Beispiel #1
0
int main()
{
	srvInit();
	aptInit();
	hidInit(NULL);
	irrstInit(NULL);
	gfxInitDefault();

	yeti_init(
		&yeti,
		(framebuffer_t*)gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL),
		(framebuffer_t*)gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL),
		textures, palette, lua
	);

	gfxSet3D(true);

	game_init(&yeti);

	while(aptMainLoop())
	{
		int i;
		for(i=0;i<2;i++)
		{
			yeti.viewport.front = yeti.viewport.back;
			yeti.viewport.back = (framebuffer_t*)gfxGetFramebuffer(GFX_TOP, leftOrRight?GFX_LEFT:GFX_RIGHT, NULL, NULL);

			game_draw(&yeti);

			leftOrRight^=1;
		}

		yetiUpdateKeyboard(&yeti);
		game_tick(&yeti);

		if(hidKeysDown()&KEY_START)break;

		gfxFlushBuffers();
		gfxSwapBuffers();

		gspWaitForEvent(GSPEVENT_VBlank0, true);
	}

	gfxExit();
	irrstExit();
	hidExit();
	aptExit();
	srvExit();
	return 0;
}
Beispiel #2
0
Result hidInit(void)
{
	u8 val=0;
	Result ret=0;

	if (AtomicPostIncrement(&hidRefCount)) return 0;

	// Request service.
	ret = srvGetServiceHandle(&hidHandle, "hid:USER");
	if (R_FAILED(ret)) ret = srvGetServiceHandle(&hidHandle, "hid:SPVR");
	if (R_FAILED(ret)) goto cleanup0;

	// Get sharedmem handle.
	if(R_FAILED(ret=HIDUSER_GetHandles(&hidMemHandle, &hidEvents[HIDEVENT_PAD0], &hidEvents[HIDEVENT_PAD1], &hidEvents[HIDEVENT_Accel], &hidEvents[HIDEVENT_Gyro], &hidEvents[HIDEVENT_DebugPad]))) goto cleanup1;

	// Map HID shared memory.
	hidSharedMem=(vu32*)mappableAlloc(0x2b0);
	if(!hidSharedMem)
	{
		ret = -1;
		goto cleanup1;
	}

	if(R_FAILED(ret=svcMapMemoryBlock(hidMemHandle, (u32)hidSharedMem, MEMPERM_READ, 0x10000000)))goto cleanup2;

	APT_CheckNew3DS(&val);

	if(val)
	{
		ret = irrstInit();
	}

	// Reset internal state.
	kOld = kHeld = kDown = kUp = 0;
	return ret;

cleanup2:
	svcCloseHandle(hidMemHandle);
	if(hidSharedMem != NULL)
	{
		mappableFree((void*) hidSharedMem);
		hidSharedMem = NULL;
	}
cleanup1:
	svcCloseHandle(hidHandle);
cleanup0:
	AtomicDecrement(&hidRefCount);
	return ret;
}
Beispiel #3
0
int main()
{
	srvInit();	
	aptInit();
	hidInit(NULL);
	irrstInit(NULL);
	gfxInit();

	gfxSet3D(false);

	srand(svcGetSystemTick());

	curQuote=rand()%numQuotes;
	superStr[0]=0;
	ftp_init();

	int connfd=ftp_getConnection();

	APP_STATUS status;
	while((status=aptGetStatus())!=APP_EXITING)
	{
		if(status == APP_RUNNING)
		{
			ftp_frame(connfd);
			drawFrame();

			hidScanInput();
			if(hidKeysDown()&KEY_B)break;
		}
		else if(status == APP_SUSPENDING)
		{
			aptReturnToMenu();
		}
		else if(status == APP_SLEEPMODE)
		{
			aptWaitStatusEvent();
		}
		gspWaitForEvent(GSPEVENT_VBlank0, false);
	}

	ftp_exit();
	gfxExit();
	irrstExit();
	hidExit();
	aptExit();
	srvExit();
	return 0;
}
Beispiel #4
0
int main(int argc, char **argv)
{
	srvInit();	
	aptInit();
	gfxInit();
	acInit();
	initCfgu();
	ptmInit();
	hidInit(NULL);
	irrstInit(NULL);
	fsInit();
	hbInit();
	Handle fileHandle;
	u64 size;
	u32 bytesRead;
	int restore;
	
	// Set main script
	char path[256];
	if (argc > 0){	
		int latest_slash = 0;
		int i=5;
		while (argv[0][i]  != '\0'){
		if (argv[0][i] == '/'){
		latest_slash = i;
		}
		i++;
		}
		strcpy(path,&argv[0][5]);
		path[latest_slash-5] = 0;
		strcpy(start_dir,path);
		strcpy(cur_dir,path); // Set current dir
	}else{
		strcpy(start_dir,"/");
		strcpy(cur_dir,"/"); // Set current dir for GW Mode
	}
		
	while(aptMainLoop())
	{
		restore=0;		
		char error[256];
		
		errMsg = runScript((const char*)index_lua, true);
		
		if (errMsg != NULL);
                {
				// Fake error to force interpreter shutdown
				if (strstr(errMsg, "lpp_exit_04")){
					break;
				}
				
				strcpy(error,"Error: ");
				strcat(error,errMsg);
				strcat(error,"\n\nPress A to restart\nPress B to exit");
				}

						while (restore==0){
							gspWaitForVBlank();
							RefreshScreen();
							ClearScreen(0);
							ClearScreen(1);
							DebugOutput(error);
							hidScanInput();
							if(hidKeysDown() & KEY_A){
								strcpy(cur_dir,start_dir);
								restore=1;
							}else if(hidKeysDown() & KEY_B){
								restore=2;
							}
							gfxFlushBuffers();
							gfxSwapBuffers();
						}
						if (restore==2){
							break;
						}
	}
	
	fsExit();
	irrstExit();
	hidExit();
	ptmExit();
	hbExit();
	acExit();
	exitCfgu();
	gfxExit();
	aptExit();
	srvExit();

	return 0;
}
Beispiel #5
0
int main() {

	L = luaL_newstate();
	luaL_openlibs(L);
	luaL_requiref(L, "love", initLove, 1);

	sf2d_init(); // 2D Drawing lib.
	sftd_init(); // Text Drawing lib.
	cfguInit();
	ptmuInit();
	
	Result ir = irrstInit();

	//consoleInit(GFX_BOTTOM, NULL);

	irrstEnabled = (ir) ? false : true;

	sf2d_set_clear_color(RGBA8(0x0, 0x0, 0x0, 0xFF)); // Reset background color.

	osSetSpeedupEnable(true); // Enables CPU speedup for a free performance boost.

	// Detect if we are running on a .cia, because if we are
	// we load from RomFS rather than the SD Card.
	// TODO: Load RomFS from .3dsx's aswell.

	Result rc = romfsInit();

	romfsExists = (rc) ? false : true;

	// Change working directory

	if (romfsExists) {

		chdir("romfs:/");

	} else {

		char cwd[256];
		getcwd(cwd, 256);
		char newCwd[261];

		strcat(newCwd, cwd);
		strcat(newCwd, "game");
		chdir(newCwd);

	}

	luaL_dobuffer(L, boot_lua, boot_lua_size, "boot"); // Do some setup Lua side.

	//in general, make the LovePotion folder cause ye
	mkdir(path, 0777);

	// If main.lua exists, execute it.
	// If not then just load the nogame screen.

	if (fileExists("main.lua")) {
		if (luaL_dofile(L, "main.lua")) displayError();
	} else {
		if (luaL_dobuffer(L, nogame_lua, nogame_lua_size, "nogame")) displayError();
	}
	
	if (luaL_dostring(L, "love.timer.step()")) displayError();

	if (luaL_dostring(L, "if love.load then love.load() end")) displayError();

	while (aptMainLoop()) {

		if (shouldQuit) {

			if (forceQuit) break;

			bool shouldAbort = false;

			// lua_getfield(L, LUA_GLOBALSINDEX, "love");
			// lua_getfield(L, -1, "quit");
			// lua_remove(L, -2);

			// if (!lua_isnil(L, -1)) {

			// 	lua_call(L, 0, 1);
			// 	shouldAbort = lua_toboolean(L, 1);
			// 	lua_pop(L, 1);

			// }; TODO: Do this properly.

			if (luaL_dostring(L, "if love.quit then love.quit() end")) displayError();

			if (!shouldAbort && !errorOccured) break;

		} // Quit event

		if (!errorOccured) {

			if (luaL_dostring(L,
				"love.keyboard.scan()\n"
				"love.timer.step()\n"
				"if love.update then love.update(love.timer.getDelta()) end")) {
					displayError();
			}

			// Top screen
			// Left side

			sf2d_start_frame(GFX_TOP, GFX_LEFT);

				if (luaL_dostring(L, "if love.draw then love.draw() end")) displayError();

			sf2d_end_frame();

			// Right side

			if (is3D) {

				sf2d_start_frame(GFX_TOP, GFX_RIGHT);

					if (luaL_dostring(L, "if love.draw then love.draw() end")) displayError();

				sf2d_end_frame();

			}

			// Bot screen

			sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);

				if (luaL_dostring(L, "if love.draw then love.draw() end")) displayError();

			sf2d_end_frame();

			luaL_dostring(L, "love.graphics.present()");

		} else {

			hidScanInput();
			u32 kTempDown = hidKeysDown();
			if (kTempDown & KEY_START) {
				forceQuit = true;
				shouldQuit = true;
			}

			char *errMsg = lua_tostring(L, -1);

			sf2d_start_frame(GFX_TOP, GFX_LEFT);

				lua_getfield(L, LUA_GLOBALSINDEX, "love");
				lua_getfield(L, -1, "errhand");
				lua_remove(L, -2);

				if (!lua_isnil(L, -1)) {

					lua_pushstring(L, errMsg);
					lua_call(L, 1, 0);

				}

			sf2d_end_frame();

			sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);

				lua_getfield(L, LUA_GLOBALSINDEX, "love");
				lua_getfield(L, -1, "errhand");
				lua_remove(L, -2);

				if (!lua_isnil(L, -1)) {

					lua_pushstring(L, errMsg);
					lua_call(L, 1, 0);

				}

			sf2d_end_frame();

			luaL_dostring(L, "love.graphics.present()");

		}

	}

	luaL_dostring(L, "love.audio.stop()");

	lua_close(L);

	sftd_fini();
	sf2d_fini();
	cfguExit();
	ptmuExit();
	
	if (irrstEnabled) irrstExit();

	if (soundEnabled) ndspExit();
	if (romfsExists) romfsExit();

	return 0;

}
Beispiel #6
0
int main(int argc, char **argv)
{
	srvInit();	
	aptInit();
	gfxInitDefault();
	acInit();
	cfguInit();
	httpcInit();
	ptmuInit();
	hidInit();
	irrstInit();
	aptOpenSession();
	Result ret=APT_SetAppCpuTimeLimit(30);
	aptCloseSession();
	fsInit();
	ftp_state = false;
	isTopLCDOn = true;
	isBottomLCDOn = true;
	Handle fileHandle;
	u64 size;
	u32 bytesRead;
	int restore;
	
	// Check user build and enables kernel access
	if (nsInit()==0){
		CIA_MODE = true;
		nsExit();
	}else CIA_MODE = false;
	isNinjhax2 = false;
	if (!hbInit()) khaxInit();
	else isNinjhax2 = true;
	
	// Select Audio System (csnd:SND preferred)
	if (csndInit() == 0){
		csndAccess = true;
		csndExit();
	}else csndAccess = false;
	
	// Init Audio-Device
	int i = 0;
	for (i=0;i < 32; i++){
		audioChannels[i] = false;
		if (!isNinjhax2 && (i < 0x08))  audioChannels[i] = true;
		else if (csndAccess && (i < 0x08)) audioChannels[i] = true;
	}
	
	// Set main script
	char path[256];
	if (argc > 0){
		int latest_slash = 0;
		int i=5;
		while (argv[0][i]  != '\0'){
			if (argv[0][i] == '/') latest_slash = i;
			i++;
		}
		strcpy(path,&argv[0][5]);
		path[latest_slash-5] = 0;
		strcpy(start_dir,path);
		strcpy(cur_dir,path); // Set current dir
		strcat(path,"/index.lua");
	}else{
		strcpy(start_dir,"/");
		strcpy(cur_dir,"/"); // Set current dir for GW Mode
		strcpy(path,"/index.lua");
	}
	
	while(aptMainLoop())
	{
		restore=0;		
		char error[2048];		
		
		// Load main script
		FS_Path filePath=fsMakePath(PATH_ASCII, path);
		FS_Archive script=(FS_Archive){ARCHIVE_SDMC, (FS_Path){PATH_EMPTY, 1, (u8*)""}};
		Result ret = FSUSER_OpenFileDirectly(&fileHandle, script, filePath, FS_OPEN_READ, 0x00000000);
		if (!ret){
			FSFILE_GetSize(fileHandle, &size);
			buffer = (unsigned char*)(malloc((size+1) * sizeof (char)));
			FSFILE_Read(fileHandle, &bytesRead, 0x0, buffer, size);
			buffer[size]=0;
			FSFILE_Close(fileHandle);
			svcCloseHandle(fileHandle);
			errMsg = runScript((const char*)buffer, true);
			free(buffer);
		}else errMsg = "index.lua file not found.";
		
		// Force LCDs power on
		if ((!isTopLCDOn) || (!isBottomLCDOn)){
			gspLcdInit();
			if (!isTopLCDOn) GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_TOP);
			if (!isBottomLCDOn) GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTTOM);
			gspLcdExit();
			isTopLCDOn = true;
			isBottomLCDOn = true;
		}
		
		// Fake error to force interpreter shutdown
		if (strstr(errMsg, "lpp_exit_04")) break;
			
		if (ftp_state) ftp_exit();
		ftp_state = false;
		int connfd;
		while (restore==0){
			gspWaitForVBlank();
			RefreshScreen();
			ClearScreen(0);
			ClearScreen(1);
			strcpy(error,"Error: ");
			strcat(error,errMsg);
			if (ftp_state){ 
				u32 ip=(u32)gethostid();
				char ip_address[64];
				strcat(error,"\n\nPress A to restart\nPress B to exit\nPress Y to enable FTP server\n\nFTP state: ON\nIP: ");
				sprintf(ip_address,"%lu.%lu.%lu.%lu", ip & 0xFF, (ip>>8)&0xFF, (ip>>16)&0xFF, (ip>>24)&0xFF);
				strcat(error,ip_address);
				strcat(error,"\nPort: 5000");
				if(connfd<0)connfd=ftp_getConnection();
				else{
					int ret=ftp_frame(connfd);
					if(ret==1) connfd=-1;
				}
			}else strcat(error,"\n\nPress A to restart\nPress B to exit\nPress Y to enable FTP server\n\nFTP state: OFF");
			DebugOutput(error);
			hidScanInput();
			if(hidKeysDown() & KEY_A){
				strcpy(cur_dir,start_dir);
				restore=1;
			}else if(hidKeysDown() & KEY_B){
				restore=2;
			}else if(hidKeysDown() & KEY_Y){
				if (!ftp_state){
					u32 wifiStatus;
					if ((u32)ACU_GetWifiStatus(&wifiStatus) !=  0xE0A09D2E){
						if (wifiStatus != 0){
							ftp_init();
							connfd = -1;
							ftp_state = true;
						}
					}
				}
			}
			
			gfxFlushBuffers();
			gfxSwapBuffers();
		}
		if (ftp_state) ftp_exit();
		if (isCSND){
			if (csndAccess) csndExit();
			else ndspExit();
			isCSND = false;
		}
		if (restore==2){
			break;
		}
	}