AABB Sphere::worldBound() const { return objectBound() * m_objToWorld.getMatrix(); }
BoundingBox GeometricObject::worldBound() const { return (*m_objectToWorld)(objectBound()); }
AABB Sphere::worldBound() const { return objectBound() * m_objToWorld.getMatrix(); }
BoundingBox GeometricObject::worldBound() const { return (*m_objectToWorld)(objectBound()); }