Beispiel #1
0
bool CUpLighter::MovieEndMsg(CMovieEndMsg *msg) {
	if (_hosePumping) {
		playSound(TRANSLATE("z#47.wav", "z#578.wav"));
		_noseDispensed = true;

		CVisibleMsg visibleMsg(true);
		visibleMsg.execute("NoseHolder");
		CDropZoneLostObjectMsg lostMsg(nullptr);
		lostMsg.execute(this);
		_clipName.clear();
		_itemMatchName = "Nothing";
		_hosePumping = false;
	}

	return true;
}
Beispiel #2
0
bool CDropTarget::DropZoneLostObjectMsg(CDropZoneLostObjectMsg *msg) {
	if (!_itemName.empty()) {
		CGameObject *obj = dynamic_cast<CGameObject *>(findByName(_itemName));
		if (obj) {
			if (msg->_object) {
				obj->detach();
				obj->addUnder(msg->_object);
			} else if (dynamic_cast<CCarry *>(obj)) {
				obj->petAddToInventory();
			}

			setVisible(true);
			CDropZoneLostObjectMsg lostMsg(this);
			lostMsg.execute(obj);
		}

		loadFrame(_dragFrame);
		_cursorId = _dragCursorId;
	}

	return true;
}