Beispiel #1
0
Datei: rules.cpp Projekt: 8l/kwin
bool Rules::match(const Client* c) const
{
    if (!matchType(c->windowType(true)))
        return false;
    if (!matchWMClass(c->resourceClass(), c->resourceName()))
        return false;
    if (!matchRole(c->windowRole()))
        return false;
    if (!matchTitle(c->caption(false)))
        return false;
    if (!matchClientMachine(c->clientMachine()->hostName(), c->clientMachine()->isLocal()))
        return false;
    return true;
}
Beispiel #2
0
Datei: rules.cpp Projekt: 8l/kwin
bool Rules::matchClientMachine(const QByteArray& match_machine, bool local) const
{
    if (clientmachinematch != UnimportantMatch) {
        // if it's localhost, check also "localhost" before checking hostname
        if (match_machine != "localhost" && local
                && matchClientMachine("localhost", true))
            return true;
        if (clientmachinematch == RegExpMatch
                && QRegExp(QString::fromUtf8(clientmachine)).indexIn(QString::fromUtf8(match_machine)) == -1)
            return false;
        if (clientmachinematch == ExactMatch
                && clientmachine != match_machine)
            return false;
        if (clientmachinematch == SubstringMatch
                && !match_machine.contains(clientmachine))
            return false;
    }
    return true;
}
Beispiel #3
0
bool Rules::match(const Client* c) const
{
    if (!matchType(c->windowType(true)))
        return false;
    if (!matchWMClass(c->resourceClass(), c->resourceName()))
        return false;
    if (!matchRole(c->windowRole().toLower()))
        return false;
    if (!matchClientMachine(c->clientMachine()->hostName(), c->clientMachine()->isLocal()))
        return false;
    if (titlematch != UnimportantMatch) // track title changes to rematch rules
        QObject::connect(c, &Client::captionChanged, c, &Client::evaluateWindowRules,
                         // QueuedConnection, because title may change before
                         // the client is ready (could segfault!)
                         static_cast<Qt::ConnectionType>(Qt::QueuedConnection|Qt::UniqueConnection));
    if (!matchTitle(c->caption(false)))
        return false;
    return true;
}