Beispiel #1
0
 std::vector<Node*>::const_iterator AbstractLayer::local_end(int_t depth) const
 {
   if (depth >= depth_)
     throw BadProperty("Selected depth out of range");
   index min_nodes_per_layer = local_size()/depth_;
   index last_gid_at_depth = gids_[(depth+1)*(global_size()/depth_)-1];
   std::vector<Node*>::const_iterator iter = local_begin();
   for(iter += (depth+1)*min_nodes_per_layer; iter != local_end(); ++iter) {
     if ((*iter)->get_gid() > last_gid_at_depth)
       break;
   }
   return iter;
 }
Beispiel #2
0
 inline void local_end_script (tree t) {
   local_end (MATH_LEVEL, t); }