Beispiel #1
0
static void setup_new_vc_session(void)
{
	DEBUG(2,("setup_new_vc_session: New VC == 0, if NT4.x compatible we would close all old resources.\n"));
#if 0
	conn_close_all();
	invalidate_all_vuids();
#endif
}
Beispiel #2
0
static void setup_new_vc_session(void)
{
	DEBUG(2,("setup_new_vc_session: New VC == 0, if NT4.x compatible we would close all old resources.\n"));
#if 0
	conn_close_all();
	invalidate_all_vuids();
#endif
	if (lp_reset_on_zero_vc()) {
		session_traverse(shutdown_other_smbds, client_addr());
	}
}
Beispiel #3
0
static void exit_server_common(enum server_exit_reason how,
	const char *const reason)
{
	struct smbd_server_connection *sconn = smbd_server_conn;

	if (!exit_firsttime)
		exit(0);
	exit_firsttime = false;

	change_to_root_user();

	if (sconn && sconn->smb1.negprot.auth_context) {
		TALLOC_FREE(sconn->smb1.negprot.auth_context);
	}

	if (sconn) {
		if (lp_log_writeable_files_on_exit()) {
			bool found = false;
			files_forall(sconn, log_writeable_file_fn, &found);
		}
		(void)conn_close_all(sconn);
		invalidate_all_vuids(sconn);
	}

	/* 3 second timeout. */
	print_notify_send_messages(sconn->msg_ctx, 3);

	/* delete our entry in the serverid database. */
	if (am_parent) {
		/*
		 * For children the parent takes care of cleaning up
		 */
		serverid_deregister(sconn_server_id(sconn));
	}

#ifdef WITH_DFS
	if (dcelogin_atmost_once) {
		dfs_unlogin();
	}
#endif

#ifdef USE_DMAPI
	/* Destroy Samba DMAPI session only if we are master smbd process */
	if (am_parent) {
		if (!dmapi_destroy_session()) {
			DEBUG(0,("Unable to close Samba DMAPI session\n"));
		}
	}
#endif

	if (am_parent) {
		rpc_wkssvc_shutdown();
#ifdef ACTIVE_DIRECTORY
		rpc_dssetup_shutdown();
#endif
#ifdef DEVELOPER
		rpc_rpcecho_shutdown();
#endif
#ifdef DFS_SUPPORT
		rpc_netdfs_shutdown();
#endif
		rpc_initshutdown_shutdown();
#ifdef EXTRA_SERVICES
		rpc_eventlog_shutdown();
		rpc_svcctl_shutdown();
		rpc_ntsvcs_shutdown();
#endif
#ifdef PRINTER_SUPPORT
		rpc_spoolss_shutdown();
#endif

		rpc_srvsvc_shutdown();
#ifdef WINREG_SUPPORT
		rpc_winreg_shutdown();
#endif

#ifdef NETLOGON_SUPPORT
		rpc_netlogon_shutdown();
#endif
#ifdef SAMR_SUPPORT
		rpc_samr_shutdown();
#endif
#ifdef LSA_SUPPORT
		rpc_lsarpc_shutdown();
#endif
	}

	/*
	 * we need to force the order of freeing the following,
	 * because smbd_msg_ctx is not a talloc child of smbd_server_conn.
	 */
	sconn = NULL;
	TALLOC_FREE(smbd_server_conn);
	server_messaging_context_free();
	server_event_context_free();
	TALLOC_FREE(smbd_memcache_ctx);

	locking_end();
	printing_end();

	if (how != SERVER_EXIT_NORMAL) {
		DEBUGSEP(0);
		DEBUG(0,("Abnormal server exit: %s\n",
			reason ? reason : "no explanation provided"));
		DEBUGSEP(0);

		log_stack_trace();

		dump_core();

		/* Notreached. */
		exit(1);
	} else {
		DEBUG(3,("Server exit (%s)\n",
			(reason ? reason : "normal exit")));
		if (am_parent) {
			pidfile_unlink();
		}
		gencache_stabilize();
	}

	exit(0);
}
Beispiel #4
0
static void exit_server_common(enum server_exit_reason how,
	const char *const reason)
{
	static int firsttime=1;

	if (!firsttime) {
#ifndef _XBOX
		exit(0);
#endif
	}
	firsttime = 0;

	change_to_root_user();

	if (negprot_global_auth_context) {
		(negprot_global_auth_context->free)(&negprot_global_auth_context);
	}

	conn_close_all();

	invalidate_all_vuids();
#ifndef _XBOX
	print_notify_send_messages(3); /* 3 second timeout. */
#endif
	/* delete our entry in the connections database. */
	yield_connection(NULL,"");

	respond_to_all_remaining_local_messages();
	decrement_smbd_process_count();

#ifdef WITH_DFS
	if (dcelogin_atmost_once) {
		dfs_unlogin();
	}
#endif

#ifndef _XBOX
	locking_end();
	printing_end();
#endif

	if (how != SERVER_EXIT_NORMAL) {
		int oldlevel = DEBUGLEVEL;
		char *last_inbuf = get_InBuffer();

		DEBUGLEVEL = 10;

		DEBUGSEP(0);
		DEBUG(0,("Abnormal server exit: %s\n",
			reason ? reason : "no explanation provided"));
		DEBUGSEP(0);

#ifndef _XBOX
		log_stack_trace();
#endif
		if (last_inbuf) {
			DEBUG(0,("Last message was %s\n", LAST_MESSAGE()));
			show_msg(last_inbuf);
		}

		DEBUGLEVEL = oldlevel;
#if DUMP_CORE
		dump_core();
#endif

	} else {    
		DEBUG(3,("Server exit (%s)\n",
			(reason ? reason : "normal exit")));
	}

#ifndef _XBOX
	exit(0);
#endif
}