Beispiel #1
0
/* Extract a common guard from the grafts in "list" that can be hoisted
 * out of the current level.  If no such guard can be found, then return
 * a universal set.
 *
 * If all the grafts in the list have the same guard and if this guard
 * is independent of the current level, then it can be hoisted out.
 * If there is only one graft in the list and if its guard
 * depends on the current level, then we eliminate this level and
 * return the result.
 *
 * Otherwise, we return the unshifted simple hull of the guards.
 * In order to be able to hoist as many constraints as possible,
 * but at the same time avoid hoisting constraints that did not
 * appear in the guards in the first place, we intersect the guards
 * with all the information that is available (i.e., the domain
 * from the build and the enforced constraints of the graft) and
 * compute the unshifted hull of the result using only constraints
 * from the original guards.
 * In particular, intersecting the guards with other known information
 * allows us to hoist guards that are only explicit is some of
 * the grafts and implicit in the others.
 *
 * The special case for equal guards is needed in case those guards
 * are non-convex.  Taking the simple hull would remove information
 * and would not allow for these guards to be hoisted completely.
 */
__isl_give isl_set *isl_ast_graft_list_extract_hoistable_guard(
	__isl_keep isl_ast_graft_list *list, __isl_keep isl_ast_build *build)
{
	int i, n;
	int equal;
	isl_ctx *ctx;
	isl_set *guard;
	isl_set_list *set_list;
	isl_basic_set *hull;

	if (!list || !build)
		return NULL;

	n = isl_ast_graft_list_n_ast_graft(list);
	if (n == 0)
		return isl_set_universe(isl_ast_build_get_space(build, 1));

	equal = equal_independent_guards(list, build);
	if (equal < 0)
		return NULL;

	if (equal || n == 1) {
		isl_ast_graft *graft_0;

		graft_0 = isl_ast_graft_list_get_ast_graft(list, 0);
		if (!graft_0)
			return NULL;
		guard = isl_set_copy(graft_0->guard);
		if (!equal)
			guard = hoist_guard(guard, build);
		isl_ast_graft_free(graft_0);
		return guard;
	}

	ctx = isl_ast_build_get_ctx(build);
	set_list = isl_set_list_alloc(ctx, n);
	guard = isl_set_empty(isl_ast_build_get_space(build, 1));
	for (i = 0; i < n; ++i) {
		isl_ast_graft *graft;
		isl_basic_set *enforced;
		isl_set *guard_i;

		graft = isl_ast_graft_list_get_ast_graft(list, i);
		enforced = isl_ast_graft_get_enforced(graft);
		guard_i = isl_set_copy(graft->guard);
		isl_ast_graft_free(graft);
		set_list = isl_set_list_add(set_list, isl_set_copy(guard_i));
		guard_i = isl_set_intersect(guard_i,
					    isl_set_from_basic_set(enforced));
		guard_i = isl_set_intersect(guard_i,
					    isl_ast_build_get_domain(build));
		guard = isl_set_union(guard, guard_i);
	}
	hull = isl_set_unshifted_simple_hull_from_set_list(guard, set_list);
	guard = isl_set_from_basic_set(hull);
	return hoist_guard(guard, build);
}
Beispiel #2
0
/* Create a graft for "node" with no guards and no enforced conditions.
 */
__isl_give isl_ast_graft *isl_ast_graft_alloc(
	__isl_take isl_ast_node *node, __isl_keep isl_ast_build *build)
{
	isl_ctx *ctx;
	isl_space *space;
	isl_ast_graft *graft;

	if (!node)
		return NULL;

	ctx = isl_ast_node_get_ctx(node);
	graft = isl_calloc_type(ctx, isl_ast_graft);
	if (!graft)
		goto error;

	space = isl_ast_build_get_space(build, 1);

	graft->ref = 1;
	graft->node = node;
	graft->guard = isl_set_universe(isl_space_copy(space));
	graft->enforced = isl_basic_set_universe(space);

	if (!graft->guard || !graft->enforced)
		return isl_ast_graft_free(graft);

	return graft;
error:
	isl_ast_node_free(node);
	return NULL;
}
Beispiel #3
0
/* Merge "graft" into the last graft of "list".
 * body points to the then or else branch of an if node in that last graft.
 *
 * We attach graft->node to this branch and update the enforced
 * set of the last graft of "list" to take into account the enforced
 * set of "graft".
 */
static __isl_give isl_ast_graft_list *graft_extend_body(
	__isl_take isl_ast_graft_list *list,
	__isl_keep isl_ast_node **body, __isl_take isl_ast_graft *graft,
	__isl_keep isl_ast_build *build)
{
	int n;
	int depth;
	isl_ast_graft *last;
	isl_space *space;
	isl_basic_set *enforced;

	if (!list || !graft)
		goto error;
	extend_body(body, isl_ast_node_copy(graft->node));
	if (!*body)
		goto error;

	n = isl_ast_graft_list_n_ast_graft(list);
	last = isl_ast_graft_list_get_ast_graft(list, n - 1);

	depth = isl_ast_build_get_depth(build);
	space = isl_ast_build_get_space(build, 1);
	enforced = isl_basic_set_empty(space);
	enforced = update_enforced(enforced, last, depth);
	enforced = update_enforced(enforced, graft, depth);
	last = isl_ast_graft_set_enforced(last, enforced);

	list = isl_ast_graft_list_set_ast_graft(list, n - 1, last);
	isl_ast_graft_free(graft);
	return list;
error:
	isl_ast_graft_free(graft);
	return isl_ast_graft_list_free(list);
}
/* Extract a common guard from the grafts in "list" that can be hoisted
 * out of the current level.  If no such guard can be found, then return
 * a universal set.
 *
 * If all the grafts in the list have the same guard and if this guard
 * is independent of the current level, then it can be hoisted out.
 * Otherwise, we return the unshifted simple hull of the guards.
 *
 * The special case for equal guards is needed in case those guards
 * are non-convex.  Taking the simple hull would remove information
 * and would not allow for these guards to be hoisted completely.
 */
static __isl_give isl_set *extract_hoistable_guard(
	__isl_keep isl_ast_graft_list *list, __isl_keep isl_ast_build *build)
{
	int i, n;
	int depth;
	isl_ast_graft *graft_0;
	int equal;
	isl_set *guard;

	if (!list || !build)
		return NULL;

	n = isl_ast_graft_list_n_ast_graft(list);
	if (n == 0)
		return isl_set_universe(isl_ast_build_get_space(build, 1));

	equal = equal_independent_guards(list, build);
	if (equal < 0)
		return NULL;

	graft_0 = isl_ast_graft_list_get_ast_graft(list, 0);
	if (!graft_0)
		return NULL;
	guard = isl_set_copy(graft_0->guard);
	isl_ast_graft_free(graft_0);
	if (equal)
		return guard;

	depth = isl_ast_build_get_depth(build);
	if (depth < isl_set_dim(guard, isl_dim_set)) {
		guard = isl_set_remove_divs_involving_dims(guard,
						isl_dim_set, depth, 1);
		guard = isl_set_eliminate(guard, isl_dim_set, depth, 1);
		guard = isl_set_compute_divs(guard);
	}

	for (i = 1; i < n; ++i) {
		isl_ast_graft *graft;
		isl_basic_set *hull;
		int is_universe;

		is_universe = isl_set_plain_is_universe(guard);
		if (is_universe < 0)
			guard = isl_set_free(guard);
		if (is_universe)
			break;

		graft = isl_ast_graft_list_get_ast_graft(list, i);
		if (!graft) {
			guard = isl_set_free(guard);
			break;
		}
		guard = isl_set_union(guard, isl_set_copy(graft->guard));
		hull = isl_set_unshifted_simple_hull(guard);
		guard = isl_set_from_basic_set(hull);
		isl_ast_graft_free(graft);
	}

	return guard;
}