Beispiel #1
0
static void winToggleDrawItem(Ihandle* ih, DRAWITEMSTRUCT *drawitem)
{ 
  int width, height, border = 4, check;
  HDC hDC;
  iupwinBitmapDC bmpDC;

  width = drawitem->rcItem.right - drawitem->rcItem.left;
  height = drawitem->rcItem.bottom - drawitem->rcItem.top;

  hDC = iupwinDrawCreateBitmapDC(&bmpDC, drawitem->hDC, width, height);

  iupwinDrawParentBackground(ih, hDC, &drawitem->rcItem);

  check = SendMessage(ih->handle, BM_GETCHECK, 0, 0L);
  if (check)
    drawitem->itemState |= ODS_SELECTED;
  else
    drawitem->itemState |= ODS_DEFAULT;  /* use default mark for NOT checked */

  iupwinDrawButtonBorder(ih->handle, hDC, &drawitem->rcItem, drawitem->itemState);

  winToggleDrawImage(ih, hDC, width, height, border, drawitem->itemState);

  if (drawitem->itemState & ODS_FOCUS)
  {
    border--;
    iupdrvDrawFocusRect(ih, hDC, border, border, width-2*border, height-2*border);
  }

  iupwinDrawDestroyBitmapDC(&bmpDC);
}
Beispiel #2
0
static void winButtonDrawItem(Ihandle* ih, DRAWITEMSTRUCT *drawitem)
{ 
  HDC hDC;
  iupwinBitmapDC bmpDC;
  int border, draw_border;
  int width = drawitem->rcItem.right - drawitem->rcItem.left;
  int height = drawitem->rcItem.bottom - drawitem->rcItem.top;

  hDC = iupwinDrawCreateBitmapDC(&bmpDC, drawitem->hDC, width, height);

  iupwinDrawParentBackground(ih, hDC, &drawitem->rcItem);

  if ((drawitem->itemState & ODS_FOCUS) && !(drawitem->itemState & ODS_HOTLIGHT))
    drawitem->itemState |= ODS_DEFAULT;

  if (iupAttribGet(ih, "_IUPWINBUT_SELECTED"))
    drawitem->itemState |= ODS_SELECTED;

  border = winButtonGetBorder();

  if ((ih->data->type & IUP_BUTTON_IMAGE) && 
      iupAttribGet(ih, "IMPRESS") && 
      !iupAttribGetBoolean(ih, "IMPRESSBORDER"))
    draw_border = 0;
  else
  {
    if (iupAttribGetBoolean(ih, "FLAT"))
    {
      if (drawitem->itemState & ODS_HOTLIGHT || iupAttribGet(ih, "_IUPWINBUT_ENTERWIN"))
        draw_border = 1;
      else
        draw_border = 0;
    }
    else
      draw_border = 1;
  }

  if (draw_border)
    iupwinDrawButtonBorder(ih->handle, hDC, &drawitem->rcItem, drawitem->itemState);

  if (ih->data->type == IUP_BUTTON_IMAGE)
    winButtonDrawImage(ih, hDC, width, height, border, drawitem->itemState);
  else if (ih->data->type == IUP_BUTTON_TEXT)
    winButtonDrawText(ih, hDC, width, height, border, drawitem->itemState);
  else  /* both */
    winButtonDrawImageText(ih, hDC, width, height, border, drawitem->itemState);

  if (drawitem->itemState & ODS_FOCUS &&
      !(drawitem->itemState & ODS_NOFOCUSRECT) &&
      iupAttribGetBoolean(ih, "CANFOCUS"))
  {
    border--;
    iupdrvDrawFocusRect(ih, hDC, border, border, width-2*border, height-2*border);
  }

  iupwinDrawDestroyBitmapDC(&bmpDC);
}
static void winToggleDrawItem(Ihandle* ih, DRAWITEMSTRUCT *drawitem)
{
    /* called only when (ih->data->type==IUP_TOGGLE_IMAGE && (iupwin_comctl32ver6 || ih->data->flat)) */
    int width, height, border = 4, check, draw_border;
    HDC hDC;
    iupwinBitmapDC bmpDC;

    width = drawitem->rcItem.right - drawitem->rcItem.left;
    height = drawitem->rcItem.bottom - drawitem->rcItem.top;

    hDC = iupwinDrawCreateBitmapDC(&bmpDC, drawitem->hDC, 0, 0, width, height);

    iupwinDrawParentBackground(ih, hDC, &drawitem->rcItem);

    if (!iupwin_comctl32ver6)
    {
        if (drawitem->itemState&ODS_SELECTED)
            iupAttribSet(ih, "_IUPWIN_PRESSED", "1");
    }

    check = winToggleGetCheck(ih);
    if (check)
        drawitem->itemState |= ODS_SELECTED;
    else
        drawitem->itemState |= ODS_DEFAULT;  /* use default mark for NOT checked */

    if (!check && ih->data->flat)
    {
        if (drawitem->itemState & ODS_HOTLIGHT || iupAttribGet(ih, "_IUPWINTOG_ENTERWIN"))
            draw_border = 1;
        else
            draw_border = 0;
    }
    else
        draw_border = 1; /* when checked, even if flat thr border is drawn */

    if (draw_border)
        iupwinDrawButtonBorder(ih->handle, hDC, &drawitem->rcItem, drawitem->itemState);

    winToggleDrawImage(ih, hDC, width, height, border, drawitem->itemState);

    if (drawitem->itemState & ODS_FOCUS &&
            !(drawitem->itemState & ODS_NOFOCUSRECT) &&
            iupAttribGetBoolean(ih, "CANFOCUS"))
    {
        border--;
        iupdrvDrawFocusRect(ih, hDC, border, border, width-2*border, height-2*border);
    }

    iupwinDrawDestroyBitmapDC(&bmpDC);
}
Beispiel #4
0
void IupCdDrawFocusRect(Ihandle* ih, cdCanvas *canvas, int x1, int y1, int x2, int y2)
{
  int y, x, w, h;
#ifdef WIN32
  void* gc = cdCanvasGetAttribute(canvas, "HDC");
#else
  void* gc = cdCanvasGetAttribute(canvas, "GC");  /* works for X11, GDK and Cairo */
#endif

  cdCanvasUpdateYAxis(canvas, &y1);
  cdCanvasUpdateYAxis(canvas, &y2);
  y = y1;
  if (y2<y1) y = y2;
  x = x1;
  if (x2<x1) x = x2;

  w = abs(x2-x1)+1;
  h = abs(y2-y1)+1;

  iupdrvDrawFocusRect(ih, gc, x, y, w, h);
}
Beispiel #5
0
static void winListDrawItem(Ihandle* ih, DRAWITEMSTRUCT *drawitem)
{
  char* text;
  int txt_w, txt_h;
  winListItemData* itemdata;
  HFONT hFont = (HFONT)iupwinGetHFontAttrib(ih);
  iupwinBitmapDC bmpDC;
  HDC hDC;
  RECT rect;
  COLORREF fgcolor, bgcolor;

  int x = drawitem->rcItem.left;
  int y = drawitem->rcItem.top;
  int width = drawitem->rcItem.right - drawitem->rcItem.left;
  int height = drawitem->rcItem.bottom - drawitem->rcItem.top;

  /* If there are no list box items, skip this message */
  if (drawitem->itemID == -1)
    return;

  hDC = iupwinDrawCreateBitmapDC(&bmpDC, drawitem->hDC, x, y, width, height);

  if (drawitem->itemState & ODS_SELECTED)
    bgcolor = GetSysColor(COLOR_HIGHLIGHT);
  else if (!iupwinGetColorRef(ih, "BGCOLOR", &bgcolor))
    bgcolor = GetSysColor(COLOR_WINDOW);
  SetDCBrushColor(hDC, bgcolor);
  SetRect(&rect, 0, 0, width, height);
  FillRect(hDC, &rect, (HBRUSH)GetStockObject(DC_BRUSH));

  if (iupdrvIsActive(ih))
  {
    if (drawitem->itemState & ODS_SELECTED)
      fgcolor = GetSysColor(COLOR_HIGHLIGHTTEXT);
    else if (!iupwinGetColorRef(ih, "FGCOLOR", &fgcolor))
      fgcolor = GetSysColor(COLOR_WINDOWTEXT);
  }
  else
    fgcolor = GetSysColor(COLOR_GRAYTEXT);

  /* Get the bitmap associated with the item */
  itemdata = winListGetItemData(ih, drawitem->itemID);

  /* Get and draw the string associated with the item */
  text = winListGetText(ih, drawitem->itemID);
  iupdrvFontGetMultiLineStringSize(ih, text, &txt_w, &txt_h);

  x = ih->data->maximg_w + 3; /* spacing between text and image */
  y = (height - txt_h)/2;  /* vertically centered */
  iupwinDrawText(hDC, text, x, y, txt_w, txt_h, hFont, fgcolor, 0);

  /* Draw the bitmap associated with the item */
  if (itemdata->hBitmap)
  {
    int bpp, img_w, img_h;
    HBITMAP hMask = NULL;

    iupdrvImageGetInfo(itemdata->hBitmap, &img_w, &img_h, &bpp);

    if (bpp == 8)
    {
      char name[50];
      sprintf(name, "IMAGE%d", (int)drawitem->itemID+1);
      hMask = iupdrvImageCreateMask(IupGetAttributeHandle(ih, name));
    }

    x = 0;
    y = (height - img_h)/2;  /* vertically centered */
    iupwinDrawBitmap(hDC, itemdata->hBitmap, hMask, x, y, img_w, img_h, bpp);

    if (hMask)
      DeleteObject(hMask);
  }

  /* If the item has the focus, draw the focus rectangle */
  if (drawitem->itemState & ODS_FOCUS)
    iupdrvDrawFocusRect(ih, hDC, 0, 0, width, height);

  free(text);
  iupwinDrawDestroyBitmapDC(&bmpDC);
}