Beispiel #1
0
    void open_client(std::string const & server_name, std::string const & name, uint32_t input_port_count,
                     uint32_t output_port_count, uint32_t blocksize)
    {
        blocksize_ = blocksize;

        /* open client */
        client = server_name.empty() ? jack_client_open(name.c_str(), JackNoStartServer, &status)
                                     : jack_client_open(name.c_str(), jack_options_t(JackNoStartServer | JackServerName),
                                                        &status, server_name.c_str());
        boost::atomic_thread_fence(boost::memory_order_release); // ensure visibility on other threads

        if (status & JackServerFailed)
            throw std::runtime_error("Unable to connect to JACK server");

        if (status & JackNameNotUnique) {
            const char * client_name = jack_get_client_name(client);
            std::cout << "unique client name: " << client_name << std::endl;
        }

        /* initialize callbacks */
        jack_set_thread_init_callback (client, jack_thread_init_callback, this);
        jack_set_process_callback (client, jack_process_callback, this);
        jack_set_xrun_callback(client, jack_xrun_callback, this);
        jack_on_info_shutdown(client, (JackInfoShutdownCallback)jack_on_info_shutdown_callback, NULL);

        /* register ports */
        input_ports.clear();
        for (uint32_t i = 0; i != input_port_count; ++i) {
            std::string portname ("input_");
            portname += std::to_string(i+1);
            jack_port_t * port =
                jack_port_register(client, portname.c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0);
            input_ports.push_back(port);
        }
        input_channels = input_port_count;
        super::input_samples.resize(input_port_count);

        output_ports.clear();
        for (uint32_t i = 0; i != output_port_count; ++i) {
            std::string portname ("output_");
            portname += std::to_string(i+1);
            jack_port_t * port =
                jack_port_register(client, portname.c_str(), JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
            output_ports.push_back(port);
        }
        output_channels = output_port_count;
        super::output_samples.resize(output_port_count);

        samplerate_ = jack_get_sample_rate(client);
        jack_frames = jack_get_buffer_size(client);

        if (jack_frames % blocksize_)
            throw std::runtime_error("Jack buffer size is not a multiple of blocksize");
    }
Beispiel #2
0
gboolean cbox_jackio_start(struct cbox_io_impl *impl, struct cbox_command_target *fb, GError **error)
{
    struct cbox_jack_io_impl *jii = (struct cbox_jack_io_impl *)impl;
    struct cbox_io *io = jii->ioi.pio;
    
    if (io->cb->on_transport_sync)
        jack_set_sync_callback(jii->client, sync_cb, jii);
    jack_set_process_callback(jii->client, process_cb, jii);
    jack_set_port_registration_callback(jii->client, port_connect_cb, jii);
    jack_on_info_shutdown(jii->client, client_shutdown_cb, jii);

    if (io->cb->on_started)
        io->cb->on_started(io->cb->user_data);

    jack_activate(jii->client);

    if (cbox_config_has_section(cbox_io_section))
        port_autoconnect(jii, NULL, fb);
    
    return TRUE;
}