void Engine::repaint() { //lprintfln("repaint @ (%i ms)", maGetMilliSecondCount()); if(!main) return; //printf("doing repaint!"); Gfx_beginRendering(); //clearClipRect(); Gfx_clearClipRect(); Gfx_clearMatrix(); int scrW = EXTENT_X(maGetScrSize()); int scrH = EXTENT_Y(maGetScrSize()); //printf("screenSize: (%d, %d)\n", scrW, scrH); Gfx_pushClipRect(0, 0, scrW, scrH); main->update(); main->draw(); Gfx_popClipRect(); if(overlay) { Gfx_clearClipRect(); Gfx_clearMatrix(); Gfx_pushClipRect(0, 0, scrW, scrH); overlay->requestRepaint(); Gfx_translate(overlayPosition.x, overlayPosition.y); overlay->update(); overlay->draw(); } //maUpdateScreen(); Gfx_updateScreen(); }
FotoScherm::FotoScherm() { //bepaal grootte van het scherm MAExtent screenSize = maGetScrSize(); screenWidth = EXTENT_X( screenSize ); screenHeight = EXTENT_Y( screenSize ); //het optiescherm this->optieScherm = new OptieScherm(this); //standaard font en grafisch uiterlijk (uit de resource file res.lst) Font* font = new MAUI::Font(RES_FONT); WidgetSkin* skin = new WidgetSkin(RES_SELECTED, RES_UNSELECTED, 16, 32, 16, 32, false, false); //maak een label die andere widgets straks bevat, en een achtergrondkleur heeft this->achtergrondLabel = new Label(0, 0, screenWidth, screenHeight, NULL); //maak een plaatje (laden uit de resource file res.lst) en voeg label als parent toe this->image = new Image(screenWidth / 4, screenHeight / 4, screenWidth / 2, screenHeight / 2, this->achtergrondLabel, false, false, RES_IMAGE); //maak tekst bij het plaatje met een label this->imageTekst = new Label(screenWidth / 4, screenHeight - screenHeight / 4, screenWidth / 2, 32, this->achtergrondLabel, "Naam plaatje", 0xFF0000, font); this->imageTekst->setSkin(skin); //stel dit scherm in als het main scherm, met achtergrondlabel als de basis widget this->setMain(this->achtergrondLabel); }
void KeyBaseCase::showErrorScreen(int errorCode) { MAExtent e = maGetScrSize(); Dimensions screen; screen.width = EXTENT_X(e); screen.height = EXTENT_Y(e); maSetClipRect(0, 0, screen.width, screen.height); maSetColor(BLACK); maFillRect(0, 0, screen.width, screen.height); int oldCol = maSetColor(0xff0000); const char* testName = name.c_str(); maDrawText(4, 0, testName); int testNameHeight = EXTENT_Y(maGetTextSize(testName)); if(FUNC_OUT_OF_MEMORY_ALLOC == errorCode) maDrawText(4, testNameHeight+2, "Out of Memory"); else if(FUNC_OUT_OF_MEMORY_RESOURCE == errorCode) maDrawText(4, testNameHeight+2, "Couldn't create resource"); else if(FUNC_SYSCALL_ERROR == errorCode) maDrawText(4, testNameHeight+2, "A syscall wasn't called correctly"); else if(FUNC_SYSCALL_NOT_SUPPORTED == errorCode) maDrawText(4, testNameHeight+2, "Unsupported feature"); else maDrawText(4, testNameHeight+2, "Unknown error!"); maDrawText(4, testNameHeight*2+4, "press key or screen to continue"); maUpdateScreen(); maSetColor(oldCol); }
void InitConsole(void) { int i; char string[128]; sConsole.screenSize = maGetScrSize(); maSetClipRect(0, 0, EXTENT_X(sConsole.screenSize), EXTENT_Y(sConsole.screenSize)); //sConsole.fontHeight = EXTENT_Y(maGetTextSize("gl")); // this is actually even more safe: for(i = 0; i < 95; i++) string[i] = i + 32; string[127] = 0; sConsole.fontHeight = EXTENT_Y(maGetTextSize(string)); sConsole.height = EXTENT_Y(sConsole.screenSize) / sConsole.fontHeight; sConsole.cursorPos.x = 0; sConsole.cursorPos.y = sConsole.height - 1; sConsole.firstLine = 0; sConsole.postponedLineFeed = 0; sConsole.lines = (ConLine*)malloc(sizeof(ConLine) * sConsole.height); for (i = 0; i < sConsole.height; i++) memset(sConsole.lines[i].line, 0, sizeof(ConLine)); sConsole.initialized = 1; }
TextScreen::TextScreen(NativeUI::StackScreen &scr,Data &datam):Screen(), data(datam), _scr(scr) { //Init the Layout. _Layout = new NativeUI::VerticalLayout(); _Layout->fillSpaceHorizontally(); _Layout->fillSpaceVertically(); TextScreen::Screen::setMainWidget(_Layout); //Init the editbox. MAExtent scrSize = maGetScrSize(); int Height = EXTENT_Y(scrSize); _EditBox = new NativeUI::EditBox(); _EditBox->fillSpaceHorizontally(); _EditBox->setHeight((int)(0.9*Height)); _EditBox->setPlaceholder("Add your text here."); _EditBox->setInputMode(EDIT_BOX_INPUT_MODE_ANY); _Layout->addChild(_EditBox); //Init the button. _Button = new NativeUI::Button(); _Button->fillSpaceHorizontally(); _Button->fillSpaceVertically(); _Button->setText("Add text"); _Button->setTextHorizontalAlignment(MAW_ALIGNMENT_CENTER); _Button->setTextVerticalAlignment(MAW_ALIGNMENT_CENTER); _Layout->addChild(_Button); _Button->addButtonListener(this); }
void ImageViewerScreen::arrangeWidgets() { /// Get screen dimensions. MAExtent size = maGetScrSize(); /// Extract the screen width int screenWidth = EXTENT_X(size); /// Extract the screen height int screenHeight = EXTENT_Y(size); mImageView->setPosition(0, 0); mImageView->setWidth(screenWidth); mImageView->setHeight(screenHeight); mActivityIndicator->setPosition((screenWidth - mActivityIndicator->getWidth())/2, (screenHeight - mActivityIndicator->getHeight())/2); ScreenUtils::resizeWidget(mDismissButton, size, CONTAINER_BUTTON_RATIO); // bottom left int btnY = screenHeight - mDismissButton->getHeight(); int btnX = 0; mDismissButton->setPosition(btnX, btnY); ScreenUtils::resizeWidget(mSaveImageButton, size, CONTAINER_BUTTON_RATIO); // bottom right btnY = screenHeight - mSaveImageButton->getHeight(); btnX = screenWidth - mSaveImageButton->getWidth(); mSaveImageButton->setPosition(btnX, btnY); }
int renderCurrent() { int h = 1; MAExtent e = maGetScrSize(); Dimensions screen; screen.width = EXTENT_X(e); screen.height = EXTENT_Y(e); maSetClipRect(0, 0, screen.width, screen.height); maSetColor(BLACK); maFillRect(0, 0, screen.width, screen.height); maSetColor(0xffffff); sprintf(buff, "Write the following string"); mExtent = maGetTextSize(buff); maDrawText(1,h,buff); h+= EXTENT_Y(mExtent); sprintf(buff, "%s", matchString.c_str()); mExtent = maGetTextSize(buff); maDrawText(1,h,buff); h+=EXTENT_Y(mExtent); sprintf(buff, "end"); mExtent = maGetTextSize(buff); maDrawText(screen.width - EXTENT_X(mExtent),screen.height-EXTENT_Y(mExtent),buff); return h; }
FotoScherm::FotoScherm() { //schermgroottes definieren MAExtent screenSize = maGetScrSize(); int schermBreedte = EXTENT_X( screenSize ); int schermHoogte = EXTENT_Y( screenSize ); //font en skin instellen uit res.lst Font* font = new MAUI::Font(RES_FONT); WidgetSkin* skin = new WidgetSkin( RES_SELECTED, RES_UNSELECTED, 16, 32, 16, 32, false, false ); //maak een label die andere widgets straks bevat, en een achtergrondkleur heeft achtergrondLabel = new Label(0,0,0,0,NULL); //stelt achtergrondkleur in achtergrondLabel->setBackgroundColor(0x000000); // stelt plaats van plaatje in imageTekst = new Label( schermBreedte/2 - 40, 250, 80, 30, achtergrondLabel, "", 0, font); imageTekst->setSkin(skin); image = new Image(schermBreedte/2-60,schermHoogte/2-60, 120, 160, achtergrondLabel, false, false, RES_IMAGE1); //zet als standaard, wisselt met optiescherm this->setMain(achtergrondLabel); //het optiescherm this->optieScherm = new OptieScherm( this ); }
/** * Constructor. */ VideoScreen::VideoScreen() : Screen(), mMainLayout(NULL), mMiddleSpacerLayout(NULL), mVideoView(NULL), mSourceStatus(NULL), mButtonsLayout(NULL), mPlay(NULL), mPause(NULL), mStop(NULL), mDuration(NULL), mEditBox(NULL), mLoadLayout(NULL), mSetUrl(NULL), mSetPath(NULL), mSpacerBottomLayout(NULL) { // Initialize the UI and set the listeners. setTitle("Video"); MAExtent screenSize = maGetScrSize(); mScreenWidth = EXTENT_X(screenSize); mScreenHeight = EXTENT_Y(screenSize); createMainLayout(); mVideoView->addVideoViewListener(this); mPlay->addButtonListener(this); mPause->addButtonListener(this); mStop->addButtonListener(this); mSetUrl->addButtonListener(this); mSetPath->addButtonListener(this); mExitButton->addButtonListener(this); }
int main() { char bigAssBuffer[BIGASSBUFFERSIZE]; char* hello = "HTTP GET test"; Extent screenSize, textSize; screenSize = maGetScrSize(); //Draw centered text println(""); textSize = maDrawText(0, 0, hello); maSetColor(0); maFillRect(0, 0, EXTENT_X(textSize), EXTENT_Y(textSize)); //erase test text maDrawText((EXTENT_X(screenSize) - EXTENT_X(textSize)) / 2, 0, hello); maUpdateScreen(); println("Connecting..."); int res = maHttpGet("link.astando.se" "/guido/LvRouting.asmx/GenerateRouteGuido?fromX=100502&fromY=77476&toX=100591&toY=77368", //"wap.mopix.se/test/test.comb", bigAssBuffer, BIGASSBUFFERSIZE); printiln("Got %i bytes", res); println(bigAssBuffer); println("PAK to quit"); PAKAndRelease(); maExit(0); }
MAUIMoblet::MAUIMoblet() { lprintfln("MAUIMoblet::Memory Heap %d, Free Heap %d", heapTotalMemory(), heapFreeMemory()); Engine& engine = Engine::getSingleton(); engine.setDefaultFont(Util::getFontBlack()); engine.setDefaultSkin(Util::getSkinBack()); MAExtent screenSize = maGetScrSize(); scrWidth = EXTENT_X(screenSize); scrHeight = EXTENT_Y(screenSize); feed = Feed(); String data = ""; Util::getData("fd.sav", data); if (data.length() <= 0) { data = ""; } feed.setAll(data.c_str()); Util::getData("lb.sav", data); if (data.length() <= 0) { data = ""; } feed.setAlbum(data.c_str()); data = ""; if (feed.getLoaded()) { next = new AlbumLoadScreen(&feed); next->show(); } else { next = new OptionsScreen(&feed, OptionsScreen::ST_LOGIN_OPTIONS); next->show(); } }
FotoScherm::FotoScherm() { //het optiescherm this->optieScherm = new OptieScherm( this ); //Bepaal grootte van het scherm MAExtent screenSize = maGetScrSize(); int screenWidth = EXTENT_X( screenSize ); int screenHeight = EXTENT_Y( screenSize ); //standaard font en grafisch uiterlijk (uit de resource file res.lst) Font* font = new MAUI::Font(RES_FONT); WidgetSkin* skin = new WidgetSkin( RES_SELECTED, RES_UNSELECTED, 16, 32, 16, 32, false, false ); //maak een label die andere widgets straks bevat, en een achtergrondkleur heeft achtergrondLabel = new Label(0,0,0,0,NULL); //Dit geeft het scherm de kleur zwart. achtergrondLabel->setBackgroundColor(0x000000); //maak een plaatje (laden uit de resource file res.lst) en voeg label als parent toe image = new Image(screenWidth/2-60,screenHeight/2-60, 120, 160, achtergrondLabel, false, false, RES_IMAGE); // maak tekst bij het plaatje met een label imageTekst = new Label( screenWidth/2 - 40, 250, 80, 30, achtergrondLabel, "", 0, font); imageTekst->setSkin(skin); imageTekst->setPaddingLeft(1); imageTekst->setPaddingTop(1); //dit scherm als standaard, met achtergrondlabel als basis widget this->setMain(achtergrondLabel); }
void TestMoblet::testLoadWithName() { mShowing = 2; maSetColor(0x000000); MAExtent size = maGetScrSize(); maFillRect(0,0,EXTENT_X(size),EXTENT_Y(size) ); maSetColor(0xCD5555); int top = 0; maDrawText(10,top,"--------- Test maFontLoadWithName(test each name from list) --------- "); top += 20; for (int i=0; i<fontNames.size(); i++) { top += 20; int handle = maFontLoadWithName(fontNames[i].c_str(), 15); if ( handle == RES_FONT_NAME_NONEXISTENT ) { message = "Font nonexistent: " + fontNames[i]; maDrawText(10,top, message.c_str()); } else { maFontSetCurrent(handle); message = "Font " + fontNames[i] + " has handle = " + MAUtil::integerToString(handle); maDrawText(10, top, message.c_str()); } } maDrawText(10, top+40, "Tap screen to test maFontLoadDefault for some combinations"); maUpdateScreen(); }
/** * This function will be called whenever the moblet has nothing else to do, * drawing rectangles with the touchIds where the fingers touches the * screen. The amount of touches possible on a device is platform dependent. * * In the MoRE emulator you can simulate multitouch by right-clicking the screen. * This will simulate two touches, mirrored around the center of the screen. * Each of these two touches will be marked with a blue circle. */ void idle() { // Clear the screen by drawing a black rectangle covering the visible area. maSetColor(0); int screenSize = maGetScrSize(); maFillRect(0, 0, EXTENT_X(screenSize), EXTENT_Y(screenSize)); // Loop through all the current touches and draw for each a rectangle // and the touch id. for(MAUtil::Map<int, MAPoint2d>::Iterator iterator = mTouches.begin(); iterator != mTouches.end(); iterator++) { MAPoint2d point = iterator->second; int touchId = iterator->first; char touchStr[16]; sprintf(touchStr, "%d", touchId); // Draw a red rectangle, centred around the touch position maSetColor(0xff0000); maFillRect(point.x - (MARKER_SIZE/2), point.y - (MARKER_SIZE/2), MARKER_SIZE, MARKER_SIZE); // Draw the touch id to the top-left of each red rectangle. maSetColor(0xffffff); maDrawText(point.x + (MARKER_SIZE/2), point.y - (MARKER_SIZE/2), touchStr); } maUpdateScreen(); }
void System::resize() { MAExtent screenSize = maGetScrSize(); logEntered(); _output->resize(EXTENT_X(screenSize), EXTENT_Y(screenSize)); if (isRunning()) { setDimensions(); dev_pushkey(SB_PKEY_SIZE_CHG); } }
void TextScreen::initialize(MoSync::UI::Label *label) { MAExtent screenSize = maGetScrSize(); int scrHeight = EXTENT_Y(screenSize); label->setFontSize(scrHeight/16); label->setProperty(MAW_LABEL_TEXT_VERTICAL_ALIGNMENT, MAW_ALIGNMENT_CENTER); label->setProperty(MAW_LABEL_TEXT_HORIZONTAL_ALIGNMENT, MAW_ALIGNMENT_LEFT); }
void MainScreen::pointerMoveEvent(MAPoint2d p) { int delta = p.x - lastPoint.x; lastPoint = p; double rotation = grid->getRotation(); rotation += (double) delta * 3.14159 / EXTENT_X(maGetScrSize()); grid->setRotation(rotation); mRotationVelocity += rotation - mRotationStart; mRotationStart = rotation; }
//Wordt aangeroepen door sneeuwlandschap het vlokje te laten vallen void SneeuwVlok::fall(int sneeuwHoogte){ MAExtent screenSize = maGetScrSize(); //Laat het vlokje vallen of markeert het vlokje als dood als het de sneeuw raakt if(positionY >= EXTENT_Y( screenSize )-sneeuwHoogte){ this->dead = true; }else{ this->positionY += 5; }; }
OptieScherm::OptieScherm( Screen* parent ) { //sla schermgrootte op in globale variabelen MAExtent screenSize = maGetScrSize(); int screenWidth = EXTENT_X( screenSize ); int screenHeight = EXTENT_Y( screenSize ); //sla parent scherm op (FotoScherm) om de show() te kunnen aanroepen, zodat dit optiescherm weer gesloten wordt this->parent = parent; //standaard font en grafisch uiterlijk (uit de resource file res.lst) Font* font = new MAUI::Font(RES_FONT); WidgetSkin* skin = new WidgetSkin( RES_SELECTED, RES_UNSELECTED, 16, 32, 16, 32, false, false ); //maak een label die andere widgets straks bevat, en een achtergrondkleur heeft Label* label = new Label(0,0,0,0,NULL); //stel achtergrondkleur in label->setBackgroundColor(0x000000); // zet standaard widget in als bovenstaande label (wisselt met FotoScherm) this->setMain( label ); //maak rode knop this->rodeLabel = new Label( screenWidth/2-50, 155, 80, 30, label, " Rood", 0, font ); rodeLabel->setSkin( skin ); this->kleurLabels.add( rodeLabel ); //voeg toe aan vector //maak groene knop this->groeneLabel = new Label( screenWidth/2-50, 190, 80, 30, label, " Groen", 0, font ); groeneLabel->setSkin( skin ); this->kleurLabels.add( groeneLabel ); //voeg toe aan vector //maak blauwe knop this->blauweLabel = new Label( screenWidth/2-50, 225, 80, 30, label, " Blauw", 0, font ); blauweLabel->setSkin( skin ); this->kleurLabels.add( blauweLabel ); //voeg toe aan vector //maak toepas knop this->toepasLabel = new Label( screenWidth/2-50, 275, 80, 30, label, " Pas toe", 0, font ); toepasLabel->setSkin( skin ); //stel naam plaatje in m.b.v. editbox this->imageTekst = new EditBox( 50, 50, 150, 30, label, "Plaatje", 0x555500, font, true, false, 20, EditBox::IM_STANDARD ); this->imageTekst->setSkin(skin); imageTekst->setPaddingLeft(5); imageTekst->setPaddingTop(5); //stel breedte plaatje in m.b.v. editbox this->imageSize = new EditBox( 50, 80, 40, 30, label, "120", 0x555500, font, true, false, 3, EditBox::IM_QWERTY); this->imageSize->setSkin(skin); imageSize->setPaddingLeft(5); imageSize->setPaddingTop(5); }
/** * Get the screen size into the instance variables * mScreenWidth and mScreenHeight. */ static void updateScreenDimensions() { /// Get screen dimensions. MAExtent size = maGetScrSize(); /// Extract the screen width gScreenWidth = EXTENT_X(size); /// Extract the screen height gScreenHeight = EXTENT_Y(size); }
//------------------------------------------------------------------------- ModalScreen::ModalScreen( ) //------------------------------------------------------------------------- : Screen( ) { // // Screen size // MAExtent screenSize = maGetScrSize( ); mWidth = EXTENT_X( screenSize ); mHeight = EXTENT_Y( screenSize ); }
void clearScreen(int color) { MAExtent e = maGetScrSize(); Dimensions screen; screen.width = EXTENT_X(e); screen.height = EXTENT_Y(e); maSetClipRect(0, 0, screen.width, screen.height); int oldCol = maSetColor(color); maFillRect(0, 0, screen.width, screen.height); maSetColor(oldCol); }
bool Controller::construct() { MAExtent screenSize = maGetScrSize(); _output = new AnsiWidget(this, EXTENT_X(screenSize), EXTENT_Y(screenSize)); _output->construct(); _initialFontSize = _output->getFontSize(); _runMode = init_state; opt_ide = IDE_NONE; opt_graphics = true; opt_pref_bpp = 0; opt_nosave = true; opt_interactive = true; opt_verbose = false; opt_quiet = true; opt_command[0] = 0; opt_usevmt = 0; os_graphics = 1; // restore the selected font scale and path MAHandle data = maCreatePlaceholder(); MAHandle store = maOpenStore(PACKAGE, 0); if (store != STERR_NONEXISTENT) { if (maReadStore(store, data) == RES_OK) { int offset = 0; int storeVersion; int pathLength; char path[FILENAME_MAX + 1]; maReadData(data, &storeVersion, offset, sizeof(int)); offset += sizeof(int); if (storeVersion == STORE_VERSION) { maReadData(data, &_fontScale, offset, sizeof(int)); offset += sizeof(int); if (_fontScale != 100) { int fontSize = (_initialFontSize * _fontScale / 100); _output->setFontSize(fontSize); } maReadData(data, &pathLength, offset, sizeof(int)); maReadData(data, &path, offset+ sizeof(int), pathLength); if (pathLength > 1) { chdir(path); } } } maCloseStore(store, 0); } maDestroyPlaceholder(data); return true; }
VALUE method_maGetScrSize(VALUE self) { // VALUE obj = rb_class_new_instance(0, 0, MAExtent); // Extent e = maGetScrSize(); // rb_iv_set(obj, "@width", INT2NUM(EXTENT_X(e))); // rb_iv_set(obj, "@height", INT2NUM(EXTENT_Y(e))); MAExtentStruct *e = ALLOC(MAExtentStruct); Extent ext = maGetScrSize(); e->w = EXTENT_X(ext); e->h = EXTENT_Y(ext); VALUE obj = Data_Wrap_Struct(MAExtent, 0, free, e); return obj; }
void ImageScreenWithButtons::CreateUI() { this->setTitle("Images"); /// Get screen dimensions. MAExtent size = maGetScrSize(); /// Extract the screen width mScreenWidth = EXTENT_X(size); /// Extract the screen height mScreenHeight = EXTENT_Y(size); mNextImage = new NativeUI::Button(); mNextImage->setText("-->"); mNextImage->wrapContentHorizontally(); mNextImage->addButtonListener(this); mPreviousImage = new NativeUI::Button(); mPreviousImage->setText("<--"); mNextImage->wrapContentHorizontally(); mPreviousImage->addButtonListener(this); mButtonBar = new NativeUI::HorizontalLayout(); mButtonBar->fillSpaceHorizontally(); mButtonBar->wrapContentVertically(); mButtonBar->setChildHorizontalAlignment(MAW_ALIGNMENT_CENTER); mButtonBar->addChild(mPreviousImage); mButtonBar->addChild(mNextImage); mMainLayout = new NativeUI::VerticalLayout(); mMainLayout->fillSpaceHorizontally(); mMainLayout->fillSpaceVertically(); imageLayout = new NativeUI::HorizontalLayout(); imageLayout->fillSpaceHorizontally(); imageLayout->fillSpaceVertically(); imageLayout->setChildVerticalAlignment(MAW_ALIGNMENT_CENTER); LoadImages(); mCurrentPosition = DEFAULT_IMAGE_INDEX; imageLayout->addChild(mImages[DEFAULT_IMAGE_INDEX]); mImages[DEFAULT_IMAGE_INDEX]->showImage(); imageLayout->setChildHorizontalAlignment(MAW_ALIGNMENT_CENTER); mMainLayout->addChild(imageLayout); mMainLayout->addChild(mButtonBar); this->setMainWidget(mMainLayout); }
VisueelScherm::VisueelScherm( WeerData* weerData ) { //sla de weerdata op in het attribuut this->weerData = weerData; //ken font en skin toe this->font = new Font(RES_FONT); this->skin = new WidgetSkin(RES_SELECTED, RES_UNSELECTED, 16,32,16,32,false, false); //maak een achtergrond label om alle andere widgets in op te slaan, en te tonen Label* achtergrond = new Label(0,0,0,0,NULL); achtergrond->setBackgroundColor(0x000000); //maak een listbox waar update en visueelknop aan toegevoegd worden this->listBox = new ListBox(5,0,150,40,achtergrond); //knop om data te updaten this->updateKnop = new Label(5,0,50,25,achtergrond, "Update!", 0, font); this->updateKnop->setSkin( this->skin ); //knop om naar visueel scherm te schakelen this->textueelKnop = new Label(55,0,50,25,achtergrond, "Visueel!", 0, font); this->textueelKnop->setSkin( this->skin ); //staafdiagram //maak eerst een placeholder this->diagramTekening = maCreatePlaceholder(); //laat de placeholder tekenbaar zijn maCreateDrawableImage( this->diagramTekening, EXTENT_X( maGetScrSize() ), EXTENT_Y( maGetScrSize() ) - 30 ); //mak een nieuwe image met de placeholder this->diagramImage = new Image( 0, 30, EXTENT_X( maGetScrSize() ), EXTENT_Y( maGetScrSize() ) - 30, achtergrond, true, true, this->diagramTekening ); this->setMain( achtergrond ); this->update(); }
void TestMoblet::testLoadDefault() { mShowing = 3; maSetColor(0x000000); MAExtent size = maGetScrSize(); maFillRect(0,0,EXTENT_X(size),EXTENT_Y(size) ); maSetColor(0xCD5555); int top = 0; maDrawText(10,top,"--------- Test maFontLoadDefault ---------"); top += 20; maDrawText(10,top,"Test Monospace Normal -10"); testFont(FONT_TYPE_MONOSPACE,FONT_STYLE_NORMAL,-10,top); top += 20; maDrawText(10, top, "Test Monospace Bold 15"); testFont(FONT_TYPE_MONOSPACE, FONT_STYLE_BOLD, 15, top); top += 20; maDrawText(10, top, "Test Monospace Italic 15"); testFont(FONT_TYPE_MONOSPACE, FONT_STYLE_ITALIC, 15, top); top += 20; maDrawText(10, top, "Test SansSerif Normal 15"); testFont(FONT_TYPE_SANS_SERIF, FONT_STYLE_NORMAL, 15, top); top += 20; maDrawText(10, top, "Test SansSerif Bold 15"); testFont(FONT_TYPE_SANS_SERIF, FONT_STYLE_BOLD, 15, top); top += 20; maDrawText(10, top, "Test SansSerif Italic 15"); testFont(FONT_TYPE_SANS_SERIF, FONT_STYLE_ITALIC, 15, top); top += 20; maDrawText(10, top, "Test Serif Normal 15"); testFont(FONT_TYPE_SERIF, FONT_STYLE_NORMAL, 15, top); top += 20; maDrawText(10, top, "Test Serif Bold 15"); testFont(FONT_TYPE_SERIF, FONT_STYLE_BOLD, 15, top); top += 20; maDrawText(10, top, "Test Serif Italic 15"); testFont(FONT_TYPE_SERIF, FONT_STYLE_ITALIC, 15, top); maDrawText(10, top+40, "Tap screen to EXIT"); maUpdateScreen(); }
void CameraScreen::arrangeWidgets() { MAExtent size = maGetScrSize(); int screenWidth = EXTENT_X(size); int screenHeight = EXTENT_Y(size); mCamera->setPosition(0, 0); mCamera->setWidth(screenWidth); mCamera->setHeight(screenHeight); mActivityIndicator->setPosition((screenWidth - mActivityIndicator->getWidth())/2, (screenHeight - mActivityIndicator->getHeight())/2); ScreenUtils::resizeWidget(mTakeSnapshotButton, size, TAKE_PICTURE_BTN_RATIO); int btnY = screenHeight - mTakeSnapshotButton->getHeight(); // bottom int btnX = (screenWidth - mTakeSnapshotButton->getWidth())/2; // middle mTakeSnapshotButton->setPosition(btnX, btnY); ScreenUtils::resizeWidget(mShowSnapshotButton, size, BTN_RATIO); btnY = screenHeight - mShowSnapshotButton->getHeight(); // bottom btnX = screenWidth - mShowSnapshotButton->getWidth(); // right mShowSnapshotButton->setPosition(btnX, btnY); ScreenUtils::resizeWidget(mSetNextFlashModeButton, size, BTN_RATIO); btnY = 0; // top btnX = 0; // left mSetNextFlashModeButton->setPosition(btnX, btnY); // If we have only one camera we don't add the swap camera button. int nrOfCameras = mCamera->getNumberOfAvailableCameras(); if ( nrOfCameras > 1 ) { ScreenUtils::resizeWidget(mSetNextCameraButton, size, BTN_RATIO); btnY = 0; // top btnX = screenWidth - mSetNextCameraButton->getWidth(); // right mSetNextCameraButton->setPosition(btnX, btnY); } if ( mCamera->isZoomSupported() ) { ScreenUtils::resizeWidget(mZoomInButton, size, BTN_RATIO); btnY = (screenHeight - mZoomInButton->getHeight())/2; // center btnX = 0; // left mZoomInButton->setPosition(btnX, btnY); ScreenUtils::resizeWidget(mZoomOutButton, size, BTN_RATIO); btnY = btnY + mZoomInButton->getHeight(); // under zoom in btnX = 0; // left mZoomOutButton->setPosition(btnX, btnY); } }
/** * Sends the Device Screen size to JavaScript. */ void HybridMoblet::sendDeviceScreenSizeToJavaScript() { MAExtent scrSize = maGetScrSize(); int width = EXTENT_X(scrSize); int height = EXTENT_Y(scrSize); char buf[512]; sprintf( buf, "mosync.nativeui.setScreenSize(%d,%d)", width, height); callJS(buf); }
//constructor SneeuwLandschap::SneeuwLandschap() { //sla schermgrootte op in globale variabelen MAExtent screenSize = maGetScrSize(); screenWidth = EXTENT_X( screenSize ); screenHeight = EXTENT_Y( screenSize ); //stel sneeuwhoogte in (vanaf bodem) this->sneeuwHoogte = 30; //maak een nieuwe sneeuwman this->sneeuwMan = new SneeuwMan( screenWidth / 2, screenHeight - this->sneeuwHoogte ); }