Beispiel #1
0
IGL_INLINE void igl::copyleft::cgal::outer_facet(
        const Eigen::PlainObjectBase<DerivedV> & V,
        const Eigen::PlainObjectBase<DerivedF> & F,
        const Eigen::PlainObjectBase<DerivedI> & I,
        IndexType & f,
        bool & flipped) {

    // Algorithm:
    //
    //    1. Find an outer edge (s, d).
    //
    //    2. Order adjacent facets around this edge. Because the edge is an
    //    outer edge, there exists a plane passing through it such that all its
    //    adjacent facets lie on the same side. The implementation of
    //    order_facets_around_edge() will find a natural start facet such that
    //    The first and last facets according to this order are on the outside.
    //
    //    3. Because the vertex s is an outer vertex by construction (see
    //    implemnetation of outer_edge()). The first adjacent facet is facing
    //    outside (i.e. flipped=false) if it has positive X normal component.
    //    If it has zero normal component, it is facing outside if it contains
    //    directed edge (s, d).  

    //typedef typename DerivedV::Scalar Scalar;
    typedef typename DerivedV::Index Index;

    Index s,d;
    Eigen::Matrix<Index,Eigen::Dynamic,1> incident_faces;
    outer_edge(V, F, I, s, d, incident_faces);
    assert(incident_faces.size() > 0);

    auto convert_to_signed_index = [&](size_t fid) -> int{
        if ((F(fid, 0) == s && F(fid, 1) == d) ||
            (F(fid, 1) == s && F(fid, 2) == d) ||
            (F(fid, 2) == s && F(fid, 0) == d) ) {
            return int(fid+1) * -1;
        } else {
            return int(fid+1);
        }
    };

    auto signed_index_to_index = [&](int signed_id) -> size_t {
        return size_t(abs(signed_id) - 1);
    };

    std::vector<int> adj_faces(incident_faces.size());
    std::transform(incident_faces.data(),
            incident_faces.data() + incident_faces.size(),
            adj_faces.begin(),
            convert_to_signed_index);

    DerivedV pivot_point = V.row(s);
    pivot_point(0, 0) += 1.0;

    Eigen::VectorXi order;
    order_facets_around_edge(V, F, s, d, adj_faces, pivot_point, order);

    f = signed_index_to_index(adj_faces[order[0]]);
    flipped = adj_faces[order[0]] > 0;
}
IGL_INLINE
void igl::copyleft::cgal::order_facets_around_edge(
  const Eigen::PlainObjectBase<DerivedV>& V,
  const Eigen::PlainObjectBase<DerivedF>& F,
  size_t s,
  size_t d, 
  const std::vector<int>& adj_faces,
  const Eigen::PlainObjectBase<DerivedV>& pivot_point,
  Eigen::PlainObjectBase<DerivedI>& order)
{
  assert(V.cols() == 3);
  assert(F.cols() == 3);
  assert(pivot_point.cols() == 3);
  auto signed_index_to_index = [&](int signed_idx)
  {
      return abs(signed_idx) -1;
  };
  auto get_opposite_vertex_index = [&](size_t fid) -> typename DerivedF::Scalar
  {
      typedef typename DerivedF::Scalar Index;
      if (F(fid, 0) != (Index)s && F(fid, 0) != (Index)d) return F(fid, 0);
      if (F(fid, 1) != (Index)s && F(fid, 1) != (Index)d) return F(fid, 1);
      if (F(fid, 2) != (Index)s && F(fid, 2) != (Index)d) return F(fid, 2);
      assert(false);
      // avoid warning
      return -1;
  };

  {
    // Check if s, d and pivot are collinear.
    typedef CGAL::Exact_predicates_exact_constructions_kernel K;
    K::Point_3 ps(V(s,0), V(s,1), V(s,2));
    K::Point_3 pd(V(d,0), V(d,1), V(d,2));
    K::Point_3 pp(pivot_point(0,0), pivot_point(0,1), pivot_point(0,2));
    if (CGAL::collinear(ps, pd, pp)) {
        throw std::runtime_error(
                "Pivot point is collinear with the outer edge!");
    }
  }

  const size_t N = adj_faces.size();
  const size_t num_faces = N + 1; // N adj faces + 1 pivot face

  // Because face indices are used for tie breaking, the original face indices
  // in the new faces array must be ascending.
  auto comp = [&](int i, int j) 
  {
    return signed_index_to_index(adj_faces[i]) <
      signed_index_to_index(adj_faces[j]);
  };
  std::vector<size_t> adj_order(N);
  for (size_t i=0; i<N; i++) adj_order[i] = i;
  std::sort(adj_order.begin(), adj_order.end(), comp);

  DerivedV vertices(num_faces + 2, 3);
  for (size_t i=0; i<N; i++) 
  {
    const size_t fid = signed_index_to_index(adj_faces[adj_order[i]]);
    vertices.row(i) = V.row(get_opposite_vertex_index(fid));
  }
  vertices.row(N  ) = pivot_point;
  vertices.row(N+1) = V.row(s);
  vertices.row(N+2) = V.row(d);

  DerivedF faces(num_faces, 3);
  for (size_t i=0; i<N; i++)
  {
    if (adj_faces[adj_order[i]] < 0) 
    {
      faces(i,0) = N+1; // s
      faces(i,1) = N+2; // d
      faces(i,2) = i  ;
    } else 
    {
      faces(i,0) = N+2; // d
      faces(i,1) = N+1; // s
      faces(i,2) = i  ;
    }
  }
  // Last face is the pivot face.
  faces(N, 0) = N+1;
  faces(N, 1) = N+2;
  faces(N, 2) = N;

  std::vector<int> adj_faces_with_pivot(num_faces);
  for (size_t i=0; i<num_faces; i++)
  {
    if ((size_t)faces(i,0) == N+1 && (size_t)faces(i,1) == N+2)
    {
        adj_faces_with_pivot[i] = int(i+1) * -1;
    } else
    {
        adj_faces_with_pivot[i] = int(i+1);
    }
  }

  DerivedI order_with_pivot;
  order_facets_around_edge(
    vertices, faces, N+1, N+2, adj_faces_with_pivot, order_with_pivot);

  assert((size_t)order_with_pivot.size() == num_faces);
  order.resize(N);
  size_t pivot_index = num_faces + 1;
  for (size_t i=0; i<num_faces; i++)
  {
    if ((size_t)order_with_pivot[i] == N)
    {
      pivot_index = i;
      break;
    }
  }
  assert(pivot_index < num_faces);

  for (size_t i=0; i<N; i++)
  {
    order[i] = adj_order[order_with_pivot[(pivot_index+i+1)%num_faces]];
  }
}
void igl::copyleft::cgal::order_facets_around_edge(
    const Eigen::PlainObjectBase<DerivedV>& V,
    const Eigen::PlainObjectBase<DerivedF>& F,
    size_t s,
    size_t d, 
    const std::vector<int>& adj_faces,
    Eigen::PlainObjectBase<DerivedI>& order, bool debug)
{
  // Although we only need exact predicates in the algorithm,
  // exact constructions are needed to avoid degeneracies due to
  // casting to double.
  typedef CGAL::Exact_predicates_exact_constructions_kernel K;
  typedef K::Point_3 Point_3;
  typedef K::Plane_3 Plane_3;

  auto get_face_index = [&](int adj_f)->size_t
  {
    return abs(adj_f) - 1;
  };

  auto get_opposite_vertex = [&](size_t fid)->size_t
  {
    typedef typename DerivedF::Scalar Index;
    if (F(fid, 0) != (Index)s && F(fid, 0) != (Index)d) return F(fid, 0);
    if (F(fid, 1) != (Index)s && F(fid, 1) != (Index)d) return F(fid, 1);
    if (F(fid, 2) != (Index)s && F(fid, 2) != (Index)d) return F(fid, 2);
    assert(false);
    return -1;
  };

  // Handle base cases
  if (adj_faces.size() == 0) 
  {
    order.resize(0, 1);
    return;
  } else if (adj_faces.size() == 1)
  {
    order.resize(1, 1);
    order(0, 0) = 0;
    return;
  } else if (adj_faces.size() == 2)
  {
    const size_t o1 = get_opposite_vertex(get_face_index(adj_faces[0]));
    const size_t o2 = get_opposite_vertex(get_face_index(adj_faces[1]));
    const Point_3 ps(V(s, 0), V(s, 1), V(s, 2));
    const Point_3 pd(V(d, 0), V(d, 1), V(d, 2));
    const Point_3 p1(V(o1, 0), V(o1, 1), V(o1, 2));
    const Point_3 p2(V(o2, 0), V(o2, 1), V(o2, 2));
    order.resize(2, 1);
    switch (CGAL::orientation(ps, pd, p1, p2))
    {
      case CGAL::POSITIVE:
        order(0, 0) = 1;
        order(1, 0) = 0;
        break;
      case CGAL::NEGATIVE:
        order(0, 0) = 0;
        order(1, 0) = 1;
        break;
      case CGAL::COPLANAR:
        {
          switch (CGAL::coplanar_orientation(ps, pd, p1, p2)) {
            case CGAL::POSITIVE:
              // Duplicated face, use index to break tie.
              order(0, 0) = adj_faces[0] < adj_faces[1] ? 0:1;
              order(1, 0) = adj_faces[0] < adj_faces[1] ? 1:0;
              break;
            case CGAL::NEGATIVE:
              // Coplanar faces, one on each side of the edge.
              // It is equally valid to order them (0, 1) or (1, 0).
              // I cannot think of any reason to prefer one to the
              // other.  So just use (0, 1) ordering by default.
              order(0, 0) = 0;
              order(1, 0) = 1;
              break;
            case CGAL::COLLINEAR:
              std::cerr << "Degenerated triangle detected." <<
                std::endl;
              assert(false);
              break;
            default:
              assert(false);
          }
        }
        break;
      default:
        assert(false);
    }
    return;
  }

  const size_t num_adj_faces = adj_faces.size();
  const size_t o = get_opposite_vertex( get_face_index(adj_faces[0]));
  const Point_3 p_s(V(s, 0), V(s, 1), V(s, 2));
  const Point_3 p_d(V(d, 0), V(d, 1), V(d, 2));
  const Point_3 p_o(V(o, 0), V(o, 1), V(o, 2));
  const Plane_3 separator(p_s, p_d, p_o);
  if (separator.is_degenerate()) {
    throw std::runtime_error(
        "Cannot order facets around edge due to degenerated facets");
  }

  std::vector<Point_3> opposite_vertices;
  for (size_t i=0; i<num_adj_faces; i++)
  {
    const size_t o = get_opposite_vertex( get_face_index(adj_faces[i]));
    opposite_vertices.emplace_back(
        V(o, 0), V(o, 1), V(o, 2));
  }

  std::vector<int> positive_side;
  std::vector<int> negative_side;
  std::vector<int> tie_positive_oriented;
  std::vector<int> tie_negative_oriented;

  std::vector<size_t> positive_side_index;
  std::vector<size_t> negative_side_index;
  std::vector<size_t> tie_positive_oriented_index;
  std::vector<size_t> tie_negative_oriented_index;

  for (size_t i=0; i<num_adj_faces; i++)
  {
    const int f = adj_faces[i];
    const Point_3& p_a = opposite_vertices[i];
    auto orientation = separator.oriented_side(p_a);
    switch (orientation) {
      case CGAL::ON_POSITIVE_SIDE:
        positive_side.push_back(f);
        positive_side_index.push_back(i);
        break;
      case CGAL::ON_NEGATIVE_SIDE:
        negative_side.push_back(f);
        negative_side_index.push_back(i);
        break;
      case CGAL::ON_ORIENTED_BOUNDARY:
        {
          auto inplane_orientation = CGAL::coplanar_orientation(
              p_s, p_d, p_o, p_a);
          switch (inplane_orientation) {
            case CGAL::POSITIVE:
              tie_positive_oriented.push_back(f);
              tie_positive_oriented_index.push_back(i);
              break;
            case CGAL::NEGATIVE:
              tie_negative_oriented.push_back(f);
              tie_negative_oriented_index.push_back(i);
              break;
            case CGAL::COLLINEAR:
            default:
              throw std::runtime_error(
                  "Degenerated facet detected.");
              break;
          }
        }
        break;
      default:
        // Should not be here.
        throw std::runtime_error("Unknown CGAL state detected.");
    }
  }
  if (debug) {
    std::cout << "tie positive: " << std::endl;
    for (auto& f : tie_positive_oriented) {
      std::cout << get_face_index(f) << " ";
    }
    std::cout << std::endl;
    std::cout << "positive side: " << std::endl;
    for (auto& f : positive_side) {
      std::cout << get_face_index(f) << " ";
    }
    std::cout << std::endl;
    std::cout << "tie negative: " << std::endl;
    for (auto& f : tie_negative_oriented) {
      std::cout << get_face_index(f) << " ";
    }
    std::cout << std::endl;
    std::cout << "negative side: " << std::endl;
    for (auto& f : negative_side) {
      std::cout << get_face_index(f) << " ";
    }
    std::cout << std::endl;
  }

  auto index_sort = [](std::vector<int>& data) -> std::vector<size_t>{
    const size_t len = data.size();
    std::vector<size_t> order(len);
    for (size_t i=0; i<len; i++) { order[i] = i; }
    auto comp = [&](size_t i, size_t j) { return data[i] < data[j]; };
    std::sort(order.begin(), order.end(), comp);
    return order;
  };

  Eigen::PlainObjectBase<DerivedI> positive_order, negative_order;
  order_facets_around_edge(V, F, s, d, positive_side, positive_order, debug);
  order_facets_around_edge(V, F, s, d, negative_side, negative_order, debug);
  std::vector<size_t> tie_positive_order = index_sort(tie_positive_oriented);
  std::vector<size_t> tie_negative_order = index_sort(tie_negative_oriented);

  // Copy results into order vector.
  const size_t tie_positive_size = tie_positive_oriented.size();
  const size_t tie_negative_size = tie_negative_oriented.size();
  const size_t positive_size = positive_order.size();
  const size_t negative_size = negative_order.size();

  order.resize(
      tie_positive_size + positive_size + tie_negative_size + negative_size,1);

  size_t count=0;
  for (size_t i=0; i<tie_positive_size; i++)
  {
    order(count+i, 0) = tie_positive_oriented_index[tie_positive_order[i]];
  }
  count += tie_positive_size;

  for (size_t i=0; i<negative_size; i++) 
  {
    order(count+i, 0) = negative_side_index[negative_order(i, 0)];
  }
  count += negative_size;

  for (size_t i=0; i<tie_negative_size; i++)
  {
    order(count+i, 0) = tie_negative_oriented_index[tie_negative_order[i]];
  }
  count += tie_negative_size;

  for (size_t i=0; i<positive_size; i++)
  {
    order(count+i, 0) = positive_side_index[positive_order(i, 0)];
  }
  count += positive_size;
  assert(count == num_adj_faces);

  // Find the correct start point.
  size_t start_idx = 0;
  for (size_t i=0; i<num_adj_faces; i++)
  {
    const Point_3& p_a = opposite_vertices[order(i, 0)];
    const Point_3& p_b =
      opposite_vertices[order((i+1)%num_adj_faces, 0)];
    auto orientation = CGAL::orientation(p_s, p_d, p_a, p_b);
    if (orientation == CGAL::POSITIVE)
    {
      // Angle between triangle (p_s, p_d, p_a) and (p_s, p_d, p_b) is
      // more than 180 degrees.
      start_idx = (i+1)%num_adj_faces;
      break;
    } else if (orientation == CGAL::COPLANAR &&
        Plane_3(p_s, p_d, p_a).orthogonal_direction() !=
        Plane_3(p_s, p_d, p_b).orthogonal_direction())
    {
      // All 4 points are coplanar, but p_a and p_b are on each side of
      // the edge (p_s, p_d).  This means the angle between triangle
      // (p_s, p_d, p_a) and (p_s, p_d, p_b) is exactly 180 degrees.
      start_idx = (i+1)%num_adj_faces;
      break;
    }
  }
  DerivedI circular_order = order;
  for (size_t i=0; i<num_adj_faces; i++)
  {
    order(i, 0) = circular_order((start_idx + i)%num_adj_faces, 0);
  }
}