void main_window_load(Window *window) 
{
  Layer *window_layer = window_get_root_layer(window);
  GRect window_bounds = layer_get_bounds(window_layer);
  window_set_background_color(window,  GColorBlack );
  
  LOCAL_action_bar = action_bar_layer_create();
  
  
  for ( int loop = 0; loop < N_LAYERS; loop ++ )
  {
     local_create_layer( window_layer, &window_bounds, loop );
  }
  action_bar_layer_add_to_window(LOCAL_action_bar, window);

  // then add status bar  
  LOCAL_status_bar = status_bar_layer_create();
  int16_t width = layer_get_bounds(window_layer).size.w - ACTION_BAR_WIDTH;
  GRect frame = GRect(0, 0, width, STATUS_BAR_LAYER_HEIGHT);
  layer_set_frame(status_bar_layer_get_layer(LOCAL_status_bar), frame);
  layer_add_child(window_layer, status_bar_layer_get_layer(LOCAL_status_bar));  
   
  // Update all
  main_window_reload_config();
  main_window_update_elapsed( time(NULL) );  
}
void main_window_load(Window *window) 
{
  Layer *window_layer = window_get_root_layer(window);
  GRect window_bounds = layer_get_bounds(window_layer);

  LOCAL_time_start = time( NULL );
  
  for ( int loop = 0; loop < 4; loop ++ )
     local_create_layer( window_layer, &window_bounds, loop );
  
  main_window_set_status( false );
  main_window_text( 1, "HELLO", 5 ); 
}