UBDesktopPenPalette::UBDesktopPenPalette(QWidget *parent, UBRightPalette* rightPalette)
    : UBDesktopPropertyPalette(parent, rightPalette)
{
    // Setup color choice widget
    QList<QAction *> colorActions;
    colorActions.append(UBApplication::mainWindow->actionColor0);
    colorActions.append(UBApplication::mainWindow->actionColor1);
    colorActions.append(UBApplication::mainWindow->actionColor2);
    colorActions.append(UBApplication::mainWindow->actionColor3);
    colorActions.append(UBApplication::mainWindow->actionColor4);

    UBToolbarButtonGroup *colorChoice =
            new UBToolbarButtonGroup(UBApplication::mainWindow->boardToolBar, colorActions);

    colorChoice->displayText(false);

    //connect(colorChoice, SIGNAL(activated(int)), this, SLOT(UBApplication::boardController->setColorIndex(int)));
    connect(UBDrawingController::drawingController(), SIGNAL(colorIndexChanged(int)), colorChoice, SLOT(setCurrentIndex(int)));
    connect(UBDrawingController::drawingController(), SIGNAL(colorIndexChanged(int)), this, SLOT(close()));
    connect(UBDrawingController::drawingController(), SIGNAL(colorPaletteChanged()), colorChoice, SLOT(colorPaletteChanged()));
    connect(UBDrawingController::drawingController(), SIGNAL(colorPaletteChanged()), this, SLOT(close()));

    layout()->addWidget(colorChoice);

    // Setup line width choice widget
    QList<QAction *> lineWidthActions;
    lineWidthActions.append(UBApplication::mainWindow->actionLineSmall);
    lineWidthActions.append(UBApplication::mainWindow->actionLineMedium);
    lineWidthActions.append(UBApplication::mainWindow->actionLineLarge);

    UBToolbarButtonGroup *lineWidthChoice =
            new UBToolbarButtonGroup(UBApplication::mainWindow->boardToolBar, lineWidthActions);
    lineWidthChoice->displayText(false);

    connect(lineWidthChoice, SIGNAL(activated(int)), UBDrawingController::drawingController(), SLOT(setLineWidthIndex(int)));
    connect(lineWidthChoice, SIGNAL(activated(int)), this, SLOT(close()));
    connect(UBDrawingController::drawingController(), SIGNAL(lineWidthIndexChanged(int)), lineWidthChoice, SLOT(setCurrentIndex(int)));
    connect(UBDrawingController::drawingController(), SIGNAL(lineWidthIndexChanged(int)), this, SLOT(close()));

    onParentMaximized();

    layout()->addWidget(lineWidthChoice);
}
UBDesktopAnnotationController::UBDesktopAnnotationController(QObject *parent)
        : QObject(parent)
        , mTransparentDrawingView(0)
        , mTransparentDrawingScene(0)
        , mDesktopPalette(NULL)
        , mDesktopPenPalette(NULL)
        , mDesktopMarkerPalette(NULL)
        , mDesktopEraserPalette(NULL)
        , mWindowPositionInitialized(0)
        , mIsFullyTransparent(false)
        , mDesktopToolsPalettePositioned(false)
        , mPendingPenButtonPressed(false)
        , mPendingMarkerButtonPressed(false)
        , mPendingEraserButtonPressed(false)
        , mbArrowClicked(false)
        , mBoardStylusTool(UBDrawingController::drawingController()->stylusTool())
        , mDesktopStylusTool(UBDrawingController::drawingController()->stylusTool())
{

    mTransparentDrawingView = new UBBoardView(UBApplication::boardController, 0); // deleted in UBDesktopAnnotationController::destructor

    mTransparentDrawingView->setAttribute(Qt::WA_TranslucentBackground, true);
	// !!!! Should be included into Windows after QT recompilation
#ifdef Q_WS_MAC
    mTransparentDrawingView->setAttribute(Qt::WA_MacNoShadow, true);
#endif
    mTransparentDrawingView->setWindowFlags(Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint | Qt::Window);
    mTransparentDrawingView->setCacheMode(QGraphicsView::CacheNone);
    mTransparentDrawingView->resize(UBApplication::desktop()->width(), UBApplication::desktop()->height());

    mTransparentDrawingView->setMouseTracking(true);

    mTransparentDrawingView->setAcceptDrops(true);

    QString backgroundStyle = "QWidget {background-color: rgba(127, 127, 127, 0)}";
    mTransparentDrawingView->setStyleSheet(backgroundStyle);

    mTransparentDrawingScene = new UBGraphicsScene(0);
    mTransparentDrawingView->setScene(mTransparentDrawingScene);
    mTransparentDrawingScene->setDrawingMode(true);

    mDesktopPalette = new UBDesktopPalette(mTransparentDrawingView);

    if (UBPlatformUtils::hasVirtualKeyboard())
    {
        connect( UBApplication::boardController->paletteManager()->mKeyboardPalette, SIGNAL(keyboardActivated(bool)), 
                 mTransparentDrawingView, SLOT(virtualKeyboardActivated(bool)));

#ifdef Q_WS_X11
        connect(UBApplication::boardController->paletteManager()->mKeyboardPalette, SIGNAL(moved(QPoint)), this, SLOT(refreshMask()));
        connect(UBApplication::mainWindow->actionVirtualKeyboard, SIGNAL(triggered(bool)), this, SLOT(refreshMask()));
        connect(mDesktopPalette,SIGNAL(refreshMask()), this, SLOT(refreshMask()));
#endif
    }

    connect(mDesktopPalette, SIGNAL(uniboardClick()), this, SLOT(goToUniboard()));
    connect(mDesktopPalette, SIGNAL(customClick()), this, SLOT(customCapture()));
    connect(mDesktopPalette, SIGNAL(windowClick()), this, SLOT(windowCapture()));
    connect(mDesktopPalette, SIGNAL(screenClick()), this, SLOT(screenCapture()));
    connect(mDesktopPalette, SIGNAL(maximized()), this, SLOT(onDesktopPaletteMaximized()));
    connect(mDesktopPalette, SIGNAL(minimizeStart(eMinimizedLocation)), this, SLOT(onDesktopPaletteMinimize()));

    connect(mTransparentDrawingView, SIGNAL(resized(QResizeEvent*)), this, SLOT(onTransparentWidgetResized()));


    connect(UBDrawingController::drawingController(), SIGNAL(stylusToolChanged(int))
            , this, SLOT(stylusToolChanged(int)));

    // Add the desktop associated palettes
    mDesktopPenPalette = new UBDesktopPenPalette(mTransparentDrawingView);

    connect(mDesktopPalette, SIGNAL(maximized()), mDesktopPenPalette, SLOT(onParentMaximized()));
    connect(mDesktopPalette, SIGNAL(minimizeStart(eMinimizedLocation)), mDesktopPenPalette, SLOT(onParentMinimized()));

    mDesktopMarkerPalette = new UBDesktopMarkerPalette(mTransparentDrawingView);
    mDesktopEraserPalette = new UBDesktopEraserPalette(mTransparentDrawingView);

    mDesktopPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor);
    mDesktopPenPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor);
    mDesktopMarkerPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor);
    mDesktopEraserPalette->setBackgroundBrush(UBSettings::settings()->opaquePaletteColor);


    // Hack : the size of the property palettes is computed the first time the palette is visible
    //        In order to prevent palette overlap on if the desktop palette is on the right of the
    //        screen, a setVisible(true) followed by a setVisible(false) is done.
    mDesktopPenPalette->setVisible(true);
    mDesktopMarkerPalette->setVisible(true);
    mDesktopEraserPalette->setVisible(true);
    mDesktopPenPalette->setVisible(false);
    mDesktopMarkerPalette->setVisible(false);
    mDesktopEraserPalette->setVisible(false);

    connect(UBApplication::mainWindow->actionEraseDesktopAnnotations, SIGNAL(triggered()), this, SLOT(eraseDesktopAnnotations()));

    connect(&mHoldTimerPen, SIGNAL(timeout()), this, SLOT(penActionReleased()));
    connect(&mHoldTimerMarker, SIGNAL(timeout()), this, SLOT(markerActionReleased()));
    connect(&mHoldTimerEraser, SIGNAL(timeout()), this, SLOT(eraserActionReleased()));

#ifdef Q_WS_X11
    connect(mDesktopPalette, SIGNAL(moving()), this, SLOT(refreshMask()));
//    connect(mRightPalette, SIGNAL(resized()), this, SLOT(refreshMask()));
    connect(UBApplication::boardController->paletteManager()->rightPalette(), SIGNAL(resized()), this, SLOT(refreshMask()));
#endif
    onDesktopPaletteMaximized();
}