void QQuickPopupWindow::exposeEvent(QExposeEvent *e) { if (isExposed() && m_needsActivatedEvent) { m_needsActivatedEvent = false; QWindowSystemInterface::handleWindowActivated(this); } else if (!isExposed() && !m_needsActivatedEvent) { m_needsActivatedEvent = true; if (QWindow *tp = transientParent()) QWindowSystemInterface::handleWindowActivated(tp); } QQuickWindow::exposeEvent(e); }
void ventanaGL::exposeEvent(QExposeEvent *event) { Q_UNUSED(event); if (isExposed()) renderNow(); }
void PainterWindow::renderPin( QSharedPointer<fugio::PinInterface> P ) { if (!isExposed()) return; QRect rect(0, 0, width(), height()); m_backingStore->beginPaint(rect); QPaintDevice *device = m_backingStore->paintDevice(); QPainter painter(device); if( fugio::ImageInterface *I = input<fugio::ImageInterface *>( P ) ) { const QImage IM = I->image(); painter.drawImage( 0, 0, IM ); } else if( fugio::PainterInterface *I = input<fugio::PainterInterface *>( P ) ) { I->render( painter ); } m_backingStore->endPaint(); m_backingStore->flush(rect); }
void OpenGLWindow::exposeEvent( QExposeEvent *event ) { if( isExposed() ) { d->thread->update( d->renderId ); d->thread->resize( d->renderId, event->region().boundingRect().size() ); } }
void OpenGLWindow::exposeEvent(QExposeEvent *event) { Q_UNUSED(event); if (isExposed()) renderNow(); }
void MyGLWidget::exposeEvent(QExposeEvent *event) { Q_UNUSED(event); if (isExposed()) renderNow(); }
void RasterWindow::exposeEvent(QExposeEvent *) { if (isExposed()) { m_backingStore->resize(size()); renderNow(); } }
void OpenGLWindow::renderNow() { if (!isExposed()) return; bool needsInitialize = false; // Create an OpenGL context if there is not any if (!m_context) { m_context = new QOpenGLContext(this); m_context->setFormat(requestedFormat()); m_context->create(); needsInitialize = true; } m_context->makeCurrent(this); m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (needsInitialize) { initializeOpenGLFunctions(); initialize(); } render(); m_context->swapBuffers(this); }
void MainWindow::renderNow() { if (!isExposed()) return; calc->stop(); m_update_pending = false; if (!m_context) { initialize(); } else { m_context->makeCurrent(this); } render(); m_context->swapBuffers(this); renderLater(); counter++; if (counter >= 60 * 3600) counter = 0; emit needCalc(); }
void yage::GLWindow::beginDraw ( void ) { if (!isExposed()) { return; } bool needInit = false; if (!m_context) { qDebug() << "start ctx"; // Specify the format and create platform-specific surface // Create an OpenGL context m_context = new QOpenGLContext( this ); m_context->setFormat( requestedFormat() ); m_context->create(); if (!m_context->isValid()) { qCritical() << "invalid context"; } // Make the context current on this window QList<QByteArray> extensions = m_context->extensions().toList(); qDebug() << "Version: " << m_context->format().majorVersion() << "." << m_context->format().minorVersion(); qDebug() << "Profile: " << m_context->format().profile(); //std::sort(extensions.first(), extensions.last()); qDebug() << "Supported extensions (" << extensions.count() << ")"; foreach ( const QByteArray &extension, extensions ) qDebug() << " " << extension; needInit = true; }
void CheckBox::draw(void) { if(!isExposed()) return; // Draw the box if(enabled) drawGradient(theme->col_light_ctrl, theme->col_dark_ctrl ,2, 4, 7, 7); else drawGradient(theme->col_light_ctrl_disabled, theme->col_dark_ctrl_disabled,2, 4, 7, 7); drawLine(1, 3, 9, 1, theme->col_outline); drawLine(1,11, 9, 1, theme->col_outline); drawLine(1, 3, 9, 0, theme->col_outline); drawLine(9, 3, 9, 0, theme->col_outline); // Clear up if(!albino) drawFullBox(0, 0, 11, 3, theme->col_light_bg); else drawFullBox(0, 0, 11, 3, theme->col_dark_bg); // Checked or not if(checked == true) drawMonochromeIcon(1, 0, 10, 10, haken_bin); // Text if(!albino) drawString(label, 13, 2, 255, theme->col_text); else drawString(label, 13, 2, 255, theme->col_lighter_bg); }
void QOgreWindow::renderNow() { if (!isExposed()) return; if (oRoot == NULL) initialize(); render(); if (isAnimating) renderLater(); }
void OpenGLWindow::renderNow() { if (!isExposed()) return; m_update_pending = false; bool needsInitialize = false; if (!m_context) { m_context = new QOpenGLContext(this); m_context->setFormat(requestedFormat()); m_context->create(); needsInitialize = true; } m_context->makeCurrent(this); if (needsInitialize) { initializeOpenGLFunctions(); initialize(); } render(); m_context->swapBuffers(this); if (m_animating) renderLater(); }
void MainWindow::renderNow() { if (!isExposed()) return; updatePending = false; bool needsInitialize = false; if (!context) { context = new QOpenGLContext(this); context->setFormat(requestedFormat()); context->create(); needsInitialize = true; } context->makeCurrent(this); if (world) world->simulate(timer.elapsed()); timer.start(); if (needsInitialize) { initializeOpenGLFunctions(); } render(); context->swapBuffers(this); if (animating) renderLater(); }
void Window::timerEvent(QTimerEvent *) { if (isExposed()) render(); killTimer(m_renderTimer); m_renderTimer = 0; }
//------------------------------------------------------------------------------------- void MethodDescription::addToStream(MemoryStream* mstream, PyObject* args) { uint8 argsSize = argTypes_.size(); int offset = 0; // 将utype放进去,方便对端识别这个方法 // 这里如果aliasID_大于0则采用一个优化的办法, 使用1字节传输 if(aliasID_ < 0) { (*mstream) << utype_; } else { uint8 utype = (uint8)aliasID_; (*mstream) << utype; } // 如果是exposed方法则先将entityID打包进去 if(isExposed() && g_componentType == CELLAPP_TYPE && isCell()) { offset = 1; ENTITY_ID eid = PyLong_AsLong(PyTuple_GetItem(args, 0)); (*mstream) << eid; } // 将每一个参数添加到流中 for(uint8 i=0; i <argsSize; i++) { PyObject* pyArg = PyTuple_GetItem(args, i + offset); argTypes_[i]->addToStream(mstream, pyArg); } }
//------------------------------------------------------------------------------------- PyObject* MethodDescription::createFromStream(MemoryStream* mstream) { size_t argSize = getArgSize(); PyObject* pyArgsTuple = NULL; int offset = 0; if(isExposed() && g_componentType == CELLAPP_TYPE && isCell()) { offset = 1; pyArgsTuple = PyTuple_New(argSize + offset); // 设置一个调用者ID提供给脚本判断来源是否正确 KBE_ASSERT(currCallerID_ > 0); PyTuple_SET_ITEM(pyArgsTuple, 0, PyLong_FromLong(currCallerID_)); } else pyArgsTuple = PyTuple_New(argSize); for(size_t index=0; index<argSize; index++) { PyObject* pyitem = argTypes_[index]->createFromStream(mstream); if(pyitem == NULL) { WARNING_MSG(fmt::format("MethodDescription::createFromStream:{} arg[{}][{}] is NULL.\n", this->getName(), index, argTypes_[index]->getName())); } PyTuple_SET_ITEM(pyArgsTuple, index + offset, pyitem); } return pyArgsTuple; }
void OpenGLWindow::renderNow() { // end function if window is not visible if (!isExposed()) return; bool needsInitialize = false; /*QOpenGLContext represents the OpenGL state of an underlying OpenGL context. To set up a context, set its screen and format such that they match those of the surface or surfaces with which the context is meant to be used.*/ if (!m_context) { m_context = new QOpenGLContext(this); m_context->setFormat(requestedFormat()); m_context->create(); needsInitialize = true; } m_context->makeCurrent(this); if (needsInitialize) { // intern OpenGL function initializeOpenGLFunctions(); initialize(); } render(); m_context->swapBuffers(this); if (m_animating) renderLater(); }
//------------------------------------------------------------------------------------- PyObject* MethodDescription::call(PyObject* func, PyObject* args) { PyObject* pyResult = NULL; if (!PyCallable_Check(func)) { PyErr_Format(PyExc_TypeError, "MethodDescription::call: method[%s] call attempted on a error object!", getName()); } else { if(args == NULL) { pyResult = PyObject_CallObject(func, NULL); } else { if(checkArgs(args)) pyResult = PyObject_CallObject(func, args); } } if (PyErr_Occurred()) { if (isExposed() && PyErr_ExceptionMatches(PyExc_TypeError)) { WARNING_MSG(fmt::format("MethodDescription::call: {} is exposed of method, if there is a missing arguments error, " "try adding callerEntityID, For example: \ndef func(msg): => def func(callerEntityID, msg):\n", this->getName())); } PyErr_PrintEx(0); } return pyResult; }
void MainWindow::resizeEvent(QResizeEvent *event) { Q_UNUSED(event); if (isExposed()) renderNow(); }
void OpenGLWindow::resizeEvent(QResizeEvent *event) { Q_UNUSED(event); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT ); glViewport(0,0,width(),height()); if (isExposed()) renderNow(); }
void CanvasQt::paintGL() { #ifdef USE_QWINDOW if (!isExposed()) return; #endif swapBuffersAllowed_ = true; CanvasGL::update(); }
void exposeEvent(QExposeEvent *) { if (!isExposed()) return; if (!gl) { gl = new QOpenGLContext(); gl->setFormat(requestedFormat()); gl->create(); } gl->makeCurrent(this); QOpenGLShaderProgram prog; prog.addShaderFromSourceCode(QOpenGLShader::Vertex, "attribute highp vec4 a_Pos;" "attribute lowp vec4 a_Color;" "varying lowp vec4 v_Color;" "void main() {" " gl_Position = a_Pos;" " v_Color = a_Color;" "}"); prog.addShaderFromSourceCode(QOpenGLShader::Fragment, "varying lowp vec4 v_Color;" "void main() {" " gl_FragColor = v_Color;" "}"); prog.bind(); glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT); glViewport(0, 0, width(), height()); prog.enableAttributeArray("a_Pos"); prog.enableAttributeArray("a_Color"); float coords[] = { -0.7f, 0.7f, 0.8f, 0.8f, -0.8f, -0.8f, 0.7f, -0.7f }; float colors[] = { 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0 }; prog.setAttributeArray("a_Pos", GL_FLOAT, coords, 2, 0); prog.setAttributeArray("a_Color", GL_FLOAT, colors, 4, 0); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); prog.disableAttributeArray("a_Pos"); prog.disableAttributeArray("a_Color"); gl->swapBuffers(this); }
void OpenGLWindow::exposeEvent(QExposeEvent *event) { /*The exposeEvent() is the notification to the window that its exposure, meaning visibility, on the screen has changed.*/ Q_UNUSED(event); if (isExposed()) renderNow(); }
void NGLScene::resizeEvent(QResizeEvent *_event ) { m_width=this->size().width(); m_height=this->size().height(); if(isExposed()) { renderLater(); } }
void MapViewer::exposeEvent(QExposeEvent *event) { Q_UNUSED(event); if (isExposed()) { // Make sure the viewer is initialized when the window is exposed initialize(); m_renderer->setState(m_render_state); } }
void QWidgetWindow::handleExposeEvent(QExposeEvent *event) { if (isExposed()) { m_widget->setAttribute(Qt::WA_Mapped); if (!event->region().isNull()) m_widget->d_func()->syncBackingStore(event->region()); } else { m_widget->setAttribute(Qt::WA_Mapped, false); } }
void OpenGLWindow::resizeEvent(QResizeEvent *event) { Q_UNUSED(event); if (isExposed()) { resizeWindow(); renderNow(); } }
bool QOgreWindow::eventFilter(QObject *target, QEvent *event) { if (target == this) { if (event->type() == QEvent::Resize) { if (isExposed() && oWin != NULL) oWin->resize(this->width(), this->height()); } } return false; }
void VideoWindow::resizeEvent(QResizeEvent *_event ) { if(isExposed()) { int w=_event->size().width(); int h=_event->size().height(); // set the viewport for openGL glViewport(0,0,w,h); renderLater(); } }