Beispiel #1
0
int main()
{
	glm::vec4 v(1);
	float a = normalizeDotA(v, v);
	float b = normalizeDotB(v, v);
	float c = normalizeDotC(v, v);

	return 0;
}
Beispiel #2
0
int main()
{
	glm::vec1 o(1);
	glm::vec2 a(1);
	glm::vec3 b(1);
	glm::vec4 c(1);

	glm::quat q;
	glm::dualquat p;

	glm::mat4 m(1);

	float a0 = normalizeDotA(a, a);
	float b0 = normalizeDotB(b, b);
	float c0 = normalizeDotC(c, c);

	return 0;
}