Beispiel #1
0
void declare_params(vsx_module_param_list& in_parameters, vsx_module_param_list& out_parameters)
{
  loading_done = true;
  
  init_joysticks();

  //if (!init_joystick()) return;  
  //close( joy_fd );
  //joy_fd = -1;
  for (int j = 0; j < joystick_count; j++)
  {  
    printf("FOO num of axes: %d\n", joysticks[j].num_of_axis);
    joysticks[j].axis = (int *) calloc( joysticks[j].num_of_axis, sizeof( int ) );
    joysticks[j].button = (char *) calloc( joysticks[j].num_of_buttons, sizeof( char ) );

    joysticks[j].name = (vsx_module_param_string*)out_parameters.create(VSX_MODULE_PARAM_ID_STRING, vsx_string("j_"+i2s(j)+"_name").c_str());
    joysticks[j].name->set(vsx_string(joysticks[j].name_of_joystick));
    for (int i = 0; i < joysticks[j].num_of_buttons; i++) {
      joysticks[j].buttons[i] = (vsx_module_param_float*)out_parameters.create(VSX_MODULE_PARAM_ID_FLOAT,(vsx_string("j_"+i2s(j)+"_button")+i2s(i)).c_str());
      joysticks[j].buttons[i]->set(0.0f);
    }
    for (int i = 0; i < joysticks[j].num_of_axis; i++) {
      joysticks[j].axes[i] = (vsx_module_param_float*)out_parameters.create(VSX_MODULE_PARAM_ID_FLOAT,(vsx_string("j_"+i2s(j)+"_axis")+i2s(i)).c_str());
      joysticks[j].axes[i]->set(0.0f);
    }
  }
  //float_in = (vsx_module_param_float*)in_parameters.create(VSX_MODULE_PARAM_ID_FLOAT,"shutdown");
  //float_in->set(0);
  //render_out = (vsx_module_param_render*)out_parameters.create(VSX_MODULE_PARAM_ID_RENDER,"render_out");
  //--------------------------------------------------------------------------------------------------  
}
Beispiel #2
0
void init_inputdevs()
{
	init_keybd();
#if JOYSTICK
	init_joysticks();
#endif
}
Beispiel #3
0
void module_info(vsx_module_info* info)
{
  info->output = 1;
  info->identifier = "system;joystick";
  info->description = "Joystick input";
  info->in_param_spec = "";
  info->component_class = "system";
  
  init_joysticks();

  if (joystick_count == 0)
  {
    info->out_param_spec = "no_joystick_detected:complex{}";
    return;
  }
  
  for (int j = 0; j < joystick_count; j++)
  {
    if (j != 0) info->out_param_spec += ",";
    info->out_param_spec += "joystick_"+i2s(j)+":complex{j_"+i2s(j)+"_name:string,axes:complex{";
    for (int i = 0; i < joysticks[j].num_of_axis; i++) {
      if (i != 0) info->out_param_spec += ",";
      info->out_param_spec += "j_"+i2s(j)+"_axis"+i2s(i)+":float"; 
    }
    info->out_param_spec += "},";
    info->out_param_spec += "buttons:complex{"; 
//    printf("num of buttons: %d\n", joysticks[j].num_of_buttons);
    for (int i = 0; i < joysticks[j].num_of_buttons; i++) {
      if (i != 0) info->out_param_spec += ",";
      info->out_param_spec += "j_"+i2s(j)+"_button"+i2s(i)+":float"; 
    }
    info->out_param_spec += "}}";
  }
//  printf("%s\n", info->out_param_spec.c_str());
}
Beispiel #4
0
static int init(void)
{
	int i;

	DEBUG(1, "input_sdl: init()\n");
	for (i=0; fixed_inputs[i].type; i++)
	{
		inputs[i].type = fixed_inputs[i].type;
		inputs[i].id = fixed_inputs[i].id;
		strncpy(inputs[i].name, fixed_inputs[i].name, sizeof(inputs[i].name));
	}
	inputs[i].type = 0;
	num_inputs = i;
	mouse_mode = MOUSE_POINTER;
	if (config_get_int("joystick"))
	{
		DEBUG(1, "input_sdl: initializing joystick subsystem\n");
		if (SDL_InitSubSystem(SDL_INIT_JOYSTICK))
		{
			ERROR("SDL_InitSubSystem(): %s", SDL_GetError());
			return 1;
		}
		init_joysticks();
	}

	return 0;
}
Beispiel #5
0
  void input_initialize()
  {
    //Clear the input arrays
    for(int i=0;i<3;i++){
      last_mousestatus[i]=0;
      mousestatus[i]=0;
    }
    for(int i=0;i<256;i++){
      last_keybdstatus[i]=0;
      keybdstatus[i]=0;
    }

    init_joysticks();
  }
Beispiel #6
0
int main( int argc, char *argv[] )
{
	mt_srand(time(NULL));

	printf("\nWelcome to... >> %s %s <<\n\n", opentyrian_str, opentyrian_version);

	printf("Copyright (C) 2007-2009 The OpenTyrian Development Team\n\n");

	printf("This program comes with ABSOLUTELY NO WARRANTY.\n");
	printf("This is free software, and you are welcome to redistribute it\n");
	printf("under certain conditions.  See the file GPL.txt for details.\n\n");

	if (SDL_Init(0))
	{
		printf("Failed to initialize SDL: %s\n", SDL_GetError());
		return -1;
	}

	JE_loadConfiguration();

	xmas = xmas_time();  // arg handler may override

	JE_paramCheck(argc, argv);

	JE_scanForEpisodes();

	init_video();
	init_keyboard();
	init_joysticks();
	printf("assuming mouse detected\n"); // SDL can't tell us if there isn't one

	if (xmas && (!dir_file_exists(data_dir(), "tyrianc.shp") || !dir_file_exists(data_dir(), "voicesc.snd")))
	{
		xmas = false;

		fprintf(stderr, "warning: Christmas is missing.\n");
	}

	JE_loadPals();
	JE_loadMainShapeTables(xmas ? "tyrianc.shp" : "tyrian.shp");

	if (xmas && !xmas_prompt())
	{
		xmas = false;

		free_main_shape_tables();
		JE_loadMainShapeTables("tyrian.shp");
	}


	/* Default Options */
	youAreCheating = false;
	smoothScroll = true;
	loadDestruct = false;

	if (!audio_disabled)
	{
		printf("initializing SDL audio...\n");

		init_audio();

		load_music();

		JE_loadSndFile("tyrian.snd", xmas ? "voicesc.snd" : "voices.snd");
	}
	else
	{
		printf("audio disabled\n");
	}

	if (record_demo)
		printf("demo recording enabled (input limited to keyboard)\n");

	JE_loadExtraShapes();  /*Editship*/

	JE_loadHelpText();
	/*debuginfo("Help text complete");*/

	if (isNetworkGame)
	{
#ifdef WITH_NETWORK
		if (network_init())
		{
			network_tyrian_halt(3, false);
		}
#else
		fprintf(stderr, "OpenTyrian was compiled without networking support.");
		JE_tyrianHalt(5);
#endif
	}

#ifdef NDEBUG
	if (!isNetworkGame)
		intro_logos();
#endif

	for (; ; )
	{
		JE_initPlayerData();
		JE_sortHighScores();

		if (JE_titleScreen(true))
			break;  // user quit from title screen

		if (loadDestruct)
		{
			JE_destructGame();
			loadDestruct = false;
		}
		else
		{
			JE_main();
		}
	}

	JE_tyrianHalt(0);

	return 0;
}
Beispiel #7
0
static bool retro_load_game(int argc, char *argv[] )
{
   if (SDL_Init(0))
   {
      printf("Failed to initialize SDL: %s\n", SDL_GetError());
      return false;
   }

   JE_loadConfiguration();

   xmas = xmas_time();  // arg handler may override
   JE_paramCheck(argc, argv);

   JE_scanForEpisodes();

   init_video();
   init_keyboard();
   init_joysticks();
   printf("assuming mouse detected\n"); // SDL can't tell us if there isn't one

	if (xmas && (!dir_file_exists(data_dir(), "tyrianc.shp") || !dir_file_exists(data_dir(), "voicesc.snd")))
	{
		xmas = false;

		fprintf(stderr, "warning: Christmas is missing.\n");
	}

	JE_loadPals();
	JE_loadMainShapeTables(xmas ? "tyrianc.shp" : "tyrian.shp");

	if (xmas && !xmas_prompt())
	{
		xmas = false;

		free_main_shape_tables();
		JE_loadMainShapeTables("tyrian.shp");
	}


	/* Default Options */
	youAreCheating = false;
	smoothScroll = true;
	loadDestruct = false;

	if (!audio_disabled)
	{
		printf("initializing SDL audio...\n");

		init_audio();

		load_music();

		JE_loadSndFile("tyrian.snd", xmas ? "voicesc.snd" : "voices.snd");
	}
	else
	{
		printf("audio disabled\n");
	}

	if (record_demo)
		printf("demo recording enabled (input limited to keyboard)\n");

	JE_loadExtraShapes();  /*Editship*/

	JE_loadHelpText();
	/*debuginfo("Help text complete");*/

	if (isNetworkGame)
	{
#ifdef WITH_NETWORK
		if (network_init())
		{
			network_tyrian_halt(3, false);
		}
#else
		fprintf(stderr, "OpenTyrian was compiled without networking support.");
		JE_tyrianHalt(5);
#endif
	}

#ifdef NDEBUG
	if (!isNetworkGame)
		intro_logos();
#endif

   return true;
}