Beispiel #1
0
pn_socket_t pni_iocp_begin_connect(iocp_t *iocp, pn_socket_t sock, struct addrinfo *addr, pn_error_t *error)
{
  // addr lives for the duration of the async connect.  Caller has passed ownership here.
  // See connect_result_finalize().
  // Use of Windows-specific ConnectEx() requires our socket to be "loosely" pre-bound:
  sockaddr_storage sa;
  memset(&sa, 0, sizeof(sa));
  sa.ss_family = addr->ai_family;
  if (bind(sock, (SOCKADDR *) &sa, addr->ai_addrlen)) {
    pni_win32_error(error, "begin async connection", WSAGetLastError());
    if (iocp->iocp_trace)
      iocp_log("%s\n", pn_error_text(error));
    closesocket(sock);
    freeaddrinfo(addr);
    return INVALID_SOCKET;
  }

  iocpdesc_t *iocpd = pni_iocpdesc_create(iocp, sock, false);
  bind_to_completion_port(iocpd);
  LPFN_CONNECTEX fn_connect_ex = lookup_connect_ex(iocpd->socket);
  connect_result_t *result = connect_result(iocpd, addr);
  DWORD unused;
  bool success = fn_connect_ex(iocpd->socket, result->addrinfo->ai_addr, result->addrinfo->ai_addrlen,
                               NULL, 0, &unused, (LPOVERLAPPED) result);
  if (!success && WSAGetLastError() != ERROR_IO_PENDING) {
    pni_win32_error(error, "ConnectEx failure", WSAGetLastError());
    pn_free(result);
    iocpd->write_closed = true;
    iocpd->read_closed = true;
    pni_iocp_begin_close(iocpd);
    sock = INVALID_SOCKET;
    if (iocp->iocp_trace)
      iocp_log("%s\n", pn_error_text(error));
  } else {
    iocpd->ops_in_progress++;
  }
  return sock;
}
Beispiel #2
0
 Stream::ConnectEx Stream::connect_ex () const
 {
     return (lookup_connect_ex(handle()));
 }