Beispiel #1
0
static struct mbuf *
sync_LayerPush(struct bundle *bundle, struct link *l, struct mbuf *bp,
                int pri, u_short *proto)
{
  log_DumpBp(LogSYNC, "Write", bp);
  m_settype(bp, MB_SYNCOUT);
  return bp;
}
Beispiel #2
0
static struct mbuf *
sync_LayerPull(struct bundle *b, struct link *l, struct mbuf *bp,
               u_short *proto)
{
  struct physical *p = link2physical(l);

  if (!p)
    log_Printf(LogERROR, "Can't Pull a sync packet from a logical link\n");
  else {
    log_DumpBp(LogSYNC, "Read", bp);

    /* Either done here or by the HDLC layer */
    p->hdlc.lqm.SaveInOctets += m_length(bp) + 1;
    p->hdlc.lqm.SaveInPackets++;
    m_settype(bp, MB_SYNCIN);
  }

  return bp;
}
Beispiel #3
0
static void
ChapOutput(struct physical *physical, u_int code, u_int id,
	   const u_char *ptr, int count, const char *text)
{
  int plen;
  struct fsmheader lh;
  struct mbuf *bp;

  plen = sizeof(struct fsmheader) + count;
  lh.code = code;
  lh.id = id;
  lh.length = htons(plen);
  bp = m_get(plen, MB_CHAPOUT);
  memcpy(MBUF_CTOP(bp), &lh, sizeof(struct fsmheader));
  if (count)
    memcpy(MBUF_CTOP(bp) + sizeof(struct fsmheader), ptr, count);
  log_DumpBp(LogDEBUG, "ChapOutput", bp);
  if (text == NULL)
    log_Printf(LogPHASE, "Chap Output: %s\n", chapcodes[code]);
  else
    log_Printf(LogPHASE, "Chap Output: %s (%s)\n", chapcodes[code], text);
  link_PushPacket(&physical->link, bp, physical->dl->bundle,
                  LINK_QUEUES(&physical->link) - 1, PROTO_CHAP);
}
Beispiel #4
0
u_char
sl_compress_tcp(struct mbuf * m,
		struct ip * ip,
		struct slcompress *comp,
                struct slstat *slstat,
		int compress_cid)
{
  register struct cstate *cs = comp->last_cs->cs_next;
  register u_int hlen = ip->ip_hl;
  register struct tcphdr *oth;
  register struct tcphdr *th;
  register u_int deltaS, deltaA;
  register u_int changes = 0;
  u_char new_seq[16];
  register u_char *cp = new_seq;

  /*
   * Bail if this is an IP fragment or if the TCP packet isn't `compressible'
   * (i.e., ACK isn't set or some other control bit is set).  (We assume that
   * the caller has already made sure the packet is IP proto TCP).
   */
  if ((ip->ip_off & htons(0x3fff)) || m->m_len < 40) {
    log_Printf(LogDEBUG, "??? 1 ip_off = %x, m_len = %lu\n",
	      ntohs(ip->ip_off), (unsigned long)m->m_len);
    log_DumpBp(LogDEBUG, "", m);
    return (TYPE_IP);
  }
  th = (struct tcphdr *) & ((int *) ip)[hlen];
  if ((th->th_flags & (TH_SYN | TH_FIN | TH_RST | TH_ACK)) != TH_ACK) {
    log_Printf(LogDEBUG, "??? 2 th_flags = %x\n", th->th_flags);
    log_DumpBp(LogDEBUG, "", m);
    return (TYPE_IP);
  }

  /*
   * Packet is compressible -- we're going to send either a COMPRESSED_TCP or
   * UNCOMPRESSED_TCP packet.  Either way we need to locate (or create) the
   * connection state.  Special case the most recently used connection since
   * it's most likely to be used again & we don't have to do any reordering
   * if it's used.
   */
  slstat->sls_packets++;
  if (ip->ip_src.s_addr != cs->cs_ip.ip_src.s_addr ||
      ip->ip_dst.s_addr != cs->cs_ip.ip_dst.s_addr ||
      *(int *) th != ((int *) &cs->cs_ip)[cs->cs_ip.ip_hl]) {

    /*
     * Wasn't the first -- search for it.
     *
     * States are kept in a circularly linked list with last_cs pointing to the
     * end of the list.  The list is kept in lru order by moving a state to
     * the head of the list whenever it is referenced.  Since the list is
     * short and, empirically, the connection we want is almost always near
     * the front, we locate states via linear search.  If we don't find a
     * state for the datagram, the oldest state is (re-)used.
     */
    register struct cstate *lcs;
    register struct cstate *lastcs = comp->last_cs;

    do {
      lcs = cs;
      cs = cs->cs_next;
      slstat->sls_searches++;
      if (ip->ip_src.s_addr == cs->cs_ip.ip_src.s_addr
	  && ip->ip_dst.s_addr == cs->cs_ip.ip_dst.s_addr
	  && *(int *) th == ((int *) &cs->cs_ip)[cs->cs_ip.ip_hl])
	goto found;
    } while (cs != lastcs);

    /*
     * Didn't find it -- re-use oldest cstate.  Send an uncompressed packet
     * that tells the other side what connection number we're using for this
     * conversation. Note that since the state list is circular, the oldest
     * state points to the newest and we only need to set last_cs to update
     * the lru linkage.
     */
    slstat->sls_misses++;
      comp->last_cs = lcs;
#define	THOFFSET(th)	(th->th_off)
    hlen += th->th_off;
    hlen <<= 2;
    if (hlen > m->m_len)
      return (TYPE_IP);
    goto uncompressed;

found:

    /*
     * Found it -- move to the front on the connection list.
     */
    if (cs == lastcs)
      comp->last_cs = lcs;
    else {
      lcs->cs_next = cs->cs_next;
      cs->cs_next = lastcs->cs_next;
      lastcs->cs_next = cs;
    }
  }

  /*
   * Make sure that only what we expect to change changed. The first line of
   * the `if' checks the IP protocol version, header length & type of
   * service.  The 2nd line checks the "Don't fragment" bit. The 3rd line
   * checks the time-to-live and protocol (the protocol check is unnecessary
   * but costless).  The 4th line checks the TCP header length.  The 5th line
   * checks IP options, if any.  The 6th line checks TCP options, if any.  If
   * any of these things are different between the previous & current
   * datagram, we send the current datagram `uncompressed'.
   */
  oth = (struct tcphdr *) & ((int *) &cs->cs_ip)[hlen];
  deltaS = hlen;
  hlen += th->th_off;
  hlen <<= 2;
  if (hlen > m->m_len)
    return (TYPE_IP);

  if (((u_short *) ip)[0] != ((u_short *) & cs->cs_ip)[0] ||
      ((u_short *) ip)[3] != ((u_short *) & cs->cs_ip)[3] ||
      ((u_short *) ip)[4] != ((u_short *) & cs->cs_ip)[4] ||
      THOFFSET(th) != THOFFSET(oth) ||
      (deltaS > 5 &&
       memcmp(ip + 1, &cs->cs_ip + 1, (deltaS - 5) << 2)) ||
      (THOFFSET(th) > 5 &&
       memcmp(th + 1, oth + 1, (THOFFSET(th) - 5) << 2))) {
    goto uncompressed;
  }

  /*
   * Figure out which of the changing fields changed.  The receiver expects
   * changes in the order: urgent, window, ack, seq (the order minimizes the
   * number of temporaries needed in this section of code).
   */
  if (th->th_flags & TH_URG) {
    deltaS = ntohs(th->th_urp);
    ENCODEZ(deltaS);
    changes |= NEW_U;
  } else if (th->th_urp != oth->th_urp) {

    /*
     * argh! URG not set but urp changed -- a sensible implementation should
     * never do this but RFC793 doesn't prohibit the change so we have to
     * deal with it.
     */
    goto uncompressed;
  }
  deltaS = (u_short) (ntohs(th->th_win) - ntohs(oth->th_win));
  if (deltaS) {
    ENCODE(deltaS);
    changes |= NEW_W;
  }
  deltaA = ntohl(th->th_ack) - ntohl(oth->th_ack);
  if (deltaA) {
    if (deltaA > 0xffff) {
      goto uncompressed;
    }
    ENCODE(deltaA);
    changes |= NEW_A;
  }
  deltaS = ntohl(th->th_seq) - ntohl(oth->th_seq);
  if (deltaS) {
    if (deltaS > 0xffff) {
      goto uncompressed;
    }
    ENCODE(deltaS);
    changes |= NEW_S;
  }
  switch (changes) {

  case 0:

    /*
     * Nothing changed. If this packet contains data and the last one didn't,
     * this is probably a data packet following an ack (normal on an
     * interactive connection) and we send it compressed.  Otherwise it's
     * probably a retransmit, retransmitted ack or window probe.  Send it
     * uncompressed in case the other side missed the compressed version.
     */
    if (ip->ip_len != cs->cs_ip.ip_len &&
	ntohs(cs->cs_ip.ip_len) == hlen)
      break;

    /* FALLTHROUGH */

  case SPECIAL_I:
  case SPECIAL_D:

    /*
     * actual changes match one of our special case encodings -- send packet
     * uncompressed.
     */
    goto uncompressed;

  case NEW_S | NEW_A:
    if (deltaS == deltaA &&
	deltaS == ntohs(cs->cs_ip.ip_len) - hlen) {
      /* special case for echoed terminal traffic */
      changes = SPECIAL_I;
      cp = new_seq;
    }
    break;

  case NEW_S:
    if (deltaS == ntohs(cs->cs_ip.ip_len) - hlen) {
      /* special case for data xfer */
      changes = SPECIAL_D;
      cp = new_seq;
    }
    break;
  }

  deltaS = ntohs(ip->ip_id) - ntohs(cs->cs_ip.ip_id);
  if (deltaS != 1) {
    ENCODEZ(deltaS);
    changes |= NEW_I;
  }
  if (th->th_flags & TH_PUSH)
    changes |= TCP_PUSH_BIT;

  /*
   * Grab the cksum before we overwrite it below.  Then update our state with
   * this packet's header.
   */
  deltaA = ntohs(th->th_sum);
  memcpy(&cs->cs_ip, ip, hlen);

  /*
   * We want to use the original packet as our compressed packet. (cp -
   * new_seq) is the number of bytes we need for compressed sequence numbers.
   * In addition we need one byte for the change mask, one for the connection
   * id and two for the tcp checksum. So, (cp - new_seq) + 4 bytes of header
   * are needed.  hlen is how many bytes of the original packet to toss so
   * subtract the two to get the new packet size.
   */
  deltaS = cp - new_seq;
  cp = (u_char *) ip;

  /*
   * Since fastq traffic can jump ahead of the background traffic, we don't
   * know what order packets will go on the line.  In this case, we always
   * send a "new" connection id so the receiver state stays synchronized.
   */
  if (comp->last_xmit == cs->cs_id && compress_cid) {
    hlen -= deltaS + 3;
    cp += hlen;
    *cp++ = changes;
  } else {
    comp->last_xmit = cs->cs_id;
    hlen -= deltaS + 4;
    cp += hlen;
    *cp++ = changes | NEW_C;
    *cp++ = cs->cs_id;
  }
  m->m_len -= hlen;
  m->m_offset += hlen;
  *cp++ = deltaA >> 8;
  *cp++ = deltaA;
  memcpy(cp, new_seq, deltaS);
  slstat->sls_compressed++;
  return (TYPE_COMPRESSED_TCP);

  /*
   * Update connection state cs & send uncompressed packet ('uncompressed'
   * means a regular ip/tcp packet but with the 'conversation id' we hope to
   * use on future compressed packets in the protocol field).
   */
uncompressed:
  memcpy(&cs->cs_ip, ip, hlen);
  ip->ip_p = cs->cs_id;
  comp->last_xmit = cs->cs_id;
  return (TYPE_UNCOMPRESSED_TCP);
}