static void click(int button, int state, int x, int y) { if(button == GLUT_LEFT_BUTTON){ if(state == GLUT_DOWN){ cpVect point = mouseToSpace(x, y); cpShape *shape = cpSpacePointQueryFirst(space, point, GRABABLE_MASK_BIT, CP_NO_GROUP); if(shape){ cpBody *body = shape->body; mouseJoint = cpPivotJointNew2(mouseBody, body, cpvzero, cpBodyWorld2Local(body, point)); mouseJoint->maxForce = 50000.0f; mouseJoint->errorBias = cpfpow(1.0f - 0.15f, 60.0f); cpSpaceAddConstraint(space, mouseJoint); } } else if(mouseJoint){ cpSpaceRemoveConstraint(space, mouseJoint); cpConstraintFree(mouseJoint); mouseJoint = NULL; } } }
static void mouse(int x, int y) { ChipmunkDemoMouse = mouseToSpace(x, y); }
static void mouse(int x, int y) { mousePoint = mouseToSpace(x, y); }