Beispiel #1
0
Application::Application(int &argc, char **argv) : PsApplication(argc, argv),
    serverName(psServerPrefix() + cGUIDStr()), closing(false),
	updateRequestId(0), updateReply(0), updateThread(0), updateDownloader(0) {

	DEBUG_LOG(("Application Info: creation.."));

	QByteArray d(QDir((cPlatform() == dbipWindows ? cExeDir() : cWorkingDir()).toLower()).absolutePath().toUtf8());
	char h[33] = { 0 };
	hashMd5Hex(d.constData(), d.size(), h);
	serverName = psServerPrefix() + h + '-' + cGUIDStr();

	if (mainApp) {
		DEBUG_LOG(("Application Error: another Application was created, terminating.."));
		exit(0);
	}
	mainApp = this;

	installEventFilter(new _DebugWaiter(this));

#if defined Q_OS_LINUX || defined Q_OS_LINUX64
    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/DejaVuSans.ttf"));
    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/NanumMyeongjo-Regular.ttf"));
#endif
    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/OpenSans-Regular.ttf"));
    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/OpenSans-Bold.ttf"));
    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/OpenSans-Semibold.ttf"));

	float64 dpi = primaryScreen()->logicalDotsPerInch();
	if (dpi <= 108) { // 0-96-108
		cSetScreenScale(dbisOne);
	} else if (dpi <= 132) { // 108-120-132
		cSetScreenScale(dbisOneAndQuarter);
	} else if (dpi <= 168) { // 132-144-168
		cSetScreenScale(dbisOneAndHalf);
	} else { // 168-192-inf
		cSetScreenScale(dbisTwo);
	}

    if (devicePixelRatio() > 1) {
        cSetRetina(true);
        cSetRetinaFactor(devicePixelRatio());
        cSetIntRetinaFactor(int32(cRetinaFactor()));
    }

	if (!cLangFile().isEmpty()) {
		LangLoaderPlain loader(cLangFile());
		if (!loader.errors().isEmpty()) {
			LOG(("Lang load errors: %1").arg(loader.errors()));
		} else if (!loader.warnings().isEmpty()) {
			LOG(("Lang load warnings: %1").arg(loader.warnings()));
		}
	}

	Local::start();
	style::startManager();
	anim::startManager();
	historyInit();

	DEBUG_LOG(("Application Info: inited.."));

    window = new Window();

	psInstallEventFilter();

	connect(&socket, SIGNAL(connected()), this, SLOT(socketConnected()));
	connect(&socket, SIGNAL(disconnected()), this, SLOT(socketDisconnected()));
	connect(&socket, SIGNAL(error(QLocalSocket::LocalSocketError)), this, SLOT(socketError(QLocalSocket::LocalSocketError)));
	connect(&socket, SIGNAL(bytesWritten(qint64)), this, SLOT(socketWritten(qint64)));
	connect(&socket, SIGNAL(readyRead()), this, SLOT(socketReading()));
	connect(&server, SIGNAL(newConnection()), this, SLOT(newInstanceConnected()));
	connect(this, SIGNAL(aboutToQuit()), this, SLOT(closeApplication()));
	connect(&updateCheckTimer, SIGNAL(timeout()), this, SLOT(startUpdateCheck()));
	connect(this, SIGNAL(updateFailed()), this, SLOT(onUpdateFailed()));
	connect(this, SIGNAL(updateReady()), this, SLOT(onUpdateReady()));
	connect(this, SIGNAL(applicationStateChanged(Qt::ApplicationState)), this, SLOT(onAppStateChanged(Qt::ApplicationState)));
	connect(&writeUserConfigTimer, SIGNAL(timeout()), this, SLOT(onWriteUserConfig()));
	writeUserConfigTimer.setSingleShot(true);

	connect(&killDownloadSessionsTimer, SIGNAL(timeout()), this, SLOT(killDownloadSessions()));

	if (cManyInstance()) {
		startApp();
	} else {
        DEBUG_LOG(("Application Info: connecting local socket to %1..").arg(serverName));
		socket.connectToServer(serverName);
	}
}
Beispiel #2
0
Application::Application(int &argc, char **argv) : PsApplication(argc, argv),
    serverName(psServerPrefix() + cGUIDStr()), closing(false),
	updateRequestId(0), updateReply(0), updateThread(0), updateDownloader(0) {
	if (mainApp) {
		DEBUG_LOG(("Application Error: another Application was created, terminating.."));
		exit(0);
	}
	mainApp = this;

	installEventFilter(new _DebugWaiter(this));

    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/DejaVuSans.ttf"));
    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/OpenSans-Regular.ttf"));
    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/OpenSans-Bold.ttf"));
    QFontDatabase::addApplicationFont(qsl(":/gui/art/fonts/OpenSans-Semibold.ttf"));

	float64 dpi = primaryScreen()->logicalDotsPerInch();
	if (dpi <= 108) { // 0-96-108
		cSetScreenScale(dbisOne);
	} else if (dpi <= 132) { // 108-120-132
		cSetScreenScale(dbisOneAndQuarter);
	} else if (dpi <= 168) { // 132-144-168
		cSetScreenScale(dbisOneAndHalf);
	} else { // 168-192-inf
		cSetScreenScale(dbisTwo);
	}

    if (devicePixelRatio() > 1) {
        cSetRetina(true);
        cSetRetinaFactor(devicePixelRatio());
        cSetIntRetinaFactor(int32(cRetinaFactor()));
    }

	if (!cLangFile().isEmpty()) {
		LangLoaderPlain loader(cLangFile());
		if (!loader.errors().isEmpty()) {
			LOG(("Lang load errors: %1").arg(loader.errors()));
		} else if (!loader.warnings().isEmpty()) {
			LOG(("Lang load warnings: %1").arg(loader.warnings()));
		}
	}

	style::startManager();
	anim::startManager();
	historyInit();

    window = new Window();

    psInstallEventFilter();

	updateCheckTimer.setSingleShot(true);

	connect(&socket, SIGNAL(connected()), this, SLOT(socketConnected()));
	connect(&socket, SIGNAL(disconnected()), this, SLOT(socketDisconnected()));
	connect(&socket, SIGNAL(error(QLocalSocket::LocalSocketError)), this, SLOT(socketError(QLocalSocket::LocalSocketError)));
	connect(&socket, SIGNAL(bytesWritten(qint64)), this, SLOT(socketWritten(qint64)));
	connect(&socket, SIGNAL(readyRead()), this, SLOT(socketReading()));
	connect(&server, SIGNAL(newConnection()), this, SLOT(newInstanceConnected()));
	connect(this, SIGNAL(aboutToQuit()), this, SLOT(closeApplication()));
	connect(&updateCheckTimer, SIGNAL(timeout()), this, SLOT(startUpdateCheck()));
	connect(this, SIGNAL(updateFailed()), this, SLOT(onUpdateFailed()));
	connect(this, SIGNAL(updateReady()), this, SLOT(onUpdateReady()));
	connect(&writeUserConfigTimer, SIGNAL(timeout()), this, SLOT(onWriteUserConfig()));
	writeUserConfigTimer.setSingleShot(true);

    if (cManyInstance()) {
		startApp();
	} else {
        DEBUG_LOG(("Application Info: connecting local socket to %1..").arg(serverName));
		socket.connectToServer(serverName);
	}
}