Beispiel #1
0
/**
   ==== Utility Function: `tx_rawaudio` ====

   This function forges a message for sending a vector of raw data.  The object
   is a http://lv2plug.in/ns/ext/atom#Blank[Blank] with a few properties, like:
   [source,n3]
   --------
   []
   	a sco:RawAudio ;
   	sco:channelID 0 ;
   	sco:audioData [ 0.0, 0.0, ... ] .
   --------

   where the value of the `sco:audioData` property, `[ 0.0, 0.0, ... ]`, is a
   http://lv2plug.in/ns/ext/atom#Vector[Vector] of
   http://lv2plug.in/ns/ext/atom#Float[Float].
*/
static void
tx_rawaudio(LV2_Atom_Forge* forge,
            ScoLV2URIs*     uris,
            const int32_t   channel,
            const size_t    n_samples,
            const float*    data)
{
	LV2_Atom_Forge_Frame frame;

	// Forge container object of type 'RawAudio'
	lv2_atom_forge_frame_time(forge, 0);
	lv2_atom_forge_object(forge, &frame, 0, uris->RawAudio);

	// Add integer 'channelID' property
	lv2_atom_forge_key(forge, uris->channelID);
	lv2_atom_forge_int(forge, channel);

	// Add vector of floats 'audioData' property
	lv2_atom_forge_key(forge, uris->audioData);
	lv2_atom_forge_vector(
		forge, sizeof(float), uris->atom_Float, n_samples, data);

	// Close off object
	lv2_atom_forge_pop(forge, &frame);
}
Beispiel #2
0
static void forge_message_str(B3S *b3s, LV2_URID uri, const char *msg) {
  LV2_Atom_Forge_Frame frame;
  lv2_atom_forge_frame_time(&b3s->forge, 0);
  x_forge_object(&b3s->forge, &frame, 1, uri);
  lv2_atom_forge_property_head(&b3s->forge, b3s->uris.sb3_uimsg, 0);
  lv2_atom_forge_string(&b3s->forge, msg, strlen(msg));
  lv2_atom_forge_pop(&b3s->forge, &frame);
}
Beispiel #3
0
static LV2_Atom_Forge_Ref
_trans_event(prog_t *prog,  LV2_Atom_Forge *forge, int rolling, jack_position_t *pos)
{
	LV2_Atom_Forge_Frame frame;

	LV2_Atom_Forge_Ref ref = lv2_atom_forge_frame_time(forge, 0);
	if(ref)
		ref = lv2_atom_forge_object(forge, &frame, 0, prog->time_position);
	{
		if(ref)
			ref = lv2_atom_forge_key(forge, prog->time_frame);
		if(ref)
			ref = lv2_atom_forge_long(forge, pos->frame);

		if(ref)
			ref = lv2_atom_forge_key(forge, prog->time_speed);
		if(ref)
			ref = lv2_atom_forge_float(forge, rolling ? 1.0 : 0.0);

		if(pos->valid & JackPositionBBT)
		{
			float bar_beat = pos->beat - 1 + (pos->tick / pos->ticks_per_beat);
			float bar = pos->bar - 1;

			if(ref)
				ref = lv2_atom_forge_key(forge, prog->time_barBeat);
			if(ref)
				ref = lv2_atom_forge_float(forge, bar_beat);

			if(ref)
				ref = lv2_atom_forge_key(forge, prog->time_bar);
			if(ref)
				ref = lv2_atom_forge_long(forge, bar);

			if(ref)
				ref = lv2_atom_forge_key(forge, prog->time_beatUnit);
			if(ref)
				ref = lv2_atom_forge_int(forge, pos->beat_type);

			if(ref)
				ref = lv2_atom_forge_key(forge, prog->time_beatsPerBar);
			if(ref)
				ref = lv2_atom_forge_float(forge, pos->beats_per_bar);

			if(ref)
				ref = lv2_atom_forge_key(forge, prog->time_beatsPerMinute);
			if(ref)
				ref = lv2_atom_forge_float(forge, pos->beats_per_minute);
		}
	}
	if(ref)
		lv2_atom_forge_pop(forge, &frame);

	return ref;
}
Beispiel #4
0
/** notify backend that UI is active:
 * request state and enable data-transmission */
static void ui_enable(LV2UI_Handle handle)
{
	SFSUI* ui = (SFSUI*)handle;
	uint8_t obj_buf[64];
	lv2_atom_forge_set_buffer(&ui->forge, obj_buf, 64);
	LV2_Atom_Forge_Frame frame;
	lv2_atom_forge_frame_time(&ui->forge, 0);
	LV2_Atom* msg = (LV2_Atom*)x_forge_object(&ui->forge, &frame, 1, ui->uris.ui_on);
	lv2_atom_forge_pop(&ui->forge, &frame);
	ui->write(ui->controller, 0, lv2_atom_total_size(msg), ui->uris.atom_eventTransfer, msg);
}
Beispiel #5
0
static void mcc_cb(const char *fnname, const unsigned char chn, const unsigned char cc, const unsigned char flags, void *arg) {
  B3S* b3s = (B3S*)arg;
  char mmv[20];
  sprintf(mmv, "%d|%d ", chn, cc);

  LV2_Atom_Forge_Frame frame;
  lv2_atom_forge_frame_time(&b3s->forge, 0);
  x_forge_object(&b3s->forge, &frame, 1, b3s->uris.sb3_uimccset);

  lv2_atom_forge_property_head(&b3s->forge, b3s->uris.sb3_cckey, 0);
  lv2_atom_forge_string(&b3s->forge, fnname, strlen(fnname));
  lv2_atom_forge_property_head(&b3s->forge, b3s->uris.sb3_ccval, 0);
  lv2_atom_forge_string(&b3s->forge, mmv, strlen(mmv));
  lv2_atom_forge_pop(&b3s->forge, &frame);
}
Beispiel #6
0
/**
 * add a midi message to the output port
 */
static void
forge_midimessage (MidiMap* self,
                   uint32_t tme,
                   const uint8_t* const buffer,
                   uint32_t size)
{
	LV2_Atom midiatom;
	midiatom.type = self->uris.midi_MidiEvent;
	midiatom.size = size;

	if (0 == lv2_atom_forge_frame_time (&self->forge, tme)) return;
	if (0 == lv2_atom_forge_raw (&self->forge, &midiatom, sizeof (LV2_Atom))) return;
	if (0 == lv2_atom_forge_raw (&self->forge, buffer, size)) return;
	lv2_atom_forge_pad (&self->forge, sizeof (LV2_Atom) + size);
}
Beispiel #7
0
/** generate a file path message,
 * send current state to GUI
 */
static void inform_ui (MidiMap* self)
{
	if (!self->cfg_file_path) { return; }
	const MidiMapURIs* uris = &self->uris;

	lv2_atom_forge_frame_time (&self->forge, 0);
	LV2_Atom_Forge_Frame frame;
	lv2_atom_forge_object (&self->forge, &frame, 1, uris->patch_Set);
	lv2_atom_forge_property_head (&self->forge, uris->patch_property, 0);
	lv2_atom_forge_urid (&self->forge, uris->mem_cfgfile);
	lv2_atom_forge_property_head (&self->forge, uris->patch_value, 0);
	lv2_atom_forge_path (&self->forge, self->cfg_file_path, strlen (self->cfg_file_path));

	lv2_atom_forge_pop (&self->forge, &frame);
}
Beispiel #8
0
/** forge atom-vector of raw data */
static void tx_rawaudio(LV2_Atom_Forge *forge, ScoLV2URIs *uris,
    const int32_t channel, const size_t n_samples, void *data)
{
  LV2_Atom_Forge_Frame frame;
  /* forge container object of type 'rawaudio' */
  lv2_atom_forge_frame_time(forge, 0);
  x_forge_object(forge, &frame, 1, uris->rawaudio);

  /* add integer attribute 'channelid' */
  lv2_atom_forge_property_head(forge, uris->channelid, 0);
  lv2_atom_forge_int(forge, channel);

  /* add vector of floats raw 'audiodata' */
  lv2_atom_forge_property_head(forge, uris->audiodata, 0);
  lv2_atom_forge_vector(forge, sizeof(float), uris->atom_Float, n_samples, data);

  /* close off atom-object */
  lv2_atom_forge_pop(forge, &frame);
}
Beispiel #9
0
static void pgm_cb(int num, int pc, const char *name, void *arg) {
  B3S* b3s = (B3S*)arg;
  char tmp[256];
  int pco = pc - b3s->inst->progs->MIDIControllerPgmOffset;
#ifdef DEBUGPRINT
      fprintf(stderr, "PGM CB %d %d %s\n",num, pc, name);
#endif
  LV2_Atom_Forge_Frame frame;
  lv2_atom_forge_frame_time(&b3s->forge, 0);
  x_forge_object(&b3s->forge, &frame, 1, b3s->uris.sb3_midipgm);

  lv2_atom_forge_property_head(&b3s->forge, b3s->uris.sb3_cckey, 0);
  lv2_atom_forge_int(&b3s->forge, pco);
  lv2_atom_forge_property_head(&b3s->forge, b3s->uris.sb3_ccval, 0);
  lv2_atom_forge_string(&b3s->forge, name, strlen(name));

  formatProgram(&b3s->inst->progs->programmes[pc], tmp, 256);
  lv2_atom_forge_property_head(&b3s->forge, b3s->uris.sb3_ccdsc, 0);
  lv2_atom_forge_string(&b3s->forge, tmp, strlen(tmp));

  lv2_atom_forge_pop(&b3s->forge, &frame);
}
Beispiel #10
0
static void
run(LV2_Handle handle, uint32_t n_samples)
{
  SiSco* self = (SiSco*)handle;
  const uint32_t size = (sizeof(float) * n_samples + 80) * self->n_channels;
  const uint32_t capacity = self->notify->atom.size;
  bool capacity_ok = true;

  /* check if atom-port buffer is large enough to hold
   * all audio-samples and configuration settings */
  if (capacity < size + 216 + self->n_channels * 16) {
    capacity_ok = false;
    if (!self->printed_capacity_warning) {
      fprintf(stderr, "SiSco.lv2 error: LV2 comm-buffersize is insufficient %d/%d bytes.\n",
	  capacity, size + 216 + self->n_channels * 16);
      self->printed_capacity_warning = true;
    }
  }

  /* prepare forge buffer and initialize atom-sequence */
  lv2_atom_forge_set_buffer(&self->forge, (uint8_t*)self->notify, capacity);
  lv2_atom_forge_sequence_head(&self->forge, &self->frame, 0);

  /* Send settings to UI */
  if (self->send_settings_to_ui && self->ui_active) {
    self->send_settings_to_ui = false;
    /* forge container object of type 'ui_state' */
    LV2_Atom_Forge_Frame frame;
    lv2_atom_forge_frame_time(&self->forge, 0);
    x_forge_object(&self->forge, &frame, 1, self->uris.ui_state);
    /* forge attributes for 'ui_state' */
    lv2_atom_forge_property_head(&self->forge, self->uris.samplerate, 0);
    lv2_atom_forge_float(&self->forge, capacity_ok ? self->rate : 0);

    lv2_atom_forge_property_head(&self->forge, self->uris.ui_state_grid, 0);
    lv2_atom_forge_int(&self->forge, self->ui_grid);

    lv2_atom_forge_property_head(&self->forge, self->uris.ui_state_trig, 0);
    lv2_atom_forge_vector(&self->forge, sizeof(float), self->uris.atom_Float,
	sizeof(struct triggerstate) / sizeof(float), &self->triggerstate);

    lv2_atom_forge_property_head(&self->forge, self->uris.ui_state_curs, 0);
    lv2_atom_forge_vector(&self->forge, sizeof(int32_t), self->uris.atom_Int,
	sizeof(struct cursorstate) / sizeof(int32_t), &self->cursorstate);

    lv2_atom_forge_property_head(&self->forge, self->uris.ui_state_chn, 0);
    lv2_atom_forge_vector(&self->forge, sizeof(float), self->uris.atom_Float,
	self->n_channels * sizeof(struct channelstate) / sizeof(float), self->channelstate);

    lv2_atom_forge_property_head(&self->forge, self->uris.ui_state_misc, 0);
    lv2_atom_forge_int(&self->forge, self->ui_misc);

    /* close-off frame */
    lv2_atom_forge_pop(&self->forge, &frame);
  }

  /* Process incoming events from GUI */
  if (self->control) {
    LV2_Atom_Event* ev = lv2_atom_sequence_begin(&(self->control)->body);
    /* for each message from UI... */
    while(!lv2_atom_sequence_is_end(&(self->control)->body, (self->control)->atom.size, ev)) {
      /* .. only look at atom-events.. */
      if (ev->body.type == self->uris.atom_Blank || ev->body.type == self->uris.atom_Object) {
	const LV2_Atom_Object* obj = (LV2_Atom_Object*)&ev->body;
	/* interpret atom-objects: */
	if (obj->body.otype == self->uris.ui_on) {
	  /* UI was activated */
	  self->ui_active = true;
	  self->send_settings_to_ui = true;
	} else if (obj->body.otype == self->uris.ui_off) {
	  /* UI was closed */
	  self->ui_active = false;
	} else if (obj->body.otype == self->uris.ui_state) {
	  /* UI sends current settings */
	  const LV2_Atom* grid = NULL;
	  const LV2_Atom* trig = NULL;
	  const LV2_Atom* curs = NULL;
	  const LV2_Atom* misc = NULL;
	  const LV2_Atom* chn = NULL;
	  lv2_atom_object_get(obj,
	      self->uris.ui_state_grid, &grid,
	      self->uris.ui_state_trig, &trig,
	      self->uris.ui_state_curs, &curs,
	      self->uris.ui_state_misc, &misc,
	      self->uris.ui_state_chn, &chn,
	      0);
	  if (grid && grid->type == self->uris.atom_Int) {
	    self->ui_grid = ((LV2_Atom_Int*)grid)->body;
	  }
	  if (misc && misc->type == self->uris.atom_Int) {
	    self->ui_misc = ((LV2_Atom_Int*)misc)->body;
	  }
	  if (trig && trig->type == self->uris.atom_Vector) {
	    LV2_Atom_Vector *vof = (LV2_Atom_Vector*)LV2_ATOM_BODY(trig);
	    if (vof->atom.type == self->uris.atom_Float) {
	      struct triggerstate *ts = (struct triggerstate *) LV2_ATOM_BODY(&vof->atom);
	      memcpy(&self->triggerstate, ts, sizeof(struct triggerstate));
	    }
	  }
	  if (curs && curs->type == self->uris.atom_Vector) {
	    LV2_Atom_Vector *vof = (LV2_Atom_Vector*)LV2_ATOM_BODY(curs);
	    if (vof->atom.type == self->uris.atom_Int) {
	      struct cursorstate *cs = (struct cursorstate *) LV2_ATOM_BODY(&vof->atom);
	      memcpy(&self->cursorstate, cs, sizeof(struct cursorstate));
	    }
	  }
	  if (chn && chn->type == self->uris.atom_Vector) {
	    LV2_Atom_Vector *vof = (LV2_Atom_Vector*)LV2_ATOM_BODY(chn);
	    if (vof->atom.type == self->uris.atom_Float) {
	      struct channelstate *cs = (struct channelstate *) LV2_ATOM_BODY(&vof->atom);
	      memcpy(self->channelstate, cs, self->n_channels * sizeof(struct channelstate));
	    }
	  }
	}
      }
      ev = lv2_atom_sequence_next(ev);
    }
  }

  /* process audio data */
  for (uint32_t c = 0; c < self->n_channels; ++c) {
    if (self->ui_active && capacity_ok) {
      /* if UI is active, send raw audio data to UI */
      tx_rawaudio(&self->forge, &self->uris, c, n_samples, self->input[c]);
    }
    /* if not processing in-place, forward audio */
    if (self->input[c] != self->output[c]) {
      memcpy(self->output[c], self->input[c], sizeof(float) * n_samples);
    }
  }

  /* close off atom-sequence */
  lv2_atom_forge_pop(&self->forge, &self->frame);
}
Beispiel #11
0
static void
run(LV2_Handle instance, uint32_t n_samples)
{
  B3S* b3s = (B3S*)instance;
  float* audio[2];

  audio[0] = b3s->outL;
  audio[1] = b3s->outR;

  /* prepare outgoing MIDI */
  const uint32_t capacity = b3s->midiout->atom.size;

  static bool warning_printed = false;
  if (!warning_printed && capacity < 4096) {
    warning_printed = true;
    fprintf(stderr, "B3LV2: LV message buffer is only %d bytes. Expect problems.\n", capacity);
    fprintf(stderr, "B3LV2: if your LV2 host allows one to configure a buffersize use at least 4kBytes.\n");

  }
  lv2_atom_forge_set_buffer(&b3s->forge, (uint8_t*)b3s->midiout, capacity);
  lv2_atom_forge_sequence_head(&b3s->forge, &b3s->frame, 0);

  uint32_t written = 0;

  if (b3s->queue_panic) {
	  b3s->queue_panic = 0;
	  midi_panic(b3s->inst);
  }

  /* Process incoming events from GUI and handle MIDI events */
  if (b3s->midiin) {
    LV2_Atom_Event* ev = lv2_atom_sequence_begin(&(b3s->midiin)->body);
    while(!lv2_atom_sequence_is_end(&(b3s->midiin)->body, (b3s->midiin)->atom.size, ev)) {
      if (ev->body.type == b3s->uris.midi_MidiEvent) {
	/* process midi messages from player */
	if (written + BUFFER_SIZE_SAMPLES < ev->time.frames
	    && ev->time.frames < n_samples) {
	  /* first syntheize sound up until the message timestamp */
	  written = synthSound(b3s, written, ev->time.frames, audio);
	}
	/* send midi message to synth, CC's will trigger hook -> update GUI */
	parse_raw_midi_data(b3s->inst, (uint8_t*)(ev+1), ev->body.size);
      } else if (ev->body.type == b3s->uris.atom_Blank || ev->body.type == b3s->uris.atom_Object) {
	/* process messages from GUI */
	const LV2_Atom_Object* obj = (LV2_Atom_Object*)&ev->body;
	if (obj->body.otype == b3s->uris.sb3_uiinit) {
	  b3s->update_gui_now = 1;
	} else if (obj->body.otype == b3s->uris.sb3_uimccquery) {
	  midi_loopCCAssignment(b3s->inst->midicfg, 7, mcc_cb, b3s);
	} else if (obj->body.otype == b3s->uris.sb3_uimccset) {
	  const LV2_Atom* cmd = NULL;
	  const LV2_Atom* flags = NULL;
	  lv2_atom_object_get(obj, b3s->uris.sb3_cckey, &flags, b3s->uris.sb3_ccval, &cmd, 0);
	  if (cmd && flags) {
	    midi_uiassign_cc(b3s->inst->midicfg, (const char*)LV2_ATOM_BODY(cmd), ((LV2_Atom_Int*)flags)->body);
	  }
	} else if (obj->body.otype == b3s->uris.sb3_midipgm) {
	  const LV2_Atom* key = NULL;
	  lv2_atom_object_get(obj, b3s->uris.sb3_cckey, &key, 0);
	  if (key) {
	    installProgram(b3s->inst, ((LV2_Atom_Int*)key)->body);
	  }
	} else if (obj->body.otype == b3s->uris.sb3_midisavepgm) {
	  const LV2_Atom* pgm = NULL;
	  const LV2_Atom* name = NULL;
	  lv2_atom_object_get(obj, b3s->uris.sb3_cckey, &pgm, b3s->uris.sb3_ccval, &name, 0);
	  if (pgm && name) {
	    saveProgramm(b3s->inst, (int) ((LV2_Atom_Int*)pgm)->body, (char*) LV2_ATOM_BODY(name), 0);
	    b3s->update_pgm_now = 1;
	  }
	} else if (obj->body.otype == b3s->uris.sb3_loadpgm) {
	  iowork(b3s, obj, CMD_LOADPGM);
	} else if (obj->body.otype == b3s->uris.sb3_loadcfg) {
	  iowork(b3s, obj, CMD_LOADCFG);
	} else if (obj->body.otype == b3s->uris.sb3_savepgm) {
	  iowork(b3s, obj, CMD_SAVEPGM);
	} else if (obj->body.otype == b3s->uris.sb3_savecfg) {
	  iowork(b3s, obj, CMD_SAVECFG);
	} else if (obj->body.otype == b3s->uris.sb3_cfgstr) {
	  if (!b3s->inst_offline) {
	    advanced_config_set(b3s, obj);
	  }
	} else if (obj->body.otype == b3s->uris.sb3_control) {
	  b3s->suspend_ui_msg = 1;
	  const LV2_Atom_Object* obj = (LV2_Atom_Object*)&ev->body;
	  char *k; int v;
	  if (!get_cc_key_value(&b3s->uris, obj, &k, &v)) {
#ifdef DEBUGPRINT
	    fprintf(stderr, "B3LV2: callMIDIControlFunction(..,\"%s\", %d);\n", k, v);
#endif
	    callMIDIControlFunction(b3s->inst->midicfg, k, v);
	  }
	  b3s->suspend_ui_msg = 0;
	}
      }
      ev = lv2_atom_sequence_next(ev);
    }
  }

  /* synthesize [remaining] sound */
  synthSound(b3s, written, n_samples, audio);

  /* send active keys to GUI - IFF changed */
  bool keychanged = false;
  for (int i = 0 ; i < MAX_KEYS/32; ++i) {
    if (b3s->active_keys[i] != b3s->inst->synth->_activeKeys[i]) {
      keychanged = true;
    }
    b3s->active_keys[i] = b3s->inst->synth->_activeKeys[i];
  }
  if (keychanged) {
    LV2_Atom_Forge_Frame frame;
    lv2_atom_forge_frame_time(&b3s->forge, 0);
    x_forge_object(&b3s->forge, &frame, 1, b3s->uris.sb3_activekeys);
    lv2_atom_forge_property_head(&b3s->forge, b3s->uris.sb3_keyarrary, 0);
    lv2_atom_forge_vector(&b3s->forge, sizeof(unsigned int), b3s->uris.atom_Int, MAX_KEYS/32, b3s->active_keys);
    lv2_atom_forge_pop(&b3s->forge, &frame);
  }

  /* check for new instances */
  postrun(b3s);

  if (b3s->update_gui_now) {
    b3s->update_gui_now = 0;
    b3s->update_pgm_now = 1;
    b3s->suspend_ui_msg = 1;
    rc_loop_state(b3s->inst->state, rc_cb, b3s);
    b3s->suspend_ui_msg = 0;
    forge_kvconfigmessage(&b3s->forge, &b3s->uris, b3s->uris.sb3_cfgkv, "lv2.info", b3s->lv2nfo);
    forge_kvcontrolmessage(&b3s->forge, &b3s->uris, "special.init", (int32_t) b3s->thirtysec);
  } else if (b3s->update_pgm_now) {
    b3s->update_pgm_now = 0;
    loopProgammes(b3s->inst->progs, 1, pgm_cb, b3s);
  }
}
Beispiel #12
0
// rt
static int
_process(jack_nframes_t nsamples, void *data)
{
	prog_t *handle = data;
	bin_t *bin = &handle->bin;
	sp_app_t *app = bin->app;

#if defined(JACK_HAS_CYCLE_TIMES)
	clock_gettime(CLOCK_REALTIME, &handle->ntp);
	handle->ntp.tv_sec += JAN_1970; // convert NTP to OSC time
	jack_nframes_t offset = jack_frames_since_cycle_start(handle->client);

	float T;
	jack_get_cycle_times(handle->client, &handle->cycle.cur_frames,
		&handle->cycle.cur_usecs, &handle->cycle.nxt_usecs, &T);
	(void)T;
	
	handle->cycle.ref_frames = handle->cycle.cur_frames + offset;

	// calculate apparent period
	double diff = 1e-6 * (handle->cycle.nxt_usecs - handle->cycle.cur_usecs);

	// calculate apparent samples per period
	handle->cycle.dT = nsamples / diff;
	handle->cycle.dTm1 = 1.0 / handle->cycle.dT;
#endif

	// get transport position
	jack_position_t pos;
	jack_transport_state_t rolling = jack_transport_query(handle->client, &pos) == JackTransportRolling;
	int trans_changed = (rolling != handle->trans.rolling)
		|| (pos.frame != handle->trans.frame)
		|| (pos.beats_per_bar != handle->trans.beats_per_bar)
		|| (pos.beat_type != handle->trans.beat_type)
		|| (pos.ticks_per_beat != handle->trans.ticks_per_beat)
		|| (pos.beats_per_minute != handle->trans.beats_per_minute);

	const size_t sample_buf_size = sizeof(float) * nsamples;
	const sp_app_system_source_t *sources = sp_app_get_system_sources(app);
	const sp_app_system_sink_t *sinks = sp_app_get_system_sinks(app);

	if(sp_app_bypassed(app)) // aka loading state
	{
		//fprintf(stderr, "app is bypassed\n");

		// clear output buffers
		for(const sp_app_system_sink_t *sink=sinks;
			sink->type != SYSTEM_PORT_NONE;
			sink++)
		{
			switch(sink->type)
			{
				case SYSTEM_PORT_NONE:
				case SYSTEM_PORT_CONTROL:
				case SYSTEM_PORT_COM:
					break;

				case SYSTEM_PORT_AUDIO:
				case SYSTEM_PORT_CV:
				{
					void *out_buf = jack_port_get_buffer(sink->sys_port, nsamples);
					memset(out_buf, 0x0, sample_buf_size);
					break;
				}
				case SYSTEM_PORT_MIDI:
				case SYSTEM_PORT_OSC:
				{
					void *out_buf = jack_port_get_buffer(sink->sys_port, nsamples);
					jack_midi_clear_buffer(out_buf);
					break;
				}
			}
		}

		bin_process_pre(bin, nsamples, true);
		bin_process_post(bin);

		return 0;
	}

	//TODO use __builtin_assume_aligned

	// fill input buffers
	for(const sp_app_system_source_t *source=sources;
		source->type != SYSTEM_PORT_NONE;
		source++)
	{
		switch(source->type)
		{
			case SYSTEM_PORT_NONE:
			case SYSTEM_PORT_CONTROL:
				break;

			case SYSTEM_PORT_AUDIO:
			case SYSTEM_PORT_CV:
			{
				const void *in_buf = jack_port_get_buffer(source->sys_port, nsamples);
				memcpy(source->buf, in_buf, sample_buf_size);
				break;
			}
			case SYSTEM_PORT_MIDI:
			{
				void *in_buf = jack_port_get_buffer(source->sys_port, nsamples);
				void *seq_in = source->buf;

				LV2_Atom_Forge *forge = &handle->forge;
				LV2_Atom_Forge_Frame frame;
				lv2_atom_forge_set_buffer(forge, seq_in, SEQ_SIZE);
				LV2_Atom_Forge_Ref ref = lv2_atom_forge_sequence_head(forge, &frame, 0);

				if(ref && trans_changed)
					ref = _trans_event(handle, forge, rolling, &pos);

				int n = jack_midi_get_event_count(in_buf);
				for(int i=0; i<n; i++)
				{
					jack_midi_event_t mev;
					jack_midi_event_get(&mev, in_buf, i);

					//add jack midi event to in_buf
					if(ref)
						ref = lv2_atom_forge_frame_time(forge, mev.time);
					if(ref)
						ref = lv2_atom_forge_atom(forge, mev.size, handle->midi_MidiEvent);
					if(ref)
						ref = lv2_atom_forge_raw(forge, mev.buffer, mev.size);
					if(ref)
						lv2_atom_forge_pad(forge, mev.size);
				}
				if(ref)
					lv2_atom_forge_pop(forge, &frame);
				else
					lv2_atom_sequence_clear(seq_in);

				break;
			}

			case SYSTEM_PORT_OSC:
			{
				void *in_buf = jack_port_get_buffer(source->sys_port, nsamples);
				void *seq_in = source->buf;

				LV2_Atom_Forge *forge = &handle->forge;
				LV2_Atom_Forge_Frame frame;
				lv2_atom_forge_set_buffer(forge, seq_in, SEQ_SIZE);
				LV2_Atom_Forge_Ref ref = lv2_atom_forge_sequence_head(forge, &frame, 0);

				if(ref && trans_changed)
					ref = _trans_event(handle, forge, rolling, &pos);

				int n = jack_midi_get_event_count(in_buf);	
				for(int i=0; i<n; i++)
				{
					jack_midi_event_t mev;
					jack_midi_event_get(&mev, (void *)in_buf, i);

					//add jack osc event to in_buf
					if(osc_check_packet(mev.buffer, mev.size))
					{
						if(ref)
							ref = lv2_atom_forge_frame_time(forge, mev.time);
						handle->ref = ref;
						osc_dispatch_method(mev.buffer, mev.size, methods,
							_bundle_in, _bundle_out, handle);
						ref = handle->ref;
					}
				}
				if(ref)
					lv2_atom_forge_pop(forge, &frame);
				else
					lv2_atom_sequence_clear(seq_in);

				break;
			}

			case SYSTEM_PORT_COM:
			{
				void *seq_in = source->buf;

				LV2_Atom_Forge *forge = &handle->forge;
				LV2_Atom_Forge_Frame frame;
				lv2_atom_forge_set_buffer(forge, seq_in, SEQ_SIZE);
				LV2_Atom_Forge_Ref ref = lv2_atom_forge_sequence_head(forge, &frame, 0);

				const LV2_Atom_Object *obj;
				size_t size;
				while((obj = varchunk_read_request(bin->app_from_com, &size)))
				{
					if(ref)
						ref = lv2_atom_forge_frame_time(forge, 0);
					if(ref)
						ref = lv2_atom_forge_raw(forge, obj, size);
					if(ref)
						lv2_atom_forge_pad(forge, size);

					varchunk_read_advance(bin->app_from_com);
				}
				if(ref)
					lv2_atom_forge_pop(forge, &frame);
				else
					lv2_atom_sequence_clear(seq_in);

				break;
			}
		}
	}

	// update transport state
	handle->trans.rolling = rolling;
	handle->trans.frame = rolling
		? handle->trans.frame + nsamples
		: pos.frame;
	handle->trans.beats_per_bar = pos.beats_per_bar;
	handle->trans.beat_type = pos.beat_type;
	handle->trans.ticks_per_beat = pos.ticks_per_beat;
	handle->trans.beats_per_minute = pos.beats_per_minute;

	bin_process_pre(bin, nsamples, false);

	// fill output buffers
	for(const sp_app_system_sink_t *sink=sinks;
		sink->type != SYSTEM_PORT_NONE;
		sink++)
	{
		switch(sink->type)
		{
			case SYSTEM_PORT_NONE:
			case SYSTEM_PORT_CONTROL:
				break;

			case SYSTEM_PORT_AUDIO:
			case SYSTEM_PORT_CV:
			{
				void *out_buf = jack_port_get_buffer(sink->sys_port, nsamples);
				memcpy(out_buf, sink->buf, sample_buf_size);
				break;
			}
			case SYSTEM_PORT_MIDI:
			{
				void *out_buf = jack_port_get_buffer(sink->sys_port, nsamples);
				const LV2_Atom_Sequence *seq_out = sink->buf;

				// fill midi output buffer
				jack_midi_clear_buffer(out_buf);
				if(seq_out)
				{
					LV2_ATOM_SEQUENCE_FOREACH(seq_out, ev)
					{
						const LV2_Atom *atom = &ev->body;

						if(atom->type != handle->midi_MidiEvent)
							continue; // ignore non-MIDI events

						jack_midi_event_write(out_buf, ev->time.frames,
							LV2_ATOM_BODY_CONST(atom), atom->size);
					}
				}

				break;
			}

			case SYSTEM_PORT_OSC:
			{
				void *out_buf = jack_port_get_buffer(sink->sys_port, nsamples);
				const LV2_Atom_Sequence *seq_out = sink->buf;

				// fill midi output buffer
				jack_midi_clear_buffer(out_buf);
				if(seq_out)
				{
					LV2_ATOM_SEQUENCE_FOREACH(seq_out, ev)
					{
						const LV2_Atom_Object *obj = (const LV2_Atom_Object *)&ev->body;

						handle->osc_ptr = handle->osc_buf;
						handle->osc_end = handle->osc_buf + OSC_SIZE;

						osc_atom_event_unroll(&handle->oforge, obj, _bundle_push_cb,
							_bundle_pop_cb, _message_cb, handle);

						size_t size = handle->osc_ptr
							? handle->osc_ptr - handle->osc_buf
							: 0;

						if(size)
						{
							jack_midi_event_write(out_buf, ev->time.frames,
								handle->osc_buf, size);
						}
					}
				}

				break;
			}

			case SYSTEM_PORT_COM:
			{
				const LV2_Atom_Sequence *seq_out = sink->buf;

				LV2_ATOM_SEQUENCE_FOREACH(seq_out, ev)
				{
					const LV2_Atom *atom = (const LV2_Atom *)&ev->body;

					// try do process events directly
					bin->advance_ui = sp_app_from_ui(bin->app, atom);
					if(!bin->advance_ui) // queue event in ringbuffer instead
					{
						//fprintf(stderr, "plugin ui direct is blocked\n");

						void *ptr;
						size_t size = lv2_atom_total_size(atom);
						if((ptr = varchunk_write_request(bin->app_from_app, size)))
						{
							memcpy(ptr, atom, size);
							varchunk_write_advance(bin->app_from_app, size);
						}
						else
						{
							//fprintf(stderr, "app_from_ui ringbuffer full\n");
							//FIXME
						}
					}
				}
				break;
			}
		}
	}
	
	bin_process_post(bin);

	return 0;
}
Beispiel #13
0
 /** Forge frame time (in a sequence). The returned ForgeRef is to an
     LV2_Atom_Event
  */
 inline ForgeRef
 frame_time (int64_t frames)
 {
     return lv2_atom_forge_frame_time (this, frames);
 }
Beispiel #14
0
/** ==== Run Method ==== */
static void
run(LV2_Handle handle, uint32_t n_samples)
{
	EgScope* self = (EgScope*)handle;

	/* Ensure notify port buffer is large enough to hold all audio-samples and
	   configuration settings.  A minimum size was requested in the .ttl file,
	   but check here just to be sure.

	   TODO: Explain these magic numbers.
	*/
	const size_t   size  = (sizeof(float) * n_samples + 64) * self->n_channels;
	const uint32_t space = self->notify->atom.size;
	if (space < size + 128) {
		/* Insufficient space, report error and do nothing.  Note that a
		   real-time production plugin mustn't call log functions in run(), but
		   this can be useful for debugging and example purposes.
		*/
		lv2_log_error(&self->logger, "Buffer size is insufficient\n");
		return;
	}

	// Prepare forge buffer and initialize atom-sequence
	lv2_atom_forge_set_buffer(&self->forge, (uint8_t*)self->notify, space);
	lv2_atom_forge_sequence_head(&self->forge, &self->frame, 0);

	/* Send settings to UI

	   The plugin can continue to run while the UI is closed and re-opened.
	   The state and settings of the UI are kept here and transmitted to the UI
	   every time it asks for them or if the user initializes a 'load preset'.
	*/
	if (self->send_settings_to_ui && self->ui_active) {
		self->send_settings_to_ui = false;
		// Forge container object of type 'ui_state'
		LV2_Atom_Forge_Frame frame;
		lv2_atom_forge_frame_time(&self->forge, 0);
		lv2_atom_forge_object(&self->forge, &frame, 0, self->uris.ui_State);

		// Add UI state as properties
		lv2_atom_forge_key(&self->forge, self->uris.ui_spp);
		lv2_atom_forge_int(&self->forge, self->ui_spp);
		lv2_atom_forge_key(&self->forge, self->uris.ui_amp);
		lv2_atom_forge_float(&self->forge, self->ui_amp);
		lv2_atom_forge_key(&self->forge, self->uris.param_sampleRate);
		lv2_atom_forge_float(&self->forge, self->rate);
		lv2_atom_forge_pop(&self->forge, &frame);
	}

	// Process incoming events from GUI
	if (self->control) {
		const LV2_Atom_Event* ev = lv2_atom_sequence_begin(
			&(self->control)->body);
		// For each incoming message...
		while (!lv2_atom_sequence_is_end(
			       &self->control->body, self->control->atom.size, ev)) {
			// If the event is an atom:Blank object
			if (ev->body.type == self->uris.atom_Blank) {
				const LV2_Atom_Object* obj = (const LV2_Atom_Object*)&ev->body;
				if (obj->body.otype == self->uris.ui_On) {
					// If the object is a ui-on, the UI was activated
					self->ui_active           = true;
					self->send_settings_to_ui = true;
				} else if (obj->body.otype == self->uris.ui_Off) {
					// If the object is a ui-off, the UI was closed
					self->ui_active = false;
				} else if (obj->body.otype == self->uris.ui_State) {
					// If the object is a ui-state, it's the current UI settings
					const LV2_Atom* spp = NULL;
					const LV2_Atom* amp = NULL;
					lv2_atom_object_get(obj, self->uris.ui_spp, &spp,
					                    self->uris.ui_amp, &amp,
					                    0);
					if (spp) {
						self->ui_spp = ((const LV2_Atom_Int*)spp)->body;
					}
					if (amp) {
						self->ui_amp = ((const LV2_Atom_Float*)amp)->body;
					}
				}
			}
			ev = lv2_atom_sequence_next(ev);
		}
	}

	// Process audio data
	for (uint32_t c = 0; c < self->n_channels; ++c) {
		if (self->ui_active) {
			// If UI is active, send raw audio data to UI
			tx_rawaudio(&self->forge, &self->uris, c, n_samples, self->input[c]);
		}
		// If not processing audio in-place, forward audio
		if (self->input[c] != self->output[c]) {
			memcpy(self->output[c], self->input[c], sizeof(float) * n_samples);
		}
	}

	// Close off sequence
	lv2_atom_forge_pop(&self->forge, &self->frame);
}
Beispiel #15
0
static void
bim_run(LV2_Handle instance, uint32_t n_samples)
{
	LV2meter* self = (LV2meter*)instance;

	const uint32_t capacity = self->notify->atom.size;
	assert(capacity > 920);
	lv2_atom_forge_set_buffer(&self->forge, (uint8_t*)self->notify, capacity);
	lv2_atom_forge_sequence_head(&self->forge, &self->frame, 0);

	if (self->send_state_to_ui && self->ui_active) {
		self->send_state_to_ui = false;
		forge_kvcontrolmessage(&self->forge, &self->uris, self->uris.mtr_control, CTL_SAMPLERATE, self->rate);
	}

	/* Process incoming events from GUI */
	if (self->control) {
		LV2_Atom_Event* ev = lv2_atom_sequence_begin(&(self->control)->body);
		while(!lv2_atom_sequence_is_end(&(self->control)->body, (self->control)->atom.size, ev)) {
			if (ev->body.type == self->uris.atom_Blank || ev->body.type == self->uris.atom_Object) {
				const LV2_Atom_Object* obj = (LV2_Atom_Object*)&ev->body;
				if (obj->body.otype == self->uris.mtr_meters_on) {
					self->ui_active = true;
					self->send_state_to_ui = true;
				}
				else if (obj->body.otype == self->uris.mtr_meters_off) {
					self->ui_active = false;
				}
				else if (obj->body.otype == self->uris.mtr_meters_cfg) {
					int k; float v;
					get_cc_key_value(&self->uris, obj, &k, &v);
					switch (k) {
						case CTL_START:
							self->ebu_integrating = true;
							break;
						case CTL_PAUSE:
							self->ebu_integrating = false;
							break;
						case CTL_RESET:
							bim_reset(self);
							self->send_state_to_ui = true;
							break;
						case CTL_AVERAGE:
							self->bim_average = true;
							break;
						case CTL_WINDOWED:
							self->bim_average = false;
							break;
						default:
							break;
					}
				}
			}
			ev = lv2_atom_sequence_next(ev);
		}
	}
#if 0
	static uint32_t max_post = 0;
	if (self->notify->atom.size > max_post) {
		max_post = self->notify->atom.size;
		printf("new post parse: %d\n", max_post);
	}
#endif


	/* process */

	if (self->ebu_integrating && self->integration_time < 2147483647) {
		/* currently 'self->histS' is int32,
		 * the max peak that can be recorded is 2^31,
		 * for now we simply limit data-acquisition to at
		 * most 2^31 points.
		 */
		if (self->integration_time > 2147483647 - n_samples) {
			self->integration_time = 2147483647;
		} else {
			for (uint32_t s = 0; s < n_samples; ++s) {
				float_stats(self, self->input[0] + s);
			}
			self->integration_time += n_samples;
		}
	}

	const int fps_limit = n_samples * ceil(self->rate / (5.f * n_samples)); // ~ 5fps
	self->radar_resync += n_samples;

	if (self->radar_resync >= fps_limit || self->send_state_to_ui) {
		self->radar_resync = self->radar_resync % fps_limit;

		if (self->ui_active && (self->ebu_integrating || self->send_state_to_ui)) {
			LV2_Atom_Forge_Frame frame;
			lv2_atom_forge_frame_time(&self->forge, 0);
			x_forge_object(&self->forge, &frame, 1, self->uris.bim_stats);

			lv2_atom_forge_property_head(&self->forge, self->uris.ebu_integr_time, 0);
			lv2_atom_forge_long(&self->forge, self->integration_time);

			lv2_atom_forge_property_head(&self->forge, self->uris.bim_zero, 0);
			lv2_atom_forge_int(&self->forge, self->bim_zero);
			lv2_atom_forge_property_head(&self->forge, self->uris.bim_pos, 0);
			lv2_atom_forge_int(&self->forge, self->bim_pos);

			lv2_atom_forge_property_head(&self->forge, self->uris.bim_max, 0);
			lv2_atom_forge_double(&self->forge, self->bim_max);
			lv2_atom_forge_property_head(&self->forge, self->uris.bim_min, 0);
			lv2_atom_forge_double(&self->forge, self->bim_min);
			lv2_atom_forge_property_head(&self->forge, self->uris.bim_nan, 0);
			lv2_atom_forge_int(&self->forge, self->bim_nan);
			lv2_atom_forge_property_head(&self->forge, self->uris.bim_inf, 0);
			lv2_atom_forge_int(&self->forge, self->bim_inf);
			lv2_atom_forge_property_head(&self->forge, self->uris.bim_den, 0);
			lv2_atom_forge_int(&self->forge, self->bim_den);

			lv2_atom_forge_property_head(&self->forge, self->uris.bim_data, 0);
			lv2_atom_forge_vector(&self->forge, sizeof(int32_t), self->uris.atom_Int, BIM_LAST, self->histS);
			lv2_atom_forge_pop(&self->forge, &frame);
		}

		if (self->ui_active) {
			LV2_Atom_Forge_Frame frame;
			lv2_atom_forge_frame_time(&self->forge, 0);
			x_forge_object(&self->forge, &frame, 1, self->uris.bim_information);
			lv2_atom_forge_property_head(&self->forge, self->uris.ebu_integrating, 0);
			lv2_atom_forge_bool(&self->forge, self->ebu_integrating);
			lv2_atom_forge_property_head(&self->forge, self->uris.bim_averaging, 0);
			lv2_atom_forge_bool(&self->forge, self->bim_average);
			lv2_atom_forge_pop(&self->forge, &frame);
		}

		if (!self->bim_average) {
			bim_clear (self);
		}
	}

	/* foward audio-data */
	if (self->input[0] != self->output[0]) {
		memcpy(self->output[0], self->input[0], sizeof(float) * n_samples);
	}

#if 0
	//printf("forged %d bytes\n", self->notify->atom.size);
	static uint32_t max_cap = 0;
	if (self->notify->atom.size > max_cap) {
		max_cap = self->notify->atom.size;
		printf("new max: %d (of %d avail)\n", max_cap, capacity);
	}
#endif
}