Beispiel #1
0
static void
ngx_http_lua_socket_udp_handle_error(ngx_http_request_t *r,
    ngx_http_lua_socket_udp_upstream_t *u, ngx_uint_t ft_type)
{
    ngx_http_lua_ctx_t          *ctx;

    ngx_log_debug0(NGX_LOG_DEBUG_HTTP, r->connection->log, 0,
                   "lua udp socket handle error");

    u->ft_type |= ft_type;

#if 0
    ngx_http_lua_socket_udp_finalize(r, u);
#endif

    u->read_event_handler = ngx_http_lua_socket_dummy_handler;

    if (u->waiting) {
        u->waiting = 0;

        ctx = ngx_http_get_module_ctx(r, ngx_http_lua_module);
        if (ctx == NULL) {
            return;
        }

        ctx->resume_handler = ngx_http_lua_socket_udp_resume;
        ctx->cur_co_ctx = u->co_ctx;

        ngx_log_debug0(NGX_LOG_DEBUG_HTTP, r->connection->log, 0,
                       "lua udp socket waking up the current request");

        r->write_event_handler(r);
    }
}
static void
ngx_http_lua_socket_udp_cleanup(void *data)
{
    ngx_http_lua_socket_udp_upstream_t  *u = data;

    ngx_http_request_t  *r;

    r = u->request;

    ngx_log_debug1(NGX_LOG_DEBUG_HTTP, r->connection->log, 0,
                   "cleanup lua udp socket upstream request: \"%V\"", &r->uri);

    ngx_http_lua_socket_udp_finalize(r, u);
}
static void
ngx_http_lua_udp_socket_cleanup(void *data)
{
    ngx_http_lua_socket_udp_upstream_t      *u;
    ngx_http_lua_co_ctx_t                   *coctx = data;

    u = coctx->data;
    if (u == NULL) {
        return;
    }

    if (u->request == NULL) {
        return;
    }

    ngx_http_lua_socket_udp_finalize(u->request, u);
}
static int
ngx_http_lua_socket_udp_close(lua_State *L)
{
    ngx_http_request_t                  *r;
    ngx_http_lua_socket_udp_upstream_t  *u;

    if (lua_gettop(L) != 1) {
        return luaL_error(L, "expecting 1 argument "
                          "(including the object) but seen %d", lua_gettop(L));
    }

    r = ngx_http_lua_get_req(L);
    if (r == NULL) {
        return luaL_error(L, "no request found");
    }

    luaL_checktype(L, 1, LUA_TTABLE);

    lua_rawgeti(L, 1, SOCKET_CTX_INDEX);
    u = lua_touserdata(L, -1);
    lua_pop(L, 1);

    if (u == NULL || u->udp_connection.connection == NULL) {
        lua_pushnil(L);
        lua_pushliteral(L, "closed");
        return 2;
    }

    if (u->request != r) {
        return luaL_error(L, "bad request");
    }

    if (u->waiting) {
        lua_pushnil(L);
        lua_pushliteral(L, "socket busy");
        return 2;
    }

    ngx_http_lua_socket_udp_finalize(r, u);

    lua_pushinteger(L, 1);
    return 1;
}
static int
ngx_http_lua_socket_udp_setpeername(lua_State *L)
{
    ngx_http_request_t          *r;
    ngx_http_lua_ctx_t          *ctx;
    ngx_str_t                    host;
    int                          port;
    ngx_resolver_ctx_t          *rctx, temp;
    ngx_http_core_loc_conf_t    *clcf;
    int                          saved_top;
    int                          n;
    u_char                      *p;
    size_t                       len;
    ngx_url_t                    url;
    ngx_int_t                    rc;
    ngx_http_lua_loc_conf_t     *llcf;
    ngx_udp_connection_t        *uc;
    int                          timeout;
    ngx_http_lua_co_ctx_t       *coctx;

    ngx_http_lua_socket_udp_upstream_t      *u;

    /*
     * TODO: we should probably accept an extra argument to setpeername()
     * to allow the user bind the datagram unix domain socket himself,
     * which is necessary for systems without autobind support.
     */

    n = lua_gettop(L);
    if (n != 2 && n != 3) {
        return luaL_error(L, "ngx.socket.udp setpeername: expecting 2 or 3 "
                          "arguments (including the object), but seen %d", n);
    }

    lua_pushlightuserdata(L, &ngx_http_lua_request_key);
    lua_rawget(L, LUA_GLOBALSINDEX);
    r = lua_touserdata(L, -1);
    lua_pop(L, 1);

    if (r == NULL) {
        return luaL_error(L, "no request found");
    }

    ctx = ngx_http_get_module_ctx(r, ngx_http_lua_module);
    if (ctx == NULL) {
        return luaL_error(L, "no ctx found");
    }

    ngx_http_lua_check_context(L, ctx, NGX_HTTP_LUA_CONTEXT_REWRITE
                               | NGX_HTTP_LUA_CONTEXT_ACCESS
                               | NGX_HTTP_LUA_CONTEXT_CONTENT);

    luaL_checktype(L, 1, LUA_TTABLE);

    p = (u_char *) luaL_checklstring(L, 2, &len);

    host.data = ngx_palloc(r->pool, len + 1);
    if (host.data == NULL) {
        return luaL_error(L, "out of memory");
    }

    host.len = len;

    ngx_memcpy(host.data, p, len);
    host.data[len] = '\0';

    if (n == 3) {
        port = luaL_checkinteger(L, 3);

        if (port < 0 || port > 65536) {
            lua_pushnil(L);
            lua_pushfstring(L, "bad port number: %d", port);
            return 2;
        }

    } else { /* n == 2 */
        port = 0;
    }

    lua_rawgeti(L, 1, SOCKET_CTX_INDEX);
    u = lua_touserdata(L, -1);
    lua_pop(L, 1);

    if (u) {
        if (u->waiting) {
            lua_pushnil(L);
            lua_pushliteral(L, "socket busy");
            return 2;
        }

        if (u->udp_connection.connection) {
            ngx_log_debug0(NGX_LOG_DEBUG_HTTP, r->connection->log, 0,
                           "lua udp socket reconnect without shutting down");

            ngx_http_lua_socket_udp_finalize(r, u);
        }

        ngx_log_debug0(NGX_LOG_DEBUG_HTTP, r->connection->log, 0,
                       "lua reuse socket upstream ctx");

    } else {
        u = lua_newuserdata(L, sizeof(ngx_http_lua_socket_udp_upstream_t));
        if (u == NULL) {
            return luaL_error(L, "out of memory");
        }

#if 1
        lua_createtable(L, 0 /* narr */, 1 /* nrec */); /* metatable */
        lua_pushcfunction(L, ngx_http_lua_socket_udp_upstream_destroy);
        lua_setfield(L, -2, "__gc");
        lua_setmetatable(L, -2);
#endif

        lua_rawseti(L, 1, SOCKET_CTX_INDEX);
    }

    ngx_memzero(u, sizeof(ngx_http_lua_socket_udp_upstream_t));

    u->request = r; /* set the controlling request */
    llcf = ngx_http_get_module_loc_conf(r, ngx_http_lua_module);

    u->conf = llcf;

    uc = &u->udp_connection;

    uc->log = *r->connection->log;

    dd("lua peer connection log: %p", &uc->log);

    lua_rawgeti(L, 1, SOCKET_TIMEOUT_INDEX);
    timeout = (ngx_int_t) lua_tointeger(L, -1);
    lua_pop(L, 1);

    if (timeout > 0) {
        u->read_timeout = (ngx_msec_t) timeout;

    } else {
        u->read_timeout = u->conf->read_timeout;
    }

    ngx_memzero(&url, sizeof(ngx_url_t));

    url.url.len = host.len;
    url.url.data = host.data;
    url.default_port = port;
    url.no_resolve = 1;

    if (ngx_parse_url(r->pool, &url) != NGX_OK) {
        lua_pushnil(L);

        if (url.err) {
            lua_pushfstring(L, "failed to parse host name \"%s\": %s",
                            host.data, url.err);

        } else {
            lua_pushfstring(L, "failed to parse host name \"%s\"", host.data);
        }

        return 2;
    }

    u->resolved = ngx_pcalloc(r->pool, sizeof(ngx_http_upstream_resolved_t));
    if (u->resolved == NULL) {
        return luaL_error(L, "out of memory");
    }

    if (url.addrs && url.addrs[0].sockaddr) {
        ngx_log_debug0(NGX_LOG_DEBUG_HTTP, r->connection->log, 0,
                       "lua udp socket network address given directly");

        u->resolved->sockaddr = url.addrs[0].sockaddr;
        u->resolved->socklen = url.addrs[0].socklen;
        u->resolved->naddrs = 1;
        u->resolved->host = url.addrs[0].name;

    } else {
        u->resolved->host = host;
        u->resolved->port = (in_port_t) port;
    }

    if (u->resolved->sockaddr) {
        rc = ngx_http_lua_socket_resolve_retval_handler(r, u, L);
        if (rc == NGX_AGAIN) {
            return lua_yield(L, 0);
        }

        return rc;
    }

    clcf = ngx_http_get_module_loc_conf(r, ngx_http_core_module);

    temp.name = host;
    rctx = ngx_resolve_start(clcf->resolver, &temp);
    if (rctx == NULL) {
        u->ft_type |= NGX_HTTP_LUA_SOCKET_FT_RESOLVER;
        lua_pushnil(L);
        lua_pushliteral(L, "failed to start the resolver");
        return 2;
    }

    if (rctx == NGX_NO_RESOLVER) {
        u->ft_type |= NGX_HTTP_LUA_SOCKET_FT_RESOLVER;
        lua_pushnil(L);
        lua_pushfstring(L, "no resolver defined to resolve \"%s\"", host.data);
        return 2;
    }

    rctx->name = host;
    rctx->type = NGX_RESOLVE_A;
    rctx->handler = ngx_http_lua_socket_resolve_handler;
    rctx->data = u;
    rctx->timeout = clcf->resolver_timeout;

    u->co_ctx = ctx->cur_co_ctx;
    u->resolved->ctx = rctx;

    saved_top = lua_gettop(L);

    coctx = ctx->cur_co_ctx;
    coctx->cleanup = ngx_http_lua_udp_resolve_cleanup;

    if (ngx_resolve_name(rctx) != NGX_OK) {
        ngx_log_debug0(NGX_LOG_DEBUG_HTTP, r->connection->log, 0,
                       "lua udp socket fail to run resolver immediately");

        u->ft_type |= NGX_HTTP_LUA_SOCKET_FT_RESOLVER;

        u->resolved->ctx = NULL;
        lua_pushnil(L);
        lua_pushfstring(L, "%s could not be resolved", host.data);

        return 2;
    }

    if (u->waiting == 1) {
        /* resolved and already connecting */
        return lua_yield(L, 0);
    }

    n = lua_gettop(L) - saved_top;
    if (n) {
        /* errors occurred during resolving or connecting
         * or already connected */
        return n;
    }

    /* still resolving */

    u->waiting = 1;
    u->prepare_retvals = ngx_http_lua_socket_resolve_retval_handler;

    coctx->data = u;

    if (ctx->entered_content_phase) {
        r->write_event_handler = ngx_http_lua_content_wev_handler;

    } else {
        r->write_event_handler = ngx_http_core_run_phases;
    }

    return lua_yield(L, 0);
}