Beispiel #1
0
void CoreConnection::connectToCurrentAccount()
{
    if (_authHandler) {
        qWarning() << Q_FUNC_INFO << "Already connected!";
        return;
    }

    resetConnection(false);

    if (currentAccount().isInternal()) {
        if (Quassel::runMode() != Quassel::Monolithic) {
            qWarning() << "Cannot connect to internal core in client-only mode!";
            return;
        }
        emit startInternalCore();

        InternalPeer *peer = new InternalPeer();
        _peer = peer;
        Client::instance()->signalProxy()->addPeer(peer); // sigproxy will take ownership
        emit connectToInternalCore(peer);
        setState(Connected);

        return;
    }

    _authHandler = new ClientAuthHandler(currentAccount(), this);

    connect(_authHandler, SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
    connect(_authHandler, SIGNAL(connectionReady()), SLOT(onConnectionReady()));
    connect(_authHandler, SIGNAL(socketError(QAbstractSocket::SocketError,QString)), SLOT(coreSocketError(QAbstractSocket::SocketError,QString)));
    connect(_authHandler, SIGNAL(transferProgress(int,int)), SLOT(updateProgress(int,int)));
    connect(_authHandler, SIGNAL(requestDisconnect(QString,bool)), SLOT(disconnectFromCore(QString,bool)));

    connect(_authHandler, SIGNAL(errorMessage(QString)), SIGNAL(connectionError(QString)));
    connect(_authHandler, SIGNAL(errorPopup(QString)), SIGNAL(connectionErrorPopup(QString)), Qt::QueuedConnection);
    connect(_authHandler, SIGNAL(statusMessage(QString)), SIGNAL(connectionMsg(QString)));
    connect(_authHandler, SIGNAL(encrypted(bool)), SIGNAL(encrypted(bool)));
    connect(_authHandler, SIGNAL(startCoreSetup(QVariantList)), SIGNAL(startCoreSetup(QVariantList)));
    connect(_authHandler, SIGNAL(coreSetupFailed(QString)), SIGNAL(coreSetupFailed(QString)));
    connect(_authHandler, SIGNAL(coreSetupSuccessful()), SIGNAL(coreSetupSuccess()));
    connect(_authHandler, SIGNAL(userAuthenticationRequired(CoreAccount*,bool*,QString)), SIGNAL(userAuthenticationRequired(CoreAccount*,bool*,QString)));
    connect(_authHandler, SIGNAL(handleNoSslInClient(bool*)), SIGNAL(handleNoSslInClient(bool*)));
    connect(_authHandler, SIGNAL(handleNoSslInCore(bool*)), SIGNAL(handleNoSslInCore(bool*)));
#ifdef HAVE_SSL
    connect(_authHandler, SIGNAL(handleSslErrors(const QSslSocket*,bool*,bool*)), SIGNAL(handleSslErrors(const QSslSocket*,bool*,bool*)));
#endif

    connect(_authHandler, SIGNAL(loginSuccessful(CoreAccount)), SLOT(onLoginSuccessful(CoreAccount)));
    connect(_authHandler, SIGNAL(handshakeComplete(RemotePeer*,Protocol::SessionState)), SLOT(onHandshakeComplete(RemotePeer*,Protocol::SessionState)));

    setState(Connecting);
    _authHandler->connectToCore();
}
ScreenLogin::ScreenLogin(QWidget *parent, ScreenManager *manager, const QPoint &pos) :
    CatanScreen(parent, manager, pos),
    ui(new Ui::ScreenLogin)
{
    ui->setupUi(this);

    w_login = new LoginWidget(this);

    connect( w_login, SIGNAL(connectToServer(QHostAddress&,quint16)),
             this, SLOT(connectToServer(QHostAddress&,quint16)));
    connect( net::Connection, SIGNAL(disconnected()),
            w_login ,SLOT(enableConnectButton()));
    connect( net::Connection, SIGNAL(error(QAbstractSocket::SocketError)),
            w_login ,SLOT(enableConnectButton()));
    connect( net::Connection, SIGNAL(error(QAbstractSocket::SocketError)),
             this, SLOT(displayError(QAbstractSocket::SocketError)));
    connect( net::Connection, SIGNAL(disconnected()),
             this, SLOT(onDisconnect()));
    connect( net::Connection, SIGNAL(readyForUse()),
             this, SLOT(onConnectionReady()));
}