(argc, argv);
    
    const0.type = T_NUMBER; const0.u.number = 0;
    const1.type = T_NUMBER; const1.u.number = 1;
    constempty.type = T_FUNCTION; constempty.u.func = &funcempty;
    funcempty.funtype = FUN_EMPTY;
    catch_value = const0;
    
    /*
     * Check that the definition of EXTRACT_UCHAR() is correct.
     */
    p = (char *)&i;
    *p = -10;
    if (EXTRACT_UCHAR(p) != 0x100 - 10)
    {
	(void)fprintf(stderr, "Bad definition of EXTRACT_UCHAR() in config.h.\n");
	exit(1);
    }
    set_current_time();

#ifdef PROFILE_LPC
    set_profile_timebase(60.0); /* One minute */
#endif

#if RESERVED_SIZE > 0
    reserved_area = malloc(RESERVED_SIZE);
#endif

    init_random();
    init_tasks();
    query_load_av();
    init_num_args();
    init_machine();
    init_cfuns();
    init_hash();

    /*
     * Set up the signal handling.
     */
    init_signals();

    if (chdir(mudlib_path) == -1) {
        (void)fprintf(stderr, "Bad mudlib directory: %s\n", MUD_LIB);
	exit(1);
    }

    if (setjmp(exception_frame.e_context))
    {
	clear_state();
	add_message("Anomaly in the fabric of world space.\n");
    } 
    else
    {
	exception_frame.e_exception = NULL;
	exception_frame.e_catch = 0;
	exception = &exception_frame;
	auto_ob = 0;
	master_ob = 0;
	
	if ((auto_ob = load_object("secure/auto", 1, 0, 0)) != NULL)
	{
	    add_ref(auto_ob, "main");
	    auto_ob->prog->flags |= PRAGMA_RESIDENT;
	}

	get_simul_efun();
	master_ob = load_object("secure/master", 1, 0, 0);
	if (master_ob)
	{
	    /*
	     * Make sure master_ob is never made a dangling pointer.
	     * Look at apply_master_ob() for more details.
	     */
	    add_ref(master_ob, "main");
	    master_ob->prog->flags |= PRAGMA_RESIDENT;
            resolve_master_fkntab();
	    create_object(master_ob);
            load_parse_information();
	    clear_state();
	}
    }
    exception = NULL;
    if (auto_ob == 0) 
    {
	(void)fprintf(stderr, "The file secure/auto must be loadable.\n");
	exit(1);
    }
    if (master_ob == 0) 
    {
	(void)fprintf(stderr, "The file secure/master must be loadable.\n");
	exit(1);
    }
    set_inc_list(apply_master_ob(M_DEFINE_INCLUDE_DIRS, 0));
    
    {
	struct svalue* ret1;

	ret1 = apply_master_ob(M_PREDEF_DEFINES, 0);
	if (ret1 && ret1->type == T_POINTER)
	{
	    int ii;

	    for (ii = 0; ii < ret1->u.vec->size; ii++)
		if (ret1->u.vec->item[ii].type == T_STRING)
		{
                    add_pre_define(ret1->u.vec->item[ii].u.string);
		}
	}
    }

    if (flag != NULL)
    {
        printf("Applying driver flag: %s\n", flag);
        push_string(flag, STRING_MSTRING);
        (void)apply_master_ob(M_FLAG, 1);

        if (game_is_being_shut_down)
        {
            (void)fprintf(stderr, "Shutdown by master object.\n");
            exit(0);
        }
    }

    /*
     * See to it that the mud name is always defined in compiled files
     */
    ret = apply_master_ob(M_GET_MUD_NAME, 0);

    if (ret && ret->type == T_STRING)
    {
	struct lpc_predef_s *tmp;
		
	tmp = (struct lpc_predef_s *)
	    xalloc(sizeof(struct lpc_predef_s));
	if (!tmp) 
	    fatal("xalloc failed\n");
	tmp->flag = string_copy(ret->u.string);
	tmp->next = lpc_predefs;
	lpc_predefs = tmp;
    }

    ret = apply_master_ob(M_GET_VBFC_OBJECT, 0);
    if (ret && ret->type == T_OBJECT)
    {
	vbfc_object = ret->u.ob;
	INCREF(vbfc_object->ref);
    }
    else
	vbfc_object = 0;

    if (game_is_being_shut_down)
	exit(1);

    init_call_out();
    preload_objects(e_flag);
    (void)apply_master_ob(M_FINAL_BOOT, 0);
    
    mainloop();

    return 0;
}