Beispiel #1
0
void
sendSignal(notification_t *ntfnPtr, word_t badge)
{
    switch (notification_ptr_get_state(ntfnPtr)) {
    case NtfnState_Idle: {
        tcb_t *tcb = (tcb_t*)notification_ptr_get_ntfnBoundTCB(ntfnPtr);
        /* Check if we are bound and that thread is waiting for a message */
        if (tcb) {
            if (thread_state_ptr_get_tsType(&tcb->tcbState) == ThreadState_BlockedOnReceive) {
                /* Send and start thread running */
                cancelIPC(tcb);
                setThreadState(tcb, ThreadState_Running);
                setRegister(tcb, badgeRegister, badge);
                switchIfRequiredTo(tcb);
            } else {
                ntfn_set_active(ntfnPtr, badge);
            }
        } else {
            ntfn_set_active(ntfnPtr, badge);
        }
        break;
    }
    case NtfnState_Waiting: {
        tcb_queue_t ntfn_queue;
        tcb_t *dest;

        ntfn_queue = ntfn_ptr_get_queue(ntfnPtr);
        dest = ntfn_queue.head;

        /* Haskell error "WaitingNtfn Notification must have non-empty queue" */
        assert(dest);

        /* Dequeue TCB */
        ntfn_queue = tcbEPDequeue(dest, ntfn_queue);
        ntfn_ptr_set_queue(ntfnPtr, ntfn_queue);

        /* set the thread state to idle if the queue is empty */
        if (!ntfn_queue.head) {
            notification_ptr_set_state(ntfnPtr, NtfnState_Idle);
        }

        setThreadState(dest, ThreadState_Running);
        setRegister(dest, badgeRegister, badge);
        switchIfRequiredTo(dest);
        break;
    }

    case NtfnState_Active: {
        word_t badge2;

        badge2 = notification_ptr_get_ntfnMsgIdentifier(ntfnPtr);
        badge2 |= badge;

        notification_ptr_set_ntfnMsgIdentifier(ntfnPtr, badge2);
        break;
    }
    }
}
Beispiel #2
0
void sendSignal(notification_t *ntfnPtr, word_t badge)
{
    switch (notification_ptr_get_state(ntfnPtr)) {
    case NtfnState_Idle: {
        tcb_t *tcb = (tcb_t *)notification_ptr_get_ntfnBoundTCB(ntfnPtr);
        /* Check if we are bound and that thread is waiting for a message */
        if (tcb) {
            if (thread_state_ptr_get_tsType(&tcb->tcbState) == ThreadState_BlockedOnReceive) {
                /* Send and start thread running */
                cancelIPC(tcb);
                setThreadState(tcb, ThreadState_Running);
                setRegister(tcb, badgeRegister, badge);
                possibleSwitchTo(tcb);
#ifdef CONFIG_VTX
            } else if (thread_state_ptr_get_tsType(&tcb->tcbState) == ThreadState_RunningVM) {
#ifdef ENABLE_SMP_SUPPORT
                if (tcb->tcbAffinity != getCurrentCPUIndex()) {
                    ntfn_set_active(ntfnPtr, badge);
                    doRemoteVMCheckBoundNotification(tcb->tcbAffinity, tcb);
                } else
#endif /* ENABLE_SMP_SUPPORT */
                {
                    setThreadState(tcb, ThreadState_Running);
                    setRegister(tcb, badgeRegister, badge);
                    Arch_leaveVMAsyncTransfer(tcb);
                    possibleSwitchTo(tcb);
                }
#endif /* CONFIG_VTX */
            } else {
                /* In particular, this path is taken when a thread
                 * is waiting on a reply cap since BlockedOnReply
                 * would also trigger this path. I.e, a thread
                 * with a bound notification will not be awakened
                 * by signals on that bound notification if it is
                 * in the middle of an seL4_Call.
                 */
                ntfn_set_active(ntfnPtr, badge);
            }
        } else {
            ntfn_set_active(ntfnPtr, badge);
        }
        break;
    }
    case NtfnState_Waiting: {
        tcb_queue_t ntfn_queue;
        tcb_t *dest;

        ntfn_queue = ntfn_ptr_get_queue(ntfnPtr);
        dest = ntfn_queue.head;

        /* Haskell error "WaitingNtfn Notification must have non-empty queue" */
        assert(dest);

        /* Dequeue TCB */
        ntfn_queue = tcbEPDequeue(dest, ntfn_queue);
        ntfn_ptr_set_queue(ntfnPtr, ntfn_queue);

        /* set the thread state to idle if the queue is empty */
        if (!ntfn_queue.head) {
            notification_ptr_set_state(ntfnPtr, NtfnState_Idle);
        }

        setThreadState(dest, ThreadState_Running);
        setRegister(dest, badgeRegister, badge);
        possibleSwitchTo(dest);
        break;
    }

    case NtfnState_Active: {
        word_t badge2;

        badge2 = notification_ptr_get_ntfnMsgIdentifier(ntfnPtr);
        badge2 |= badge;

        notification_ptr_set_ntfnMsgIdentifier(ntfnPtr, badge2);
        break;
    }
    }
}
Beispiel #3
0
static inline void ntfn_set_active(notification_t *ntfnPtr, word_t badge)
{
    notification_ptr_set_state(ntfnPtr, NtfnState_Active);
    notification_ptr_set_ntfnMsgIdentifier(ntfnPtr, badge);
}