Beispiel #1
0
int main(int argc, char ** argv[])
{
	char * cs3_base;

	cs3_base = malloc(4096);
	memopen();



	*(cs3_base + 1) = 'A';

	pid_t pid;
	pid_t ppid;

	pid = fork();

	if (pid == 0)
	{
		*(cs3_base + 1) = 'B';
	}
	else if (pid > 0)
	{
		*(cs3_base + 2) = 'C';
	}


	write(fd, cs3_base, 10);

EXIT2:	

	memrelease();
	free(cs3_base);
	return 0;
}
Beispiel #2
0
int main()
{
    printf("Hello world!\n");

    memopen();


    close(fd);
    return 0;
}
Beispiel #3
0
void SD_Manage(int mode, int slot){

	sd_file *handle;
	char path[1024];
	char msg[128];
	int offset = 0;
	int filesize = 0;
	int len = 0;
	
	//sprintf (filepath, "dev%d:\\%s\\%08x.fcs", slot, SAVEDIR, iNESGameCRC32);
	sprintf (path, "dev%d:\\%08x.fcs", slot, iNESGameCRC32);
	
	if (mode == 0) ShowAction ("Saving STATE to SD...");
	else ShowAction ("Loading STATE from SD...");
	
	handle = (mode == 0) ? SDCARD_OpenFile (path, "wb") : SDCARD_OpenFile (path, "rb");
	
	if (handle == NULL){        
        sprintf(msg, "Couldn't open %s", path);
        WaitPrompt(msg);
        return;
    }
	
	if (mode == 0){ //Save
		filesize = GCFCEUSS_Save();

		len = SDCARD_WriteFile (handle, statebuffer, filesize);
		SDCARD_CloseFile (handle);

		if (len != filesize){
			sprintf (msg, "Error writing %s", path);
			WaitPrompt (msg);
			return;			
		}

		sprintf (msg, "Saved %d bytes successfully", filesize);
		WaitPrompt (msg);
	}
	else{ //Load
	
		memopen();
		while ((len = SDCARD_ReadFile (handle, &statebuffer[offset], 1024)) > 0) offset += len;
		SDCARD_CloseFile (handle);
		
		sprintf (msg, "Loaded %d bytes successfully", offset);
		WaitPrompt(msg);

		GCFCEUSS_Load();
		return ;
	}
}
Beispiel #4
0
/****************************************************************************
 * GCFCEUSS_Save
 *
 * This is a modified version of FCEUSS_Save
 * It uses memory for it's I/O and has an added CHNK block.
 * The file is terminated with CHNK length of 0.
 ****************************************************************************/
int GCFCEUSS_Save()
{
    int totalsize = 0;
    static unsigned char header[16] = "FCS\xff";
    char chunk[] = "CHKE";
    int zero = 0;
    char Comment[2][100] = { { MENU_CREDITS_TITLE }, { "GAME" } };

    memopen();	/*** Reset Memory File ***/

    /*** Add version ID ***/
    memcpy(&header[8], &mcversion, 4);

    /*** Do internal Saving ***/
    FCEUPPU_SaveState();
    FCEUSND_SaveState();

    /*** Write Icon ***/
    memfwrite(&saveicon, sizeof(saveicon));
    totalsize += sizeof(saveicon);

    /*** And Comments ***/
    strncpy (Comment[1],romFilename,31); // we only have 32 chars to work with!
    memfwrite(&Comment[0], 64);
    totalsize += 64;

    /*** Write header ***/
    memfwrite(&header, 16);
    totalsize += 16;
    totalsize += GCSaveChunk(1, SFCPU);
    totalsize += GCSaveChunk(2, SFCPUC);
    totalsize += GCSaveChunk(3, FCEUPPU_STATEINFO);
    totalsize += GCSaveChunk(4, FCEUCTRL_STATEINFO);
    totalsize += GCSaveChunk(5, FCEUSND_STATEINFO);
    totalsize += GCSaveChunk(0x10, SFMDATA);

    /*** Add terminating CHNK ***/
    memfwrite(&chunk,4);
    memfwrite(&zero,4);
    totalsize += 8;

    /*** Update size element ***/
    memcpy(&savebuffer[FILESIZEOFFSET], &totalsize, 4);

    return totalsize;
}
Beispiel #5
0
/****************************************************************************
 * GCFCEUSS_Save
 *
 * This is a modified version of FCEUSS_Save
 * It uses memory for it's I/O and has an added CHNK block.
 * The file is terminated with CHNK length of 0.
 ****************************************************************************/
int GCFCEUSS_Save()
{
	int totalsize = 0;
	static unsigned char header[16] = "FCS\xff";
	char chunk[] = "CHKE";
	int zero = 0;
	char Comment[2][32] = { { "FCEU GC Version 1.0.9" }, { "A GAME" } };

	memopen();	/*** Reset Memory File ***/

	/*** Add version ID ***/
	memcpy(&header[8], &mcversion, 4);	

	/*** Do internal Saving ***/
	FCEUPPU_SaveState();
	FCEUSND_SaveState();

	/*** Write Icon ***/
	memfwrite(&saveicon, sizeof(saveicon));
	totalsize += sizeof(saveicon);
	
	/*** And Comments ***/
	sprintf(Comment[1], "NES CRC 0x%08x", iNESGameCRC32);
	memfwrite(&Comment[0], 64);
	totalsize += 64;

	/*** Write header ***/
	memfwrite(&header, 16);
	totalsize += 16;
	totalsize += GCSaveChunk(1, SFCPU);
	totalsize += GCSaveChunk(2, SFCPUC);
	totalsize += GCSaveChunk(3, FCEUPPU_STATEINFO);
	totalsize += GCSaveChunk(4, FCEUCTRL_STATEINFO);
	totalsize += GCSaveChunk(5, FCEUSND_STATEINFO);
	totalsize += GCSaveChunk(0x10, SFMDATA);
	
	/*** Add terminating CHNK ***/
	memfwrite(&chunk,4);
	memfwrite(&zero,4);
	totalsize += 8;

	/*** Update size element ***/
	memcpy(&statebuffer[FILESIZEOFFSET], &totalsize, 4);

	return totalsize;
}
HI_S32 vo_video_csc_config(HI_U32 u32LayerId, HI_U32 enCscMatrix, HI_U32 u32Luma, HI_U32 u32Contrast, HI_U32 u32Hue, HI_U32 u32Satuature, HI_U32 u32Gain)
{
    HI_S32      s32Ret;
    CscCoef_S   stCscCoef;
    HI_U8       *pAddr = NULL;
    HI_U32      *pRegAddr = NULL;
    HI_U32      u32CscIdc, u32CscOdc, u32CscP0, u32CscP1, u32CscP2, u32CscP3, u32CscP4;
    HI_U32      u32DacCtrl0_2; 
    HI_S32      s32Matrix;
    
    usage();

    if (u32LayerId < 0 || u32LayerId > 3)
    {
        printf ("layer err \n");
        usage();
        return -1;
    }
    
    if (u32Contrast < 0 || u32Contrast > 100)
    {
        printf ("u32Contrast err \n");
        usage();
        return -1;
    }
    if (u32Hue < 0 || u32Hue > 100)
    {
        printf ("u32Hue err \n");
        usage();
        return -1;
    }
    if (u32Luma < 0 || u32Luma > 100)
    {
        printf ("u32Luma err \n");
        usage();
        return -1;
    }
    if (u32Satuature < 0 || u32Satuature > 100)
    {
        printf ("u32Satuature err \n");
        usage();
        return -1;
    }
    if (u32Gain < 0x0 || u32Gain > 0x3F)
    {
        printf ("u32Gain err \n");
        usage();
        return -1;
    }
    if (enCscMatrix < 0 || enCscMatrix > 2)
    {
        printf ("enCscMatrix err \n");
        usage();
        return -1;
    }
    switch(enCscMatrix)
    {
       case 0:s32Matrix = HAL_CSC_MODE_RGB_TO_RGB;break;
       case 1:s32Matrix = HAL_CSC_MODE_BT601_TO_BT709;break;
       case 2:s32Matrix = HAL_CSC_MODE_BT709_TO_BT601;break;
       default: return -1;
    }
    vou_cal_csc_matrix(u32Luma, u32Contrast, u32Hue, u32Satuature,s32Matrix, &stCscCoef);

    u32CscIdc = ((get_xdc_buma(stCscCoef.csc_in_dc2) & 0x1ff)
            | ((get_xdc_buma(stCscCoef.csc_in_dc1) & 0x1ff) << 9)
            | ((get_xdc_buma(stCscCoef.csc_in_dc0) & 0x1ff) << 18));
    u32CscOdc = ((get_xdc_buma(stCscCoef.csc_out_dc2) & 0x1ff)
            | ((get_xdc_buma(stCscCoef.csc_out_dc1) & 0x1ff) << 9)
            | ((get_xdc_buma(stCscCoef.csc_out_dc0) & 0x1ff) << 18));
    u32CscP0 = ((conver_csc_coef(stCscCoef.csc_coef00) & 0x1fff)
            | ((conver_csc_coef(stCscCoef.csc_coef01) & 0x1fff) << 16));
    u32CscP1 = ((conver_csc_coef(stCscCoef.csc_coef02) & 0x1fff)
            | ((conver_csc_coef(stCscCoef.csc_coef10) & 0x1fff) << 16));
    u32CscP2 = ((conver_csc_coef(stCscCoef.csc_coef11) & 0x1fff)
            | ((conver_csc_coef(stCscCoef.csc_coef12) & 0x1fff) << 16));
    u32CscP3 = ((conver_csc_coef(stCscCoef.csc_coef20) & 0x1fff)
            | ((conver_csc_coef(stCscCoef.csc_coef21) & 0x1fff) << 16));
    u32CscP4 = (conver_csc_coef(stCscCoef.csc_coef22) & 0x1fff);
    
    memopen();
    pAddr = (HI_U8 *)memmap(VO_BASE_REG, VO_VIDEO_CSC_SIZE);
    
    if(NULL == pAddr)
    {
        printf("err: memmap failure\n");
        return HI_FAILURE;
    }
    //printf("sys_map 0x%x\n", pAddr);

    pRegAddr = (HI_U32 *)(vo_get_layer_addr(u32LayerId, pAddr + VHDCSCIDC));
    u32CscIdc |= (*pRegAddr & 0x08000000);   //csc_en
    //printf("addr 0x%x, old value 0x%x, new value 0x%x\n", pRegAddr, *pRegAddr, u32VgaCscIdc);
    *pRegAddr = u32CscIdc;
    pRegAddr = (HI_U32 *)(vo_get_layer_addr(u32LayerId, pAddr + VHDCSCODC));
    //printf("addr 0x%x, old value 0x%x, new value 0x%x\n", pRegAddr, *pRegAddr, u32VgaCscOdc);
    *pRegAddr = u32CscOdc;
    pRegAddr = (HI_U32 *)(vo_get_layer_addr(u32LayerId, pAddr + VHDCSCP0));
    //printf("addr 0x%x, old value 0x%x, new value 0x%x\n", pRegAddr, *pRegAddr, u32VgaCscP0);
    *pRegAddr = u32CscP0;
    pRegAddr = (HI_U32 *)(vo_get_layer_addr(u32LayerId, pAddr + VHDCSCP1));
    //printf("addr 0x%x, old value 0x%x, new value 0x%x\n", pRegAddr, *pRegAddr, u32VgaCscP1);
    *pRegAddr = u32CscP1;
    pRegAddr = (HI_U32 *)(vo_get_layer_addr(u32LayerId, pAddr + VHDCSCP2));
    //printf("addr 0x%x, old value 0x%x, new value 0x%x\n", pRegAddr, *pRegAddr, u32VgaCscP2);
    *pRegAddr = u32CscP2;
    pRegAddr = (HI_U32 *)(vo_get_layer_addr(u32LayerId, pAddr + VHDCSCP3));
    //printf("addr 0x%x, old value 0x%x, new value 0x%x\n", pRegAddr, *pRegAddr, u32VgaCscP3);
    *pRegAddr = u32CscP3;
    pRegAddr = (HI_U32 *)(vo_get_layer_addr(u32LayerId, pAddr + VHDCSCP4));
    //printf("addr 0x%x, old value 0x%x, new value 0x%x\n", pRegAddr, *pRegAddr, u32VgaCscP4);
    *pRegAddr = u32CscP4;

    pRegAddr = (HI_U32 *)(pAddr + (DACCTRL0_2 - VO_BASE_REG));
    set_cvbs_gain(u32LayerId, pRegAddr, u32Gain);

    memunmap(VO_BASE_REG, VO_VIDEO_CSC_SIZE);
    memclose();

    return HI_SUCCESS;
}
Beispiel #7
0
int
biosmptable_detect(void)
{
    mpfps_t mpfps;
    mpcth_t mpcth;
    char *entry_type_p;
    proc_entry_ptr proc;
    int ncpu, i;

    if (!memopen())
	return -1;		/* XXX 0? */
    /* locate and validate the mpfps */
    mpfps = biosmptable_find_mpfps();
    mpcth = NULL;
    if (mpfps == NULL) {
	ncpu = 0;
    } else if (mpfps->config_type != 0) {
	/* 
	 * If thie config_type is nonzero then this is a default configuration
	 * from Chapter 5 in the MP spec.  Report 2 cpus and 1 I/O APIC.
	 */
    	ncpu = 2;
    } else {
	ncpu = 0;
	mpcth = biosmptable_check_mpcth(PTOV(mpfps->pap));
	if (mpcth != NULL) {
	    entry_type_p = (char *)(mpcth + 1);
	    for (i = 0; i < mpcth->entry_count; i++) {
		switch (*entry_type_p) {
		case 0:
		    entry_type_p += sizeof(struct PROCENTRY);
		    proc = (proc_entry_ptr) entry_type_p;
		    warnx("MPTable: Found CPU APIC ID %d %s",
			proc->apic_id,
			proc->cpu_flags & PROCENTRY_FLAG_EN ?
				"enabled" : "disabled");
		    if (proc->cpu_flags & PROCENTRY_FLAG_EN)
			ncpu++;
		    break;
		case 1:
		    entry_type_p += sizeof(struct BUSENTRY);
		    break;
		case 2:
		    entry_type_p += sizeof(struct IOAPICENTRY);
		    break;
		case 3:
		case 4:
		    entry_type_p += sizeof(struct INTENTRY);
		    break;
		default:
		    warnx("unknown mptable entry type (%d)", *entry_type_p);
		    goto done;		/* XXX error return? */
		}
	    }
	done:
	    ;
	}
    }
    memclose();
    if (mpcth != NULL)
	free(mpcth);
    if (mpfps != NULL)
	free(mpfps);

    return ncpu;
}
HI_S32 SAMPLE_MISC_VoDump(VO_DEV VoDev, HI_U32 u32Cnt)
{
    HI_S32 i, s32Ret;
    VIDEO_FRAME_INFO_S stFrame;
    //VIDEO_FRAME_INFO_S astFrame[256];
    HI_CHAR szYuvName[128];
    HI_CHAR szPixFrm[10];
    FILE *pfd;

    printf("\nNOTICE: This tool only can be used for TESTING !!!\n");
    printf("usage: ./vo_screen_dump [vodev] [frmcnt]. sample: ./vo_screen_dump 0 1\n\n");

    /* Get Frame to make file name*/
    s32Ret = HI_MPI_VO_GetScreenFrame(VoDev, &stFrame);
    if (HI_SUCCESS != s32Ret)
    {
        printf("HI_MPI_VO(%d)_GetScreenFrame errno %#x\n", VoDev, s32Ret);
        return -1;
    }

    /* make file name */
    strcpy(szPixFrm,
    (PIXEL_FORMAT_YUV_SEMIPLANAR_420 == stFrame.stVFrame.enPixelFormat)?"p420":"p422");
    sprintf(szYuvName, "./vo(%d)_%d_%d_%s_%d.yuv",VoDev,
        stFrame.stVFrame.u32Width, stFrame.stVFrame.u32Height,szPixFrm,u32Cnt);
    printf("Dump YUV frame of vo(%d) to file: \"%s\"\n",VoDev, szYuvName);

    HI_MPI_VO_ReleaseScreenFrame(VoDev, &stFrame);

    /* open file */
    pfd = fopen(szYuvName, "wb");

    if (NULL == pfd)
    {
        return -1;
    }
    
    memopen();

    /* get VO frame  */
    for (i=0; i<u32Cnt; i++)
    {
        s32Ret = HI_MPI_VO_GetScreenFrame(VoDev, &stFrame);
        if (HI_SUCCESS != s32Ret)
        {
            printf("get vo(%d) frame err\n", VoDev);
            printf("only get %d frame\n", i);
            break;
        }
        printf("addr 0x%x\n", stFrame.stVFrame.u32PhyAddr[0]);
        /* save VO frame to file */
		sample_yuv_dump(&stFrame.stVFrame, pfd);

        /* release frame after using */
        s32Ret = HI_MPI_VO_ReleaseScreenFrame(VoDev, &stFrame);
        if (HI_SUCCESS != s32Ret)
        {
            printf("Release vo(%d) frame err\n", VoDev);
            printf("only get %d frame\n", i);
            break;
        }
    }

    memclose();

    fclose(pfd);

	return 0;
}
Beispiel #9
0
void MCManage(int mode, int slot)
{

	char mcFilename[80];
	int CardError;
	card_dir CardDir;
	card_file CardFile;
	int SectorSize;
	int found = 0;
	int FileSize;
	int actualSize;
	int savedBytes=0;
	char debug[128];

	CARDSLOT = slot;
	/*** Build the file name ***/
	sprintf(mcFilename, "FCEU-%08x.fcs", iNESGameCRC32);

	/*** Mount the Card ***/
	CARD_Init("FCEU", "00");
	
	/*** Try for memory card in slot A ***/
	CardError = CARD_Mount(CARDSLOT, SysArea, CardRemoved );

	if ( CardError >= 0 )
	{
		/*** Get card sector size ***/
		CardError = CARD_GetSectorSize(CARDSLOT, &SectorSize);				

		switch ( mode ) {

			case 0 : {	/*** Save Game ***/
				/*** Look for this file ***/
				CardError = CARD_FindFirst(CARDSLOT, &CardDir, true);

				found = 0;

				card_stat CardStatus;
				while ( CardError != CARD_ERROR_NOFILE )
				{
					CardError = CARD_FindNext(&CardDir);
					if ( strcmp(CardDir.filename, mcFilename) == 0 )
					found = 1;
				}

				/*** Determine number of sectors required ***/
				savedBytes = actualSize = GCFCEUSS_Save();
				sprintf(debug, "Saving in MC ...");
				ShowAction(debug);

				FileSize = ( actualSize / SectorSize ) * SectorSize;
				if ( actualSize % SectorSize )
					FileSize += SectorSize;

				/*** Now write the file out ***/
				if ( !found )
					CardError = CARD_Create(CARDSLOT, mcFilename, FileSize, &CardFile);
				else
					CardError = CARD_Open(CARDSLOT, mcFilename, &CardFile);

				CARD_GetStatus( CARDSLOT, CardFile.filenum, &CardStatus);
				CardStatus.icon_addr = 0;
				CardStatus.icon_fmt = 2;
				CardStatus.icon_speed = 1;
				CardStatus.comment_addr = sizeof(saveicon);
				CARD_SetStatus( CARDSLOT, CardFile.filenum, &CardStatus);

				/*** Haha! libogc only write one block at a time! ***/	
				if ( CardError == 0 )
				{
					int sbo = 0;
					while ( actualSize > 0 )
					{
						CardError = CARD_Write(&CardFile, &statebuffer[sbo], SectorSize, sbo );
						actualSize -= SectorSize;
						sbo += SectorSize;
					}

					CardError = CARD_Close(&CardFile);
					sprintf(debug, "Saved %d bytes successfully!", savedBytes);
					WaitPrompt(debug);
				} 
				else WaitPrompt("Save Failed!");

				CARD_Unmount(CARDSLOT);

				} 
				break;	/*** End save ***/

			case 1: {	/*** Load state ***/
                /*** Look for this file ***/
                CardError = CARD_FindFirst(CARDSLOT, &CardDir, true);
					
				memopen();	/*** Clear the buffer ***/

                found = 0;

                while ( CardError != CARD_ERROR_NOFILE )
                {
                    CardError = CARD_FindNext(&CardDir);
                    if ( strcmp(CardDir.filename, mcFilename) == 0 )
                       found = 1;
                }

				if ( found == 0 )
				{
					WaitPrompt("No Save Game Found");
					CARD_Unmount(CARDSLOT);
					return;
				}

				/*** Load the file into memory ***/
				CardError = CARD_Open(CARDSLOT, mcFilename, &CardFile);
				CardError = CARD_Read(&CardFile, &statebuffer, SectorSize, 0);
				
				/*** Get actual size of the file ***/
				memcpy(&actualSize, &statebuffer[FILESIZEOFFSET], 4);
				savedBytes = actualSize;
				
				int sbo = SectorSize;
				actualSize -= SectorSize;	
				while( actualSize > 0 )
				{
					CARD_Read(&CardFile, &statebuffer[sbo], SectorSize, sbo);
					actualSize -= SectorSize;
					sbo += SectorSize;
				}
				CARD_Close(&CardFile);

				/*** Finally, do load ***/
				GCFCEUSS_Load();

				CARD_Unmount(CARDSLOT);
				sprintf(debug, "Loaded %d bytes successfully!", savedBytes);
				WaitPrompt(debug);

				} 
				break;	/*** End load ***/
	
			default: break;	
		}
	} else {
		WaitPrompt("Cannot Mount Memory Card!");
	} 
}