Beispiel #1
0
static gboolean
complete_connection (NMDevice *device,
                     NMConnection *connection,
                     const char *specific_object,
                     const GSList *existing_connections,
                     GError **error)
{
	NMSettingTeam *s_team, *tmp;
	guint32 i = 0;
	char *name;
	const GSList *iter;
	gboolean found;

	nm_utils_complete_generic (connection,
	                           NM_SETTING_TEAM_SETTING_NAME,
	                           existing_connections,
	                           _("Team connection %d"),
	                           NULL,
	                           TRUE);

	s_team = nm_connection_get_setting_team (connection);
	if (!s_team) {
		s_team = (NMSettingTeam *) nm_setting_team_new ();
		nm_connection_add_setting (connection, NM_SETTING (s_team));
	}

	/* Grab the first name that doesn't exist in either our connections
	 * or a device on the system.
	 */
	while (i < 500 && !nm_setting_team_get_interface_name (s_team)) {
		name = g_strdup_printf ("team%u", i);
		/* check interface names */
		if (!nm_platform_link_exists (name)) {
			/* check existing team connections */
			for (iter = existing_connections, found = FALSE; iter; iter = g_slist_next (iter)) {
				NMConnection *candidate = iter->data;

				tmp = nm_connection_get_setting_team (candidate);
				if (tmp && nm_connection_is_type (candidate, NM_SETTING_TEAM_SETTING_NAME)) {
					if (g_strcmp0 (nm_setting_team_get_interface_name (tmp), name) == 0) {
						found = TRUE;
						break;
					}
				}
			}

			if (!found)
				g_object_set (G_OBJECT (s_team), NM_SETTING_TEAM_INTERFACE_NAME, name, NULL);
		}

		g_free (name);
		i++;
	}

	return TRUE;
}
Beispiel #2
0
static const char *
get_virtual_iface_name (NMSetting *setting)
{
	NMSettingTeam *self = NM_SETTING_TEAM (setting);

	return nm_setting_team_get_interface_name (self);
}
Beispiel #3
0
static void
get_property (GObject *object, guint prop_id,
              GValue *value, GParamSpec *pspec)
{
	NMSettingTeam *setting = NM_SETTING_TEAM (object);

	switch (prop_id) {
	case PROP_INTERFACE_NAME:
		g_value_set_string (value, nm_setting_team_get_interface_name (setting));
		break;
	case PROP_CONFIG:
		g_value_set_string (value, nm_setting_team_get_config (setting));
		break;
	default:
		G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
		break;
	}
}
Beispiel #4
0
static gboolean
connection_compatible (NMDevice *device, NMConnection *connection, GError **error)
{
	NMSettingConnection *s_con;
	NMSettingTeam *s_team;
	const char *ctype, *dev_iface_name, *team_iface_name;

	s_con = nm_connection_get_setting_connection (connection);
	g_assert (s_con);

	ctype = nm_setting_connection_get_connection_type (s_con);
	if (strcmp (ctype, NM_SETTING_TEAM_SETTING_NAME) != 0) {
		g_set_error (error, NM_DEVICE_TEAM_ERROR, NM_DEVICE_TEAM_ERROR_NOT_TEAM_CONNECTION,
		             "The connection was not a team connection.");
		return FALSE;
	}

	s_team = nm_connection_get_setting_team (connection);
	if (!s_team) {
		g_set_error (error, NM_DEVICE_TEAM_ERROR, NM_DEVICE_TEAM_ERROR_INVALID_TEAM_CONNECTION,
		             "The connection was not a valid team connection.");
		return FALSE;
	}

	dev_iface_name = nm_device_get_iface (device);
	team_iface_name = nm_setting_team_get_interface_name (s_team);
	if (g_strcmp0 (dev_iface_name, team_iface_name) != 0) {
		g_set_error (error, NM_DEVICE_TEAM_ERROR, NM_DEVICE_TEAM_ERROR_INTERFACE_MISMATCH,
		             "The interfaces of the device and the connection didn't match.");
		return FALSE;
	}

	/* FIXME: check slaves? */

	return NM_DEVICE_CLASS (nm_device_team_parent_class)->connection_compatible (device, connection, error);
}