Beispiel #1
0
void
erase_arrow(
	void)
{
	int line = INDEX_TOP + currmenu->curr - currmenu->first;

	if (!currmenu->max)
		return;

	MoveCursor(line, 0);

	if (tinrc.draw_arrow)
		my_fputs("  ", stdout);
	else {
#ifdef USE_CURSES
		char buffer[BUFSIZ];
		char *s = screen_contents(line, 0, buffer);
#else
		char *s;

		if (line - INDEX_TOP < 0) /* avoid underruns */
			line = INDEX_TOP;

		s = screen[line - INDEX_TOP].col;
#endif /* USE_CURSES */
		EndInverse();
		my_fputs(s, stdout);
		if (s[MARK_OFFSET] == tinrc.art_marked_selected) {
			MoveCursor(line, MARK_OFFSET);
			StartInverse();
			my_fputc(s[MARK_OFFSET], stdout);
			EndInverse();
		}
	}
}
Beispiel #2
0
void
draw_arrow_mark(
	int line)
{
	MoveCursor(line, 0);

	if (tinrc.draw_arrow)
		my_fputs("->", stdout);
	else {
#ifdef USE_CURSES
		char buffer[BUFSIZ];
		char *s = screen_contents(line, 0, buffer);
#else
		char *s = screen[line - INDEX_TOP].col;
#endif /* USE_CURSES */
		StartInverse();
		my_fputs(s, stdout);
		EndInverse();
		if (s[MARK_OFFSET] == tinrc.art_marked_selected) {
			MoveCursor(line, MARK_OFFSET);
			EndInverse();
			my_fputc(s[MARK_OFFSET], stdout);
		}
	}
	stow_cursor();
}
Beispiel #3
0
/*
 * Print a formatted message to stderr, no colour is added.
 * Interesting - this function implicitly clears 'errno'
 */
void
error_message(
	const char *fmt,
	...)
{
	va_list ap;

	va_start(ap, fmt);

	errno = 0;
	clear_message();
	vsnprintf(mesg, sizeof(mesg), fmt, ap);

	my_fputs(mesg, stderr);	/* don't use my_fprintf() here due to %format chars */
	my_fflush(stderr);

	if (cmd_line) {
		my_fputc('\n', stderr);
		fflush(stderr);
	} else {
		stow_cursor();
		(void) sleep(2);
		clear_message();
	}

	va_end(ap);
}
Beispiel #4
0
/*
 * emit a newline, reset and redraw prompt and current input line
 */
static void
gl_redraw(
	void)
{
	if (gl_init_done == -1) {
		my_fputc('\n', stdout);
		my_fputs(gl_prompt, stdout);
		gl_pos = 0;
		gl_fixup(0, BUF_SIZE);
	}
}
Beispiel #5
0
/*
 * Read .newsrc into my_group[]. my_group[] ints point to active[] entries.
 * If allgroups is set, then my_group[] is completely overwritten,
 * otherwise, groups are appended. Any bogus groups will be handled
 * accordingly. Bogus groups will _not_ be subscribed to as a design
 * principle.
 *
 * Returns the numer of lines read(useful for a check newsrc >= oldnewsrc)
 * 	< 0 error
 * 	>=0 number of lines read
 */
signed long int
read_newsrc(
	char *newsrc_file,
	t_bool allgroups)
{
	FILE *fp;
	char *grp, *seq;
	int sub, i;
	signed long line_count = 0;
	struct stat statbuf;

	if (allgroups)
		selmenu.max = skip_newgroups();

	/*
	 * make a .newsrc if one doesn't exist & auto subscribe to set groups
	 */
	if (stat(newsrc_file, &statbuf) == -1) {
		if (!create_newsrc(newsrc_file))
			return -1L; /* ouch */
		auto_subscribe_groups(newsrc_file);
	} else
		newsrc_mode = statbuf.st_mode;

	if ((fp = fopen(newsrc_file, "r")) != NULL) {
		if (!batch_mode || verbose)
			wait_message(0, _(txt_reading_newsrc));

		while ((grp = tin_fgets(fp, FALSE)) != NULL) {
			seq = parse_newsrc_line(grp, &sub);
			line_count++;

			if (sub == SUBSCRIBED) {
				if ((i = my_group_add(grp)) >= 0) {
					if (!active[my_group[i]].bogus) {
						active[my_group[i]].subscribed = SUB_BOOL(sub);
						parse_bitmap_seq(&active[my_group[i]], seq);
					}
				} else
					process_bogus(grp);
			}
		}
		fclose(fp);
		/* If you aborted with 'q', then you get what you get. */

		if (cmd_line) {
			my_fputc('\n', stdout);
			my_flush();
		}
	}
	return line_count;
}
Beispiel #6
0
void
ring_bell(
	void)
{
#ifdef USE_CURSES
	if (!cmd_line)
		beep();
	else {
#endif /* USE_CURSES */
	my_fputc('\007', stdout);
	my_flush();
#ifdef USE_CURSES
	}
#endif /* USE_CURSES */
}
_ssize_t _write_r (
    struct _reent *r, 
    int file, 
    const void *ptr, 
    size_t len)
{
	size_t todo;
	const unsigned char *p;

	todo = len;
	p = ptr;
	
	for( ; todo != 0; todo--) {
		my_fputc(*p++, stdout);
	}
	
	return (_ssize_t)len;			/* Number of bytes written.	*/
}
Beispiel #8
0
char *
tin_getline(
	const char *prompt,
	int number_only,	/* 1=positive numbers only, 2=negative too */
	const char *str,
	int max_chars,
	t_bool passwd,
	int which_hist)
{
	int c, i, loc, tmp, gl_max;
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
	wint_t wc;
#else
	char *buf = gl_buf;
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */

	is_passwd = passwd;

	set_xclick_off();
	if (prompt == NULL)
		prompt = "";

	gl_buf[0] = 0;		/* used as end of input indicator */
	gl_fixup(-1, 0);	/* this resets gl_fixup */
	gl_width = cCOLS - strlen(prompt);
	gl_prompt = prompt;
	gl_pos = gl_cnt = 0;

	if (max_chars == 0) {
		if (number_only)
			gl_max = 6;
		else
			gl_max = BUF_SIZE;
	} else
		gl_max = max_chars;

	my_fputs(prompt, stdout);
	cursoron();
	my_flush();

	if (gl_in_hook) {
		loc = gl_in_hook(gl_buf);
		if (loc >= 0)
			gl_fixup(0, BUF_SIZE);
	}

	if (!cmd_line && gl_max == BUF_SIZE)
		CleartoEOLN();

#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
	if (str != NULL) {
		wchar_t wbuf[LEN];

		if (mbstowcs(wbuf, str, ARRAY_SIZE(wbuf) - 1) != (size_t) -1) {
			wbuf[ARRAY_SIZE(wbuf) - 1] = (wchar_t) '\0';
			for (i = 0; wbuf[i]; i++)
				gl_addwchar(wbuf[i]);
		}
	}

	while ((wc = ReadWch()) != WEOF) {
		if ((gl_cnt < gl_max) && iswprint(wc)) {
			if (number_only) {
				if (iswdigit(wc)) {
					gl_addwchar(wc);
				/* Minus */
				} else if (number_only == 2 && gl_pos == 0 && wc == (wint_t) '-') {
					gl_addwchar(wc);
				} else {
					ring_bell();
				}
			} else
				gl_addwchar(wc);
		} else {
			c = (int) wc;
			switch (wc) {
#else
	if (str != NULL) {
		for (i = 0; str[i]; i++)
			gl_addchar(str[i]);
	}

	while ((c = ReadCh()) != EOF) {
		c &= 0xff;
		if ((gl_cnt < gl_max) && my_isprint(c)) {
			if (number_only) {
				if (isdigit(c)) {
					gl_addchar(c);
				/* Minus */
				} else if (number_only == 2 && gl_pos == 0 && c == '-') {
					gl_addchar(c);
				} else {
					ring_bell();
				}
			} else
				gl_addchar(c);
		} else {
			switch (c) {
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
				case ESC:	/* abort */
#ifdef HAVE_KEY_PREFIX
				case KEY_PREFIX:
#endif /* HAVE_KEY_PREFIX */
					switch (get_arrow_key(c)) {
						case KEYMAP_UP:
						case KEYMAP_PAGE_UP:
							hist_prev(which_hist);
							break;

						case KEYMAP_PAGE_DOWN:
						case KEYMAP_DOWN:
							hist_next(which_hist);
							break;

						case KEYMAP_RIGHT:
							gl_fixup(-1, gl_pos + 1);
							break;

						case KEYMAP_LEFT:
							gl_fixup(-1, gl_pos - 1);
							break;

						case KEYMAP_HOME:
							gl_fixup(-1, 0);
							break;

						case KEYMAP_END:
							gl_fixup(-1, gl_cnt);
							break;

						case KEYMAP_DEL:
							gl_del(0);
							break;

						case KEYMAP_INS:
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
							gl_addwchar((wint_t) ' ');
#else
							gl_addchar(' ');
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
							break;

						default:
							return (char *) 0;
					}
					break;

				case '\n':	/* newline */
				case '\r':
					gl_newline(which_hist);
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
					wcstombs(buf, gl_buf, BUF_SIZE - 1);
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
					return buf;

				case CTRL_A:
					gl_fixup(-1, 0);
					break;

				case CTRL_B:
					gl_fixup(-1, gl_pos - 1);
					break;

				case CTRL_D:
					if (gl_cnt == 0) {
						gl_buf[0] = 0;
						my_fputc('\n', stdout);
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
						wcstombs(buf, gl_buf, BUF_SIZE - 1);
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
						return buf;
					} else
						gl_del(0);
					break;

				case CTRL_E:
					gl_fixup(-1, gl_cnt);
					break;

				case CTRL_F:
					gl_fixup(-1, gl_pos + 1);
					break;

				case CTRL_H:
				case DEL:
					gl_del(-1);
					break;

				case TAB:
					if (gl_tab_hook) {
						tmp = gl_pos;
						loc = gl_tab_hook(gl_buf, strlen(gl_prompt), &tmp);
						if (loc >= 0 || tmp != gl_pos)
							gl_fixup(loc, tmp);
					}
					break;

				case CTRL_W:
					gl_kill_back_word();
					break;

				case CTRL_U:
					gl_fixup(-1, 0);
					/* FALLTHROUGH */
				case CTRL_K:
					gl_kill();
					break;

				case CTRL_L:
				case CTRL_R:
					gl_redraw();
					break;

				case CTRL_N:
					hist_next(which_hist);
					break;

				case CTRL_P:
					hist_prev(which_hist);
					break;

				default:
					ring_bell();
					break;
			}
		}
	}
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
	wcstombs(buf, gl_buf, BUF_SIZE - 1);
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
	return buf;
}


/*
 * adds the character c to the input buffer at current location if
 * the character is in the allowed template of characters
 */
static void
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
gl_addwchar(
	wint_t wc)
#else
gl_addchar(
	int c)
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
{
	int i;

	/*
	 * Crashing is always the worst solution IMHO. So as a quick hack,
	 * ignore characters silently, if buffer is full. To allow a final
	 * newline, leave space for one more character. Just a hack too.
	 * This was the original code:
	 *
	if (gl_cnt >= BUF_SIZE - 1) {
		error_message("tin_getline: input buffer overflow");
		giveup();
	}
	 */
	if (gl_cnt >= BUF_SIZE - 2)
		return;

	for (i = gl_cnt; i >= gl_pos; i--)
		gl_buf[i + 1] = gl_buf[i];

#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
	gl_buf[gl_pos] = (wchar_t) wc;
#else
	gl_buf[gl_pos] = c;
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
	gl_fixup(gl_pos, gl_pos + 1);
}


/*
 * Cleans up entire line before returning to caller. A \n is appended.
 * If line longer than screen, we redraw starting at beginning
 */
static void
gl_newline(
	int w)
{
	int change = gl_cnt;
	int len = gl_cnt;
	int loc = gl_width - 5;	/* shifts line back to start position */

	if (gl_cnt >= BUF_SIZE - 1) {
		/*
		 * Like above: avoid crashing if possible. gl_addchar() now
		 * leaves one space left for the newline, so this part of the
		 * code should never be reached. A proper implementation is
		 * desirable though.
		 */
		error_message("tin_getline: input buffer overflow");
		giveup();
	}
	hist_add(w);		/* only adds if nonblank */
	if (gl_out_hook) {
		change = gl_out_hook(gl_buf);
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
		len = wcslen(gl_buf);
#else
		len = strlen(gl_buf);
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
	}
	if (loc > len)
		loc = len;
	gl_fixup(change, loc);	/* must do this before appending \n */
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
	gl_buf[len] = (wchar_t) '\0';
#else
	gl_buf[len] = '\0';
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
}


/*
 * Delete a character. The loc variable can be:
 *    -1 : delete character to left of cursor
 *     0 : delete character under cursor
 */
static void
gl_del(
	int loc)
{
	int i;

	if ((loc == -1 && gl_pos > 0) || (loc == 0 && gl_pos < gl_cnt)) {
		for (i = gl_pos + loc; i < gl_cnt; i++)
			gl_buf[i] = gl_buf[i + 1];
		gl_fixup(gl_pos + loc, gl_pos + loc);
	} else
		ring_bell();
}
Beispiel #9
0
/*
 * This function is used both for redrawing when input changes or for
 * moving within the input line. The parameters are:
 *   change : the index of the start of changes in the input buffer,
 *            with -1 indicating no changes.
 *   cursor : the desired location of the cursor after the call.
 *            A value of BUF_SIZE can be used to indicate the cursor
 *            should move just past the end of the input line.
 */
static void
gl_fixup(
	int change,
	int cursor)
{
	static int gl_shift;	/* index of first on screen character */
	static int off_right;	/* true if more text right of screen */
	static int off_left;	/* true if more text left of screen */
	int left = 0, right = -1;	/* bounds for redraw */
	int pad;		/* how much to erase at end of line */
	int backup;		/* how far to backup before fixing */
	int new_shift;		/* value of shift based on cursor */
	int extra;		/* adjusts when shift (scroll) happens */
	int i;

	if (change == -1 && cursor == 0 && gl_buf[0] == 0) {	/* reset */
		gl_shift = off_right = off_left = 0;
		return;
	}
	pad = (off_right) ? gl_width - 1 : gl_cnt - gl_shift;	/* old length */
	backup = gl_pos - gl_shift;
	if (change >= 0) {
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
		gl_cnt = wcslen(gl_buf);
#else
		gl_cnt = strlen(gl_buf);
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
		if (change > gl_cnt)
			change = gl_cnt;
	}
	if (cursor > gl_cnt) {
		if (cursor != BUF_SIZE)		/* BUF_SIZE means end of line */
			ring_bell();
		cursor = gl_cnt;
	}
	if (cursor < 0) {
		ring_bell();
		cursor = 0;
	}
	if (!is_passwd) {
		if (off_right || (off_left && (cursor < gl_shift + gl_width - SCROLL / 2)))
			extra = 2;	/* shift the scrolling boundary */
		else
			extra = 0;
		new_shift = cursor + extra + SCROLL - gl_width;
		if (new_shift > 0) {
			new_shift /= SCROLL;
			new_shift *= SCROLL;
		} else
			new_shift = 0;
		if (new_shift != gl_shift) {	/* scroll occurs */
			gl_shift = new_shift;
			off_left = (gl_shift) ? 1 : 0;
			off_right = (gl_cnt > gl_shift + gl_width - 1) ? 1 : 0;
			left = gl_shift;
			right = (off_right) ? gl_shift + gl_width - 2 : gl_cnt;
		} else if (change >= 0) {	/* no scroll, but text changed */
			if (change < gl_shift + off_left)
				left = gl_shift;
			else {
				left = change;
				backup = gl_pos - change;
			}
			off_right = (gl_cnt > gl_shift + gl_width - 1) ? 1 : 0;
			right = (off_right) ? gl_shift + gl_width - 2 : gl_cnt;
		}
		pad -= (off_right) ? gl_width - 1 : gl_cnt - gl_shift;
		pad = (pad < 0) ? 0 : pad;
		if (left <= right) {	/* clean up screen */
			for (i = 0; i < backup; i++)
				my_fputc('\b', stdout);
			if (left == gl_shift && off_left) {
				my_fputc('$', stdout);
				left++;
			}
			for (i = left; i < right; i++) {
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
				my_fputwc((wint_t) gl_buf[i], stdout);
#else
				my_fputc(gl_buf[i], stdout);
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
			}
			if (off_right) {
				my_fputc('$', stdout);
				gl_pos = right + 1;
			} else {
				for (i = 0; i < pad; i++)	/* erase remains of prev line */
					my_fputc(' ', stdout);
				gl_pos = right + pad;
			}
		}
		i = gl_pos - cursor;	/* move to final cursor location */
		if (i > 0) {
			while (i--)
				my_fputc('\b', stdout);
		} else {
			for (i = gl_pos; i < cursor; i++) {
#if defined(MULTIBYTE_ABLE) && !defined(NO_LOCALE)
				my_fputwc((wint_t) gl_buf[i], stdout);
#else
				my_fputc(gl_buf[i], stdout);
#endif /* MULTIBYTE_ABLE && !NO_LOCALE */
			}
		}
		my_flush();
	}
	gl_pos = cursor;
}