Beispiel #1
0
Bool 
XAAInit(ScreenPtr pScreen, XAAInfoRecPtr infoRec)
{
    ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
    XAAScreenPtr pScreenPriv;
    int i;
#ifdef RENDER
    PictureScreenPtr    ps = GetPictureScreenIfSet(pScreen);
#endif

    /* Return successfully if no acceleration wanted */
    if (!infoRec)
	return TRUE;
    
    if (XAAGeneration != serverGeneration) {
	if (	((XAAScreenIndex = AllocateScreenPrivateIndex()) < 0) ||
		((XAAGCIndex = AllocateGCPrivateIndex()) < 0) ||
		((XAAPixmapIndex = AllocatePixmapPrivateIndex()) < 0))
		return FALSE;

	XAAGeneration = serverGeneration;
    }

    if (!AllocateGCPrivate(pScreen, XAAGCIndex, sizeof(XAAGCRec)))
	return FALSE;

    if (!AllocatePixmapPrivate(pScreen, XAAPixmapIndex, sizeof(XAAPixmapRec)))
	return FALSE;

    if (!(pScreenPriv = xalloc(sizeof(XAAScreenRec))))
	return FALSE;

    pScreen->devPrivates[XAAScreenIndex].ptr = (pointer)pScreenPriv;

    if(!xf86FBManagerRunning(pScreen))
	infoRec->Flags &= ~(PIXMAP_CACHE | OFFSCREEN_PIXMAPS);
    if(!(infoRec->Flags & LINEAR_FRAMEBUFFER))
	infoRec->Flags &= ~OFFSCREEN_PIXMAPS;
   
    if(!infoRec->FullPlanemask) { /* for backwards compatibility */
	infoRec->FullPlanemask =  (1 << pScrn->depth) - 1;
	infoRec->FullPlanemasks[pScrn->depth - 1] = infoRec->FullPlanemask;
    }

    for(i = 0; i < 32; i++) {
	if(!infoRec->FullPlanemasks[i]) /* keep any set by caller */
	    infoRec->FullPlanemasks[i] = (1 << (i+1)) - 1;	
    }

    if(!XAAInitAccel(pScreen, infoRec)) return FALSE;
    pScreenPriv->AccelInfoRec = infoRec;
    infoRec->ScratchGC.pScreen = pScreen;

    
    if(!infoRec->GetImage)
	infoRec->GetImage = XAAGetImage;
    if(!infoRec->GetSpans)
	infoRec->GetSpans = XAAGetSpans;
    if(!infoRec->PaintWindowBackground)
	infoRec->PaintWindowBackground = XAAPaintWindow;
    if(!infoRec->PaintWindowBorder)
	infoRec->PaintWindowBorder = XAAPaintWindow;
    if(!infoRec->CopyWindow)
	infoRec->CopyWindow = XAACopyWindow;
    if(!infoRec->SaveAreas)
	infoRec->SaveAreas = XAASaveAreas;
    if(!infoRec->RestoreAreas)
	infoRec->RestoreAreas = XAARestoreAreas;

    pScreenPriv->CreateGC = pScreen->CreateGC;
    pScreen->CreateGC = XAACreateGC;
    pScreenPriv->CloseScreen = pScreen->CloseScreen;
    pScreen->CloseScreen = XAACloseScreen;
    pScreenPriv->GetImage = pScreen->GetImage;
    pScreen->GetImage = infoRec->GetImage;
    pScreenPriv->GetSpans = pScreen->GetSpans;
    pScreen->GetSpans = infoRec->GetSpans;
    pScreenPriv->PaintWindowBackground = pScreen->PaintWindowBackground;
    pScreen->PaintWindowBackground = infoRec->PaintWindowBackground;
    pScreenPriv->PaintWindowBorder = pScreen->PaintWindowBorder;
    pScreen->PaintWindowBorder = infoRec->PaintWindowBorder;
    pScreenPriv->CopyWindow = pScreen->CopyWindow;
    pScreen->CopyWindow = infoRec->CopyWindow;
    pScreenPriv->CreatePixmap = pScreen->CreatePixmap;
    pScreen->CreatePixmap = XAACreatePixmap;
    pScreenPriv->DestroyPixmap = pScreen->DestroyPixmap;
    pScreen->DestroyPixmap = XAADestroyPixmap;
    pScreenPriv->BackingStoreFuncs.RestoreAreas = 
			pScreen->BackingStoreFuncs.RestoreAreas;
    pScreen->BackingStoreFuncs.RestoreAreas = infoRec->RestoreAreas;
    pScreenPriv->BackingStoreFuncs.SaveAreas = 
			pScreen->BackingStoreFuncs.SaveAreas;
    pScreen->BackingStoreFuncs.SaveAreas = infoRec->SaveAreas;
    pScreenPriv->ChangeWindowAttributes = pScreen->ChangeWindowAttributes;
    pScreen->ChangeWindowAttributes = XAAChangeWindowAttributes;

    pScreenPriv->EnterVT = pScrn->EnterVT;
    pScrn->EnterVT = XAAEnterVT; 
    pScreenPriv->LeaveVT = pScrn->LeaveVT;
    pScrn->LeaveVT = XAALeaveVT;
    pScreenPriv->SetDGAMode = pScrn->SetDGAMode;
    pScrn->SetDGAMode = XAASetDGAMode;
    pScreenPriv->EnableDisableFBAccess = pScrn->EnableDisableFBAccess;
    pScrn->EnableDisableFBAccess = XAAEnableDisableFBAccess;

    pScreenPriv->WindowExposures = pScreen->WindowExposures;
#ifdef RENDER
    if (ps)
    {
	pScreenPriv->Composite = ps->Composite;
	ps->Composite = XAAComposite;
	pScreenPriv->Glyphs = ps->Glyphs;
	ps->Glyphs = XAAGlyphs;
    }
#endif    
    if(pScrn->overlayFlags & OVERLAY_8_32_PLANAR)
        XAASetupOverlay8_32Planar(pScreen);

    infoRec->PreAllocMem = xalloc(MAX_PREALLOC_MEM);
    if(infoRec->PreAllocMem)
    	infoRec->PreAllocSize = MAX_PREALLOC_MEM;

    if(infoRec->Flags & PIXMAP_CACHE) 
	xf86RegisterFreeBoxCallback(pScreen, infoRec->InitPixmapCache,
						(pointer)infoRec);

    if(infoRec->Flags & MICROSOFT_ZERO_LINE_BIAS)
	miSetZeroLineBias(pScreen, OCTANT1 | OCTANT2 | OCTANT3 | OCTANT4);

#ifdef COMPOSITE
    /* Initialize the composite wrapper.  This needs to happen after the
     * wrapping above (so it comes before us), but before all other extensions,
     * so it doesn't confuse them. (particularly damage).
     */
    miInitializeCompositeWrapper(pScreen);
#endif

    return TRUE;
}
Beispiel #2
0
Bool
miScreenInit(ScreenPtr pScreen, void *pbits,  /* pointer to screen bits */
             int xsize, int ysize,      /* in pixels */
             int dpix, int dpiy,        /* dots per inch */
             int width,         /* pixel width of frame buffer */
             int rootDepth,     /* depth of root window */
             int numDepths,     /* number of depths supported */
             DepthRec * depths, /* supported depths */
             VisualID rootVisual,       /* root visual */
             int numVisuals,    /* number of visuals supported */
             VisualRec * visuals        /* supported visuals */
    )
{
    pScreen->width = xsize;
    pScreen->height = ysize;
    pScreen->mmWidth = (xsize * 254 + dpix * 5) / (dpix * 10);
    pScreen->mmHeight = (ysize * 254 + dpiy * 5) / (dpiy * 10);
    pScreen->numDepths = numDepths;
    pScreen->rootDepth = rootDepth;
    pScreen->allowedDepths = depths;
    pScreen->rootVisual = rootVisual;
    /* defColormap */
    pScreen->minInstalledCmaps = 1;
    pScreen->maxInstalledCmaps = 1;
    pScreen->backingStoreSupport = NotUseful;
    pScreen->saveUnderSupport = NotUseful;
    /* whitePixel, blackPixel */
    pScreen->ModifyPixmapHeader = miModifyPixmapHeader;
    pScreen->CreateScreenResources = miCreateScreenResources;
    pScreen->GetScreenPixmap = miGetScreenPixmap;
    pScreen->SetScreenPixmap = miSetScreenPixmap;
    pScreen->numVisuals = numVisuals;
    pScreen->visuals = visuals;
    if (width) {
#ifdef MITSHM
        ShmRegisterFbFuncs(pScreen);
#endif
        pScreen->CloseScreen = miCloseScreen;
    }
    /* else CloseScreen */
    /* QueryBestSize */
    pScreen->SaveScreen = miSaveScreen;
    /* GetImage, GetSpans */
    pScreen->SourceValidate = (SourceValidateProcPtr) 0;
    /* CreateWindow, DestroyWindow, PositionWindow, ChangeWindowAttributes */
    /* RealizeWindow, UnrealizeWindow */
    pScreen->ValidateTree = miValidateTree;
    pScreen->PostValidateTree = (PostValidateTreeProcPtr) 0;
    pScreen->WindowExposures = miWindowExposures;
    /* CopyWindow */
    pScreen->ClearToBackground = miClearToBackground;
    pScreen->ClipNotify = (ClipNotifyProcPtr) 0;
    pScreen->RestackWindow = (RestackWindowProcPtr) 0;
    pScreen->PaintWindow = miPaintWindow;
    /* CreatePixmap, DestroyPixmap */
    /* RealizeFont, UnrealizeFont */
    /* CreateGC */
    /* CreateColormap, DestroyColormap, InstallColormap, UninstallColormap */
    /* ListInstalledColormaps, StoreColors, ResolveColor */
    /* BitmapToRegion */
    pScreen->BlockHandler = (ScreenBlockHandlerProcPtr) NoopDDA;
    pScreen->WakeupHandler = (ScreenWakeupHandlerProcPtr) NoopDDA;
    pScreen->MarkWindow = miMarkWindow;
    pScreen->MarkOverlappedWindows = miMarkOverlappedWindows;
    pScreen->MoveWindow = miMoveWindow;
    pScreen->ResizeWindow = miResizeWindow;
    pScreen->GetLayerWindow = miGetLayerWindow;
    pScreen->HandleExposures = miHandleValidateExposures;
    pScreen->ReparentWindow = (ReparentWindowProcPtr) 0;
    pScreen->ChangeBorderWidth = miChangeBorderWidth;
    pScreen->SetShape = miSetShape;
    pScreen->MarkUnrealizedWindow = miMarkUnrealizedWindow;
    pScreen->XYToWindow = miXYToWindow;

    miSetZeroLineBias(pScreen, DEFAULTZEROLINEBIAS);

    return miScreenDevPrivateInit(pScreen, width, pbits);
}
Beispiel #3
0
vfbScreenInit(ScreenPtr pScreen, int argc, char **argv)
#endif
{
#if XORG < 113
    vfbScreenInfoPtr pvfb = &vfbScreens[index];
#else
    vfbScreenInfoPtr pvfb = &vfbScreens[pScreen->myNum];
#endif
    int dpi;
    int ret;
    void *pbits;

#ifdef RANDR
    rrScrPrivPtr rp;
#endif

#if XORG >= 113
    if (!dixRegisterPrivateKey(&cmapScrPrivateKeyRec, PRIVATE_SCREEN, 0))
	return FALSE;
#endif

    /* 96 is the default used by most other systems */
    dpi = 96;
    if (monitorResolution)
        dpi = monitorResolution;

    pbits = vfbAllocateFramebufferMemory(&pvfb->fb);
    if (!pbits) return FALSE;
#if XORG < 113
    vncFbptr[index] = pbits;
    vncFbstride[index] = pvfb->fb.paddedWidth;
#else
    vncFbptr[pScreen->myNum] = pbits;
    vncFbstride[pScreen->myNum] = pvfb->fb.paddedWidth;
#endif

    miSetPixmapDepths();

    switch (pvfb->fb.depth) {
    case 8:
	miSetVisualTypesAndMasks (8,
				  ((1 << StaticGray) |
				  (1 << GrayScale) |
				  (1 << StaticColor) |
				  (1 << PseudoColor) |
				  (1 << TrueColor) |
				  (1 << DirectColor)),
				  8, PseudoColor, 0, 0, 0);
	break;
    case 16:
	miSetVisualTypesAndMasks (16,
				  ((1 << TrueColor) |
				  (1 << DirectColor)),
				  8, TrueColor, 0xf800, 0x07e0, 0x001f);
	break;
    case 24:
	miSetVisualTypesAndMasks (24,
				  ((1 << TrueColor) |
				  (1 << DirectColor)),
				  8, TrueColor, 0xff0000, 0x00ff00, 0x0000ff);
	break;
    case 32:
	miSetVisualTypesAndMasks (32,
				  ((1 << TrueColor) |
				  (1 << DirectColor)),
				  8, TrueColor, 0xff000000, 0x00ff0000, 0x0000ff00);
	break;
    default:
	return FALSE;
    }

    ret = fbScreenInit(pScreen, pbits, pvfb->fb.width, pvfb->fb.height,
		       dpi, dpi, pvfb->fb.paddedWidth, pvfb->fb.bitsPerPixel);
  
#ifdef RENDER
    if (ret && Render) 
	ret = fbPictureInit (pScreen, 0, 0);
#endif

    if (!ret) return FALSE;

#if XORG < 110
    miInitializeBackingStore(pScreen);
#endif

    /*
     * Circumvent the backing store that was just initialised.  This amounts
     * to a truely bizarre way of initialising SaveDoomedAreas and friends.
     */

    pScreen->InstallColormap = vfbInstallColormap;
    pScreen->UninstallColormap = vfbUninstallColormap;
    pScreen->ListInstalledColormaps = vfbListInstalledColormaps;

    pScreen->SaveScreen = vfbSaveScreen;
    
    miPointerInitialize(pScreen, &vfbPointerSpriteFuncs, &vfbPointerCursorFuncs,
			FALSE);
    
    pScreen->blackPixel = pvfb->blackPixel;
    pScreen->whitePixel = pvfb->whitePixel;

    if (!pvfb->pixelFormatDefined) {
	switch (pvfb->fb.depth) {
	case 16:
	    pvfb->pixelFormatDefined = TRUE;
	    pvfb->rgbNotBgr = TRUE;
	    pvfb->blueBits = pvfb->redBits = 5;
	    pvfb->greenBits = 6;
	    break;
	case 24:
	case 32:
	    pvfb->pixelFormatDefined = TRUE;
	    pvfb->rgbNotBgr = TRUE;
	    pvfb->blueBits = pvfb->redBits = pvfb->greenBits = 8;
	    break;
	}
    }

    if (pvfb->pixelFormatDefined) {
	VisualPtr vis = pScreen->visuals;
	for (int i = 0; i < pScreen->numVisuals; i++) {
	    if (pvfb->rgbNotBgr) {
		vis->offsetBlue = 0;
		vis->blueMask = (1 << pvfb->blueBits) - 1;
		vis->offsetGreen = pvfb->blueBits;
		vis->greenMask = ((1 << pvfb->greenBits) - 1) << vis->offsetGreen;
		vis->offsetRed = vis->offsetGreen + pvfb->greenBits;
		vis->redMask = ((1 << pvfb->redBits) - 1) << vis->offsetRed;
	    } else {
		vis->offsetRed = 0;
		vis->redMask = (1 << pvfb->redBits) - 1;
		vis->offsetGreen = pvfb->redBits;
		vis->greenMask = ((1 << pvfb->greenBits) - 1) << vis->offsetGreen;
		vis->offsetBlue = vis->offsetGreen + pvfb->greenBits;
		vis->blueMask = ((1 << pvfb->blueBits) - 1) << vis->offsetBlue;
	    }
	    vis++;
	}
    }
    
    ret = fbCreateDefColormap(pScreen);
    if (!ret) return FALSE;

    miSetZeroLineBias(pScreen, pvfb->lineBias);

    pvfb->closeScreen = pScreen->CloseScreen;
    pScreen->CloseScreen = vfbCloseScreen;

#ifdef RANDR
    ret = RRScreenInit(pScreen);
    if (!ret) return FALSE;

    rp = rrGetScrPriv(pScreen);

    rp->rrGetInfo = vncRandRGetInfo;
    rp->rrSetConfig = NULL;
    rp->rrScreenSetSize = vncRandRScreenSetSize;
    rp->rrCrtcSet = vncRandRCrtcSet;
    rp->rrOutputValidateMode = vncRandROutputValidateMode;
    rp->rrModeDestroy = vncRandRModeDestroy;

    ret = vncRandRInit(pScreen);
    if (!ret) return FALSE;
#endif


  return TRUE;

} /* end vfbScreenInit */