void EntityResourceManager::loadResource(const std::string filepath)
{
	//open up the file
	std::filebuf fb;
	fb.open(filepath, std::ios::in);

	//try to parse it
	Json::Value root;
	Json::Reader reader;
	bool parseSuccessful = reader.parse(std::istream(&fb), root);
	//now we have it parsed we can close it
	fb.close();

	if(!parseSuccessful)
	{
		std::cerr << "Unable to load entity: " << filepath << std::endl;
		std::cerr << reader.getFormattedErrorMessages() << std::endl;
		return;
	}

	Entity *entityPtr = loadType(root);
	if(entityPtr == NULL)
	{
		std::cerr << "Invalid type in entity file " << filepath << std::endl;
		return;
	}

	loadGenerics(*entityPtr, root);
	loadDamagingEntity(*entityPtr, root);
	loadCharacter(*entityPtr, root);

	std::string behaviour = root.get("behaviour", "").asString();
	if(!behaviour.empty())
	{
		loadBehaviour(*entityPtr, root);
	}

	Json::Value animations = root["animations"];
	if(animations.size() > 0)
	{
		loadAnimations(*entityPtr, root);
	}

	Json::Value abilities = root["abilities"];
	if(abilities.size() > 0)
	{
		loadAbilities(*entityPtr, root);
	}

	resourceMap[filepath] = entityPtr;
}
Beispiel #2
0
MyCar::MyCar(TrackDesc* track, tCarElt* car, tSituation *situation)
{
    AEROMAGIC = GfParmGetNum(car->_carHandle, BERNIW_SECT_PRIV, BERNIW_ATT_AMAGIC, (char*)NULL, 1.6f);
	CFRICTION = GfParmGetNum(car->_carHandle, BERNIW_SECT_PRIV, BERNIW_ATT_FMAGIC, (char*)NULL, 1.0f);

	/* init pointer to car data */
	setCarPtr(car);
	initCGh();
	initCarGeometry();
	updatePos();
	updateDir();
	updateSpeedSqr();
	updateSpeed();

	/* damage and fuel status */
	lastfuel = GfParmGetNum(car->_carHandle, SECT_CAR, PRM_FUEL, NULL, 100.0);
	undamaged = situation->_maxDammage;
	if (undamaged == 0) undamaged = 10000;
	MAXDAMMAGE = undamaged / 2;
	fuelperlap = 0.0;
	lastpitfuel = 0.0;

	/* set up some car properties */
	wheelbase = car->priv.wheel[FRNT_RGT].relPos.x - car->priv.wheel[REAR_RGT].relPos.x;
	wheeltrack = 2* fabs(car->priv.wheel[REAR_RGT].relPos.y);

	carmass = GfParmGetNum(car->_carHandle, SECT_CAR, PRM_MASS, NULL, 0.0);
	mass = carmass + lastfuel;

	/* which wheels are driven */
	char *traintype = GfParmGetStr(car->_carHandle, SECT_DRIVETRAIN, PRM_TYPE, VAL_TRANS_RWD);
	if (strcmp(traintype, VAL_TRANS_RWD) == 0) {
		drivetrain = DRWD;
	} else if (strcmp(traintype, VAL_TRANS_FWD) == 0) {
		drivetrain = DFWD;
	} else if (strcmp(traintype, VAL_TRANS_4WD) == 0) {
		drivetrain = D4WD;
	}

	updateCa();

	double cx = GfParmGetNum(car->_carHandle, SECT_AERODYNAMICS, PRM_CX, (char*)NULL, 0.0);
	double frontarea = GfParmGetNum(car->_carHandle, SECT_AERODYNAMICS, PRM_FRNTAREA, (char*)NULL, 0.0);
	cw = 0.625*cx*frontarea;

	cgcorr_b = 0.46;

	pf = new Pathfinder(track, car, situation);
	currentsegid = destsegid = pf->getCurrentSegment(car);

	currentseg = track->getSegmentPtr(currentsegid);
	destseg = track->getSegmentPtr(destsegid);
	currentpathseg = pf->getPathSeg(currentsegid);
	destpathseg = pf->getPathSeg(destsegid);

	turnaround = 0.0;
    tr_mode = 0;
	accel = 1.0;
	fuelchecked = false;
	startmode = true;
	trtime = 0.0;
	derror = 0.0;

	/*
		DIST; MAXRELAX; MAXANGLE; ACCELINC; SPEEDSQRFACTOR; GCTIME; ACCELLIMIT; PATHERRFACTOR
	*/

	double ba[6][8] = {
		{1.2, 0.9, 25.0, 0.1, 1.2, 0.2, 1.0, 5.0},
		{1.2, 0.9, 20.0, 0.1, 1.1, 0.5, 1.0, 5.0},
		{1.2, 0.9, 15.0, 0.1, 1.0, 0.5, 1.0, 5.0},
		{1.3, 0.9, 15.0, 0.02, 0.98, 0.5, 1.0, 5.0},
		{1.6, 0.9, 15.0, 0.01, 0.95, 0.5, 1.0, 5.0},
		{1.2, 0.9, 45.0, 0.1, 1.0, 0.5, 1.0, 1.0}
	};

	for (int i = 0; i < 6; i++) {
		for (int j = 0; j < 8; j++) {
			behaviour[i][j] = ba[i][j];
		}
	}

	loadBehaviour(NORMAL);

	/* this call is needed! perhaps i shold move it into the constructor of pathfinder. */
	pf->plan(this);
}
Beispiel #3
0
MyCar::MyCar(TrackDesc* track, tCarElt* car, tSituation *situation)
{
    AEROMAGIC = GfParmGetNum(car->_carHandle, BERNIW_SECT_PRIV, BERNIW_ATT_AMAGIC, (char*)NULL, 1.6f);
	CFRICTION = GfParmGetNum(car->_carHandle, BERNIW_SECT_PRIV, BERNIW_ATT_FMAGIC, (char*)NULL, 1.0f);

	setCarPtr(car);
	initCGh();
	initCarGeometry();
	updatePos();
	updateDir();
	updateSpeedSqr();
	updateSpeed();

	// Damage and fuel status.
	lastfuel = GfParmGetNum(car->_carHandle, SECT_CAR, PRM_FUEL, NULL, 100.0);
	undamaged = situation->_maxDammage;
	if (undamaged == 0) {
		undamaged = 10000;
	}
	MAXDAMMAGE = undamaged / 2;
	fuelperlap = 0.0;
	lastpitfuel = 0.0;

	// Set up some car properties.
	wheelbase = car->priv.wheel[FRNT_RGT].relPos.x - car->priv.wheel[REAR_RGT].relPos.x;
	wheeltrack = 2* fabs(car->priv.wheel[REAR_RGT].relPos.y);

	carmass = GfParmGetNum(car->_carHandle, SECT_CAR, PRM_MASS, NULL, 0.0);
	mass = carmass + lastfuel;

	// Which wheels are driven.
	const char *traintype = GfParmGetStr(car->_carHandle, SECT_DRIVETRAIN, PRM_TYPE, VAL_TRANS_RWD);
	if (strcmp(traintype, VAL_TRANS_RWD) == 0) {
		drivetrain = DRWD;
	} else if (strcmp(traintype, VAL_TRANS_FWD) == 0) {
		drivetrain = DFWD;
	} else if (strcmp(traintype, VAL_TRANS_4WD) == 0) {
		drivetrain = D4WD;
	}

	updateCa();
	double cx = GfParmGetNum(car->_carHandle, SECT_AERODYNAMICS, PRM_CX, (char*)NULL, 0.0);
	double frontarea = GfParmGetNum(car->_carHandle, SECT_AERODYNAMICS, PRM_FRNTAREA, (char*)NULL, 0.0);
	cw = 0.625*cx*frontarea;

	// Get PGAIN.
	STEER_P_CONTROLLER_GAIN = GfParmGetNum(car->_carHandle, BERNIW_SECT_PRIV, BERNIW_ATT_STEERPGAIN, (char*)NULL, 0.02f);
	STEER_P_CONTROLLER_MAX = GfParmGetNum(car->_carHandle, BERNIW_SECT_PRIV, BERNIW_ATT_STEERPGAIN_MAX, (char*)NULL, 0.1f);
	//printf("PC: %f, %f\n", STEER_P_CONTROLLER_GAIN, STEER_P_CONTROLLER_MAX);
	// Magic number for friction in pit lane, because the current code does not consider the pit surface.
	// TODO: Consider the pit surface properties.
	cgcorr_b = 0.46;

	pf = new Pathfinder(track, car, situation);
	currentsegid = destsegid = pf->getCurrentSegment(car);

	currentseg = track->getSegmentPtr(currentsegid);
	destseg = track->getSegmentPtr(destsegid);
	currentpathsegid = currentsegid;
	destpathsegid = destsegid;
	dynpath = pf->getPath();

	turnaround = 0.0;
    tr_mode = 0;
	accel = 1.0;
	fuelchecked = false;
	startmode = true;
	trtime = 0.0;
	derror = 0.0;
	clutchtime = 0.0;

	// DIST; MAXRELAX; MAXANGLE; ACCELINC; SPEEDSQRFACTOR; GCTIME; ACCELLIMIT; PATHERRFACTOR
	double ba[6][8] = {
		{1.2, 0.9, 25.0, 0.1, 1.2, 0.2, 1.0, 5.0},
		{1.2, 0.9, 20.0, 0.1, 1.1, 0.5, 1.0, 5.0},
		{1.2, 0.9, 15.0, 0.1, 1.0, 0.5, 1.0, 5.0},
		{1.3, 0.9, 15.0, 0.02, 0.98, 0.5, 1.0, 5.0},
		{1.6, 0.9, 15.0, 0.01, 0.95, 0.5, 1.0, 5.0},
		{1.2, 0.9, 45.0, 0.1, 1.0, 0.5, 1.0, 1.0}
	};

	for (int i = 0; i < 6; i++) {
		for (int j = 0; j < 8; j++) {
			behaviour[i][j] = ba[i][j];
		}
	}

	loadBehaviour(NORMAL);

	// Init optimal trajectory.
	pf->plan(this, currentsegid);
}