void osd_MenuHide( vlc_object_t *p_this ) { osd_menu_t *p_osd; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuHide failed" ); return; } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "menu off" ); #endif osd_UpdateState( p_osd->p_state, p_osd->p_state->i_x, p_osd->p_state->i_y, 0, 0, NULL ); osd_SetMenuUpdate( p_osd, true ); vlc_mutex_unlock( p_lock ); }
void osd_MenuShow( vlc_object_t *p_this ) { osd_button_t *p_button = NULL; osd_menu_t *p_osd = osd_Find( p_this ); if( p_osd == NULL ) return; #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "menu on" ); #endif p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); p_osd->p_state->p_visible = p_osd->p_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } osd_SetMenuVisible( p_osd, true ); vlc_mutex_unlock( &osd_mutex ); }
void osd_MenuActivate( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuActivate failed" ); return; } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select" ); #endif p_button = p_osd->p_state->p_visible; /* * Is there a menu item above or below? If so, then select it. */ if( p_button && p_button->p_up ) { vlc_mutex_unlock( p_lock ); osd_MenuUp( p_this ); /* "menu select" means go to menu item above. */ return; } if( p_button && p_button->p_down ) { vlc_mutex_unlock( p_lock ); osd_MenuDown( p_this ); /* "menu select" means go to menu item below. */ return; } if( p_button && !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_PRESSED ); osd_UpdateState( p_osd->p_state, p_button->i_x, p_button->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_button->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); osd_SetMenuVisible( p_osd, true ); osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), var_InheritInteger( p_osd, p_button->psz_action ) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", var_InheritInteger( p_osd, p_button->psz_action ), p_button->psz_action ); #endif } vlc_mutex_unlock( p_lock ); }
void osd_MenuHide( vlc_object_t *p_this ) { osd_menu_t *p_osd = osd_Find( p_this ); if( p_osd == NULL ) return; #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "menu off" ); #endif osd_UpdateState( p_osd->p_state, p_osd->p_state->i_x, p_osd->p_state->i_y, 0, 0, NULL ); osd_SetMenuUpdate( p_osd, true ); vlc_mutex_unlock( &osd_mutex ); }
void osd_MenuNext( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuNext failed" ); return; } p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); if( p_button->p_next ) p_osd->p_state->p_visible = p_button->p_next; else p_osd->p_state->p_visible = p_osd->p_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction right [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( p_lock ); }
/** * Display current audio volume bitmap * * The OSD Menu audio volume bar is updated to reflect the new audio volume. Call this function * when the audio volume is updated outside the OSD menu command "menu up", "menu down" or "menu select". */ void osd_Volume( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); int i_volume = 0; int i_steps = 0; vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "OSD menu volume update failed" ); return; } if( p_osd->p_state && p_osd->p_state->p_volume ) { p_button = p_osd->p_state->p_volume; if( p_osd->p_state->p_volume ) p_osd->p_state->p_visible = p_osd->p_state->p_volume; if( p_button && p_button->b_range ) { /* Update the volume state images to match the current volume */ i_volume = config_GetInt( p_this, "volume" ); i_steps = osd_VolumeStep( p_this, i_volume, p_button->i_ranges ); p_button->p_current_state = osd_VolumeStateChange( p_button->p_states, i_steps ); osd_UpdateState( p_osd->p_state, p_button->i_x, p_button->i_y, p_button->p_current_state->i_width, p_button->p_current_state->i_height, p_button->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); osd_SetMenuVisible( p_osd, true ); } } vlc_mutex_unlock( p_lock ); }
osd_button_t *osd_ButtonFind( vlc_object_t *p_this, int i_x, int i_y, int i_window_height, int i_window_width, int i_scale_width, int i_scale_height ) { osd_menu_t *p_osd; osd_button_t *p_button; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_ButtonFind failed" ); return NULL; } p_button = p_osd->p_button; for( ; p_button != NULL; p_button = p_button->p_next ) { int i_source_video_width = ( i_window_width * 1000 ) / i_scale_width; int i_source_video_height = ( i_window_height * 1000 ) / i_scale_height; int i_y_offset = p_button->i_y; int i_x_offset = p_button->i_x; int i_width = p_button->i_width; int i_height = p_button->i_height; if( p_osd->i_position > 0 ) { int i_inv_scale_y = i_source_video_height; int i_inv_scale_x = i_source_video_width; int pi_x = 0; if( p_osd->i_position & SUBPICTURE_ALIGN_BOTTOM ) { i_y_offset = i_window_height - p_button->i_height - (p_osd->i_y + p_button->i_y) * i_inv_scale_y / 1000; } else if ( !(p_osd->i_position & SUBPICTURE_ALIGN_TOP) ) { i_y_offset = i_window_height / 2 - p_button->i_height / 2; } if( p_osd->i_position & SUBPICTURE_ALIGN_RIGHT ) { i_x_offset = i_window_width - p_button->i_width - (pi_x + p_button->i_x) * i_inv_scale_x / 1000; } else if ( !(p_osd->i_position & SUBPICTURE_ALIGN_LEFT) ) { i_x_offset = i_window_width / 2 - p_button->i_width / 2; } i_width = i_window_width - p_button->i_width - i_inv_scale_x / 1000; i_height = i_window_height - p_button->i_height - i_inv_scale_y / 1000; } // TODO: write for Up / Down case too. // TODO: handle absolute positioning case if( ( i_x >= i_x_offset ) && ( i_x <= i_x_offset + i_width ) && ( i_y >= i_y_offset ) && ( i_y <= i_y_offset + i_height ) ) { vlc_mutex_unlock( p_lock ); return p_button; } } vlc_mutex_unlock( p_lock ); return NULL; }
void osd_MenuDown( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; #if defined(OSD_MENU_DEBUG) vlc_value_t val; #endif vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuActivate failed" ); return; } p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_SELECT ); if( p_button->p_down ) p_osd->p_state->p_visible = p_button->p_down; } if( p_button->b_range && p_osd->p_state->p_visible->b_range ) { osd_state_t *p_temp = p_osd->p_state->p_visible->p_current_state; if( p_temp && p_temp->p_prev ) p_osd->p_state->p_visible->p_current_state = p_temp->p_prev; } else if( !p_osd->p_state->p_visible->b_range ) { p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); } osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); /* If this is a range style action with associated images of only one state, * then perform "menu select" on every menu navigation */ if( p_button->b_range ) { osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), var_InheritInteger(p_osd, p_button->psz_action_down) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", val.i_int, p_button->psz_action_down ); #endif } } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction down [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( p_lock ); }