QString CFormulaNode::getMathMLNodeDescription() { QString res = _T(""); if( isAutodetectContent() ) { QString res = getMathMLNodeDescription_IterateParent(); if( res.length() ) return res; res = _T("autodetected by content"); } else if( !isRWMMLSupport() ) res = _T("unsupported in MathML"); else if( isIgnoreContentConversion() ) res = _T("auxiliary"); else if( to_mathml_data.type.length() && !xml_strcmp(to_mathml_data.type, "table") && to_mathml_data.name.length() ) res = _T("<mtable>"); else if( to_mathml_data.type.length() && !xml_strcmp(to_mathml_data.type, "bracket") ) res = _T("<mfence>"); else if( to_mathml_data.name.length() ) { QString op = _T(""); if( to_mathml_data.name == FBL_TAG_apply ) op = getApplyOp(); res = QString( _T("\"") ) + to_mathml_data.name + QString( _T("\"") ); if( op.length() ) res += QString( _T(" (") ) + op + QString( _T(")") ); } else if( to_mathml_data.value.length() && to_mathml_data.type.length() ) res = QString( _T("\"") ) + to_mathml_data.type + QString( _T("\"") ); else if( to_mathml_data.mathml_template_string.length() && !isReferenced() ) { res = _T(""); for( long i = 0; i < to_mathml_data.mathml_template_string.length() && to_mathml_data.mathml_template_string.at(i) != QChar('\n'); i++ ) { res.append( to_mathml_data.mathml_template_string.at(i) ); } } if( res.length() == 0 ) return getMathMLNodeDescription_IterateParent(); res += _T(" element"); return res; }
ArrayCommon::RefCheckResult ArrayCommon::CheckForRefs(const ArrayData* ad) { auto result = RefCheckResult::Pass; IterateV( ad, [&](const TypedValue* v) { if (UNLIKELY(v->m_type == KindOfRef)) { auto const ref = v->m_data.pref; if (ref->isReferenced() || ref->tv()->m_data.parr == ad) { result = RefCheckResult::Fail; return true; } result = RefCheckResult::Collapse; } return false; } ); return result; }
CFileRegion::~CFileRegion() { assert(!isReferenced()); for (auto it = children_.begin(); it != children_.end(); it = children_.begin()) { CFileRegion* child = *it; if (parent_) parent_->readopt_(child); else { child->orphan_(); delete child; } } if (parent_) orphan_(); unmap_(); }
// LCOV_EXCL_START :dpm // ----------------------------------------------------------------------- // Print function for debugging // ----------------------------------------------------------------------- void NAColumn::print(FILE* ofd, const char* indent, const char* title, CollHeap *c, char *buf) const { const Int32 A = 0x18, D = 0x19; // up-arrow, down-arrow; just to be cute char ckstr[3+1]; SortOrdering cko = getClusteringKeyOrdering(); if (cko == ASCENDING) sprintf(ckstr, "ck%c", A); else if (cko == DESCENDING) sprintf(ckstr, "ck%c", D); else ckstr[0] = '\0'; Space * space = (Space *)c; char mybuf[1000]; sprintf(mybuf,"%s%s %-8s %-16s %d\t| %2s %2s %2s %3s %s %s\n", title, indent, colName_.data(), type_->getTypeSQLname(TRUE/*terse*/).data(), position_, isIndexKey() ? "ik" : "", isPartitioningKey() ? "hp" : "", isPrimaryKey() ? "pk" : "", ckstr, isComputedColumn() ? computedColumnExpression_ : "", isReferencedForHistogram() ? "refForHist" : isReferenced() ? "ref" : ""); PRINTIT(ofd, c, space, buf, mybuf); }
void drawEntities(int depth) { int i, drawn, removeCount; EntityList *el, *prev, *el2; /* Draw standard entities */ if (depth == -1) { for (el=entities->next;el!=NULL;el=el->next) { self = el->entity; if (self->inUse == TRUE) { if (self->draw == NULL) { showErrorAndExit("%s has no draw function", self->name); } self->draw(); } } } else { for (i=0;i<MAX_ENTITIES;i++) { self = drawLayer[depth][i]; if (self == NULL) { break; } if (self->inUse == TRUE && !(self->flags & NO_DRAW) && self->layer == depth) { if (self->draw == NULL) { showErrorAndExit("%s has no draw function", self->name); } drawn = self->draw(); /* Live for 2 minutes whilst on the screen */ if (drawn == TRUE && (self->flags & SPAWNED_IN)) { self->spawnTime = SPAWNED_IN_TIME; } else if (drawn == FALSE && (self->flags & SPAWNED_IN) && self->spawnTime <= 0 && (self->spawnTime % 60 == 0)) { /* Teleport expired enemies beneath the map */ if (self->health != 0) { self->y = (MAX_MAP_Y + 1) * TILE_SIZE; self->action = &entityDieNoDrop; } } } } } if (game.frames % 300 == 0) { removeCount = 0; prev = entities; for (el=entities->next;el!=NULL;el=el2) { el2 = el->next; if (el->entity->inUse == FALSE && isReferenced(el->entity) == FALSE) { prev->next = el2; removeCount++; free(el->entity); el->entity = NULL; free(el); el = NULL; } else { prev = prev->next; } } #if DEV == 1 if (removeCount != 0) { printf("Removed %d entities taking up %d bytes\n", removeCount, (int)sizeof(Entity) * removeCount); } #endif } }