void PokemonEditorDialog::setPokemon(Pokemon::uniqueId id) { current = id; ui->pokemonSprite->setPixmap(PokemonInfo::Picture(current)); if (!movesModel) { movesModel = new PokeMovesModel(id); movesModel->setParent(this); ui->moveChoice->setModel(movesModel); /* Snippet stolen from src/Teambuilder/Teambuilder/pokeedit.cpp */ ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Name, 125); ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Type, Theme::TypePicture(Type::Normal).width()+5); ui->moveChoice->setIconSize(Theme::TypePicture(Type::Normal).size()); ui->moveChoice->sortByColumn(PokeMovesModel::Name, Qt::AscendingOrder); /* End snippet */ connect(ui->moveChoice, SIGNAL(activated(QModelIndex)), SLOT(moveEntered(QModelIndex))); } else { movesModel->setPokemon(id); } }
void PokeEdit::fillMoves() { movesModel = new PokeMovesModel(m_poke->num(), m_poke->gen(), this, hackMons); QSortFilterProxyModel *filter = new QSortFilterProxyModel(this); filter->setSourceModel(movesModel); ui->moveChoice->setModel(filter); ui->moveChoice->disconnect(SIGNAL(activated(QModelIndex)), this); connect(ui->moveChoice, SIGNAL(activated(QModelIndex)), SLOT(moveEntered(QModelIndex))); #ifdef QT5 ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::PP, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::Priority, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::Pow, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::Acc, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setSectionResizeMode(PokeMovesModel::Name, QHeaderView::Fixed); #else ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::PP, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Pow, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Acc, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Name, QHeaderView::Fixed); #endif ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Name, 125); ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Type, Theme::TypePicture(Type::Normal).width()+5); ui->moveChoice->setIconSize(Theme::TypePicture(Type::Normal).size()); ui->moveChoice->sortByColumn(PokeMovesModel::Name, Qt::AscendingOrder); m_moves[0] = ui->move1; m_moves[1] = ui->move2; m_moves[2] = ui->move3; m_moves[3] = ui->move4; connect(ui->speciesLabel, SIGNAL(clicked()), SLOT(on_pokemonFrame_clicked())); /* the four move choice items */ for (int i = 0; i < 4; i++) { QCompleter *completer = new QCompleter(m_moves[i]); completer->setModel(ui->moveChoice->model()); completer->setCompletionColumn(PokeMovesModel::Name); completer->setCaseSensitivity(Qt::CaseInsensitive); completer->setCompletionMode(QCompleter::PopupCompletion); completer->setCompletionRole(Qt::DisplayRole); m_moves[i]->setCompleter(completer); completer->setProperty("move", i); m_moves[i]->setProperty("move", i); connect(completer, SIGNAL(activated(QString)), SLOT(changeMove())); connect(m_moves[i], SIGNAL(returnPressed()), SLOT(changeMove())); connect(m_moves[i], SIGNAL(editingFinished()), SLOT(changeMove())); } }
PokeEdit::PokeEdit(PokeTeam *poke, QAbstractItemModel *pokeModel, QAbstractItemModel *itemsModel, QAbstractItemModel *natureModel) : ui(new Ui::PokeEdit), pokemonModel(pokeModel), m_poke(poke) { ui->setupUi(this); ui->itemSprite->raise(); ui->item->setModel(itemsModel); ui->nature->setModel(natureModel); ui->levelSettings->setPoke(poke); ui->evbox->setPoke(poke); ui->ivbox->setPoke(poke); movesModel = new PokeMovesModel(poke->num(), poke->gen(), this); QSortFilterProxyModel *filter = new QSortFilterProxyModel(this); filter->setSourceModel(movesModel); ui->moveChoice->setModel(filter); ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::PP, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Pow, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Acc, QHeaderView::ResizeToContents); ui->moveChoice->horizontalHeader()->setResizeMode(PokeMovesModel::Name, QHeaderView::Fixed); ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Name, 125); ui->moveChoice->horizontalHeader()->resizeSection(PokeMovesModel::Type, Theme::TypePicture(Type::Normal).width()+5); ui->moveChoice->setIconSize(Theme::TypePicture(Type::Normal).size()); ui->moveChoice->sortByColumn(PokeMovesModel::Name, Qt::AscendingOrder); m_moves[0] = ui->move1; m_moves[1] = ui->move2; m_moves[2] = ui->move3; m_moves[3] = ui->move4; connect(ui->speciesLabel, SIGNAL(clicked()), SLOT(on_pokemonFrame_clicked())); connect(ui->moveChoice, SIGNAL(activated(QModelIndex)), SLOT(moveEntered(QModelIndex))); /* the four move choice items */ for (int i = 0; i < 4; i++) { QCompleter *completer = new QCompleter(m_moves[i]); completer->setModel(ui->moveChoice->model()); completer->setCompletionColumn(PokeMovesModel::Name); completer->setCaseSensitivity(Qt::CaseInsensitive); completer->setCompletionMode(QCompleter::PopupCompletion); completer->setCompletionRole(Qt::DisplayRole); m_moves[i]->setCompleter(completer); completer->setProperty("move", i); m_moves[i]->setProperty("move", i); connect(completer, SIGNAL(activated(QString)), SLOT(changeMove())); connect(m_moves[i], SIGNAL(returnPressed()), SLOT(changeMove())); connect(m_moves[i], SIGNAL(editingFinished()), SLOT(changeMove())); } connect(ui->levelSettings, SIGNAL(levelUpdated()), this, SLOT(updateStats())); connect(ui->levelSettings, SIGNAL(levelUpdated()), ui->ivbox, SLOT(updateStats())); connect(ui->levelSettings, SIGNAL(shinyUpdated()), this, SLOT(updatePicture())); connect(ui->levelSettings, SIGNAL(genderUpdated()), this, SLOT(updatePicture())); connect(ui->levelSettings, SIGNAL(genderUpdated()), this, SLOT(updateGender())); connect(ui->ivbox, SIGNAL(genderUpdated()), SLOT(updateGender())); connect(ui->ivbox, SIGNAL(genderUpdated()), ui->levelSettings, SLOT(updateGender())); connect(ui->ivbox, SIGNAL(shinyUpdated()), SLOT(updatePicture())); connect(ui->ivbox, SIGNAL(shinyUpdated()), ui->levelSettings, SLOT(updateShiny())); connect(ui->happiness, SIGNAL(valueChanged(int)), this, SLOT(changeHappiness(int))); connect(ui->nature, SIGNAL(currentIndexChanged(int)), this, SLOT(changeNature(int))); connect(ui->item, SIGNAL(currentIndexChanged(QString)), this, SLOT(changeItem(QString))); connect(ui->evbox, SIGNAL(natureChanged(int)), this, SLOT(setNature(int))); connect(ui->evbox, SIGNAL(natureBoostChanged()), ui->ivbox, SLOT(updateStats())); connect(ui->ivbox, SIGNAL(statsUpdated()), ui->evbox, SLOT(updateEVs())); updateAll(); }