Beispiel #1
0
//------------------------------ rightCurve ---------------------------------
// draw a level-l right curve with dist d
void Sierpinski::rightCurve( int level, float d ) {
	if ( level > 0 ) {

		leftCurve(level-1, d);
		turn(-60);
		rightCurve(level-1,d);
		turn(-60);
		leftCurve(level-1,d);
	}
	else
		draw( d );
}
Beispiel #2
0
//------------------------------ rightCurve ---------------------------------
// draw a level-k right curve with dist d
void Dragon::rightCurve( int level, float d ) {
    if ( level > 0 ) {
        turn(-90);
        leftCurve(level-1, d);
        turn(-90);
        rightCurve(level-1, d);
   
    }
    else
        draw( d );
}
Beispiel #3
0
//------------------------------ rightCurve ---------------------------------
// draw a level-l right curve with dist d
void Gosper::rightCurve(int level, float d)
{
        if (level > 0)
        {
            turn(-60);
            leftCurve(level - 1, d);
            turn(60);
            rightCurve(level - 1, d);
            rightCurve(level - 1, d);
            turn(120);
            rightCurve(level - 1, d);
            turn(60);
            leftCurve(level - 1, d);
            turn(-120);
            leftCurve(level - 1, d);
            turn(-60);
            rightCurve(level - 1, d);
        }
        else
        {
                draw(d); //Recursion Base
        }
}