/* * Simple "main" function for multiple platforms. * * Note the special "--" option which terminates the processing of * standard options. All non-standard options (if any) are passed * directly to the "init_xxx()" function. */ int main(int argc, char *argv[]) { int i; bool done = FALSE; bool new_game = FALSE; int show_score = 0; cptr mstr = NULL; bool args = TRUE; /* Save the "program name" XXX XXX XXX */ argv0 = argv[0]; #ifdef USE_286 /* Attempt to use XMS (or EMS) memory for swap space */ if (_OvrInitExt(0L, 0L)) { _OvrInitEms(0, 0, 64); } #endif #ifdef SET_UID /* Default permissions on files */ (void)umask(022); # ifdef SECURE /* Authenticate */ Authenticate(); # endif #endif /* Get the file paths */ init_stuff(); #ifdef SET_UID /* Get the user id (?) */ player_uid = getuid(); #ifdef VMS /* Mega-Hack -- Factor group id */ player_uid += (getgid() * 1000); #endif # ifdef SAFE_SETUID # ifdef _POSIX_SAVED_IDS /* Save some info for later */ player_euid = geteuid(); player_egid = getegid(); # endif # if 0 /* XXX XXX XXX */ /* Redundant setting necessary in case root is running the game */ /* If not root or game not setuid the following two calls do nothing */ if (setgid(getegid()) != 0) { quit("setgid(): cannot set permissions correctly!"); } if (setuid(geteuid()) != 0) { quit("setuid(): cannot set permissions correctly!"); } # endif # endif #endif /* Drop permissions */ safe_setuid_drop(); #ifdef SET_UID /* Initialize the "time" checker */ if (check_time_init() || check_time()) { quit("The gates to Angband are closed (bad time)."); } /* Initialize the "load" checker */ if (check_load_init() || check_load()) { quit("The gates to Angband are closed (bad load)."); } /* Acquire the "user name" as a default player name */ user_name(player_name, player_uid); #ifdef PRIVATE_USER_PATH /* Create a directory for the users files. */ create_user_dir(); #endif /* PRIVATE_USER_PATH */ #endif /* SET_UID */ /* Process the command line arguments */ for (i = 1; args && (i < argc); i++) { /* Require proper options */ if (argv[i][0] != '-') goto usage; /* Analyze option */ switch (argv[i][1]) { case 'N': case 'n': { new_game = TRUE; break; } case 'F': case 'f': { arg_fiddle = TRUE; break; } case 'W': case 'w': { arg_wizard = TRUE; break; } case 'V': case 'v': { arg_sound = TRUE; break; } case 'G': case 'g': { /* HACK - Graphics mode switches on the original tiles */ arg_graphics = GRAPHICS_ORIGINAL; break; } case 'R': case 'r': { arg_force_roguelike = TRUE; break; } case 'O': case 'o': { arg_force_original = TRUE; break; } case 'S': case 's': { show_score = atoi(&argv[i][2]); if (show_score <= 0) show_score = 10; break; } case 'u': case 'U': { if (!argv[i][2]) goto usage; strcpy(player_name, &argv[i][2]); break; } case 'm': { if (!argv[i][2]) goto usage; mstr = &argv[i][2]; break; } case 'M': { arg_monochrome = TRUE; break; } case 'd': case 'D': { change_path(&argv[i][2]); break; } case '-': { argv[i] = argv[0]; argc = argc - i; argv = argv + i; args = FALSE; break; } default: usage: { /* Dump usage information */ puts("Usage: angband [options] [-- subopts]"); puts(" -n Start a new character"); puts(" -f Request fiddle mode"); puts(" -w Request wizard mode"); puts(" -v Request sound mode"); puts(" -g Request graphics mode"); puts(" -o Request original keyset"); puts(" -r Request rogue-like keyset"); puts(" -M Request monochrome mode"); puts(" -s<num> Show <num> high scores"); puts(" -u<who> Use your <who> savefile"); puts(" -m<sys> Force 'main-<sys>.c' usage"); puts(" -d<def> Define a 'lib' dir sub-path"); puts(""); #ifdef USE_SDL puts(" -msdl To use SDL"); #endif /* USE_SDL */ #ifdef USE_X11 puts(" -mx11 To use X11"); puts(" -- Sub options"); puts(" -- -d Set display name"); puts(" -- -o Request old 8x8 tile graphics"); puts(" -- -a Request Adam Bolt 16x16 tile graphics"); puts(" -- -b Request Bigtile graphics mode"); puts(" -- -s Turn off smoothscaling graphics"); puts(" -- -n# Number of terms to use"); puts(""); #endif /* USE_X11 */ #ifdef USE_GCU puts(" -mgcu To use GCU (GNU Curses)"); #endif /* USE_GCU */ #ifdef USE_CAP puts(" -mcap To use CAP (\"Termcap\" calls)"); #endif /* USE_CAP */ #ifdef USE_DOS puts(" -mdos To use DOS (Graphics)"); #endif /* USE_DOS */ #ifdef USE_IBM puts(" -mibm To use IBM (BIOS text mode)"); #endif /* USE_IBM */ #ifdef USE_SLA puts(" -msla To use SLA (SLANG)"); #endif /* USE_SLA */ #ifdef USE_LSL puts(" -mlsl To use LSL (Linux-SVGALIB)"); #endif /* USE_LSL */ #ifdef USE_AMI puts(" -mami To use AMI (Amiga)"); #endif /* USE_AMI */ #ifdef USE_VME puts(" -mvme To use VME (VAX/ESA)"); #endif /* USE_VME */ /* Actually abort the process */ quit(NULL); } } } /* Hack -- Forget standard args */ if (args) { argc = 1; argv[1] = NULL; } /* Process the player name */ process_player_name(TRUE); /* Create any missing directories */ create_needed_dirs(); /* Install "quit" hook */ quit_aux = quit_hook; #ifdef USE_XAW /* Attempt to use the "main-xaw.c" support */ if (!done && (!mstr || (streq(mstr, "xaw")))) { extern errr init_xaw(int, char**); if (0 == init_xaw(argc, argv)) { ANGBAND_SYS = "xaw"; done = TRUE; } } #endif #ifdef USE_SDL /* Attempt to use the "main-sdl.c" support */ if (!done && (!mstr || (streq(mstr, "sdl")))) { extern errr init_sdl(int, char**); if (0 == init_sdl(argc, argv)) { ANGBAND_SYS = "sdl"; done = TRUE; } } #endif #ifdef USE_X11 /* Attempt to use the "main-x11.c" support */ if (!done && (!mstr || (streq(mstr, "x11")))) { extern errr init_x11(int, char**); if (0 == init_x11(argc, argv)) { ANGBAND_SYS = "x11"; done = TRUE; } } #endif #ifdef USE_GCU /* Attempt to use the "main-gcu.c" support */ if (!done && (!mstr || (streq(mstr, "gcu")))) { extern errr init_gcu(int, char**); if (0 == init_gcu(argc, argv)) { ANGBAND_SYS = "gcu"; done = TRUE; } } #endif #ifdef USE_CAP /* Attempt to use the "main-cap.c" support */ if (!done && (!mstr || (streq(mstr, "cap")))) { extern errr init_cap(int, char**); if (0 == init_cap(argc, argv)) { ANGBAND_SYS = "cap"; done = TRUE; } } #endif #ifdef USE_DOS /* Attempt to use the "main-dos.c" support */ if (!done && (!mstr || (streq(mstr, "dos")))) { extern errr init_dos(void); if (0 == init_dos()) { ANGBAND_SYS = "dos"; done = TRUE; } } #endif #ifdef USE_IBM /* Attempt to use the "main-ibm.c" support */ if (!done && (!mstr || (streq(mstr, "ibm")))) { extern errr init_ibm(void); if (0 == init_ibm()) { ANGBAND_SYS = "ibm"; done = TRUE; } } #endif #ifdef USE_EMX /* Attempt to use the "main-emx.c" support */ if (!done && (!mstr || (streq(mstr, "emx")))) { extern errr init_emx(void); if (0 == init_emx()) { ANGBAND_SYS = "emx"; done = TRUE; } } #endif #ifdef USE_SLA /* Attempt to use the "main-sla.c" support */ if (!done && (!mstr || (streq(mstr, "sla")))) { extern errr init_sla(void); if (0 == init_sla()) { ANGBAND_SYS = "sla"; done = TRUE; } } #endif #ifdef USE_LSL /* Attempt to use the "main-lsl.c" support */ if (!done && (!mstr || (streq(mstr, "lsl")))) { extern errr init_lsl(void); if (0 == init_lsl()) { ANGBAND_SYS = "lsl"; done = TRUE; } } #endif #ifdef USE_AMI /* Attempt to use the "main-ami.c" support */ if (!done && (!mstr || (streq(mstr, "ami")))) { extern errr init_ami(void); if (0 == init_ami()) { ANGBAND_SYS = "ami"; done = TRUE; } } #endif #ifdef USE_VME /* Attempt to use the "main-vme.c" support */ if (!done && (!mstr || (streq(mstr, "vme")))) { extern errr init_vme(void); if (0 == init_vme()) { ANGBAND_SYS = "vme"; done = TRUE; } } #endif /* Make sure we have a display! */ if (!done) quit("Unable to prepare any 'display module'!"); /* Hack -- If requested, display scores and quit */ if (show_score > 0) display_scores(0, show_score); /* Catch nasty signals */ signals_init(); /* Initialize */ init_angband(); /* Wait for response */ pause_line(23); /* Play the game */ play_game(new_game); /* Quit */ quit(NULL); /* Exit */ return (0); }
/* * Simple "main" function for multiple platforms. * * Note the special "--" option which terminates the processing of * standard options. All non-standard options (if any) are passed * directly to the "init_xxx()" function. */ int main(int argc, char *argv[]) { int i; bool done = FALSE; bool new_game = FALSE; int show_score = 0; cptr mstr = NULL; bool args = TRUE; /* Save the "program name" XXX XXX XXX */ argv0 = argv[0]; #ifdef USE_286 /* Attempt to use XMS (or EMS) memory for swap space */ if (_OvrInitExt(0L, 0L)) { _OvrInitEms(0, 0, 64); } #endif #ifdef SET_UID /* Default permissions on files */ (void)umask(022); # ifdef SECURE /* Authenticate */ Authenticate(); # endif #endif /* Get the file paths */ init_stuff(); #ifdef SET_UID /* Get the user id (?) */ player_uid = getuid(); #ifdef VMS /* Mega-Hack -- Factor group id */ player_uid += (getgid() * 1000); #endif # ifdef SAFE_SETUID # ifdef _POSIX_SAVED_IDS /* Save some info for later */ player_euid = geteuid(); player_egid = getegid(); # endif # if 0 /* XXX XXX XXX */ /* Redundant setting necessary in case root is running the game */ /* If not root or game not setuid the following two calls do nothing */ if (setgid(getegid()) != 0) { quit("setgid(): cannot set permissions correctly!"); } if (setuid(geteuid()) != 0) { quit("setuid(): cannot set permissions correctly!"); } # endif # endif #endif #ifdef SET_UID /* Initialize the "time" checker */ if (check_time_init() || check_time()) { quit("The gates to Angband are closed (bad time)."); } /* Initialize the "load" checker */ if (check_load_init() || check_load()) { quit("The gates to Angband are closed (bad load)."); } /* Acquire the "user name" as a default player name */ #ifdef ANGBAND_2_8_1 user_name(player_name, player_uid); #else /* ANGBAND_2_8_1 */ user_name(op_ptr->full_name, player_uid); #endif /* ANGBAND_2_8_1 */ #ifdef PRIVATE_USER_PATH /* Create a directory for the users files. */ create_user_dir(); #endif /* PRIVATE_USER_PATH */ #endif /* SET_UID */ /* Process the command line arguments */ for (i = 1; args && (i < argc); i++) { /* Require proper options */ if (argv[i][0] != '-') game_usage(); /* Analyze option */ switch (argv[i][1]) { case 'N': case 'n': { new_game = TRUE; break; } case 'F': case 'f': { arg_fiddle = TRUE; break; } case 'W': case 'w': { arg_wizard = TRUE; break; } case 'V': case 'v': { arg_sound = TRUE; break; } case 'G': case 'g': { /* HACK - Graphics mode switches on the original tiles */ arg_graphics = GRAPHICS_ORIGINAL; break; } case 'R': case 'r': { arg_force_roguelike = TRUE; break; } case 'O': case 'o': { arg_force_original = TRUE; break; } case 'S': case 's': { show_score = atoi(&argv[i][2]); if (show_score <= 0) show_score = 10; break; } case 'u': case 'U': { if (!argv[i][2]) game_usage(); #ifdef ANGBAND_2_8_1 strncpy(player_name, &argv[i][2], 32); player_name[31] = '\0'; #else /* ANGBAND_2_8_1 */ strncpy(op_ptr->full_name, &argv[i][2], 32); op_ptr->full_name[31] = '\0'; #endif /* ANGBAND_2_8_1 */ break; } case 'm': { if (!argv[i][2]) game_usage(); mstr = &argv[i][2]; break; } case 'M': { arg_monochrome = TRUE; break; } case 'd': case 'D': { change_path(&argv[i][2]); break; } case '-': { argv[i] = argv[0]; argc = argc - i; argv = argv + i; args = FALSE; break; } default: { /* Default usage-help */ game_usage(); } } } /* Hack -- Forget standard args */ if (args) { argc = 1; argv[1] = NULL; } /* Process the player name */ process_player_name(TRUE); /* Install "quit" hook */ quit_aux = quit_hook; /* * Drop privs (so X11 will work correctly) * unless we are running the Linux-SVGALib version. * * (In which case we initialize after safe_setuid_grab() * is called.) */ safe_setuid_drop(); #ifdef USE_XAW /* Attempt to use the "main-xaw.c" support */ if (!done && (!mstr || (streq(mstr, "xaw")))) { if (0 == init_xaw(argc, argv)) { ANGBAND_SYS = "xaw"; done = TRUE; } } #endif #ifdef USE_X11 /* Attempt to use the "main-x11.c" support */ if (!done && (!mstr || (streq(mstr, "x11")))) { if (0 == init_x11(argc, argv)) { ANGBAND_SYS = "x11"; done = TRUE; } } #endif #ifdef USE_XPJ /* Attempt to use the "main-xpj.c" support */ if (!done && (!mstr || (streq(mstr, "xpj")))) { if (0 == init_xpj(argc, argv)) { ANGBAND_SYS = "xpj"; done = TRUE; } } #endif #ifdef USE_GTK /* Attempt to use the "main-gtk.c" support */ if (!done && (!mstr || (streq(mstr, "gtk")))) { if (0 == init_gtk((unsigned char*) &new_game, argc, argv)) { done = TRUE; } } #endif #ifdef USE_GCU /* Attempt to use the "main-gcu.c" support */ if (!done && (!mstr || (streq(mstr, "gcu")))) { if (0 == init_gcu()) { ANGBAND_SYS = "gcu"; done = TRUE; } } #endif #ifdef USE_CAP /* Attempt to use the "main-cap.c" support */ if (!done && (!mstr || (streq(mstr, "cap")))) { if (0 == init_cap(argc, argv)) { ANGBAND_SYS = "cap"; done = TRUE; } } #endif #ifdef USE_DOS /* Attempt to use the "main-dos.c" support */ if (!done && (!mstr || (streq(mstr, "dos")))) { if (0 == init_dos()) { ANGBAND_SYS = "dos"; done = TRUE; } } #endif #ifdef USE_IBM /* Attempt to use the "main-ibm.c" support */ if (!done && (!mstr || (streq(mstr, "ibm")))) { if (0 == init_ibm()) { ANGBAND_SYS = "ibm"; done = TRUE; } } #endif #ifdef USE_EMX /* Attempt to use the "main-emx.c" support */ if (!done && (!mstr || (streq(mstr, "emx")))) { if (0 == init_emx()) { ANGBAND_SYS = "emx"; done = TRUE; } } #endif #ifdef USE_SLA /* Attempt to use the "main-sla.c" support */ if (!done && (!mstr || (streq(mstr, "sla")))) { if (0 == init_sla()) { ANGBAND_SYS = "sla"; done = TRUE; } } #endif #ifdef USE_AMI /* Attempt to use the "main-ami.c" support */ if (!done && (!mstr || (streq(mstr, "ami")))) { if (0 == init_ami()) { ANGBAND_SYS = "ami"; done = TRUE; } } #endif #ifdef USE_VME /* Attempt to use the "main-vme.c" support */ if (!done && (!mstr || (streq(mstr, "vme")))) { if (0 == init_vme()) { ANGBAND_SYS = "vme"; done = TRUE; } } #endif #ifdef USE_VCS /* Attempt to use the "main-vcs.c" support */ if (!done && (!mstr || (streq(mstr, "vcs")))) { if (0 == init_vcs(argc, argv)) { ANGBAND_SYS = "vcs"; done = TRUE; } } #endif /* USE_VCS */ /* Grab privs (dropped above for X11) */ safe_setuid_grab(); #ifdef USE_LSL /* Attempt to use the "main-lsl.c" support */ if (!done && (!mstr || (streq(mstr, "lsl")))) { if (0 == init_lsl()) { ANGBAND_SYS = "lsl"; done = TRUE; } } #endif /* Make sure we have a display! */ if (!done) quit("Unable to prepare any 'display module'!"); /* Hack -- If requested, display scores and quit */ if (show_score > 0) display_scores(0, show_score); /* Gtk initializes earlier */ if (!streq(ANGBAND_SYS, "gtk")) { /* Catch nasty signals */ signals_init(); /* Initialize */ init_angband(); } /* Wait for response */ pause_line(23); /* Play the game */ play_game(new_game); /* Quit */ quit(NULL); /* Exit */ return (0); }
/* * vme_start - open the VME device and initialize data for processing */ static int vme_start( u_int unit, struct peer *peer ) { register struct vmeunit *vme; register int i; int dummy; char vmedev[20]; /* * Check configuration info. */ if (unit >= MAXUNITS) { msyslog(LOG_ERR, "vme_start: unit %d invalid", unit); return (0); } if (unitinuse[unit]) { msyslog(LOG_ERR, "vme_start: unit %d in use", unit); return (0); } /* * Open VME device */ #ifdef DEBUG printf("Opening VME DEVICE \n"); #endif init_vme(); /* This is in the map_vme.c external file */ /* * Allocate unit structure */ if (vmeunits[unit] != 0) { vme = vmeunits[unit]; /* The one we want is okay */ } else { for (i = 0; i < MAXUNITS; i++) { if (!unitinuse[i] && vmeunits[i] != 0) break; } if (i < MAXUNITS) { /* * Reclaim this one */ vme = vmeunits[i]; vmeunits[i] = 0; } else { vme = (struct vmeunit *) emalloc(sizeof(struct vmeunit)); time_vme = (struct vmedate *)malloc(sizeof(struct vmedate)); /* Added to emulate LM's refclock_gpsvme (added to fix mem lead DW lmco) mjb lmco 12/22/99 */ } } bzero((char *)vme, sizeof(struct vmeunit)); vmeunits[unit] = vme; /* * Set up the structures */ vme->peer = peer; vme->unit = (u_short)unit; vme->timestarted = current_time; vme->io.clock_recv = vme_receive; vme->io.srcclock = (caddr_t)vme; vme->io.datalen = 0; vme->io.fd = fd_vme; /* * All done. Initialize a few random peer variables, then * return success. */ peer->precision = VMEPRECISION; peer->stratum = stratumtouse[unit]; memcpy( (char *)&peer->refid, USNOREFID,4); /* peer->refid = htonl(VMEHSREFID); */ unitinuse[unit] = 1; return (1); }