static int mdp3_overlay_play(struct msm_fb_data_type *mfd, struct msmfb_overlay_data *req) { struct mdp3_session_data *mdp3_session = mfd->mdp.private1; int rc = 0; pr_debug("mdp3_overlay_play req id=%x mem_id=%d\n", req->id, req->data.memory_id); mutex_lock(&mdp3_session->lock); if (mdp3_session->overlay.id == MSMFB_NEW_REQUEST) { pr_err("overlay play without overlay set first\n"); mutex_unlock(&mdp3_session->lock); return -EINVAL; } if (mdss_fb_is_power_on(mfd)) rc = mdp3_overlay_queue_buffer(mfd, req); else rc = -EPERM; mutex_unlock(&mdp3_session->lock); return rc; }
static int mdp3_overlay_play(struct msm_fb_data_type *mfd, struct msmfb_overlay_data *req) { struct mdp3_session_data *mdp3_session = mfd->mdp.private1; int rc = 0; pr_debug("mdp3_overlay_play req id=%x mem_id=%d\n", req->id, req->data.memory_id); mutex_lock(&mdp3_session->lock); if (mdss_fb_is_power_on(mfd)) rc = mdp3_overlay_queue_buffer(mfd, req); else rc = -EPERM; mutex_unlock(&mdp3_session->lock); return rc; }