Beispiel #1
0
/* MUST be called with holding the dmap->lock */
void DMAbuf_launch_output(int dev, struct dma_buffparms *dmap)
{
	struct audio_operations *adev = audio_devs[dev];

	if (!((adev->enable_bits * adev->go) & PCM_ENABLE_OUTPUT))
		return;		/* Don't start DMA yet */
	dmap->dma_mode = DMODE_OUTPUT;

	if (!(dmap->flags & DMA_ACTIVE) || !(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
		if (!(dmap->flags & DMA_STARTED)) {
			reorganize_buffers(dev, dmap, 0);
			if (adev->d->prepare_for_output(dev, dmap->fragment_size, dmap->nbufs))
				return;
			if (!(dmap->flags & DMA_NODMA))
				local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_WRITE);
			dmap->flags |= DMA_STARTED;
		}
		if (dmap->counts[dmap->qhead] == 0)
			dmap->counts[dmap->qhead] = dmap->fragment_size;
		dmap->dma_mode = DMODE_OUTPUT;
		adev->d->output_block(dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size,
				      dmap->counts[dmap->qhead], 1);
		if (adev->d->trigger)
			adev->d->trigger(dev,adev->enable_bits * adev->go);
	}
	dmap->flags |= DMA_ACTIVE;
}
Beispiel #2
0
int DMAbuf_activate_recording(int dev, struct dma_buffparms *dmap)
{
	struct audio_operations *adev = audio_devs[dev];
	int  err;

	if (!(adev->open_mode & OPEN_READ))
		return 0;
	if (!(adev->enable_bits & PCM_ENABLE_INPUT))
		return 0;
	if (dmap->dma_mode == DMODE_OUTPUT) {	/* Direction change */
		DMAbuf_sync(dev);
		DMAbuf_reset(dev);
		dmap->dma_mode = DMODE_NONE;
	}
	if (!dmap->dma_mode) {
		reorganize_buffers(dev, dmap, 1);
		if ((err = adev->d->prepare_for_input(dev,
				dmap->fragment_size, dmap->nbufs)) < 0)
			return err;
		dmap->dma_mode = DMODE_INPUT;
	}
	if (!(dmap->flags & DMA_ACTIVE)) {
		if (dmap->needs_reorg)
			reorganize_buffers(dev, dmap, 0);
		local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
		adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
				     dmap->fragment_size, 0);
		dmap->flags |= DMA_ACTIVE;
		if (adev->d->trigger)
			adev->d->trigger(dev, adev->enable_bits * adev->go);
	}
	return 0;
}
Beispiel #3
0
/* called with dmap->lock held in irq context */
static void do_inputintr(int dev)
{
	struct audio_operations *adev = audio_devs[dev];
	struct dma_buffparms *dmap = adev->dmap_in;

	if (dmap->raw_buf == NULL) {
		printk(KERN_ERR "Sound: Fatal error. Audio interrupt after freeing buffers.\n");
		return;
	}
	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
		if (dmap->qtail == 0) {		/* Wrapped */
			dmap->byte_counter += dmap->bytes_in_use;
			if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
				long decr = dmap->byte_counter;
				dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
				decr -= dmap->byte_counter;
				dmap->user_counter -= decr;
			}
		}
		dmap->qlen++;

		if (!(adev->flags & DMA_AUTOMODE)) {
			if (dmap->needs_reorg)
				reorganize_buffers(dev, dmap, 0);
			local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_READ);
			adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
					     dmap->fragment_size, 1);
			if (adev->d->trigger)
				adev->d->trigger(dev, adev->enable_bits * adev->go);
		}
		dmap->flags |= DMA_ACTIVE;
	} else if (dmap->qlen >= (dmap->nbufs - 1)) {
		printk(KERN_WARNING "Sound: Recording overrun\n");
		dmap->underrun_count++;

		/* Just throw away the oldest fragment but keep the engine running */
		dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
	} else if (dmap->qlen >= 0 && dmap->qlen < dmap->nbufs) {
		dmap->qlen++;
		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
		if (dmap->qtail == 0) {		/* Wrapped */
			dmap->byte_counter += dmap->bytes_in_use;
			if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
				long decr = dmap->byte_counter;
				dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
				decr -= dmap->byte_counter;
				dmap->user_counter -= decr;
			}
		}
	}
	if (!(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
		local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
		adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1);
		if (adev->d->trigger)
			adev->d->trigger(dev,adev->enable_bits * adev->go);
	}
	dmap->flags |= DMA_ACTIVE;
	if (dmap->qlen > 0)
	{
		wake_up(&adev->in_sleeper);
		wake_up(&adev->poll_sleeper);
	}
}